mirror of
https://github.com/webbukkit/dynmap.git
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Add more performance measurements
This commit is contained in:
parent
edcf1cfd10
commit
52a09d41b4
@ -18,9 +18,10 @@ import java.util.concurrent.ScheduledFuture;
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import java.util.concurrent.ScheduledThreadPoolExecutor;
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import java.util.concurrent.ThreadFactory;
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import java.util.concurrent.TimeUnit;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.concurrent.atomic.AtomicLong;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.scheduler.BukkitScheduler;
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import org.bukkit.command.CommandSender;
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@ -28,7 +29,6 @@ import org.dynmap.DynmapPlugin.CompassMode;
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import org.dynmap.DynmapWorld.AutoGenerateOption;
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import org.dynmap.debug.Debug;
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import org.dynmap.hdmap.HDMapManager;
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import org.dynmap.utils.LegacyMapChunkCache;
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import org.dynmap.utils.MapChunkCache;
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import org.dynmap.utils.NewMapChunkCache;
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import org.dynmap.utils.SnapshotCache;
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@ -59,6 +59,15 @@ public class MapManager {
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private int chunks_in_cur_tick = 0;
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private long cur_tick;
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/* Chunk load performance numbers */
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AtomicInteger chunk_caches_created = new AtomicInteger(0);
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AtomicInteger chunk_caches_attempted = new AtomicInteger(0);
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AtomicLong total_chunk_cache_loadtime_ns = new AtomicLong(0);
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AtomicInteger chunks_read = new AtomicInteger(0);;
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AtomicInteger chunks_attempted = new AtomicInteger(0);
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AtomicLong total_loadtime_ns = new AtomicLong(0L);
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AtomicLong total_exceptions = new AtomicLong(0L);
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/* Tile hash manager */
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public TileHashManager hashman;
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/* lock for our data structures */
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@ -182,6 +191,8 @@ public class MapManager {
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String rendertype;
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boolean cancelled;
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String mapname;
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AtomicLong total_render_ns = new AtomicLong(0L);
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AtomicInteger rendercalls = new AtomicInteger(0);
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/* Full world, all maps render */
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FullWorldRenderState(DynmapWorld dworld, Location l, CommandSender sender, String mapname) {
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@ -342,17 +353,23 @@ public class MapManager {
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if(renderQueue.isEmpty()) {
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if(map_index >= 0) { /* Finished a map? */
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double msecpertile = (double)timeaccum / (double)((rendercnt>0)?rendercnt:1)/(double)activemapcnt;
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double rendtime = total_render_ns.doubleValue() * 0.000001 / rendercalls.get();
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if(activemapcnt > 1)
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sendMessage(rendertype + " of maps [" + activemaps + "] of '" +
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world.world.getName() + "' completed - " + rendercnt + " tiles rendered each (" + String.format("%.2f", msecpertile) + " msec/map-tile).");
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world.world.getName() + "' completed - " + rendercnt + " tiles rendered each (" + String.format("%.2f", msecpertile) + " msec/map-tile, "
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+ rendtime +" msec per render)");
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else
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sendMessage(rendertype + " of map '" + activemaps + "' of '" +
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world.world.getName() + "' completed - " + rendercnt + " tiles rendered (" + String.format("%.2f", msecpertile) + " msec/tile).");
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world.world.getName() + "' completed - " + rendercnt + " tiles rendered (" + String.format("%.2f", msecpertile) + " msec/tile. "
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+ rendtime +" msec per render)");
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}
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found.clear();
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rendered.clear();
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rendercnt = 0;
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timeaccum = 0;
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total_render_ns.set(0);
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rendercalls.set(0);
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/* Advance to next unrendered map */
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while(map_index < world.maps.size()) {
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map_index++; /* Move to next one */
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@ -507,12 +524,21 @@ public class MapManager {
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if(!good) requiredChunks = Collections.emptyList();
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}
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/* Fetch chunk cache from server thread */
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long clt0 = System.nanoTime();
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MapChunkCache cache = createMapChunkCache(world, requiredChunks, tile.isBlockTypeDataNeeded(),
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tile.isHightestBlockYDataNeeded(), tile.isBiomeDataNeeded(),
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tile.isRawBiomeDataNeeded());
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total_chunk_cache_loadtime_ns.addAndGet(System.nanoTime() - clt0);
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chunk_caches_attempted.incrementAndGet();
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if(cache == null) {
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return false; /* Cancelled/aborted */
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}
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/* Update stats */
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chunk_caches_created.incrementAndGet();
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chunks_read.addAndGet(cache.getChunksLoaded());
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chunks_attempted.addAndGet(cache.getChunkLoadsAttempted());
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total_loadtime_ns.addAndGet(cache.getTotalRuntimeNanos());
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total_exceptions.addAndGet(cache.getExceptionCount());
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if(tile0 != null) { /* Single tile? */
