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Add smallplayerfaces option for playermarkers component
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@ -49,6 +49,8 @@ components:
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type: playermarkers
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type: playermarkers
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showplayerfaces: true
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showplayerfaces: true
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showplayerhealth: true
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showplayerhealth: true
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# Option to make player faces small - don't use with showplayerhealth
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smallplayerfaces: false
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#- class: org.dynmap.ClientComponent
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#- class: org.dynmap.ClientComponent
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# type: digitalclock
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# type: digitalclock
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- class: org.dynmap.ClientComponent
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- class: org.dynmap.ClientComponent
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@ -519,6 +519,21 @@
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border-radius: 3px;
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border-radius: 3px;
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}
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}
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.dynmap .playerNameSm {
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position: absolute;
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top: -1px;
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left: 18px;
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white-space: nowrap;
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color: #fff;
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background: rgba(0,0,0,0.6);
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padding: 2px;
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-moz-border-radius: 3px;
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border-radius: 3px;
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}
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.dynmap .healthContainer {
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.dynmap .healthContainer {
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display: block;
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display: block;
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position: absolute;
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position: absolute;
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@ -14,10 +14,19 @@ componentconstructors['playermarkers'] = function(dynmap, configuration) {
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.append(playerImage = $('<img/>')
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.append(playerImage = $('<img/>')
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.attr({ src: 'images/player.png' }))
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.attr({ src: 'images/player.png' }))
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.append($('<span/>')
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.append($('<span/>')
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.addClass('playerName')
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.addClass(configuration.smallplayerfaces?'playerNameSm':'playerName')
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.text(player.name));
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.text(player.name));
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if (configuration.showplayerfaces) {
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if (configuration.showplayerfaces) {
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if(configuration.smallplayerfaces) {
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getMinecraftHead(player.account, 16, function(head) {
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$(head)
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.addClass('playericon')
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.prependTo(div);
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playerImage.remove();
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});
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}
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else {
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getMinecraftHead(player.account, 32, function(head) {
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getMinecraftHead(player.account, 32, function(head) {
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$(head)
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$(head)
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.addClass('playericon')
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.addClass('playericon')
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@ -25,6 +34,7 @@ componentconstructors['playermarkers'] = function(dynmap, configuration) {
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playerImage.remove();
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playerImage.remove();
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});
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});
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}
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}
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}
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if (configuration.showplayerhealth) {
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if (configuration.showplayerhealth) {
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if(!configuration.showplayerfaces) /* Need 32 high */
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if(!configuration.showplayerfaces) /* Need 32 high */
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playerImage.css('margin-bottom','16px');
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playerImage.css('margin-bottom','16px');
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