diff --git a/DynmapCore/src/main/resources/models_1.txt b/DynmapCore/src/main/resources/models_1.txt index fcd89458..3b3bd9ae 100644 --- a/DynmapCore/src/main/resources/models_1.txt +++ b/DynmapCore/src/main/resources/models_1.txt @@ -537,34 +537,55 @@ rotate:id=white_bed,data=0,rot=270 # Iron Door customblock:id=oak_door,id=iron_door,class=org.dynmap.hdmap.renderer.DoorStateRenderer -# Wall lever, facing south -patchblock:id=lever,data=1,patch0=WLeverBase1@270,patch1=WLeverBase2@270,patch2=WLeverBase3@270,patch3=WLeverBase4@270,patch4=WLeverBase5@270,patch5=WLeverSide1@270,patch6=WLeverSide2@270,patch7=WLeverSide3@270,patch8=WLeverSide4@270 -patchblock:id=lever,data=9,patch0=WLeverBase1@270,patch1=WLeverBase2@270,patch2=WLeverBase3@270,patch3=WLeverBase4@270,patch4=WLeverBase5@270,patch5=WLeverSide1@0/90/180,patch6=WLeverSide2@0/90/180,patch7=WLeverSide3@0/90/180,patch8=WLeverSide4@0/90/180 -# Wall lever, facing north -patchblock:id=lever,data=2,patch0=WLeverBase1@90,patch1=WLeverBase2@90,patch2=WLeverBase3@90,patch3=WLeverBase4@90,patch4=WLeverBase5@90,patch5=WLeverSide1@90,patch6=WLeverSide2@90,patch7=WLeverSide3@90,patch8=WLeverSide4@90 -patchblock:id=lever,data=10,patch0=WLeverBase1@90,patch1=WLeverBase2@90,patch2=WLeverBase3@90,patch3=WLeverBase4@90,patch4=WLeverBase5@90,patch5=WLeverSide1@0/270/180,patch6=WLeverSide2@0/270/180,patch7=WLeverSide3@0/270/180,patch8=WLeverSide4@0/270/180 -# Wall lever, facing west -patchblock:id=lever,data=3,patch0=WLeverBase1,patch1=WLeverBase2,patch2=WLeverBase3,patch3=WLeverBase4,patch4=WLeverBase5,patch5=WLeverSide1,patch6=WLeverSide2,patch7=WLeverSide3,patch8=WLeverSide4 -patchblock:id=lever,data=11,patch0=WLeverBase1,patch1=WLeverBase2,patch2=WLeverBase3,patch3=WLeverBase4,patch4=WLeverBase5,patch5=WLeverSide1@0/0/180,patch6=WLeverSide2@0/0/180,patch7=WLeverSide3@0/0/180,patch8=WLeverSide4@0/0/180 -# Wall lever, facing east -patchblock:id=lever,data=4,patch0=WLeverBase1@180,patch1=WLeverBase2@180,patch2=WLeverBase3@180,patch3=WLeverBase4@180,patch4=WLeverBase5@180,patch5=WLeverSide1@180,patch6=WLeverSide2@180,patch7=WLeverSide3@180,patch8=WLeverSide4@180 -patchblock:id=lever,data=12,patch0=WLeverBase1@180,patch1=WLeverBase2@180,patch2=WLeverBase3@180,patch3=WLeverBase4@180,patch4=WLeverBase5@180,patch5=WLeverSide1@0/180/180,patch6=WLeverSide2@0/180/180,patch7=WLeverSide3@0/180/180,patch8=WLeverSide4@0/180/180 -# Ground lever, off tp south -patchblock:id=lever,data=6,patch0=LeverBase1@270,patch1=LeverBase1@90,patch2=LeverBase2@270,patch3=LeverBase2@90,patch4=LeverBase3@270,patch5=LeverSide1@270,patch6=LeverSide2@270,patch7=LeverSide3@270,patch8=LeverSide4@270 -patchblock:id=lever,data=14,patch0=LeverBase1@270,patch1=LeverBase1@90,patch2=LeverBase2@270,patch3=LeverBase2@90,patch4=LeverBase3@270,patch5=LeverSide1@90,patch6=LeverSide2@90,patch7=LeverSide3@90,patch8=LeverSide4@90 -# Ground lever, off tp west -patchblock:id=lever,data=5,patch0=LeverBase1,patch1=LeverBase1@180,patch2=LeverBase2,patch3=LeverBase2@180,patch4=LeverBase3,patch5=LeverSide1,patch6=LeverSide2,patch7=LeverSide3,patch8=LeverSide4 -patchblock:id=lever,data=13,patch0=LeverBase1,patch1=LeverBase1@180,patch2=LeverBase2,patch3=LeverBase2@180,patch4=LeverBase3,patch5=LeverSide1@180,patch6=LeverSide2@180,patch7=LeverSide3@180,patch8=LeverSide4@180 -# Ceiling lever, off tp west -patchblock:id=lever,data=7 -patchrotate:id=lever,data=5,rotz=180 -patchblock:id=lever,data=15 -patchrotate:id=lever,data=13,rotz=180 -# Ceiling lever, off tp south -patchblock:id=lever,data=0 -patchrotate:id=lever,data=6,rotx=180 +# Lever (on) (base, lever) +modellist:id=lever,data=0,box=5/0/4:11/3/12:d/0/5/4/11/12:u/0/5/4/11/12:n/0/5/0/11/3:s/0/5/0/11/3:w/0/4/0/12/3:e/0/4/0/12/3,box=7/1/7:9/11/9/45/0/0/8/1/8:u/1/7/6/9/8:n/1/7/6/9/16:s/1/7/6/9/16:w/1/7/6/9/16:e/1/7/6/9/16 +patchblock:id=lever,data=2 +patchrotate:id=lever,data=0,roty=180 +patchblock:id=lever,data=4 +patchrotate:id=lever,data=0,roty=270 +patchblock:id=lever,data=6 +patchrotate:id=lever,data=0,roty=90 patchblock:id=lever,data=8 -patchrotate:id=lever,data=14,rotx=180 +patchrotate:id=lever,data=0,rotx=90 +patchblock:id=lever,data=10 +patchrotate:id=lever,data=0,rotx=90,roty=180 +patchblock:id=lever,data=12 +patchrotate:id=lever,data=0,rotx=90,roty=270 +patchblock:id=lever,data=14 +patchrotate:id=lever,data=0,rotx=90,roty=90 +patchblock:id=lever,data=16 +patchrotate:id=lever,data=0,rotx=180 +patchblock:id=lever,data=18 +patchrotate:id=lever,data=0,rotx=180,roty=180 +patchblock:id=lever,data=20 +patchrotate:id=lever,data=0,rotx=180,roty=270 +patchblock:id=lever,data=24 +patchrotate:id=lever,data=0,rotx=180,roty=90 +# Lever (off) (base, lever) +modellist:id=lever,data=1,box=5/0/4:11/3/12:d/0/5/4/11/12:u/0/5/4/11/12:n/0/5/0/11/3:s/0/5/0/11/3:w/0/4/0/12/3:e/0/4/0/12/3,box=7/1/7:9/11/9/-45/0/0/8/1/8:u/1/7/6/9/8:n/1/7/6/9/16:s/1/7/6/9/16:w/1/7/6/9/16:e/1/7/6/9/16 +patchblock:id=lever,data=3 +patchrotate:id=lever,data=1,roty=180 +patchblock:id=lever,data=5 +patchrotate:id=lever,data=1,roty=270 +patchblock:id=lever,data=7 +patchrotate:id=lever,data=1,roty=90 +patchblock:id=lever,data=9 +patchrotate:id=lever,data=1,rotx=90 +patchblock:id=lever,data=11 +patchrotate:id=lever,data=1,rotx=90,roty=180 +patchblock:id=lever,data=13 +patchrotate:id=lever,data=1,rotx=90,roty=270 +patchblock:id=lever,data=15 +patchrotate:id=lever,data=1,rotx=90,roty=90 +patchblock:id=lever,data=17 +patchrotate:id=lever,data=1,rotx=180 +patchblock:id=lever,data=19 +patchrotate:id=lever,data=1,rotx=180,roty=180 +patchblock:id=lever,data=21 +patchrotate:id=lever,data=1,rotx=180,roty=270 +patchblock:id=lever,data=23 +patchrotate:id=lever,data=1,rotx=180,roty=90 + # Cactus patchblock:id=cactus,patch0=VertX00625,patch1=VertX00625@90,patch2=VertX00625@180,patch3=VertX00625@270,patch4=HorizY100ZTop,patch5=HorizY100ZTop@180/0/0 # Redstone repeater (smooth_stone, repeater, redstone_torch_off, redstone_torch, bedrock, repeater_on) diff --git a/DynmapCore/src/main/resources/texture_1.txt b/DynmapCore/src/main/resources/texture_1.txt index f1391a8d..0b70899a 100644 --- a/DynmapCore/src/main/resources/texture_1.txt +++ b/DynmapCore/src/main/resources/texture_1.txt @@ -961,7 +961,7 @@ block:id=ladder,patch0=0:ladder,transparency=TRANSPARENT # Cobblestone Stairs block:id=cobblestone_stairs,patch0-2=0:cobblestone,transparency=SEMITRANSPARENT # Lever -block:id=lever,patch0-4=0:cobblestone,patch5-8=0:lever,transparency=TRANSPARENT +block:id=lever,patch0=0:cobblestone,patch1=0:lever,transparency=TRANSPARENT # Stone pressure plate block:id=stone_pressure_plate,allfaces=0:stone,stdrot=true,transparency=TRANSPARENT # Iron Door