mirror of
https://github.com/webbukkit/dynmap.git
synced 2024-11-28 13:15:30 +01:00
Merge pull request #159 from mikeprimm/master
Fix player faces when nicknames used, partial fix for HeroChat
This commit is contained in:
commit
5b5b217be2
@ -18,14 +18,16 @@ public class Client {
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public String world;
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public double x, y, z;
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public int health;
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public String account;
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public Player(String name, String world, double x, double y, double z, int health) {
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public Player(String name, String world, double x, double y, double z, int health, String account) {
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this.name = ChatColor.stripColor(name);
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this.world = world;
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this.x = x;
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this.y = y;
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this.z = z;
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this.health = health;
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this.account = account;
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}
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}
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@ -38,27 +40,34 @@ public class Client {
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public String source;
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public String playerName;
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public String message;
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public ChatMessage(String source, String playerName, String message) {
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public String account;
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public String channel;
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public ChatMessage(String source, String channel, String playerName, String message, String playeraccount) {
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this.source = source;
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this.playerName = ChatColor.stripColor(playerName);
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this.message = ChatColor.stripColor(message);
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this.account = playeraccount;
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this.channel = channel;
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}
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}
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public static class PlayerJoinMessage extends Stamped {
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public String type = "playerjoin";
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public String playerName;
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public PlayerJoinMessage(String playerName) {
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public String account;
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public PlayerJoinMessage(String playerName, String playeraccount) {
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this.playerName = ChatColor.stripColor(playerName);
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this.account = playeraccount;
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}
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}
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public static class PlayerQuitMessage extends Stamped {
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public String type = "playerquit";
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public String playerName;
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public PlayerQuitMessage(String playerName) {
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public String account;
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public PlayerQuitMessage(String playerName, String playeraccount) {
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this.playerName = ChatColor.stripColor(playerName);
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this.account = playeraccount;
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}
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}
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@ -15,17 +15,19 @@ public class DynmapPlayerChatListener extends PlayerListener {
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@Override
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public void onPlayerChat(PlayerChatEvent event) {
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if(event.isCancelled()) return;
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plugin.mapManager.pushUpdate(new Client.ChatMessage("player", event.getPlayer().getDisplayName(), event.getMessage()));
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plugin.mapManager.pushUpdate(new Client.ChatMessage("player", "",
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event.getPlayer().getDisplayName(), event.getMessage(),
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event.getPlayer().getName()));
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}
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@Override
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public void onPlayerJoin(PlayerJoinEvent event) {
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plugin.mapManager.pushUpdate(new Client.PlayerJoinMessage(event.getPlayer().getDisplayName()));
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plugin.mapManager.pushUpdate(new Client.PlayerJoinMessage(event.getPlayer().getDisplayName(), event.getPlayer().getName()));
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}
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@Override
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public void onPlayerQuit(PlayerQuitEvent event) {
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plugin.mapManager.pushUpdate(new Client.PlayerQuitMessage(event.getPlayer().getDisplayName()));
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plugin.mapManager.pushUpdate(new Client.PlayerQuitMessage(event.getPlayer().getDisplayName(), event.getPlayer().getName()));
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}
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}
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@ -411,7 +411,7 @@ public class DynmapPlugin extends JavaPlugin {
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}
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public void webChat(String name, String message) {
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mapManager.pushUpdate(new Client.ChatMessage("web", name, message));
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mapManager.pushUpdate(new Client.ChatMessage("web", null, name, message, null));
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Log.info("[WEB]" + name + ": " + message);
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/* Let HeroChat take a look - only broadcast to players if it doesn't handle it */
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if(hchand.sendWebMessageToHeroChat(name, message) == false)
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@ -10,6 +10,7 @@ import org.bukkit.event.Event;
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import org.bukkit.event.server.PluginEnableEvent;
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import org.bukkit.event.server.ServerListener;
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import org.bukkit.plugin.Plugin;
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import java.lang.reflect.Field;
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public class HeroChatHandler {
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private static final String DEF_CHANNEL = "Global";
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@ -18,8 +19,8 @@ public class HeroChatHandler {
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private List<String> hcchannels;
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private String hcwebinputchannel;
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private HeroChatChannel hcwebinputchan;
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private DynmapPlugin plugin;
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private HeroChatChannel hcwebinputchan;
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private class OurPluginListener extends ServerListener {
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@Override
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@ -38,6 +39,7 @@ public class HeroChatHandler {
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private static Class channelchatevent;
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private static Method getsource;
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private static Method getmessage;
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private static Method issentbyplayer;
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private static boolean isgood = false;
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private Event evt;
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@ -48,6 +50,7 @@ public class HeroChatHandler {
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.forName("com.herocraftonline.dthielke.herochat.event.ChannelChatEvent");
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getsource = channelchatevent.getMethod("getSource", new Class[0]);
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getmessage = channelchatevent.getMethod("getMessage", new Class[0]);
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issentbyplayer = channelchatevent.getMethod("isSentByPlayer", new Class[0]);
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isgood = true;
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} catch (ClassNotFoundException cnfx) {
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} catch (NoSuchMethodException nsmx) {
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@ -78,6 +81,14 @@ public class HeroChatHandler {
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return null;
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}
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}
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public boolean isSentByPlayer() {
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try {
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return (Boolean) issentbyplayer.invoke(evt);
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} catch (Exception x) {
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return true;
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}
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}
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}
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/* Reflection-based access wrapper for ChannelEvent from HeroChat */
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@ -199,23 +210,27 @@ public class HeroChatHandler {
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* plugin that may not be present....)
