mirror of
https://github.com/webbukkit/dynmap.git
synced 2024-11-28 21:25:46 +01:00
commit
71a8195fc2
@ -348,23 +348,19 @@ public class DynmapWorld {
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im.flush();
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/* Do binlinear scale to 64x64 */
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Color c1 = new Color();
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int off = 0;
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for(int y = 0; y < height; y += 2) {
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for(int x = 0; x < width; x += 2) {
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int red = 0;
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int green = 0;
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int blue = 0;
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int alpha = 0;
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for(int yy = y; yy < y+2; yy++) {
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for(int xx = x; xx < x+2; xx++) {
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c1.setARGB(argb[(yy*width)+xx]);
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red += c1.getRed();
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green += c1.getGreen();
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blue += c1.getBlue();
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alpha += c1.getAlpha();
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}
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}
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c1.setRGBA(red>>2, green>>2, blue>>2, alpha>>2);
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argb[(y*width/2) + (x/2)] = c1.getARGB();
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off = y*width;
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for(int x = 0; x < width; x += 2, off += 2) {
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int p0 = argb[off];
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int p1 = argb[off+1];
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int p2 = argb[off+width];
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int p3 = argb[off+width+1];
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int alpha = ((p0 >> 24) & 0xFF) + ((p1 >> 24) & 0xFF) + ((p2 >> 24) & 0xFF) + ((p3 >> 24) & 0xFF);
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int red = ((p0 >> 16) & 0xFF) + ((p1 >> 16) & 0xFF) + ((p2 >> 16) & 0xFF) + ((p3 >> 16) & 0xFF);
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int green = ((p0 >> 8) & 0xFF) + ((p1 >> 8) & 0xFF) + ((p2 >> 8) & 0xFF) + ((p3 >> 8) & 0xFF);
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int blue = (p0 & 0xFF) + (p1 & 0xFF) + (p2 & 0xFF) + (p3 & 0xFF);
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argb[off>>1] = (((alpha>>2)&0xFF)<<24) | (((red>>2)&0xFF)<<16) | (((green>>2)&0xFF)<<8) | ((blue>>2)&0xFF);
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}
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}
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/* blit scaled rendered tile onto zoom-out tile */
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@ -300,7 +300,6 @@ public class MapManager {
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public void run() {
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int cnt = max_chunk_loads_per_tick;
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long tick = System.currentTimeMillis();
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while(cnt > 0) {
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MapChunkCache c = chunkloads.peek();
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if(c == null)
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@ -313,16 +312,14 @@ public class MapManager {
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}
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}
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}
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if(mapman.scheduler != null) {
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/* Detect if bukkit is being stupid - add delay of 1 tick if we're being overfed */
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if((tick - last_tick) >= 35) { /* If at least 35msec since last run, try immediate */
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mapman.scheduler.scheduleSyncDelayedTask(mapman.plug_in, this);
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}
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else {
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mapman.scheduler.scheduleSyncDelayedTask(mapman.plug_in, this, 1);
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}
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last_tick = tick;
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if((tick - last_tick) < 30) {
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Log.info("Chunk fetch running too often - " + (tick-last_tick) + "msec - rescheduled");
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scheduler.scheduleSyncDelayedTask(plug_in, this, 2);
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}
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else {
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scheduler.scheduleSyncDelayedTask(plug_in, this, 1);
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}
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last_tick = tick;
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}
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}
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@ -375,9 +372,9 @@ public class MapManager {
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}
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scheduler.scheduleSyncRepeatingTask(plugin, new CheckWorldTimes(), 5*20, 5*20); /* Check very 5 seconds */
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// scheduler.scheduleSyncRepeatingTask(plugin, new ProcessChunkLoads(), 1, 2);
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/* Chunk loader task - work around bukkit issue */
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scheduler.scheduleSyncDelayedTask(plugin, new ProcessChunkLoads());
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/* Workaround for Bukkit scheduler */
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ProcessChunkLoads pc = new ProcessChunkLoads();
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scheduler.scheduleSyncDelayedTask(plugin, pc, 1);
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}
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void renderFullWorld(Location l, CommandSender sender) {
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@ -101,6 +101,7 @@ public class TileHashManager {
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private Object lock = new Object();
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private LRULinkedHashMap<TileHashFile, byte[]> tilehash = new LRULinkedHashMap<TileHashFile, byte[]>(MAX_CACHED_TILEHASHFILES);
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private CRC32 crc32 = new CRC32();
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private byte[] crcworkbuf = new byte[8192];
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public TileHashManager(File tileroot, boolean enabled) {
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tiledir = tileroot;
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@ -130,15 +131,19 @@ public class TileHashManager {
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return 0; /* Return value that doesn't match */
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}
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synchronized(lock) {
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if(crcworkbuf.length < (4*newbuf.length)){
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crcworkbuf = new byte[4*newbuf.length];
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}
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for(int i = 0, off = 0; i < newbuf.length; i++) {
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int v = newbuf[i];
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crcworkbuf[off++] = (byte)v;
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crcworkbuf[off++] = (byte)(v>>8);
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crcworkbuf[off++] = (byte)(v>>16);
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crcworkbuf[off++] = (byte)(v>>24);
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}
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/* Calculate CRC-32 for buffer */
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crc32.reset();
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for(int i = 0; i < newbuf.length; i++) {
