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Add 'fence-to-block-join' example to configuration.txt
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@ -245,6 +245,9 @@ enabletilehash: true
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# Optional - hide ores: render as normal stone (so that they aren't revealed by maps)
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#hideores: true
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# Optional - control rendering of fences (joining to blocks, as in 1.9+) - default is true for 1.9+, false for 1.8.x
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#fence-to-block-join: true
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render-triggers:
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#- chunkloaded
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#- playermove
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