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*/
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HeroChatChannel c = ce.getChannel();
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/* If channel name or nickname matches out web channel, remember it */
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if((c != null) && (hcwebinputchannel != null) &&
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((c.getName().equals(hcwebinputchannel)) ||
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c.getNick().equals(hcwebinputchannel))) {
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hcwebinputchan = c;
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}
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if (ce.isCancelled())
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return;
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if((hcwebinputchannel != null) && ((hcwebinputchannel.equals(c.getName())) ||
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(hcwebinputchannel.equals(c.getNick())))) {
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hcwebinputchan = c;
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}
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if (HeroChatChannelChatEvent.isInstance(event)) {
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HeroChatChannelChatEvent cce = new HeroChatChannelChatEvent(
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event);
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/* Match on name or nickname of channel */
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if (hcchannels.contains(c.getName()) ||
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hcchannels.contains(c.getNick())) {
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plugin.mapManager.pushUpdate(new Client.ChatMessage(
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"player", "[" + c.getNick() + "] "
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+ cce.getSource(), cce.getMessage()));
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if(cce.isSentByPlayer()) { /* Player message? */
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org.bukkit.entity.Player p = plugin.getServer().getPlayer(cce.getSource());
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if(p != null)
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plugin.mapManager.pushUpdate(new Client.ChatMessage("player",
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c.getNick(),
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p.getDisplayName(),
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cce.getMessage(),
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p.getName()));
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}
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}
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}
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}
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@ -233,11 +248,17 @@ public class HeroChatHandler {
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/* And get channel to send web messages */
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hcwebinputchannel = cfg.getNode("web").getString(
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"herochatwebchannel", DEF_CHANNEL);
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Plugin hc = server.getPluginManager().getPlugin("HeroChat");
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if(hc != null) {
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activateHeroChat(hc);
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}
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else {
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/* Set up to hear when HeroChat is enabled */
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server.getPluginManager().registerEvent(Event.Type.PLUGIN_ENABLE,
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new OurPluginListener(), Event.Priority.Normal, plugin);
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}
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}
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}
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private void activateHeroChat(Plugin herochat) {
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if (HeroChatChannelChatEvent.initialize() == false) {
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@ -252,7 +273,6 @@ public class HeroChatHandler {
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Log.severe("Cannot load HeroChat channel event class!");
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return;
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}
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/* Register event handler */
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plugin.getServer().getPluginManager().registerEvent(Event.Type.CUSTOM_EVENT,
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new OurEventListener(), Event.Priority.Monitor, plugin);
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@ -99,7 +99,8 @@ class JsonTimerTask extends TimerTask {
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for (int i = 0; i < players.length; i++) {
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Player p = players[i];
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Location pl = p.getLocation();
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update.players[i] = new Client.Player(p.getDisplayName(), pl.getWorld().getName(), pl.getX(), pl.getY(), pl.getZ(), showHealth?p.getHealth():-1);
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update.players[i] = new Client.Player(p.getDisplayName(), pl.getWorld().getName(), pl.getX(), pl.getY(), pl.getZ(), showHealth?p.getHealth():-1,
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p.getName());
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}
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update.updates = mapManager.getWorldUpdates(world.getName(), current - (jsonInterval + 10000));
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@ -3,6 +3,7 @@ package org.dynmap.web;
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import java.io.InputStream;
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import java.util.HashMap;
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import java.util.Map;
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import java.net.InetSocketAddress;
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public class HttpRequest {
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public String method;
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@ -10,4 +11,5 @@ public class HttpRequest {
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public String version;
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public Map<String, String> fields = new HashMap<String, String>();
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public InputStream body;
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public InetSocketAddress rmtaddr;
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}
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@ -15,6 +15,7 @@ import java.util.regex.Pattern;
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import org.dynmap.Log;
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import org.dynmap.debug.Debug;
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import java.net.InetSocketAddress;
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public class HttpServerConnection extends Thread {
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protected static final Logger log = Logger.getLogger("Minecraft");
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@ -120,13 +121,14 @@ public class HttpServerConnection extends Thread {
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if (socket == null)
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return;
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socket.setSoTimeout(5000);
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InetSocketAddress rmtaddr = (InetSocketAddress)socket.getRemoteSocketAddress(); /* Get remote address */
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InputStream in = socket.getInputStream();
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BufferedOutputStream out = new BufferedOutputStream(socket.getOutputStream(), 40960);
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printOut = new PrintStream(out, false);
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while (true) {
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HttpRequest request = new HttpRequest();