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int v = newbuf[i];
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crc32.update(0xFF & v);
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crc32.update(0xFF & (v >> 8));
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crc32.update(0xFF & (v >> 16));
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crc32.update(0xFF & (v >> 24));
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}
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crc32.update(crcworkbuf, 0, 4*newbuf.length);
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return crc32.getValue();
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}
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}
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@ -29,6 +29,7 @@ import org.dynmap.kzedmap.KzedMap.KzedBufferedImage;
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import org.dynmap.utils.FileLockManager;
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import org.dynmap.utils.MapChunkCache;
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import org.dynmap.utils.MapIterator;
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import org.dynmap.utils.MapIterator.BlockStep;
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import org.json.simple.JSONObject;
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public class FlatMap extends MapType {
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@ -142,12 +143,12 @@ public class FlatMap extends MapType {
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MapIterator mapiter = cache.getIterator(t.x * t.size, 127, t.y * t.size);
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for (int x = 0; x < t.size; x++) {
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mapiter.initialize(t.x * t.size + x, 127, t.y * t.size);
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for (int y = 0; y < t.size; y++, mapiter.incrementZ()) {
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for (int y = 0; y < t.size; y++, mapiter.stepPosition(BlockStep.Z_PLUS)) {
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int blockType;
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mapiter.setY(127);
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if(isnether) {
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while((blockType = mapiter.getBlockTypeID()) != 0) {
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mapiter.decrementY();
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mapiter.stepPosition(BlockStep.Y_MINUS);
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if(mapiter.getY() < 0) { /* Solid - use top */
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mapiter.setY(127);
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blockType = mapiter.getBlockTypeID();
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@ -156,7 +157,7 @@ public class FlatMap extends MapType {
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}
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if(blockType == 0) { /* Hit air - now find non-air */
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while((blockType = mapiter.getBlockTypeID()) == 0) {
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mapiter.decrementY();
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mapiter.stepPosition(BlockStep.Y_MINUS);
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if(mapiter.getY() < 0) {
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mapiter.setY(0);
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break;
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@ -209,7 +210,7 @@ public class FlatMap extends MapType {
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/* If ambient light less than 15, do scaling */
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else if((shadowscale != null) && (ambientlight < 15)) {
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if(mapiter.getY() < 127)
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mapiter.incrementY();
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mapiter.stepPosition(BlockStep.Y_PLUS);
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if(night_and_day) { /* Use unscaled color for day (no shadows from above) */
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pixel_day[0] = pixel[0];
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pixel_day[1] = pixel[1];
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@ -348,7 +349,7 @@ public class FlatMap extends MapType {
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if((shadowscale != null) && (ambientlight < 15)) {
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boolean did_inc = false;
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if(mapiter.getY() < 127) {
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mapiter.incrementY();
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mapiter.stepPosition(BlockStep.Y_PLUS);
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did_inc = true;
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}
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if(night_and_day) { /* Use unscaled color for day (no shadows from above) */
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@ -359,13 +360,13 @@ public class FlatMap extends MapType {
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g = (g * shadowscale[light]) >> 8;
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b = (b * shadowscale[light]) >> 8;
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if(did_inc)
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mapiter.decrementY();
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mapiter.stepPosition(BlockStep.Y_MINUS);
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}
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if(a < 255) { /* If not opaque */
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pixel[0] = pixel[1] = pixel[2] = pixel[3] = 0;
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if(pixel_day != null)
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pixel_day[0] = pixel_day[1] = pixel_day[2] = pixel_day[3] = 0;
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mapiter.decrementY();
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mapiter.stepPosition(BlockStep.Y_MINUS);
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if(mapiter.getY() >= 0) {
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int blockType = mapiter.getBlockTypeID();
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int data = 0;
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@ -1,17 +1,9 @@
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package org.dynmap.hdmap;
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import org.dynmap.utils.MapIterator.BlockStep;
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import org.dynmap.utils.Vector3D;
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public interface HDPerspectiveState {
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/* Represents last step of movement of the ray */
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public enum BlockStep {
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X_PLUS,
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Y_PLUS,
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Z_PLUS,
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X_MINUS,
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Y_MINUS,
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Z_MINUS
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};
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/**
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* Get sky light level - only available if shader requested it
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*/
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@ -22,7 +22,7 @@ import org.dynmap.MapManager;
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import org.dynmap.MapTile;
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import org.dynmap.TileHashManager;
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import org.dynmap.debug.Debug;
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import org.dynmap.hdmap.HDPerspectiveState.BlockStep;
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import org.dynmap.utils.MapIterator.BlockStep;
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import org.dynmap.kzedmap.KzedMap.KzedBufferedImage;
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import org.dynmap.kzedmap.KzedMap;
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import org.dynmap.utils.FileLockManager;
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@ -72,8 +72,6 @@ public class IsoHDPerspective implements HDPerspective {
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private boolean need_rawbiomedata = false;
