mirror of
https://github.com/webbukkit/dynmap.git
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Add defaults to configuration.txt for webp
This commit is contained in:
parent
460e6f9815
commit
87b57d5639
@ -254,10 +254,18 @@ block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100, webp, webp-q75, webp-q80, webp-q85, webp-q90, webp-q95, webp-q100),
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# Note: any webp format requires the presence of the 'webp command line tools' (cwebp, dwebp) (https://developers.google.com/speed/webp/download)
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#
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# Has no effect on maps with explicit format settings
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image-format: jpg-q90
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# If cwebp or dwebp are not on the PATH, use these settings to provide their full path. Do not use these settings if the tools are on the PATH
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# For Windows, include .exe
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#
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#cwebpPath: /usr/bin/cwebp
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#dwebpPath: /usr/bin/dwebp
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# use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures
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# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker)
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# transparent-leaves: if true, leaves are transparent (lighting-wise): false is needed for some Spout versions that break lighting on leaf blocks
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@ -254,10 +254,18 @@ block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100, webp, webp-q75, webp-q80, webp-q85, webp-q90, webp-q95, webp-q100),
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# Note: any webp format requires the presence of the 'webp command line tools' (cwebp, dwebp) (https://developers.google.com/speed/webp/download)
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#
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# Has no effect on maps with explicit format settings
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image-format: jpg-q90
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# If cwebp or dwebp are not on the PATH, use these settings to provide their full path. Do not use these settings if the tools are on the PATH
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# For Windows, include .exe
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#
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#cwebpPath: /usr/bin/cwebp
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#dwebpPath: /usr/bin/dwebp
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# use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures
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# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker)
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# transparent-leaves: if true, leaves are transparent (lighting-wise): false is needed for some Spout versions that break lighting on leaf blocks
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@ -254,10 +254,18 @@ block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100, webp, webp-q75, webp-q80, webp-q85, webp-q90, webp-q95, webp-q100),
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# Note: any webp format requires the presence of the 'webp command line tools' (cwebp, dwebp) (https://developers.google.com/speed/webp/download)
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#
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# Has no effect on maps with explicit format settings
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image-format: jpg-q90
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# If cwebp or dwebp are not on the PATH, use these settings to provide their full path. Do not use these settings if the tools are on the PATH
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# For Windows, include .exe
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#
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#cwebpPath: /usr/bin/cwebp
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#dwebpPath: /usr/bin/dwebp
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# use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures
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# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker)
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# transparent-leaves: if true, leaves are transparent (lighting-wise): false is needed for some Spout versions that break lighting on leaf blocks
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@ -254,10 +254,18 @@ block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100, webp, webp-q75, webp-q80, webp-q85, webp-q90, webp-q95, webp-q100),
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# Note: any webp format requires the presence of the 'webp command line tools' (cwebp, dwebp) (https://developers.google.com/speed/webp/download)
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#
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# Has no effect on maps with explicit format settings
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image-format: jpg-q90
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# If cwebp or dwebp are not on the PATH, use these settings to provide their full path. Do not use these settings if the tools are on the PATH
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# For Windows, include .exe
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#
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#cwebpPath: /usr/bin/cwebp
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#dwebpPath: /usr/bin/dwebp
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# use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures
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# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker)
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# transparent-leaves: if true, leaves are transparent (lighting-wise): false is needed for some Spout versions that break lighting on leaf blocks
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@ -254,10 +254,18 @@ block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100, webp, webp-q75, webp-q80, webp-q85, webp-q90, webp-q95, webp-q100),
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# Note: any webp format requires the presence of the 'webp command line tools' (cwebp, dwebp) (https://developers.google.com/speed/webp/download)
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#
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# Has no effect on maps with explicit format settings
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image-format: jpg-q90
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# If cwebp or dwebp are not on the PATH, use these settings to provide their full path. Do not use these settings if the tools are on the PATH
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# For Windows, include .exe
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#
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#cwebpPath: /usr/bin/cwebp
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#dwebpPath: /usr/bin/dwebp
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# use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures
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# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker)
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# transparent-leaves: if true, leaves are transparent (lighting-wise): false is needed for some Spout versions that break lighting on leaf blocks
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@ -254,10 +254,18 @@ block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100, webp, webp-q75, webp-q80, webp-q85, webp-q90, webp-q95, webp-q100),
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# Note: any webp format requires the presence of the 'webp command line tools' (cwebp, dwebp) (https://developers.google.com/speed/webp/download)
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#
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# Has no effect on maps with explicit format settings
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image-format: jpg-q90
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# If cwebp or dwebp are not on the PATH, use these settings to provide their full path. Do not use these settings if the tools are on the PATH