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if(cache.isEmpty() == false)
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tile.render(cache, null);
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@ -522,7 +548,10 @@ public class MapManager {
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tileQueue.remove(tile);
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/* Switch to not checking if rendered tile is blank - breaks us on skylands, where tiles can be nominally blank - just work off chunk cache empty */
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if (cache.isEmpty() == false) {
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long rt0 = System.nanoTime();
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tile.render(cache, mapname);
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total_render_ns.addAndGet(System.nanoTime()-rt0);
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rendercalls.incrementAndGet();
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synchronized(lock) {
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// found.setFlag(tile.tileOrdinalX(),tile.tileOrdinalY(),false);
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rendered.setFlag(tile.tileOrdinalX(), tile.tileOrdinalY(), true);
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@ -541,13 +570,16 @@ public class MapManager {
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rendercnt++;
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timeaccum += System.currentTimeMillis() - tstart;
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if((rendercnt % progressinterval) == 0) {
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double rendtime = total_render_ns.doubleValue() * 0.000001 / rendercalls.get();
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double msecpertile = (double)timeaccum / (double)rendercnt / (double)activemapcnt;
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if(activemapcnt > 1)
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sendMessage(rendertype + " of maps [" + activemaps + "] of '" +
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w.getName() + "' in progress - " + rendercnt + " tiles rendered each (" + String.format("%.2f", msecpertile) + " msec/map-tile).");
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w.getName() + "' in progress - " + rendercnt + " tiles rendered each (" + String.format("%.2f", msecpertile) + " msec/map-tile, "
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+ rendtime +" msec per render)");
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else
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sendMessage(rendertype + " of map '" + activemaps + "' of '" +
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w.getName() + "' in progress - " + rendercnt + " tiles rendered (" + String.format("%.2f", msecpertile) + " msec/tile).");
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w.getName() + "' in progress - " + rendercnt + " tiles rendered (" + String.format("%.2f", msecpertile) + " msec/tile. "
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+ rendtime +" msec per render)");
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}
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}
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}
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@ -1066,15 +1098,7 @@ public class MapManager {
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*/
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public MapChunkCache createMapChunkCache(DynmapWorld w, List<DynmapChunk> chunks,
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boolean blockdata, boolean highesty, boolean biome, boolean rawbiome) {
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MapChunkCache c = null;
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try {
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if(!use_legacy)
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c = new NewMapChunkCache();
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} catch (NoClassDefFoundError ncdfe) {
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use_legacy = true;
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}
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if(c == null)
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c = new LegacyMapChunkCache();
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MapChunkCache c = new NewMapChunkCache();
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if(w.visibility_limits != null) {
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for(MapChunkCache.VisibilityLimit limit: w.visibility_limits) {
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c.setVisibleRange(limit);
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@ -1173,12 +1197,26 @@ public class MapManager {
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}
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sender.sendMessage(" TOTALS: processed=" + tot.loggedcnt + ", rendered=" + tot.renderedcnt +
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", updated=" + tot.updatedcnt + ", transparent=" + tot.transparentcnt);
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sender.sendMessage(" Cache hit rate: " + sscache.getHitRate() + "%");
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sender.sendMessage(" Triggered update queue size: " + tileQueue.size());
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String act = "";
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for(String wn : active_renders.keySet())
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act += wn + " ";
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sender.sendMessage(" Active render jobs: " + act);
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/* Chunk load stats */
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sender.sendMessage("Chunk Loading Statistics:");
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sender.sendMessage(" Cache hit rate: " + sscache.getHitRate() + "%");
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int setcnt = chunk_caches_attempted.get();
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sender.sendMessage(" Chunk sets: created=" + chunk_caches_created.get() + ", attempted=" + chunk_caches_attempted.get());
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int readcnt = chunks_read.get();
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sender.sendMessage(" Chunk: loaded=" + readcnt + ", attempted=" + chunks_attempted.get());
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double ns = total_loadtime_ns.doubleValue() * 0.000001; /* Convert to milliseconds */
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double chunkloadns = total_chunk_cache_loadtime_ns.doubleValue() * 0.000001;
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if(readcnt == 0) readcnt = 1;
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if(setcnt == 0) setcnt = 1;
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sender.sendMessage(" Chunk load times: " + ns + " msec (" + (ns / readcnt) + " msec/chunk)");
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sender.sendMessage(" Chunk set load times: " + chunkloadns + " msec (" + (chunkloadns / setcnt) + " msec/set)");
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sender.sendMessage(" Chunk set delay times: " + (chunkloadns-ns) + " msec (" + ((chunkloadns-ns) / setcnt) + " msec/set)");
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sender.sendMessage(" Chunk set exceptions: " + total_exceptions.get());
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}
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/**
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* Print trigger statistics command
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@ -1213,6 +1251,13 @@ public class MapManager {
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ts.callswithtiles = 0;
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ts.tilesqueued = 0;
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}