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private class OurPerspectiveState implements HDPerspectiveState {
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int skylightlevel = 15;
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int emittedlightlevel = 0;
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int blocktypeid = 0;
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int blockdata = 0;
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Vector3D top, bottom;
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@ -90,14 +88,55 @@ public class IsoHDPerspective implements HDPerspective {
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int subalpha;
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double mt;
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int[] subblock_xyz = new int[3];
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MapIterator mapiter;
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public OurPerspectiveState(MapIterator mi) {
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mapiter = mi;
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}
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/**
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* Get sky light level - only available if shader requested it
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*/
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public final int getSkyLightLevel() { return skylightlevel; }
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public final int getSkyLightLevel() {
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int ll;
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BlockStep ls = mapiter.unstepPosition();
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/* Some blocks are light blocking, but not fully blocking - this sucks */
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switch(mapiter.getBlockTypeID()) {
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case 53: /* Wood stairs */
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case 44: /* Slabs */
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case 67: /* Cobblestone stairs */
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mapiter.stepPosition(BlockStep.Y_PLUS); /* Look above */
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ll = mapiter.getBlockSkyLight();
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mapiter.stepPosition(BlockStep.Y_MINUS);
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break;
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default:
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ll = mapiter.getBlockSkyLight();
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break;
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}
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mapiter.stepPosition(ls);
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return ll;
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}
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/**
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* Get emitted light level - only available if shader requested it
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*/
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public final int getEmittedLightLevel() { return emittedlightlevel; }
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public final int getEmittedLightLevel() {
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int ll;
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BlockStep ls = mapiter.unstepPosition();
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/* Some blocks are light blocking, but not fully blocking - this sucks */
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switch(mapiter.getBlockTypeID()) {
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case 53: /* Wood stairs */
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case 44: /* Slabs */
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case 67: /* Cobblestone stairs */
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mapiter.stepPosition(BlockStep.Y_PLUS); /* Look above */
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ll = mapiter.getBlockEmittedLight();
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mapiter.stepPosition(BlockStep.Y_MINUS);
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break;
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default:
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ll = mapiter.getBlockEmittedLight();
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break;
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}
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mapiter.stepPosition(ls);
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return ll;
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}
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/**
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* Get current block type ID
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*/
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@ -210,40 +249,68 @@ public class IsoHDPerspective implements HDPerspective {
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}
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/* Walk through scene */
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laststep = BlockStep.Y_MINUS; /* Last step is down into map */
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skylightlevel = 15;
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emittedlightlevel = 0;
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nonairhit = false;
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}
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private int generateFenceBlockData(MapIterator mapiter) {
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int blockdata = 0;
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/* Check north */
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if(mapiter.getBlockTypeIDAt(BlockStep.X_MINUS) == 85) { /* Fence? */
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blockdata |= 1;
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}
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/* Look east */
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if(mapiter.getBlockTypeIDAt(BlockStep.Z_MINUS) == 85) { /* Fence? */
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blockdata |= 2;
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}
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/* Look south */
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if(mapiter.getBlockTypeIDAt(BlockStep.X_PLUS) == 85) { /* Fence? */
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blockdata |= 4;
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}
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/* Look west */
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if(mapiter.getBlockTypeIDAt(BlockStep.Z_PLUS) == 85) { /* Fence? */
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blockdata |= 8;
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}
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return blockdata;
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}
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/* Figure out which orientation possibility applies to chest:
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* bit 1-0: 00=facing west, 01=facing-south, 10=facing-east, 11=facing-north
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* bit 3-2: 00=single, 01=left half, 10=right half
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* truth table:
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* N S E W : facing
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* - - - - : W
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* X - - - : S
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* - X - - : N
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* - - X - : W
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* - - - X : E
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* X - X - : S
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* X - - X : S
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* X - X X : S
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* - X - X : N
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* - X X - : N
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* - X X X : N
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* X X X - : W
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* X X - - : W
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* - - X X : W
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* X - - X : S
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* X X - X : E
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* X X X X : ?