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# For Windows, include .exe
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#
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#cwebpPath: /usr/bin/cwebp
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#dwebpPath: /usr/bin/dwebp
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# use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures
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# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker)
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# transparent-leaves: if true, leaves are transparent (lighting-wise): false is needed for some Spout versions that break lighting on leaf blocks
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@ -254,10 +254,18 @@ block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100, webp, webp-q75, webp-q80, webp-q85, webp-q90, webp-q95, webp-q100),
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# Note: any webp format requires the presence of the 'webp command line tools' (cwebp, dwebp) (https://developers.google.com/speed/webp/download)
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#
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# Has no effect on maps with explicit format settings
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image-format: jpg-q90
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# If cwebp or dwebp are not on the PATH, use these settings to provide their full path. Do not use these settings if the tools are on the PATH
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# For Windows, include .exe
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#
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#cwebpPath: /usr/bin/cwebp
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#dwebpPath: /usr/bin/dwebp
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# use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures
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# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker)
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# transparent-leaves: if true, leaves are transparent (lighting-wise): false is needed for some Spout versions that break lighting on leaf blocks
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@ -254,10 +254,18 @@ block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100, webp, webp-q75, webp-q80, webp-q85, webp-q90, webp-q95, webp-q100),
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# Note: any webp format requires the presence of the 'webp command line tools' (cwebp, dwebp) (https://developers.google.com/speed/webp/download)
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#
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# Has no effect on maps with explicit format settings
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image-format: jpg-q90
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# If cwebp or dwebp are not on the PATH, use these settings to provide their full path. Do not use these settings if the tools are on the PATH
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# For Windows, include .exe
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#
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#cwebpPath: /usr/bin/cwebp
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#dwebpPath: /usr/bin/dwebp
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# use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures
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# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker)
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# transparent-leaves: if true, leaves are transparent (lighting-wise): false is needed for some Spout versions that break lighting on leaf blocks
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@ -254,10 +254,18 @@ block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100, webp, webp-q75, webp-q80, webp-q85, webp-q90, webp-q95, webp-q100),
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# Note: any webp format requires the presence of the 'webp command line tools' (cwebp, dwebp) (https://developers.google.com/speed/webp/download)
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#
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# Has no effect on maps with explicit format settings
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image-format: jpg-q90
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# If cwebp or dwebp are not on the PATH, use these settings to provide their full path. Do not use these settings if the tools are on the PATH
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# For Windows, include .exe
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#
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#cwebpPath: /usr/bin/cwebp
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#dwebpPath: /usr/bin/dwebp
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# use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures
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# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker)
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# transparent-leaves: if true, leaves are transparent (lighting-wise): false is needed for some Spout versions that break lighting on leaf blocks
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@ -254,10 +254,18 @@ block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100, webp, webp-q75, webp-q80, webp-q85, webp-q90, webp-q95, webp-q100),
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# Note: any webp format requires the presence of the 'webp command line tools' (cwebp, dwebp) (https://developers.google.com/speed/webp/download)
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#
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# Has no effect on maps with explicit format settings
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image-format: jpg-q90
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# If cwebp or dwebp are not on the PATH, use these settings to provide their full path. Do not use these settings if the tools are on the PATH
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# For Windows, include .exe
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#
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#cwebpPath: /usr/bin/cwebp
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#dwebpPath: /usr/bin/dwebp
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# use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures
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# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker)
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# transparent-leaves: if true, leaves are transparent (lighting-wise): false is needed for some Spout versions that break lighting on leaf blocks
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@ -255,10 +255,18 @@ block-alias:
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# "minecraft:quartz_ore": "stone"
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# "diamond_ore": "coal_ore"
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100)
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# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100, webp, webp-q75, webp-q80, webp-q85, webp-q90, webp-q95, webp-q100),
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# Note: any webp format requires the presence of the 'webp command line tools' (cwebp, dwebp) (https://developers.google.com/speed/webp/download)
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#
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# Has no effect on maps with explicit format settings
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image-format: jpg-q90
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# If cwebp or dwebp are not on the PATH, use these settings to provide their full path. Do not use these settings if the tools are on the PATH
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# For Windows, include .exe
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#
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#cwebpPath: /usr/bin/cwebp
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#dwebpPath: /usr/bin/dwebp
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# use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures
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# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker)
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# transparent-leaves: if true, leaves are transparent (lighting-wise): false is needed for some Spout versions that break lighting on leaf blocks
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