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Dynamic Time of the day Added
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BIN
web/compass.png
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web/compass.png
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70
web/map.js
70
web/map.js
@ -72,24 +72,57 @@ MinecraftClock.prototype = {
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function MinecraftTimeOfDay(element) { this.element = element; }
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function MinecraftTimeOfDay(element) { this.element = element; }
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MinecraftTimeOfDay.prototype = {
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MinecraftTimeOfDay.prototype = {
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element: null,
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element: null,
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elementsun: null,
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elementmoon: null,
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create: function(element) {
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create: function(element) {
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if (!element) element = $('<div/>');
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if (!element) element = $('<div/>');
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this.element = element;
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this.element = element;
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return element;
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return element;
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},
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},
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initialize: function(elementsun, elementmoon) {
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if (!elementsun) elementsun = $('<div/>');
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this.elementsun = elementsun;
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this.elementsun.appendTo(this.element);
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if (!elementmoon) elementmoon = $('<div/>');
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this.elementmoon = elementmoon;
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this.elementmoon.appendTo(this.elementsun);
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this.element.height(60);
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this.element.addClass('timeofday');
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this.elementsun.height(60);
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this.elementsun.addClass('timeofday');
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this.elementsun.addClass('sun');
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this.elementmoon.height(60);
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this.elementmoon.addClass('timeofday');
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this.elementmoon.addClass('moon');
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this.elementmoon.html(" ‏ ");
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this.elementsun.css("background-position", (-120) + "px " + (-120) + "px");
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this.elementmoon.css("background-position", (-120) + "px " + (-120) + "px");
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},
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setTime: function(time) {
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setTime: function(time) {
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this.element
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var sunangle;
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.removeClass('time1')
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.removeClass('time2')
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if(time > 23100 || time < 12900)
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.removeClass('time3')
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{
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.removeClass('time4')
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//day mode
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.removeClass('time5')
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var movedtime = time + 900;
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.removeClass('time6')
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movedtime = (movedtime >= 24000) ? movedtime - 24000 : movedtime;
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.removeClass('time7')
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//Now we have 0 -> 13800 for the day period
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.removeClass('time8')
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//Devide by 13800*2=27600 instead of 24000 to compress day
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.addClass('time' + time.day)
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sunangle = ((movedtime)/27600 * 2 * Math.PI);
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.html(" ‏ ")
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}
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.height(60);
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else
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{
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//night mode
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var movedtime = time - 12900;
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//Now we have 0 -> 10200 for the night period
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//Devide by 10200*2=20400 instead of 24000 to expand night
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sunangle = Math.PI + ((movedtime)/20400 * 2 * Math.PI);
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}
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var moonangle = sunangle + Math.PI;
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this.elementsun.css("background-position", (-50 * Math.cos(sunangle)) + "px " + (-50 * Math.sin(sunangle)) + "px");
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this.elementmoon.css("background-position", (-50 * Math.cos(moonangle)) + "px " + (-50 * Math.sin(moonangle)) + "px");
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}
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}
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};
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};
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@ -117,7 +150,6 @@ function DynMap(options) {
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}
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}
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DynMap.prototype = {
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DynMap.prototype = {
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registeredTiles: new Array(),
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registeredTiles: new Array(),
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clock: null,
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markers: new Array(),
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markers: new Array(),
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chatPopups: new Array(),
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chatPopups: new Array(),
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lasttimestamp: '0',
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lasttimestamp: '0',
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@ -248,19 +280,12 @@ DynMap.prototype = {
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.addClass('playerlist')
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.addClass('playerlist')
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.appendTo(sidebar);
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.appendTo(sidebar);
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// The Clock
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var clock = me.clock = new MinecraftClock(
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$('<div/>')
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.addClass('clock')
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.appendTo(sidebar)
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);
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// The TimeOfDay
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// The TimeOfDay
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var timeofday = me.timeofday = new MinecraftTimeOfDay(
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var timeofday = me.timeofday = new MinecraftTimeOfDay(
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$('<div/>')
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$('<div/>')
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.addClass('timeofday')
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.appendTo(sidebar)
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.appendTo(sidebar)
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);
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);
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timeofday.initialize();
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// The Compass
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// The Compass
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var compass = me.compass = new MinecraftCompass(
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var compass = me.compass = new MinecraftCompass(
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@ -295,8 +320,7 @@ DynMap.prototype = {
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me.alertbox.hide();
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me.alertbox.hide();
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me.lasttimestamp = update.timestamp;
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me.lasttimestamp = update.timestamp;
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me.clock.setTime(getMinecraftTime(update.servertime));
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me.timeofday.setTime(update.servertime);
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me.timeofday.setTime(me.clock.time);
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var typeVisibleMap = {};
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var typeVisibleMap = {};
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var newmarkers = {};
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var newmarkers = {};
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@ -77,40 +77,3 @@ function getMinecraftHead(player,size,completed) {
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completed(resizeImage(head,size));
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completed(resizeImage(head,size));
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}
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}
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}
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}
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function getMinecraftTime(servertime) {
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servertime = parseInt(servertime);
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var hours = (parseInt(servertime / 1000)+8) % 24;
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var minutes = parseInt(((servertime / 1000) % 1) * 60);
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var seconds = parseInt(((((servertime / 1000) % 1) * 60) % 1) * 60);
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var daytime = 0;
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if(hours >= 6 && hours <= 7)
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daytime = 1;
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if(hours >= 8 && hours <= 9)
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daytime = 2;
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if(hours >= 10 && hours <= 17)
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daytime = 3;
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if(hours >= 18 && hours <= 19)
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daytime = 4;
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if(hours >= 20 && hours <= 21)
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daytime = 5;
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if(hours >= 22 && hours <= 23)
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daytime = 6;
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if(hours >= 0 && hours <= 3)
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daytime = 7;
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if(hours >= 4 && hours <= 5)
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daytime = 8;
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return {
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servertime: servertime,
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days: parseInt((servertime+8000) / 24000),
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// Assuming it is day at 8:00
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hours: hours,
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minutes: minutes,
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seconds: seconds,
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day: daytime,
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};
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}
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BIN
web/moon.png
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BIN
web/moon.png
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Binary file not shown.
After Width: | Height: | Size: 3.1 KiB |
@ -82,15 +82,12 @@ a, a:visited, label {
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background-image: url(compass.png);
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background-image: url(compass.png);
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}
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}
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.timeofday { background-repeat: no-repeat; }
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.timeofday {
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.timeofday.time1 { background-image: url(time1.png); }
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background-repeat: no-repeat;
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.timeofday.time2 { background-image: url(time2.png); }
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}
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.timeofday.time3 { background-image: url(time3.png); }
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.timeofday.time4 { background-image: url(time4.png); }
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.timeofday.sun { background-image: url(sun.png); }
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.timeofday.time5 { background-image: url(time5.png); }
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.timeofday.moon { background-image: url(moon.png); }
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.timeofday.time6 { background-image: url(time6.png); }
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.timeofday.time7 { background-image: url(time7.png); }
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.timeofday.time8 { background-image: url(time8.png); }
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.alertbox {
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.alertbox {
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padding: 5px;
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padding: 5px;
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BIN
web/sun.png
Normal file
BIN
web/sun.png
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After Width: | Height: | Size: 5.1 KiB |
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