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chunk_caches_created.set(0);
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chunk_caches_attempted.set(0);
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chunks_read.set(0);
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chunks_attempted.set(0);
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total_loadtime_ns.set(0);
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total_chunk_cache_loadtime_ns.set(0);
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total_exceptions.set(0);
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}
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sscache.resetStats();
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sender.sendMessage("Tile Render Statistics reset");
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@ -1,101 +0,0 @@
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package org.dynmap.utils;
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/**
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* Represents a static, thread-safe snapshot of chunk of blocks
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* Purpose is to allow clean, efficient copy of a chunk data to be made, and then handed off for processing in another thread (e.g. map rendering)
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*/
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public class CraftChunkSnapshot implements LegacyChunkSnapshot {
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private final int x, z;
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private final byte[] buf; /* Flat buffer in uncompressed chunk file format */
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private final byte[] hmap; /* Highest Y map */
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private static final int BLOCKDATA_OFF = 32768;
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private static final int BLOCKLIGHT_OFF = BLOCKDATA_OFF + 16384;
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private static final int SKYLIGHT_OFF = BLOCKLIGHT_OFF + 16384;
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/**
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* Constructor
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*/
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CraftChunkSnapshot(int x, int z, byte[] buf, byte[] hmap) {
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this.x = x;
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this.z = z;
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this.buf = buf;
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this.hmap = hmap;
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}
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/**
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* Gets the X-coordinate of this chunk
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*
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* @return X-coordinate
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*/
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public int getX() {
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return x;
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}
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/**
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* Gets the Z-coordinate of this chunk
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*
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* @return Z-coordinate
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*/
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public int getZ() {
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return z;
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}
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/**
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* Get block type for block at corresponding coordinate in the chunk
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*
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* @param x 0-15
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* @param y 0-127
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* @param z 0-15
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* @return 0-255
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*/
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public int getBlockTypeId(int x, int y, int z) {
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return buf[x << 11 | z << 7 | y] & 255;
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}
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/**
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* Get block data for block at corresponding coordinate in the chunk
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*
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* @param x 0-15
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* @param y 0-127
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* @param z 0-15
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* @return 0-15
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*/
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public int getBlockData(int x, int y, int z) {
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int off = ((x << 10) | (z << 6) | (y >> 1)) + BLOCKDATA_OFF;
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return ((y & 1) == 0) ? (buf[off] & 0xF) : ((buf[off] >> 4) & 0xF);
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}
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/**
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* Get sky light level for block at corresponding coordinate in the chunk
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*
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* @param x 0-15
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* @param y 0-127
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* @param z 0-15
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* @return 0-15
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*/
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public int getBlockSkyLight(int x, int y, int z) {
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int off = ((x << 10) | (z << 6) | (y >> 1)) + SKYLIGHT_OFF;
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return ((y & 1) == 0) ? (buf[off] & 0xF) : ((buf[off] >> 4) & 0xF);
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}
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/**
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* Get light level emitted by block at corresponding coordinate in the chunk
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*
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* @param x 0-15
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* @param y 0-127
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* @param z 0-15
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* @return 0-15
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*/
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public int getBlockEmittedLight(int x, int y, int z) {
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int off = ((x << 10) | (z << 6) | (y >> 1)) + BLOCKLIGHT_OFF;
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return ((y & 1) == 0) ? (buf[off] & 0xF) : ((buf[off] >> 4) & 0xF);
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}
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public int getHighestBlockYAt(int x, int z) {
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return hmap[z << 4 | x] & 255;
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}
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}
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@ -1,46 +0,0 @@
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package org.dynmap.utils;
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/**
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* Represents a static, thread-safe snapshot of chunk of blocks
