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Update configuration.txt for block-alias example
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@ -248,12 +248,11 @@ smooth-lighting: true
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# false=classic Dynmap lighting curve
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use-brightness-table: true
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# Optional - render specific block IDs using the texures and models of another block ID: can be used to hide/disguise specific
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# Optional - render specific block names using the textures and models of another block name: can be used to hide/disguise specific
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# blocks (e.g. make ores look like stone, hide chests) or to provide simple support for rendering unsupported custom blocks
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block-id-alias:
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# "14": 1
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# "15": 1
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# "16": 1
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block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Has no effect on maps with explicit format settings
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@ -248,12 +248,11 @@ smooth-lighting: true
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# false=classic Dynmap lighting curve
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use-brightness-table: true
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# Optional - render specific block IDs using the texures and models of another block ID: can be used to hide/disguise specific
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# Optional - render specific block names using the textures and models of another block name: can be used to hide/disguise specific
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# blocks (e.g. make ores look like stone, hide chests) or to provide simple support for rendering unsupported custom blocks
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block-id-alias:
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# "14": 1
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# "15": 1
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# "16": 1
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block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Has no effect on maps with explicit format settings
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@ -248,12 +248,11 @@ smooth-lighting: true
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# false=classic Dynmap lighting curve
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use-brightness-table: true
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# Optional - render specific block IDs using the texures and models of another block ID: can be used to hide/disguise specific
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# Optional - render specific block names using the textures and models of another block name: can be used to hide/disguise specific
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# blocks (e.g. make ores look like stone, hide chests) or to provide simple support for rendering unsupported custom blocks
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block-id-alias:
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# "14": 1
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# "15": 1
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# "16": 1
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block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Has no effect on maps with explicit format settings
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@ -248,12 +248,11 @@ smooth-lighting: true
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# false=classic Dynmap lighting curve
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use-brightness-table: true
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# Optional - render specific block IDs using the texures and models of another block ID: can be used to hide/disguise specific
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# Optional - render specific block names using the textures and models of another block name: can be used to hide/disguise specific
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# blocks (e.g. make ores look like stone, hide chests) or to provide simple support for rendering unsupported custom blocks
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block-id-alias:
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# "14": 1
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# "15": 1
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# "16": 1
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block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Has no effect on maps with explicit format settings
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@ -248,12 +248,11 @@ smooth-lighting: true
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# false=classic Dynmap lighting curve
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use-brightness-table: true
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# Optional - render specific block IDs using the texures and models of another block ID: can be used to hide/disguise specific
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# Optional - render specific block names using the textures and models of another block name: can be used to hide/disguise specific
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# blocks (e.g. make ores look like stone, hide chests) or to provide simple support for rendering unsupported custom blocks
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block-id-alias:
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# "14": 1
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# "15": 1
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# "16": 1
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block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Has no effect on maps with explicit format settings
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@ -248,12 +248,11 @@ smooth-lighting: true
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# false=classic Dynmap lighting curve
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use-brightness-table: true
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# Optional - render specific block IDs using the texures and models of another block ID: can be used to hide/disguise specific
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# Optional - render specific block names using the textures and models of another block name: can be used to hide/disguise specific
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# blocks (e.g. make ores look like stone, hide chests) or to provide simple support for rendering unsupported custom blocks
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block-id-alias:
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# "14": 1
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# "15": 1
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# "16": 1
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block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Has no effect on maps with explicit format settings
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@ -248,12 +248,11 @@ smooth-lighting: true
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# false=classic Dynmap lighting curve
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use-brightness-table: true
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# Optional - render specific block IDs using the texures and models of another block ID: can be used to hide/disguise specific
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# Optional - render specific block names using the textures and models of another block name: can be used to hide/disguise specific
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# blocks (e.g. make ores look like stone, hide chests) or to provide simple support for rendering unsupported custom blocks
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block-id-alias:
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# "14": 1
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# "15": 1
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# "16": 1
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block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Has no effect on maps with explicit format settings
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@ -248,12 +248,11 @@ smooth-lighting: true
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# false=classic Dynmap lighting curve
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use-brightness-table: true
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# Optional - render specific block IDs using the texures and models of another block ID: can be used to hide/disguise specific
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# Optional - render specific block names using the textures and models of another block name: can be used to hide/disguise specific
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# blocks (e.g. make ores look like stone, hide chests) or to provide simple support for rendering unsupported custom blocks
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block-id-alias:
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# "14": 1
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# "15": 1
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# "16": 1
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block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Has no effect on maps with explicit format settings
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@ -249,12 +249,11 @@ smooth-lighting: true
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# false=classic Dynmap lighting curve
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use-brightness-table: true
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# Optional - render specific block IDs using the texures and models of another block ID: can be used to hide/disguise specific
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# Optional - render specific block names using the textures and models of another block name: can be used to hide/disguise specific
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# blocks (e.g. make ores look like stone, hide chests) or to provide simple support for rendering unsupported custom blocks
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block-id-alias:
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# "14": 1
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# "15": 1
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# "16": 1
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block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Has no effect on maps with explicit format settings
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