mirror of
https://github.com/webbukkit/dynmap.git
synced 2024-11-28 05:05:16 +01:00
Drop autogenerate option
This commit is contained in:
parent
e6fe29f0c5
commit
55a5aacfce
@ -433,7 +433,6 @@ public class DynmapPlugin extends JavaPlugin implements DynmapAPI {
|
|||||||
c.setVisibleRange(limit);
|
c.setVisibleRange(limit);
|
||||||
}
|
}
|
||||||
c.setHiddenFillStyle(w.hiddenchunkstyle);
|
c.setHiddenFillStyle(w.hiddenchunkstyle);
|
||||||
c.setAutoGenerateVisbileRanges(w.do_autogenerate);
|
|
||||||
}
|
}
|
||||||
if(w.hidden_limits != null) {
|
if(w.hidden_limits != null) {
|
||||||
for(VisibilityLimit limit: w.hidden_limits) {
|
for(VisibilityLimit limit: w.hidden_limits) {
|
||||||
|
@ -42,8 +42,6 @@ public class NewMapChunkCache implements MapChunkCache {
|
|||||||
private HiddenChunkStyle hidestyle = HiddenChunkStyle.FILL_AIR;
|
private HiddenChunkStyle hidestyle = HiddenChunkStyle.FILL_AIR;
|
||||||
private List<VisibilityLimit> visible_limits = null;
|
private List<VisibilityLimit> visible_limits = null;
|
||||||
private List<VisibilityLimit> hidden_limits = null;
|
private List<VisibilityLimit> hidden_limits = null;
|
||||||
private boolean do_generate = false;
|
|
||||||
private boolean do_save = false;
|
|
||||||
private boolean isempty = true;
|
private boolean isempty = true;
|
||||||
private ChunkSnapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
|
private ChunkSnapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
|
||||||
private DynIntHashMap[] snaptile;
|
private DynIntHashMap[] snaptile;
|
||||||
@ -860,9 +858,6 @@ public class NewMapChunkCache implements MapChunkCache {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
boolean didgenerate = false;
|
boolean didgenerate = false;
|
||||||
/* If we didn't load, and we're supposed to generate, do it */
|
|
||||||
if((!didload) && do_generate && vis)
|
|
||||||
didgenerate = didload = w.loadChunk(chunk.x, chunk.z, true);
|
|
||||||
/* If it did load, make cache of it */
|
/* If it did load, make cache of it */
|
||||||
if(didload) {
|
if(didload) {
|
||||||
tileData = new DynIntHashMap();
|
tileData = new DynIntHashMap();
|
||||||
@ -942,16 +937,14 @@ public class NewMapChunkCache implements MapChunkCache {
|
|||||||
chunks_read++;
|
chunks_read++;
|
||||||
/* It looks like bukkit "leaks" entities - they don't get removed from the world-level table
|
/* It looks like bukkit "leaks" entities - they don't get removed from the world-level table
|
||||||
* when chunks are unloaded but not saved - removing them seems to do the trick */
|
* when chunks are unloaded but not saved - removing them seems to do the trick */
|
||||||
if(!(didgenerate && do_save)) {
|
helper.removeEntitiesFromChunk(c);
|
||||||
helper.removeEntitiesFromChunk(c);
|
|
||||||
}
|
|
||||||
/* Since we only remember ones we loaded, and we're synchronous, no player has
|
/* Since we only remember ones we loaded, and we're synchronous, no player has
|
||||||
* moved, so it must be safe (also prevent chunk leak, which appears to happen
|
* moved, so it must be safe (also prevent chunk leak, which appears to happen
|
||||||
* because isChunkInUse defined "in use" as being within 256 blocks of a player,
|
* because isChunkInUse defined "in use" as being within 256 blocks of a player,
|
||||||
* while the actual in-use chunk area for a player where the chunks are managed
|
* while the actual in-use chunk area for a player where the chunks are managed
|
||||||
* by the MC base server is 21x21 (or about a 160 block radius).
|
* by the MC base server is 21x21 (or about a 160 block radius).
|
||||||
* Also, if we did generate it, need to save it */
|
* Also, if we did generate it, need to save it */
|
||||||
w.unloadChunk(chunk.x, chunk.z, didgenerate && do_save, false);
|
w.unloadChunk(chunk.x, chunk.z, false, false);
|
||||||
}
|
}
|
||||||
else if (isunloadpending) { /* Else, if loaded and unload is pending */
|
else if (isunloadpending) { /* Else, if loaded and unload is pending */
|
||||||
w.unloadChunkRequest(chunk.x, chunk.z); /* Request new unload */
|
w.unloadChunkRequest(chunk.x, chunk.z); /* Request new unload */
|
||||||
@ -1037,17 +1030,6 @@ public class NewMapChunkCache implements MapChunkCache {
|
|||||||
public void setHiddenFillStyle(HiddenChunkStyle style) {
|
public void setHiddenFillStyle(HiddenChunkStyle style) {
|
||||||
this.hidestyle = style;
|
this.hidestyle = style;
|
||||||
}
|
}
|
||||||
/**
|
|
||||||
* Set autogenerate - must be done after at least one visible range has been set
|
|
||||||
*/
|
|
||||||
public void setAutoGenerateVisbileRanges(DynmapWorld.AutoGenerateOption generateopt) {
|
|
||||||
if((generateopt != DynmapWorld.AutoGenerateOption.NONE) && ((visible_limits == null) || (visible_limits.size() == 0))) {
|
|
||||||
Log.severe("Cannot setAutoGenerateVisibleRanges() without visible ranges defined");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
this.do_generate = (generateopt != DynmapWorld.AutoGenerateOption.NONE);
|
|
||||||
this.do_save = (generateopt == DynmapWorld.AutoGenerateOption.PERMANENT);
|
|
||||||
}
|
|
||||||
/**
|
/**
|
||||||
* Add visible area limit - can be called more than once
|
* Add visible area limit - can be called more than once
|
||||||
* Needs to be set before chunks are loaded
|
* Needs to be set before chunks are loaded
|
||||||
|
Loading…
Reference in New Issue
Block a user