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* Purpose is to allow clean, efficient copy of a chunk data to be made, and then handed off for processing in another thread (e.g. map rendering)
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*/
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public interface LegacyChunkSnapshot {
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/**
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* Get block type for block at corresponding coordinate in the chunk
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*
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* @param x 0-15
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* @param y 0-127
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* @param z 0-15
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* @return 0-255
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*/
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public int getBlockTypeId(int x, int y, int z);
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/**
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* Get block data for block at corresponding coordinate in the chunk
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*
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* @param x 0-15
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* @param y 0-127
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* @param z 0-15
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* @return 0-15
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*/
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public int getBlockData(int x, int y, int z);
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/**
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* Get sky light level for block at corresponding coordinate in the chunk
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*
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* @param x 0-15
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* @param y 0-127
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* @param z 0-15
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* @return 0-15
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*/
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public int getBlockSkyLight(int x, int y, int z);
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/**
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* Get light level emitted by block at corresponding coordinate in the chunk
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*
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* @param x 0-15
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* @param y 0-127
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* @param z 0-15
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* @return 0-15
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*/
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public int getBlockEmittedLight(int x, int y, int z);
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public int getHighestBlockYAt(int x, int z);
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}
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@ -1,555 +0,0 @@
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package org.dynmap.utils;
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import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.ListIterator;
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import java.lang.reflect.Field;
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import org.bukkit.ChunkSnapshot;
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import org.bukkit.World;
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import org.bukkit.Chunk;
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import org.bukkit.block.Biome;
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import org.bukkit.entity.Entity;
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import org.dynmap.DynmapChunk;
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import org.dynmap.DynmapPlugin;
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import org.dynmap.DynmapWorld;
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import org.dynmap.Log;
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import org.dynmap.utils.MapIterator.BlockStep;
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import java.util.List;
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/**
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* Container for managing chunks - dependent upon using chunk snapshots, since rendering is off server thread
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*/
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public class LegacyMapChunkCache implements MapChunkCache {
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private static Method getchunkdata = null;
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private static Method gethandle = null;
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private static Method poppreservedchunk = null;
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private static Field heightmap = null;
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private static boolean initialized = false;
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private World w;
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private List<DynmapChunk> chunks;
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private ListIterator<DynmapChunk> iterator;
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private DynmapWorld.AutoGenerateOption generateopt;
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private boolean do_generate = false;
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private boolean do_save = false;
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private boolean isempty = true;
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private int x_min, x_max, z_min, z_max;
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private int x_dim;
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private HiddenChunkStyle hidestyle = HiddenChunkStyle.FILL_AIR;
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private List<VisibilityLimit> visible_limits = null;
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private LegacyChunkSnapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
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private static final BlockStep unstep[] = { BlockStep.X_MINUS, BlockStep.Y_MINUS, BlockStep.Z_MINUS,
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BlockStep.X_PLUS, BlockStep.Y_PLUS, BlockStep.Z_PLUS };
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/**
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* Iterator for traversing map chunk cache (base is for non-snapshot)
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*/
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public class OurMapIterator implements MapIterator {
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private int x, y, z;
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private LegacyChunkSnapshot snap;
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private BlockStep laststep;
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private int typeid;
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OurMapIterator(int x0, int y0, int z0) {
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initialize(x0, y0, z0);
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}
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public final void initialize(int x0, int y0, int z0) {
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this.x = x0;
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this.y = y0;
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this.z = z0;
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try {
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snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
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} catch (ArrayIndexOutOfBoundsException aioobx) {
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snap = EMPTY;