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*/
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private int generateChestBlockData(MapIterator mapiter) {
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int blockdata = 0;
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return blockdata;
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}
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/**
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* Process visit of ray to block
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*/
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private boolean visit_block(MapIterator mapiter, HDShaderState[] shaderstate, boolean[] shaderdone) {
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blocktypeid = mapiter.getBlockTypeID();
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boolean skip_light_update = false;
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if(nonairhit || (blocktypeid != 0)) {
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blockdata = mapiter.getBlockData();
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if(blocktypeid == 85) { /* Special case for fence - need to fake data so we can render properly */
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mapiter.decrementX(); /* Look north */
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blockdata = 0;
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if(mapiter.getBlockTypeID() == 85) { /* Fence? */
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blockdata |= 1;
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}
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mapiter.incrementX();
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mapiter.decrementZ(); /* Look east */
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if(mapiter.getBlockTypeID() == 85) { /* Fence? */
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blockdata |= 2;
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}
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mapiter.incrementZ();
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mapiter.incrementX(); /* Look south */
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if(mapiter.getBlockTypeID() == 85) { /* Fence? */
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blockdata |= 4;
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}
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mapiter.decrementX(); /* Look west */
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mapiter.incrementZ();
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if(mapiter.getBlockTypeID() == 85) { /* Fence? */
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blockdata |= 8;
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}
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mapiter.decrementZ();
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blockdata = generateFenceBlockData(mapiter);
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}
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else if(blocktypeid == 54) { /* Special case for chest - need to fake data so we can render */
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blockdata = generateChestBlockData(mapiter);
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}
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boolean missed = false;
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@ -251,14 +318,6 @@ public class IsoHDPerspective implements HDPerspective {
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short[] model = scalemodels.getScaledModel(blocktypeid, blockdata);
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if(model != null) {
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missed = raytraceSubblock(model);
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/* Some blocks are light blocking, but not fully blocking - this sucks */
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switch(blocktypeid) {
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case 53: /* Wood stairs */
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case 44: /* Slabs */
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case 67: /* Cobblestone stairs */
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skip_light_update = true;
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break;
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}
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}
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else {
|
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subalpha = -1;
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@ -276,26 +335,6 @@ public class IsoHDPerspective implements HDPerspective {
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nonairhit = true;
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}
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}
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if(skip_light_update) { /* If considering skipping, do so if block is unlit */
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int ll;
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if(need_skylightlevel) {
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ll = mapiter.getBlockSkyLight();
