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Correct wood grain orientation from top
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parent
9133d03489
commit
4bc3030637
@ -288,6 +288,10 @@ public class TexturePack {
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for(i = 256; i < BLOCKTABLELEN; i++) {
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terrain_argb[i] = blank;
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}
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/* Fallbacks */
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terrain_argb[BLOCKINDEX_STATIONARYLAVA] = terrain_argb[255];
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terrain_argb[BLOCKINDEX_MOVINGLAVA] = terrain_argb[255];
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img.flush();
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}
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16
texture.txt
16
texture.txt
@ -14,7 +14,7 @@ block:id=3,data=*,allfaces=2
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# Cobblestone
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block:id=4,data=*,allfaces=16
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# Wooden Plank
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block:id=5,data=*,allfaces=4
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block:id=5,data=*,allsides=4,topbottom=4004
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# Sapling
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block:id=6,data=0,data=3,allsides=15
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# Sapling (Spruce)
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@ -200,7 +200,7 @@ block:id=43,data=0,allsides=5,topbottom=6
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# Double Slab - Sandstone
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block:id=43,data=1,top=176,bottom=208,allsides=192
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# Double Slab - Wood
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block:id=43,data=2,allfaces=4
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block:id=43,data=2,allsides=4,topbottom=4004
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# Double Slab - Cobblestone
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block:id=43,data=3,allfaces=16
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# Slab - stone
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@ -208,7 +208,7 @@ block:id=44,data=0,allsides=5,topbottom=6
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# Slab - Sandstone
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block:id=44,data=1,top=176,bottom=208,allsides=192
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# Slab - Wood
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block:id=44,data=2,allfaces=4
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block:id=44,data=2,allsides=4,topbottom=4004
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# Slab - Cobblestone
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block:id=44,data=3,allfaces=16
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# Brick Block
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@ -230,7 +230,7 @@ block:id=51,data=*,allsides=129,top=162
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# Monster spawner
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block:id=52,data=*,allfaces=65
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# Wooden stairs
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block:id=53,data=*,allfaces=4
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block:id=53,data=*,allsides=4,topbottom=4004
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# Chest - TODO: get entity data so we can see orientation
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block:id=54,data=*,top=25,south=27,north=27,east=26,west=26
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# Redstone wire (model handling shape - use red wool for color)
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@ -270,7 +270,7 @@ block:id=61,data=4,top=62,north=61,south=45,east=45,west=45,bottom=62
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# Furnace (facing south)
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block:id=61,data=5,top=62,south=61,north=45,east=45,west=45,bottom=62
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# Signpost
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block:id=62,data=*,allfaces=4
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block:id=62,data=*,allsides=4,topbottom=4004
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# Wooden Door - bottom
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block:id=64,data=0,data=1,data=2,data=3,data=4,data=5,data=6,data=7,allsides=97,topbottom=4
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# Wooden Door - top
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@ -296,7 +296,7 @@ block:id=66,data=9,topbottom=112,allsides=4
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# Cobblestone Stairs
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block:id=67,data=*,allfaces=16
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# Wall sign
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block:id=68,data=*,allfaces=4
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block:id=68,data=*,allsides=4,topbottom=4004
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# Switch (just do stone for now)
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block:id=69,data=*,allfaces=1
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# Stone pressure plate
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@ -306,7 +306,7 @@ block:id=71,data=0,data=1,data=2,data=3,data=4,data=5,data=6,data=7,allsides=98,
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# Iron Door - top
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block:id=71,data=8,data=9,data=10,data=11,data=12,data=13,data=14,data=15,allsides=82,topbottom=22
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# Wooden pressure plate
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block:id=72,data=*,allfaces=4
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block:id=72,data=*,allsides=4,topbottom=4004
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# Redstone Ore
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block:id=73,id=74,data=*,allfaces=51
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# Redstone Torch - unlit - inclined
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@ -334,7 +334,7 @@ block:id=83,data=*,allsides=73,topbottom=21
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# Jukebox
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block:id=84,data=*,allsides=74,topbottom=75
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# Fence
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block:id=85,data=*,allfaces=4
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block:id=85,data=*,allsides=4,topbottom=4004
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# Pumpkin
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block:id=86,data=*,allsides=118,topbottom=102
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# Netherrock
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