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}
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laststep = BlockStep.Y_MINUS;
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typeid = -1;
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}
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public final int getBlockTypeID() {
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if(typeid < 0)
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typeid = snap.getBlockTypeId(x & 0xF, y, z & 0xF);
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return typeid;
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}
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public final int getBlockData() {
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return snap.getBlockData(x & 0xF, y, z & 0xF);
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}
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public final int getHighestBlockYAt() {
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return snap.getHighestBlockYAt(x & 0xF, z & 0xF);
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}
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public final int getBlockSkyLight() {
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return snap.getBlockSkyLight(x & 0xF, y, z & 0xF);
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}
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public final int getBlockEmittedLight() {
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return snap.getBlockEmittedLight(x & 0xF, y, z & 0xF);
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}
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public Biome getBiome() {
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return null;
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}
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public double getRawBiomeTemperature() {
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return 0.0;
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}
|
||||
public double getRawBiomeRainfall() {
|
||||
return 0.0;
|
||||
}
|
||||
/**
|
||||
* Step current position in given direction
|
||||
*/
|
||||
public final void stepPosition(BlockStep step) {
|
||||
switch(step) {
|
||||
case X_PLUS:
|
||||
x++;
|
||||
if((x & 0xF) == 0) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case X_MINUS:
|
||||
x--;
|
||||
if((x & 0xF) == 15) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Y_PLUS:
|
||||
y++;
|
||||
break;
|
||||
case Y_MINUS:
|
||||
y--;
|
||||
break;
|
||||
case Z_PLUS:
|
||||
z++;
|
||||
if((z & 0xF) == 0) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Z_MINUS:
|
||||
z--;
|
||||
if((z & 0xF) == 15) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
laststep = step;
|
||||
typeid = -1;
|
||||
}
|
||||
/**
|
||||
* Unstep current position to previous position
|
||||
*/
|
||||
public BlockStep unstepPosition() {
|
||||
BlockStep ls = laststep;
|
||||
stepPosition(unstep[ls.ordinal()]);
|
||||
return ls;
|
||||
}
|
||||
/**
|
||||
* Unstep current position in oppisite director of given step
|
||||
*/
|
||||
public void unstepPosition(BlockStep s) {
|
||||
stepPosition(unstep[s.ordinal()]);
|
||||
}
|
||||
public final void setY(int y) {
|
||||
if(y > this.y)
|
||||
laststep = BlockStep.Y_PLUS;
|
||||
else
|
||||
laststep = BlockStep.Y_PLUS;
|
||||
this.y = y;
|
||||
typeid = -1;
|
||||
}
|
||||
public final int getX() {
|
||||
return x;
|
||||
}
|
||||
public final int getY() {
|
||||
return y;
|
||||
}
|
||||
public final int getZ() {
|
||||
return z;
|
||||
}
|
||||
public final int getBlockTypeIDAt(BlockStep s) {
|
||||
if(s == BlockStep.Y_MINUS) {
|
||||
if(y > 0)
|
||||
return snap.getBlockTypeId(x & 0xF, y-1, z & 0xF);
|
||||
}
|
||||
else if(s == BlockStep.Y_PLUS) {
|
||||
if(y < 127)
|
||||
return snap.getBlockTypeId(x & 0xF, y+1, z & 0xF);
|
||||
}
|
||||
else {
|
||||
BlockStep ls = laststep;
|
||||
stepPosition(s);
|
||||
int tid = snap.getBlockTypeId(x & 0xF, y, z & 0xF);
|
||||
unstepPosition();
|
||||
laststep = ls;
|
||||
return tid;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
public BlockStep getLastStep() {
|
||||
return laststep;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Chunk cache for representing unloaded chunk (or air chunk)
|
||||
*/
|
||||
private static class EmptyChunk implements LegacyChunkSnapshot {
|
||||
public final int getBlockTypeId(int x, int y, int z) {
|
||||
return 0;
|
||||
}
|
||||
public final int getBlockData(int x, int y, int z) {
|
||||
return 0;
|
||||
}
|
||||
public final int getBlockSkyLight(int x, int y, int z) {
|
||||
return 15;
|
||||
}
|
||||
public final int getBlockEmittedLight(int x, int y, int z) {
|
||||
return 0;
|
||||
}
|
||||
public final int getHighestBlockYAt(int x, int z) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Chunk cache for representing hidden chunk as stone
|
||||
*/
|
||||
private static class PlainChunk implements LegacyChunkSnapshot {
|
||||
private int fillid;
|
||||
PlainChunk(int fillid) { this.fillid = fillid; }
|
||||
|
||||
public final int getBlockTypeId(int x, int y, int z) {
|
||||
if(y < 64)
|
||||
return fillid;
|
||||
return 0;
|
||||
}
|
||||
public final int getBlockData(int x, int y, int z) {
|
||||
return 0;
|
||||
}
|
||||
public final int getBlockSkyLight(int x, int y, int z) {
|
||||
if(y < 64)
|
||||
return 0;
|
||||
return 15;
|
||||
}
|
||||
public final int getBlockEmittedLight(int x, int y, int z) {
|
||||
return 0;
|
||||
}
|
||||
public final int getHighestBlockYAt(int x, int z) {
|
||||
return 64;
|
||||
}
|
||||
}
|
||||
|
||||
private static final EmptyChunk EMPTY = new EmptyChunk();
|
||||
private static final PlainChunk STONE = new PlainChunk(1);
|
||||
private static final PlainChunk OCEAN = new PlainChunk(9);
|
||||
|
||||
|
||||
/**
|
||||
* Construct empty cache
|
||||
*/
|
||||
public LegacyMapChunkCache() {
|
||||
}
|
||||
/**
|
||||
* Set chunks to load, and world to load from
|
||||
*/
|
||||
@SuppressWarnings({ "rawtypes", "unchecked" })
|
||||
public void setChunks(World w, List<DynmapChunk> chunks) {
|
||||
this.w = w;
|
||||
this.chunks = chunks;
|
||||
|
||||
/* Compute range */
|
||||
if(chunks.size() == 0) {
|
||||
this.x_min = 0;
|
||||
this.x_max = 0;
|
||||
this.z_min = 0;
|
||||
this.z_max = 0;
|
||||
x_dim = 1;
|
||||
}
|
||||
else {
|
||||
x_min = x_max = chunks.get(0).x;
|
||||
z_min = z_max = chunks.get(0).z;
|
||||
for(DynmapChunk c : chunks) {
|
||||
if(c.x > x_max)
|
||||
x_max = c.x;
|
||||
if(c.x < x_min)
|
||||
x_min = c.x;
|
||||
if(c.z > z_max)
|
||||
z_max = c.z;
|
||||
if(c.z < z_min)
|
||||
z_min = c.z;
|
||||
}
|
||||
x_dim = x_max - x_min + 1;
|
||||
}
|
||||
|
||||
if(!initialized) {
|
||||
try {
|
||||
Class c = Class.forName("net.minecraft.server.Chunk");
|
||||
getchunkdata = c.getDeclaredMethod("a", new Class[] { byte[].class, int.class,
|
||||
int.class, int.class, int.class, int.class, int.class, int.class });
|
||||
heightmap = c.getDeclaredField("h");
|
||||
c = Class.forName("org.bukkit.craftbukkit.CraftChunk");
|
||||
gethandle = c.getDeclaredMethod("getHandle", new Class[0]);
|
||||
} catch (ClassNotFoundException cnfx) {
|
||||
} catch (NoSuchMethodException nsmx) {
|
||||
} catch (NoSuchFieldException nsfx) {
|
||||
}
|
||||
/* Get CraftWorld.popPreservedChunk(x,z) - reduces memory bloat from map traversals (optional) */
|
||||
try {
|
||||
Class c = Class.forName("org.bukkit.craftbukkit.CraftWorld");
|
||||
poppreservedchunk = c.getDeclaredMethod("popPreservedChunk", new Class[] { int.class, int.class });
|
||||
} catch (ClassNotFoundException cnfx) {
|
||||
} catch (NoSuchMethodException nsmx) {
|
||||
}
|
||||
initialized = true;
|
||||
if(gethandle == null) {
|
||||
Log.severe("ERROR: Chunk snapshot support not found - rendering not functiona!l");
|
||||
return;
|
||||
}
|
||||
}
|
||||
snaparray = new LegacyChunkSnapshot[x_dim * (z_max-z_min+1)];
|
||||
}
|
||||
|
||||
public int loadChunks(int max_to_load) {
|
||||
int cnt = 0;
|
||||
if(iterator == null)
|
||||
iterator = chunks.listIterator();
|
||||
|
||||
DynmapPlugin.setIgnoreChunkLoads(true);
|
||||
// Load the required chunks.
