Use towns list in Towny worlds/* files to get valid towns (old towns

still in towns/* directory)
This commit is contained in:
Mike Primm 2011-08-25 14:49:32 -05:00
parent c65b17d80b
commit 625b62fa36

View File

@ -39,19 +39,30 @@ public class TownyConfigHandler {
*/
public Map<String, Object> getRegionData(String wname) {
Map<String, Object> rslt = new HashMap<String, Object>();
/* List towns directory - process all towns there */
File towndir = new File("plugins/Towny/data/towns");
File[] towns = towndir.listFiles(new FilenameFilter() {
@Override
public boolean accept(File dir, String name) {
return name.endsWith(".txt");
Properties p = new Properties();
FileInputStream fis = null;
/* Read world data for this world */
try {
fis = new FileInputStream("plugins/Towny/data/worlds/" + wname + ".txt"); /* Open and load file */
p.load(fis);
} catch (IOException iox) {
Log.severe("Error loading Towny world file " + wname + ".txt");
} finally {
if(fis != null) {
try { fis.close(); } catch (IOException iox) {}
}
});
for(File town : towns) {
Map<?,?> td = processTown(town, wname);
}
/* Get towns list for our world */
String t = p.getProperty("towns", "");
String towns[] = t.split(","); /* Split on commas */
/* List towns directory - process all towns there */
for(String town : towns) {
town = town.trim();
if(town.length() == 0) continue;
File tfile = new File("plugins/Towny/data/towns/" + town + ".txt");
Map<?,?> td = processTown(tfile, wname);
if(td != null) {
String fn = town.getName();
rslt.put(fn.substring(0, fn.lastIndexOf('.')), td);
rslt.put(town, td);
}
}
return rslt;