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if(ll > 0)
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skylightlevel = ll;
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}
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if(need_emittedlightlevel) {
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ll = mapiter.getBlockEmittedLight();
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if(ll > 0) {
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emittedlightlevel = ll;
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}
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}
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}
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else {
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if(need_skylightlevel)
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skylightlevel = mapiter.getBlockSkyLight();
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if(need_emittedlightlevel)
|
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emittedlightlevel = mapiter.getBlockEmittedLight();
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}
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return false;
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}
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/**
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@ -307,7 +346,6 @@ public class IsoHDPerspective implements HDPerspective {
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mapiter.initialize(x, y, z);
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boolean nonairhit = false;
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for (; n > 0; --n) {
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/* Visit block */
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if(visit_block(mapiter, shaderstate, shaderdone)) {
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@ -320,12 +358,11 @@ public class IsoHDPerspective implements HDPerspective {
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t_next_x += dt_dx;
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if(x_inc > 0) {
|
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laststep = BlockStep.X_PLUS;
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mapiter.incrementX();
|
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}
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else {
|
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laststep = BlockStep.X_MINUS;
|
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mapiter.decrementX();
|
||||
}
|
||||
mapiter.stepPosition(laststep);
|
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}
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||||
/* If Y step is next best */
|
||||
else if((t_next_y <= t_next_x) && (t_next_y <= t_next_z)) {
|
||||
@ -334,13 +371,13 @@ public class IsoHDPerspective implements HDPerspective {
|
||||
t_next_y += dt_dy;
|
||||
if(y_inc > 0) {
|
||||
laststep = BlockStep.Y_PLUS;
|
||||
mapiter.incrementY();
|
||||
mapiter.stepPosition(laststep);
|
||||
if(mapiter.getY() > 127)
|
||||
return;
|
||||
}
|
||||
else {
|
||||
laststep = BlockStep.Y_MINUS;
|
||||
mapiter.decrementY();
|
||||
mapiter.stepPosition(laststep);
|
||||
if(mapiter.getY() < 0)
|
||||
return;
|
||||
}
|
||||
@ -352,12 +389,11 @@ public class IsoHDPerspective implements HDPerspective {
|
||||
t_next_z += dt_dz;
|
||||
if(z_inc > 0) {
|
||||
laststep = BlockStep.Z_PLUS;
|
||||
mapiter.incrementZ();
|
||||
}
|
||||
else {
|
||||
laststep = BlockStep.Z_MINUS;
|
||||
mapiter.decrementZ();
|
||||
}
|
||||
mapiter.stepPosition(laststep);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -731,7 +767,7 @@ public class IsoHDPerspective implements HDPerspective {
|
||||
}
|
||||
|
||||
/* Create perspective state object */
|
||||
OurPerspectiveState ps = new OurPerspectiveState();
|
||||
OurPerspectiveState ps = new OurPerspectiveState(mapiter);
|
||||
|
||||
ps.top = new Vector3D();
|
||||
ps.bottom = new Vector3D();
|
||||
|
@ -21,7 +21,7 @@ import javax.imageio.ImageIO;
|
||||
import org.dynmap.Color;
|
||||
import org.dynmap.DynmapPlugin;
|
||||
import org.dynmap.Log;
|
||||
import org.dynmap.hdmap.HDPerspectiveState.BlockStep;
|
||||
import org.dynmap.utils.MapIterator.BlockStep;
|
||||
import org.dynmap.kzedmap.KzedMap;
|
||||
import org.dynmap.utils.MapIterator;
|
||||
|
||||
@ -736,7 +736,7 @@ public class TexturePack {
|
||||
break;
|
||||
case COLORMOD_GRASSSIDE:
|
||||
/* Check if snow above block */
|
||||
if(mapiter.getBlockTypeIDAbove() == 78) {
|
||||
if(mapiter.getBlockTypeIDAt(BlockStep.Y_PLUS) == 78) {
|
||||
texture = terrain_argb[68]; /* Snow block */
|
||||
textid = 68;
|
||||
}
|
||||
|
@ -2,15 +2,9 @@ package org.dynmap.hdmap;
|
||||
|
||||
import static org.dynmap.JSONUtils.s;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
|
||||
import org.bukkit.block.Biome;
|
||||
import org.dynmap.Color;
|
||||
import org.dynmap.ColorScheme;
|
||||
import org.dynmap.ConfigurationNode;
|
||||
import org.dynmap.Log;
|
||||
import org.dynmap.hdmap.HDPerspectiveState.BlockStep;
|
||||
import org.dynmap.utils.MapChunkCache;
|
||||
import org.dynmap.utils.MapIterator;
|
||||
import org.json.simple.JSONObject;
|
||||
|
@ -4,6 +4,7 @@ import org.bukkit.World;
|
||||
import org.dynmap.Color;
|
||||