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request.rmtaddr = rmtaddr;
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if (!readRequestHeader(in, request)) {
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socket.close();
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return;
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@ -76,7 +76,8 @@ public class ClientUpdateHandler implements HttpHandler {
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for(int i=0;i<players.length;i++) {
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Player p = players[i];
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Location pl = p.getLocation();
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update.players[i] = new Client.Player(p.getDisplayName(), pl.getWorld().getName(), pl.getX(), pl.getY(), pl.getZ(), showHealth?p.getHealth():-1);
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update.players[i] = new Client.Player(p.getDisplayName(), pl.getWorld().getName(), pl.getX(), pl.getY(), pl.getZ(), showHealth?p.getHealth():-1,
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p.getName());
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}
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update.updates = mapManager.getWorldUpdates(worldName, since);
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@ -40,7 +40,8 @@ public class SendMessageHandler implements HttpHandler {
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JSONObject o = (JSONObject)parser.parse(reader);
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final Message message = new Message();
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message.name = String.valueOf(o.get("name"));
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//message.name = String.valueOf(o.get("name")); //Can't trust client....we don't need to on internal web server
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message.name = request.rmtaddr.getAddress().getHostAddress();
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message.message = String.valueOf(o.get("message"));
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final long now = System.currentTimeMillis();
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@ -12,7 +12,8 @@ componentconstructors['chat'] = function(dynmap, configuration) {
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$(dynmap).bind('worldupdate', function(event, update) {
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swtch(update.type, {
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chat: function() {
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$(dynmap).trigger('chat', [{source: update.source, name: update.playerName, text: update.message}]);
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$(dynmap).trigger('chat', [{source: update.source, name: update.playerName, text: update.message, account: update.account,
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channel: update.channel}]);
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}
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});
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});
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@ -50,20 +50,29 @@ componentconstructors['chatbox'] = function(dynmap, configuration) {
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$(dynmap).bind('chat', function(event, message) {
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var playerName = message.name;
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var playerAccount = message.account;
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var messageRow = $('<div/>')
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.addClass('messagerow');
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var playerIconContainer = $('<span/>')
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.addClass('messageicon');
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if (message.source === 'player' && configuration.showplayerfaces) {
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getMinecraftHead(playerName, 16, function(head) {
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if (message.source === 'player' && configuration.showplayerfaces &&
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playerAccount) {
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getMinecraftHead(playerAccount, 16, function(head) {
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messageRow.icon = $(head)
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.addClass('playerIcon')
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.appendTo(playerIconContainer);
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});
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}
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var playerChannelContainer = '';
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if (message.channel) {
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playerChannelContainer = $('<span/>').addClass('messagetext')
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.text('[' + message.channel + '] ')
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.appendTo(messageRow);
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}
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if (message.source === 'player' && configuration.showworld) {
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var playerWorldContainer = $('<span/>')
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.addClass('messagetext')
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@ -79,7 +88,7 @@ componentconstructors['chatbox'] = function(dynmap, configuration) {
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.addClass('messagetext')
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.text(message.text);
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messageRow.append(playerIconContainer,playerNameContainer,playerMessageContainer);
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messageRow.append(playerIconContainer,playerChannelContainer,playerNameContainer,playerMessageContainer);
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addrow(messageRow);
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});
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};
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@ -453,7 +453,8 @@ DynMap.prototype = {
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var player = me.players[update.name] = {
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name: update.name,
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location: new Location(me.worlds[update.world], parseFloat(update.x), parseFloat(update.y), parseFloat(update.z)),
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health: update.health
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health: update.health,
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account: update.account
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};
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$(me).trigger('playeradded', [ player ]);
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@ -486,7 +487,7 @@ DynMap.prototype = {
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})
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.appendTo(me.playerlist);
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if (me.options.showplayerfacesinmenu) {
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getMinecraftHead(player.name, 16, function(head) {
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getMinecraftHead(player.account, 16, function(head) {
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$('img', playerIconContainer).remove();
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$(head).appendTo(playerIconContainer);
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});
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@ -15,7 +15,7 @@ componentconstructors['playermarkers'] = function(dynmap, configuration) {
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.text(player.name));
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if (configuration.showplayerfaces) {
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getMinecraftHead(player.name, 32, function(head) {
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getMinecraftHead(player.account, 32, function(head) {
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$(head)
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.addClass('playericon')
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.prependTo(div);
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