mirror of
https://github.com/webbukkit/dynmap.git
synced 2024-12-25 18:17:37 +01:00
Fix for skins on players with nicknames - send up account name as well
as display name.
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parent
325f069b46
commit
4fb1ddf49a
@ -18,14 +18,16 @@ public class Client {
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public String world;
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public double x, y, z;
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public int health;
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public String account;
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public Player(String name, String world, double x, double y, double z, int health) {
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public Player(String name, String world, double x, double y, double z, int health, String account) {
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this.name = ChatColor.stripColor(name);
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this.world = world;
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this.x = x;
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this.y = y;
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this.z = z;
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this.health = health;
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this.account = account;
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}
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}
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@ -99,7 +99,8 @@ class JsonTimerTask extends TimerTask {
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for (int i = 0; i < players.length; i++) {
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Player p = players[i];
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Location pl = p.getLocation();
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update.players[i] = new Client.Player(p.getDisplayName(), pl.getWorld().getName(), pl.getX(), pl.getY(), pl.getZ(), showHealth?p.getHealth():-1);
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update.players[i] = new Client.Player(p.getDisplayName(), pl.getWorld().getName(), pl.getX(), pl.getY(), pl.getZ(), showHealth?p.getHealth():-1,
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p.getName());
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}
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update.updates = mapManager.getWorldUpdates(world.getName(), current - (jsonInterval + 10000));
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@ -76,7 +76,8 @@ public class ClientUpdateHandler implements HttpHandler {
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for(int i=0;i<players.length;i++) {
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Player p = players[i];
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Location pl = p.getLocation();
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update.players[i] = new Client.Player(p.getDisplayName(), pl.getWorld().getName(), pl.getX(), pl.getY(), pl.getZ(), showHealth?p.getHealth():-1);
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update.players[i] = new Client.Player(p.getDisplayName(), pl.getWorld().getName(), pl.getX(), pl.getY(), pl.getZ(), showHealth?p.getHealth():-1,
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p.getName());
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}
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update.updates = mapManager.getWorldUpdates(worldName, since);
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@ -453,7 +453,8 @@ DynMap.prototype = {
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var player = me.players[update.name] = {
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name: update.name,
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location: new Location(me.worlds[update.world], parseFloat(update.x), parseFloat(update.y), parseFloat(update.z)),
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health: update.health
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health: update.health,
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account: update.account
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};
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$(me).trigger('playeradded', [ player ]);
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@ -486,7 +487,7 @@ DynMap.prototype = {
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})
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.appendTo(me.playerlist);
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if (me.options.showplayerfacesinmenu) {
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getMinecraftHead(player.name, 16, function(head) {
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getMinecraftHead(player.account, 16, function(head) {
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$('img', playerIconContainer).remove();
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$(head).appendTo(playerIconContainer);
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});
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@ -15,7 +15,7 @@ componentconstructors['playermarkers'] = function(dynmap, configuration) {
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.text(player.name));
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if (configuration.showplayerfaces) {
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getMinecraftHead(player.name, 32, function(head) {
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getMinecraftHead(player.account, 32, function(head) {
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$(head)
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.addClass('playericon')
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.prependTo(div);
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