import org.dynmap.ConfigurationNode;
|
||||
import org.dynmap.utils.MapIterator;
|
||||
import org.dynmap.utils.MapIterator.BlockStep;
|
||||
|
||||
public class CaveTileRenderer extends DefaultTileRenderer {
|
||||
|
||||
@ -32,14 +33,14 @@ public class CaveTileRenderer extends DefaultTileRenderer {
|
||||
|
||||
switch (seq) {
|
||||
case 0:
|
||||
mapiter.decrementX();
|
||||
mapiter.stepPosition(BlockStep.X_MINUS);
|
||||
break;
|
||||
case 1:
|
||||
case 3:
|
||||
mapiter.decrementY();
|
||||
mapiter.stepPosition(BlockStep.Y_MINUS);
|
||||
break;
|
||||
case 2:
|
||||
mapiter.incrementZ();
|
||||
mapiter.stepPosition(BlockStep.Z_PLUS);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -24,6 +24,7 @@ import org.dynmap.kzedmap.KzedMap.KzedBufferedImage;
|
||||
import org.dynmap.utils.FileLockManager;
|
||||
import org.dynmap.utils.MapChunkCache;
|
||||
import org.dynmap.utils.MapIterator;
|
||||
import org.dynmap.utils.MapIterator.BlockStep;
|
||||
import org.json.simple.JSONObject;
|
||||
|
||||
public class DefaultTileRenderer implements MapTileRenderer {
|
||||
@ -442,18 +443,7 @@ public class DefaultTileRenderer implements MapTileRenderer {
|
||||
}
|
||||
if((shadowscale != null) && (mapiter.getY() < 127)) {
|
||||
/* Find light level of previous chunk */
|
||||
switch(seq) {
|
||||
case 0:
|
||||
case 2:
|
||||
mapiter.incrementY();
|
||||
break;
|
||||
case 1:
|
||||
mapiter.incrementX();
|
||||
break;
|
||||
case 3:
|
||||
mapiter.decrementZ();
|
||||
break;
|
||||
}
|
||||
BlockStep last = mapiter.unstepPosition();
|
||||
lightlevel = lightlevel_day = mapiter.getBlockSkyLight();
|
||||
if(lightscale != null)
|
||||
lightlevel = lightscale[lightlevel];
|
||||
@ -462,32 +452,21 @@ public class DefaultTileRenderer implements MapTileRenderer {
|
||||
lightlevel = Math.max(emitted, lightlevel);
|
||||
lightlevel_day = Math.max(emitted, lightlevel_day);
|
||||
}
|
||||
switch(seq) {
|
||||
case 0:
|
||||
case 2:
|
||||
mapiter.decrementY();
|
||||
break;
|
||||
case 1:
|
||||
mapiter.decrementX();
|
||||
break;
|
||||
case 3:
|
||||
mapiter.incrementZ();
|
||||
break;
|
||||
}
|
||||
mapiter.stepPosition(last);
|
||||
}
|
||||
}
|
||||
|
||||
switch (seq) {
|
||||
case 0:
|
||||
mapiter.decrementX();
|
||||
break;
|
||||
case 1:
|
||||
case 3:
|
||||
mapiter.decrementY();
|
||||
break;
|
||||
case 2:
|
||||
mapiter.incrementZ();
|
||||
break;
|
||||
case 0:
|
||||
mapiter.stepPosition(BlockStep.X_MINUS);
|
||||
break;
|
||||
case 1:
|
||||
case 3:
|
||||
mapiter.stepPosition(BlockStep.Y_MINUS);
|
||||
break;
|
||||
case 2:
|
||||
mapiter.stepPosition(BlockStep.Z_PLUS);
|
||||
break;
|
||||
}
|
||||
|
||||
seq = (seq + 1) & 3;
|
||||
|
@ -7,6 +7,7 @@ import org.bukkit.World;
|
||||
import org.dynmap.Color;
|
||||
import org.dynmap.ConfigurationNode;
|
||||
import org.dynmap.utils.MapIterator;
|
||||
import org.dynmap.utils.MapIterator.BlockStep;
|
||||
|
||||
public class HighlightTileRenderer extends DefaultTileRenderer {
|
||||
protected HashSet<Integer> highlightBlocks = new HashSet<Integer>();
|
||||
@ -46,16 +47,16 @@ public class HighlightTileRenderer extends DefaultTileRenderer {
|
||||
}
|
||||
|
||||
switch (seq) {
|
||||
case 0:
|
||||
mapiter.decrementX();
|
||||
break;
|
||||
case 1:
|
||||
case 3:
|
||||
mapiter.decrementY();
|
||||
break;
|
||||
case 2:
|
||||
mapiter.incrementZ();
|
||||
break;
|
||||
case 0:
|
||||
mapiter.stepPosition(BlockStep.X_MINUS);
|
||||
break;
|
||||
case 1:
|
||||
case 3:
|
||||
mapiter.stepPosition(BlockStep.Y_MINUS);
|
||||
break;
|
||||
case 2:
|
||||
mapiter.stepPosition(BlockStep.Z_PLUS);
|
||||
break;
|
||||
}
|
||||
|
||||
seq = (seq + 1) & 3;
|
||||
|
@ -14,6 +14,7 @@ import org.dynmap.DynmapChunk;
|
||||
import org.dynmap.DynmapPlugin;
|
||||
import org.dynmap.DynmapWorld;
|
||||
import org.dynmap.Log;
|
||||
import org.dynmap.utils.MapIterator.BlockStep;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@ -42,12 +43,17 @@ public class LegacyMapChunkCache implements MapChunkCache {
|
||||
|
||||
private LegacyChunkSnapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
|
||||
|
||||
private static final BlockStep unstep[] = { BlockStep.X_MINUS, BlockStep.Y_MINUS, BlockStep.Z_MINUS,
|
||||
BlockStep.X_PLUS, BlockStep.Y_PLUS, BlockStep.Z_PLUS };
|
||||
|
||||
/**
|
||||
* Iterator for traversing map chunk cache (base is for non-snapshot)
|
||||
*/
|
||||
public class OurMapIterator implements MapIterator {
|
||||
private int x, y, z;
|
||||
private LegacyChunkSnapshot snap;
|
||||
private BlockStep laststep;
|
||||
private int typeid;
|
||||
|
||||
OurMapIterator(int x0, int y0, int z0) {
|
||||
initialize(x0, y0, z0);
|
||||
@ -61,9 +67,13 @@ public class LegacyMapChunkCache implements MapChunkCache {
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
laststep = BlockStep.Y_MINUS;
|
||||
typeid = -1;
|
||||
}
|
||||
public final int getBlockTypeID() {
|
||||
return snap.getBlockTypeId(x & 0xF, y, z & 0xF);
|
||||
if(typeid < 0)
|
||||
typeid = snap.getBlockTypeId(x & 0xF, y, z & 0xF);
|
||||
return typeid;
|
||||
}
|
||||
public final int getBlockData() {
|
||||
return snap.getBlockData(x & 0xF, y, z & 0xF);
|
||||
@ -86,55 +96,76 @@ public class LegacyMapChunkCache implements MapChunkCache {
|
||||
public double getRawBiomeRainfall() {