|
||||
while((cnt < max_to_load) && iterator.hasNext()) {
|
||||
DynmapChunk chunk = iterator.next();
|
||||
if(gethandle != null) {
|
||||
boolean vis = true;
|
||||
if(visible_limits != null) {
|
||||
vis = false;
|
||||
for(VisibilityLimit limit : visible_limits) {
|
||||
if((chunk.x >= limit.x0) && (chunk.x <= limit.x1) && (chunk.z >= limit.z0) && (chunk.z <= limit.z1)) {
|
||||
vis = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
boolean wasLoaded = w.isChunkLoaded(chunk.x, chunk.z);
|
||||
boolean didload = w.loadChunk(chunk.x, chunk.z, false);
|
||||
boolean didgenerate = false;
|
||||
/* If we didn't load, and we're supposed to generate, do it */
|
||||
if((!didload) && do_generate && vis)
|
||||
didgenerate = didload = w.loadChunk(chunk.x, chunk.z, true);
|
||||
/* If it did load, make cache of it */
|
||||
if(didload) {
|
||||
LegacyChunkSnapshot ss = null;
|
||||
if(!vis) {
|
||||
if(hidestyle == HiddenChunkStyle.FILL_STONE_PLAIN)
|
||||
ss = STONE;
|
||||
else if(hidestyle == HiddenChunkStyle.FILL_OCEAN)
|
||||
ss = OCEAN;
|
||||
else
|
||||
ss = EMPTY;
|
||||
}
|
||||
else {
|
||||
Chunk c = w.getChunkAt(chunk.x, chunk.z);
|
||||
try {
|
||||
Object cc = gethandle.invoke(c);
|
||||
byte[] buf = new byte[32768 + 16384 + 16384 + 16384]; /* Get big enough buffer for whole chunk */
|
||||
getchunkdata.invoke(cc, buf, 0, 0, 0, 16, 128, 16, 0);
|
||||
byte[] h = (byte[])heightmap.get(cc);
|
||||
byte[] hmap = new byte[256];
|
||||
System.arraycopy(h, 0, hmap, 0, 256);
|
||||
ss = new CraftChunkSnapshot(chunk.x, chunk.z, buf, hmap);
|
||||
} catch (Exception x) {
|
||||
}
|
||||
}
|
||||
snaparray[(chunk.x-x_min) + (chunk.z - z_min)*x_dim] = ss;
|
||||
}
|
||||
if ((!wasLoaded) && didload) {
|
||||
/* It looks like bukkit "leaks" entities - they don't get removed from the world-level table
|
||||
* when chunks are unloaded but not saved - removing them seems to do the trick */
|
||||
if(!didgenerate) {
|
||||
Chunk cc = w.getChunkAt(chunk.x, chunk.z);
|
||||
if(cc != null) {
|
||||
for(Entity e: cc.getEntities())
|
||||
e.remove();
|
||||
}
|
||||
}
|
||||
/* Since we only remember ones we loaded, and we're synchronous, no player has
|
||||
* moved, so it must be safe (also prevent chunk leak, which appears to happen
|
||||
* because isChunkInUse defined "in use" as being within 256 blocks of a player,
|
||||
* while the actual in-use chunk area for a player where the chunks are managed
|
||||
* by the MC base server is 21x21 (or about a 160 block radius).
