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Switch slabs and wall torches to state= (test case)
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@ -218,13 +218,13 @@ boxblock:id=snow,data=6,ymax=0.875
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# Redstone torch
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modellist:id=torch,id=redstone_torch,box=7/0/7:9/10/9:d/0/7/13/9/15:u/0/7/6/9/8,box=7/0/0:9/16/16:w/0:e/0,box=0/0/7:16/16/9:n/0:s/0
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# Wall Torch
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modellist:id=wall_torch,data=3,box=-1/3.5/7:1/13.5/9/0/0/-22.5/0/3.5/8:d/0/7/13/9/15,u/0/7/6/9/8,box=-1/3.5/0:1/19.5/16/0/0/-22.5/0/3.5/8:w/0:e/0,box=-8/3.5/7:8/19.5/9/0/0/-22.5/0/3.5/8:n/0:s/0
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patchblock:id=wall_torch,data=0
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patchrotate:id=wall_torch,data=3,roty=270
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patchblock:id=wall_torch,data=1
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patchrotate:id=wall_torch,data=3,roty=90
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patchblock:id=wall_torch,data=2
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patchrotate:id=wall_torch,data=3,roty=180
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modellist:id=wall_torch,state=facing:east,box=-1/3.5/7:1/13.5/9/0/0/-22.5/0/3.5/8:d/0/7/13/9/15,u/0/7/6/9/8,box=-1/3.5/0:1/19.5/16/0/0/-22.5/0/3.5/8:w/0:e/0,box=-8/3.5/7:8/19.5/9/0/0/-22.5/0/3.5/8:n/0:s/0
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patchblock:id=wall_torch,state=facing:north
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patchrotate:id=wall_torch,state=facing:east,roty=270
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patchblock:id=wall_torch,state=facing:south
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patchrotate:id=wall_torch,state=facing:east,roty=90
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patchblock:id=wall_torch,state=facing:west
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patchrotate:id=wall_torch,state=facing:east,roty=180
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# Redstone torch
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patchblock:id=redstone_wall_torch,data=0,data=1
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@ -883,7 +883,7 @@ block:id=obsidian,allfaces=0:obsidian,stdrot=true
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# Torch
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block:id=torch,patch0=0:torch,transparency=TRANSPARENT
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# Wall torch
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block:id=wall_torch,data=*,patch0=0:torch,transparency=TRANSPARENT
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block:id=wall_torch,state=*,patch0=0:torch,transparency=TRANSPARENT
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# Fire
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block:id=fire,patch0-3=0:fire_0,patch4-7=0:fire_1,transparency=TRANSPARENT
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# Monster spawner
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