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
public final void incrementX() {
|
||||
x++;
|
||||
if((x & 0xF) == 0) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
/**
|
||||
* Step current position in given direction
|
||||
*/
|
||||
public final void stepPosition(BlockStep step) {
|
||||
switch(step) {
|
||||
case X_PLUS:
|
||||
x++;
|
||||
if((x & 0xF) == 0) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case X_MINUS:
|
||||
x--;
|
||||
if((x & 0xF) == 15) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Y_PLUS:
|
||||
y++;
|
||||
break;
|
||||
case Y_MINUS:
|
||||
y--;
|
||||
break;
|
||||
case Z_PLUS:
|
||||
z++;
|
||||
if((z & 0xF) == 0) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Z_MINUS:
|
||||
z--;
|
||||
if((z & 0xF) == 15) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
laststep = step;
|
||||
typeid = -1;
|
||||
}
|
||||
public final void decrementX() {
|
||||
x--;
|
||||
if((x & 0xF) == 15) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
}
|
||||
public final void incrementY() {
|
||||
y++;
|
||||
}
|
||||
public final void decrementY() {
|
||||
y--;
|
||||
}
|
||||
public final void incrementZ() {
|
||||
z++;
|
||||
if((z & 0xF) == 0) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
}
|
||||
public final void decrementZ() {
|
||||
z--;
|
||||
if((z & 0xF) == 15) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Unstep current position to previous position
|
||||
*/
|
||||
public BlockStep unstepPosition() {
|
||||
BlockStep ls = laststep;
|
||||
stepPosition(unstep[ls.ordinal()]);
|
||||
return ls;
|
||||
}
|
||||
public final void setY(int y) {
|
||||
if(y > this.y)
|
||||
laststep = BlockStep.Y_PLUS;
|
||||
else
|
||||
laststep = BlockStep.Y_PLUS;
|
||||
this.y = y;
|
||||
typeid = -1;
|
||||
}
|
||||
public final int getX() {
|
||||
return x;
|
||||
@ -145,12 +176,28 @@ public class LegacyMapChunkCache implements MapChunkCache {
|
||||
public final int getZ() {
|
||||
return z;
|
||||
}
|
||||
public final int getBlockTypeIDAbove() {
|
||||
if(y < 127)
|
||||
return snap.getBlockTypeId(x & 0xF, y+1, z & 0xF);
|
||||
public final int getBlockTypeIDAt(BlockStep s) {
|
||||
if(s == BlockStep.Y_MINUS) {
|
||||
if(y > 0)
|
||||
return snap.getBlockTypeId(x & 0xF, y-1, z & 0xF);
|
||||
}
|
||||
else if(s == BlockStep.Y_PLUS) {
|
||||
if(y < 127)
|
||||
return snap.getBlockTypeId(x & 0xF, y+1, z & 0xF);
|
||||
}
|
||||
else {
|
||||
BlockStep ls = laststep;
|
||||
stepPosition(s);
|
||||
int tid = snap.getBlockTypeId(x & 0xF, y, z & 0xF);
|
||||
unstepPosition();
|
||||
laststep = ls;
|
||||
return tid;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
public BlockStep getLastStep() {
|
||||
return laststep;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -6,6 +6,15 @@ import org.bukkit.block.Biome;
|
||||
* Iterator for traversing map chunk cache (base is for non-snapshot)
|
||||
*/
|
||||
public interface MapIterator {
|
||||
/* Represents last step of movement of the ray (don't alter order here - ordinal sensitive) */
|
||||
public enum BlockStep {
|
||||
X_PLUS,
|
||||
Y_PLUS,
|
||||
Z_PLUS,
|
||||
X_MINUS,
|
||||
Y_MINUS,
|
||||
Z_MINUS;
|
||||
};
|
||||
/**
|
||||
* Initialize iterator at given coordinates
|
||||
*
|
||||
@ -53,29 +62,13 @@ public interface MapIterator {
|
||||
*/
|
||||
public double getRawBiomeRainfall();
|
||||
/**
|
||||
* Increment X of current position
|
||||
* Step current position in given direction
|
||||
*/
|
||||
void incrementX();
|
||||
void stepPosition(BlockStep step);
|
||||
/**
|
||||
* Decrement X of current position
|
||||
* Unstep current position to previous position : return step to take to return
|
||||
*/
|
||||
void decrementX();
|
||||
/**
|
||||
* Increment Y of current position
|
||||
*/
|
||||
void incrementY();
|
||||
/**
|
||||
* Decrement Y of current position
|
||||
*/
|
||||
void decrementY();
|
||||
/**
|
||||
* Increment Z of current position
|
||||
*/
|
||||
void incrementZ();
|
||||
/**
|
||||
* Decrement Y of current position
|
||||
*/
|
||||
void decrementZ();
|
||||
BlockStep unstepPosition();
|
||||
/**
|
||||
* Set Y coordinate of current position
|
||||
* @param y
|
||||
@ -94,10 +87,13 @@ public interface MapIterator {
|
||||
*/
|
||||
int getZ();
|
||||
/**
|
||||
* Get block ID at one above current coordinates
|
||||
* Get block ID at 1 step in given direction
|
||||
*
|
||||
* @return block id
|
||||
*/
|
||||
int getBlockTypeIDAbove();
|
||||
|
||||
int getBlockTypeIDAt(BlockStep s);
|
||||
/**
|
||||
* Get last step taken
|
||||
*/
|
||||
BlockStep getLastStep();
|
||||
}
|
||||
|
@ -16,6 +16,7 @@ import org.dynmap.DynmapPlugin;
|
||||
import org.dynmap.DynmapWorld;
|
||||
import org.dynmap.Log;
|
||||
import org.dynmap.MapManager;
|
||||
import org.dynmap.utils.MapIterator.BlockStep;
|
||||
|
||||
/**
|
||||
* Container for managing chunks - dependent upon using chunk snapshots, since rendering is off server thread
|
||||
@ -43,12 +44,17 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
|
||||
private ChunkSnapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
|
||||
|
||||
private static final BlockStep unstep[] = { BlockStep.X_MINUS, BlockStep.Y_MINUS, BlockStep.Z_MINUS,
|
||||
BlockStep.X_PLUS, BlockStep.Y_PLUS, BlockStep.Z_PLUS };
|
||||
|
||||
/**
|
||||
* Iterator for traversing map chunk cache (base is for non-snapshot)
