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Merge pull request #171 from mikeprimm/master
Fix debugger loading, and handle height field boundary condition at zero
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commit
6596742bbe
@ -20,6 +20,9 @@ public class CraftChunkSnapshot implements ChunkSnapshot {
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this.z = z;
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this.buf = buf;
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this.hmap = hmap;
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for(int i = 0; i < 256; i++)
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if(hmap[i] < 1)
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hmap[i] = 1;
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}
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/**
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@ -95,6 +98,6 @@ public class CraftChunkSnapshot implements ChunkSnapshot {
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}
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public int getHighestBlockYAt(int x, int z) {
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return hmap[z << 4 | x] & 255;
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return hmap[z << 4 | x] & 255;
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}
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}
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@ -261,7 +261,7 @@ public class DynmapPlugin extends JavaPlugin {
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for (ConfigurationNode debuggerConfiguration : debuggersConfiguration) {
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try {
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Class<?> debuggerClass = Class.forName((String) debuggerConfiguration.getString("class"));
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Constructor<?> constructor = debuggerClass.getConstructor(JavaPlugin.class, Map.class);
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Constructor<?> constructor = debuggerClass.getConstructor(JavaPlugin.class, ConfigurationNode.class);
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Debugger debugger = (Debugger) constructor.newInstance(this, debuggerConfiguration);
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Debug.addDebugger(debugger);
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} catch (Exception e) {
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@ -122,6 +122,7 @@ public class FlatMap extends MapType {
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mapiter.initialize(t.x * t.size + x, 127, t.y * t.size);
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for (int y = 0; y < t.size; y++, mapiter.incrementZ()) {
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int blockType;
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mapiter.setY(127);
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if(isnether) {
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while((blockType = mapiter.getBlockTypeID()) != 0) {
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mapiter.decrementY();
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