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Use towns list in Towny worlds/* files to get valid towns (old towns
still in towns/* directory)
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parent
c65b17d80b
commit
625b62fa36
@ -39,19 +39,30 @@ public class TownyConfigHandler {
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*/
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*/
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public Map<String, Object> getRegionData(String wname) {
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public Map<String, Object> getRegionData(String wname) {
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Map<String, Object> rslt = new HashMap<String, Object>();
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Map<String, Object> rslt = new HashMap<String, Object>();
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/* List towns directory - process all towns there */
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Properties p = new Properties();
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File towndir = new File("plugins/Towny/data/towns");
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FileInputStream fis = null;
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File[] towns = towndir.listFiles(new FilenameFilter() {
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/* Read world data for this world */
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@Override
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try {
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public boolean accept(File dir, String name) {
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fis = new FileInputStream("plugins/Towny/data/worlds/" + wname + ".txt"); /* Open and load file */
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return name.endsWith(".txt");
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p.load(fis);
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} catch (IOException iox) {
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Log.severe("Error loading Towny world file " + wname + ".txt");
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} finally {
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if(fis != null) {
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try { fis.close(); } catch (IOException iox) {}
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}
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}
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});
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}
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for(File town : towns) {
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/* Get towns list for our world */
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Map<?,?> td = processTown(town, wname);
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String t = p.getProperty("towns", "");
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String towns[] = t.split(","); /* Split on commas */
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/* List towns directory - process all towns there */
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for(String town : towns) {
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town = town.trim();
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if(town.length() == 0) continue;
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File tfile = new File("plugins/Towny/data/towns/" + town + ".txt");
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Map<?,?> td = processTown(tfile, wname);
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if(td != null) {
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if(td != null) {
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String fn = town.getName();
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rslt.put(town, td);
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rslt.put(fn.substring(0, fn.lastIndexOf('.')), td);
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}
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}
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}
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}
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return rslt;
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return rslt;
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