|
||||
* Also, if we did generate it, need to save it */
|
||||
w.unloadChunk(chunk.x, chunk.z, didgenerate && do_save, false);
|
||||
/* And pop preserved chunk - this is a bad leak in Bukkit for map traversals like us */
|
||||
try {
|
||||
if(poppreservedchunk != null)
|
||||
poppreservedchunk.invoke(w, chunk.x, chunk.z);
|
||||
} catch (Exception x) {
|
||||
Log.severe("Cannot pop preserved chunk - " + x.toString());
|
||||
}
|
||||
}
|
||||
}
|
||||
cnt++;
|
||||
}
|
||||
DynmapPlugin.setIgnoreChunkLoads(false);
|
||||
|
||||
/* If done, finish table */
|
||||
if(iterator.hasNext() == false) {
|
||||
isempty = true;
|
||||
/* Fill missing chunks with empty dummy chunk */
|
||||
for(int i = 0; i < snaparray.length; i++) {
|
||||
if(snaparray[i] == null)
|
||||
snaparray[i] = EMPTY;
|
||||
else if(snaparray[i] != EMPTY)
|
||||
isempty = false;
|
||||
}
|
||||
}
|
||||
return cnt;
|
||||
}
|
||||
/**
|
||||
* Test if done loading
|
||||
*/
|
||||
public boolean isDoneLoading() {
|
||||
if(iterator != null)
|
||||
return !iterator.hasNext();
|
||||
return false;
|
||||
}
|
||||
/**
|
||||
* Test if all empty blocks
|
||||
*/
|
||||
public boolean isEmpty() {
|
||||
return isempty;
|
||||
}
|
||||
/**
|
||||
* Unload chunks
|
||||
*/
|
||||
public void unloadChunks() {
|
||||
if(snaparray != null) {
|
||||
for(int i = 0; i < snaparray.length; i++) {
|
||||
snaparray[i] = null;
|
||||
}
|
||||
snaparray = null;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Get block ID at coordinates
|
||||
*/
|
||||
public int getBlockTypeID(int x, int y, int z) {
|
||||
LegacyChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return ss.getBlockTypeId(x & 0xF, y, z & 0xF);
|
||||
}
|
||||
/**
|
||||
* Get block data at coordiates
|
||||
*/
|
||||
public byte getBlockData(int x, int y, int z) {
|
||||
LegacyChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return (byte)ss.getBlockData(x & 0xF, y, z & 0xF);
|
||||
}
|
||||
/* Get highest block Y
|
||||
*
|
||||
*/
|
||||
public int getHighestBlockYAt(int x, int z) {
|
||||
LegacyChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return ss.getHighestBlockYAt(x & 0xF, z & 0xF);
|
||||
}
|
||||
/* Get sky light level
|
||||
*/
|
||||
public int getBlockSkyLight(int x, int y, int z) {
|
||||
LegacyChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return ss.getBlockSkyLight(x & 0xF, y, z & 0xF);
|
||||
}
|
||||
/* Get emitted light level
|
||||
*/
|
||||
public int getBlockEmittedLight(int x, int y, int z) {
|
||||
LegacyChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return ss.getBlockEmittedLight(x & 0xF, y, z & 0xF);
|
||||
}
|
||||
public Biome getBiome(int x, int z) {
|
||||
return null;
|
||||
}
|
||||
public double getRawBiomeTemperature(int x, int z) {
|
||||
return 0.0;
|
||||
}
|
||||
public double getRawBiomeRainfall(int x, int z) {
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get cache iterator
|
||||
*/
|
||||
public MapIterator getIterator(int x, int y, int z) {
|
||||
return new OurMapIterator(x, y, z);
|
||||
}
|
||||
/**
|
||||
* Set hidden chunk style (default is FILL_AIR)
|
||||
*/
|
||||
public void setHiddenFillStyle(HiddenChunkStyle style) {
|
||||
this.hidestyle = style;
|
||||
}
|
||||
/**
|
||||
* Add visible area limit - can be called more than once
|
||||
* Needs to be set before chunks are loaded
|
||||
* Coordinates are block coordinates
|
||||
*/
|
||||
public void setVisibleRange(VisibilityLimit lim) {
|
||||
VisibilityLimit limit = new VisibilityLimit();
|
||||
if(lim.x0 > lim.x1) {
|
||||
limit.x0 = (lim.x1 >> 4); limit.x1 = ((lim.x0+15) >> 4);
|
||||
}
|
||||
else {
|
||||
limit.x0 = (lim.x0 >> 4); limit.x1 = ((lim.x1+15) >> 4);
|
||||
}
|
||||
if(lim.z0 > lim.z1) {
|
||||
limit.z0 = (lim.z1 >> 4); limit.z1 = ((lim.z0+15) >> 4);
|
||||
}
|
||||
else {
|
||||
limit.z0 = (lim.z0 >> 4); limit.z1 = ((lim.z1+15) >> 4);
|
||||
}
|
||||
if(visible_limits == null)
|
||||
visible_limits = new ArrayList<VisibilityLimit>();
|
||||
visible_limits.add(limit);
|
||||
}
|
||||
/**
|
||||
* Add hidden area limit - can be called more than once
|
||||
* Needs to be set before chunks are loaded
|
||||
* Coordinates are block coordinates
|
||||
*/
|
||||
public void setHiddenRange(VisibilityLimit lim) {
|
||||
Log.severe("LegacyMapChunkCache does not support hidden areas");
|
||||
}
|
||||
/**
|
||||
* Set autogenerate - must be done after at least one visible range has been set
|
||||
*/
|
||||
public void setAutoGenerateVisbileRanges(DynmapWorld.AutoGenerateOption generateopt) {
|
||||
if((generateopt != DynmapWorld.AutoGenerateOption.NONE) && ((visible_limits == null) || (visible_limits.size() == 0))) {
|
||||
Log.severe("Cannot setAutoGenerateVisibleRanges() without visible ranges defined");
|
||||
return;
|
||||
}
|
||||
this.generateopt = generateopt;
|
||||
this.do_generate = (generateopt != DynmapWorld.AutoGenerateOption.NONE);
|
||||
this.do_save = (generateopt == DynmapWorld.AutoGenerateOption.PERMANENT);
|
||||
}
|
||||
@Override
|
||||