|
||||
*/
|
||||
public class OurMapIterator implements MapIterator {
|
||||
private int x, y, z;
|
||||
private int x, y, z, chunkindex, bx, bz;
|
||||
private ChunkSnapshot snap;
|
||||
private BlockStep laststep;
|
||||
private int typeid = -1;
|
||||
|
||||
OurMapIterator(int x0, int y0, int z0) {
|
||||
initialize(x0, y0, z0);
|
||||
@ -57,84 +63,125 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
this.x = x0;
|
||||
this.y = y0;
|
||||
this.z = z0;
|
||||
this.chunkindex = ((x >> 4) - x_min) + (((z >> 4) - z_min) * x_dim);
|
||||
this.bx = x & 0xF;
|
||||
this.bz = z & 0xF;
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
snap = snaparray[chunkindex];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
laststep = BlockStep.Y_MINUS;
|
||||
typeid = -1;
|
||||
}
|
||||
public final int getBlockTypeID() {
|
||||
return snap.getBlockTypeId(x & 0xF, y, z & 0xF);
|
||||
if(typeid < 0)
|
||||
typeid = snap.getBlockTypeId(bx, y, bz);
|
||||
return typeid;
|
||||
}
|
||||
public final int getBlockData() {
|
||||
return snap.getBlockData(x & 0xF, y, z & 0xF);
|
||||
return snap.getBlockData(bx, y, bz);
|
||||
}
|
||||
public final int getHighestBlockYAt() {
|
||||
return snap.getHighestBlockYAt(x & 0xF, z & 0xF);
|
||||
return snap.getHighestBlockYAt(bx, bz);
|
||||
}
|
||||
public final int getBlockSkyLight() {
|
||||
return snap.getBlockSkyLight(x & 0xF, y, z & 0xF);
|
||||
return snap.getBlockSkyLight(bx, y, bz);
|
||||
}
|
||||
public final int getBlockEmittedLight() {
|
||||
return snap.getBlockEmittedLight(x & 0xF, y, z & 0xF);
|
||||
return snap.getBlockEmittedLight(bx, y, bz);
|
||||
}
|
||||
public Biome getBiome() {
|
||||
return snap.getBiome(x & 0xF, z & 0xF);
|
||||
return snap.getBiome(bx, bz);
|
||||
}
|
||||
public double getRawBiomeTemperature() {
|
||||
return snap.getRawBiomeTemperature(x & 0xf, z & 0xf);
|
||||
return snap.getRawBiomeTemperature(bx, bz);
|
||||
}
|
||||
public double getRawBiomeRainfall() {
|
||||
return snap.getRawBiomeRainfall(x & 0xf, z & 0xf);
|
||||
return snap.getRawBiomeRainfall(bx, bz);
|
||||
}
|
||||
public final void incrementX() {
|
||||
x++;
|
||||
if((x & 0xF) == 0) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
/**
|
||||
* Step current position in given direction
|
||||
*/
|
||||
public final void stepPosition(BlockStep step) {
|
||||
switch(step.ordinal()) {
|
||||
case 0:
|
||||
x++;
|
||||
bx++;
|
||||
if(bx == 16) { /* Next chunk? */
|
||||
try {
|
||||
bx = 0;
|
||||
chunkindex++;
|
||||
snap = snaparray[chunkindex];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
y++;
|
||||
break;
|
||||
case 2:
|
||||
z++;
|
||||
bz++;
|
||||
if(bz == 16) { /* Next chunk? */
|
||||
try {
|
||||
bz = 0;
|
||||
chunkindex += x_dim;
|
||||
snap = snaparray[chunkindex];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
x--;
|
||||
bx--;
|
||||
if(bx == -1) { /* Next chunk? */
|
||||
try {
|
||||
bx = 15;
|
||||
chunkindex--;
|
||||
snap = snaparray[chunkindex];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
y--;
|
||||
break;
|
||||
case 5:
|
||||
z--;
|
||||
bz--;
|
||||
if(bz == -1) { /* Next chunk? */
|
||||
try {
|
||||
bz = 15;
|
||||
chunkindex -= x_dim;
|
||||
snap = snaparray[chunkindex];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
laststep = step;
|
||||
typeid = -1;
|
||||
}
|
||||
public final void decrementX() {
|
||||
x--;
|
||||
if((x & 0xF) == 15) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
}
|
||||
public final void incrementY() {
|
||||
y++;
|
||||
}
|
||||
public final void decrementY() {
|
||||
y--;
|
||||
}
|
||||
public final void incrementZ() {
|
||||
z++;
|
||||
if((z & 0xF) == 0) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
}
|
||||
public final void decrementZ() {
|
||||
z--;
|
||||
if((z & 0xF) == 15) { /* Next chunk? */
|
||||
try {
|
||||
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) {
|
||||
snap = EMPTY;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Unstep current position to previous position
|
||||
*/
|
||||
public BlockStep unstepPosition() {
|
||||
BlockStep ls = laststep;
|
||||
stepPosition(unstep[ls.ordinal()]);
|
||||
return ls;
|
||||
}
|
||||
public final void setY(int y) {
|
||||
if(y > this.y)
|
||||
laststep = BlockStep.Y_PLUS;
|
||||
else
|
||||
laststep = BlockStep.Y_PLUS;
|
||||
this.y = y;
|
||||
typeid = -1;
|
||||
}
|
||||
public final int getX() {
|
||||
return x;
|
||||
@ -145,11 +192,28 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
public final int getZ() {
|
||||
return z;
|
||||
}
|
||||
public final int getBlockTypeIDAbove() {
|
||||
if(y < 127)
|
||||
return snap.getBlockTypeId(x & 0xF, y+1, z & 0xF);
|
||||
public final int getBlockTypeIDAt(BlockStep s) {
|
||||
if(s == BlockStep.Y_MINUS) {
|
||||
if(y > 0)
|
||||
return snap.getBlockTypeId(bx, y-1, bz);
|
||||
}
|
||||
else if(s == BlockStep.Y_PLUS) {
|
||||
if(y < 127)
|
||||
return snap.getBlockTypeId(bx, y+1, bz);
|
||||
}
|
||||
else {
|
||||
BlockStep ls = laststep;
|
||||
stepPosition(s);
|
||||
int tid = snap.getBlockTypeId(bx, y, bz);
|
||||
unstepPosition();
|
||||
laststep = ls;
|
||||
return tid;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
public BlockStep getLastStep() {
|
||||
return laststep;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user