public boolean setChunkDataTypes(boolean blockdata, boolean biome, boolean highestblocky, boolean rawbiome) {
|
||||
if(biome || rawbiome) /* Legacy doesn't support these */
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
public World getWorld() {
|
||||
return w;
|
||||
}
|
||||
}
|
@ -106,4 +106,21 @@ public interface MapChunkCache {
|
||||
* Get world
|
||||
*/
|
||||
public World getWorld();
|
||||
/**
|
||||
* Get total chunks loaded
|
||||
* @return
|
||||
*/
|
||||
public int getChunksLoaded();
|
||||
/**
|
||||
* Get total chunk loads attempted
|
||||
* @return
|
||||
*/
|
||||
public int getChunkLoadsAttempted();
|
||||
/**
|
||||
* Get total run time processing chunks
|
||||
* @return
|
||||
*/
|
||||
public long getTotalRuntimeNanos();
|
||||
|
||||
public long getExceptionCount();
|
||||
}
|
||||
|
@ -51,6 +51,12 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
private boolean isempty = true;
|
||||
private ChunkSnapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
|
||||
|
||||
private int chunks_read; /* Number of chunks actually loaded */
|
||||
private int chunks_attempted; /* Number of chunks attempted to load */
|
||||
private long total_loadtime; /* Total time loading chunks, in nanoseconds */
|
||||
|
||||
private long exceptions;
|
||||
|
||||
private static final BlockStep unstep[] = { BlockStep.X_MINUS, BlockStep.Y_MINUS, BlockStep.Z_MINUS,
|
||||
BlockStep.X_PLUS, BlockStep.Y_PLUS, BlockStep.Z_PLUS };
|
||||
|
||||
@ -78,6 +84,7 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
snap = snaparray[chunkindex];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
exceptions++;
|
||||
}
|
||||
laststep = BlockStep.Y_MINUS;
|
||||
typeid = blkdata = -1;
|
||||
@ -125,6 +132,7 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
snap = snaparray[chunkindex];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
exceptions++;
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -141,6 +149,7 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
snap = snaparray[chunkindex];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
exceptions++;
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -154,6 +163,7 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
snap = snaparray[chunkindex];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
exceptions++;
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -170,6 +180,7 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
snap = snaparray[chunkindex];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
exceptions++;
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -387,15 +398,6 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
public void setChunks(World w, List<DynmapChunk> chunks) {
|
||||
this.w = w;
|
||||
this.chunks = chunks;
|
||||
if(poppreservedchunk == null) {
|
||||
/* Get CraftWorld.popPreservedChunk(x,z) - reduces memory bloat from map traversals (optional) */
|
||||
try {
|
||||
Class c = Class.forName("org.bukkit.craftbukkit.CraftWorld");
|
||||
poppreservedchunk = c.getDeclaredMethod("popPreservedChunk", new Class[] { int.class, int.class });
|
||||
} catch (ClassNotFoundException cnfx) {
|
||||
} catch (NoSuchMethodException nsmx) {
|
||||
}
|
||||
}
|
||||
/* Compute range */
|
||||
if(chunks.size() == 0) {
|
||||
this.x_min = 0;
|
||||
@ -424,6 +426,7 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
}
|
||||
|
||||
public int loadChunks(int max_to_load) {
|
||||
long t0 = System.nanoTime();
|
||||
int cnt = 0;
|
||||
if(iterator == null)
|
||||
iterator = chunks.listIterator();
|
||||
@ -465,6 +468,7 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
snaparray[(chunk.x-x_min) + (chunk.z - z_min)*x_dim] = ss;
|
||||
continue;
|
||||
}
|
||||
chunks_attempted++;
|
||||
boolean wasLoaded = w.isChunkLoaded(chunk.x, chunk.z);
|
||||
boolean didload = w.loadChunk(chunk.x, chunk.z, false);
|
||||
boolean didgenerate = false;
|
||||
@ -498,6 +502,7 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
snaparray[(chunk.x-x_min) + (chunk.z - z_min)*x_dim] = ss;
|
||||
}
|
||||
if ((!wasLoaded) && didload) {
|
||||
chunks_read++;
|
||||
/* It looks like bukkit "leaks" entities - they don't get removed from the world-level table
|
||||
* when chunks are unloaded but not saved - removing them seems to do the trick */
|
||||
if(!(didgenerate && do_save)) {
|
||||
@ -551,6 +556,8 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
isempty = false;
|
||||
}
|
||||
}
|
||||
total_loadtime += System.nanoTime() - t0;
|
||||
|
||||
return cnt;
|
||||
}
|
||||
/**
|
||||
@ -744,5 +751,20 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
public World getWorld() {
|
||||
return w;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getChunksLoaded() {
|
||||
return chunks_read;
|
||||
}
|
||||
@Override
|
||||
public int getChunkLoadsAttempted() {
|
||||
return chunks_attempted;
|
||||
}
|
||||
@Override
|
||||
public long getTotalRuntimeNanos() {
|
||||
return total_loadtime;
|
||||
}
|
||||
@Override
|
||||
public long getExceptionCount() {
|
||||
return exceptions;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user