mirror of
https://github.com/webbukkit/dynmap.git
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Add forge 1.19.3
This commit is contained in:
parent
9e58477f3d
commit
8af0ad8b8c
@ -2,32 +2,35 @@
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<projectDescription>
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<name>Dynmap(Spigot-Common)</name>
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<comment>bukkit-helper</comment>
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<projects/>
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<projects>
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</projects>
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<buildSpec>
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<buildCommand>
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<name>org.eclipse.jdt.core.javabuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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<buildCommand>
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<name>org.eclipse.buildship.core.gradleprojectbuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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<buildCommand>
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<name>org.eclipse.m2e.core.maven2Builder</name>
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<arguments>
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</arguments>
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</buildCommand>
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</buildSpec>
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<natures>
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<nature>org.eclipse.jdt.core.javanature</nature>
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<nature>org.eclipse.m2e.core.maven2Nature</nature>
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<nature>org.eclipse.buildship.core.gradleprojectnature</nature>
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</natures>
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<buildSpec>
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<buildCommand>
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<name>org.eclipse.jdt.core.javabuilder</name>
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<arguments/>
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</buildCommand>
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<buildCommand>
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<name>org.eclipse.buildship.core.gradleprojectbuilder</name>
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<arguments/>
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</buildCommand>
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<buildCommand>
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<name>org.eclipse.m2e.core.maven2Builder</name>
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<arguments/>
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</buildCommand>
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</buildSpec>
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<linkedResources/>
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<filteredResources>
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<filter>
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<id>1</id>
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<name></name>
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<type>30</type>
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<name/>
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<matcher>
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<id>org.eclipse.core.resources.regexFilterMatcher</id>
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<arguments>node_modules|.git|__CREATED_BY_JAVA_LANGUAGE_SERVER__</arguments>
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@ -1,5 +1,5 @@
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#
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#Thu Dec 08 11:32:25 CST 2022
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#Thu Dec 08 19:56:33 CST 2022
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org.eclipse.jdt.core.compiler.problem.forbiddenReference=warning
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org.eclipse.jdt.core.compiler.problem.assertIdentifier=error
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org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.8
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1
forge-1.19.3/.gitignore
vendored
Normal file
1
forge-1.19.3/.gitignore
vendored
Normal file
@ -0,0 +1 @@
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/build/
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2
forge-1.19.3/bin/.gitignore
vendored
Normal file
2
forge-1.19.3/bin/.gitignore
vendored
Normal file
@ -0,0 +1,2 @@
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/main/
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/test/
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92
forge-1.19.3/build.gradle
Normal file
92
forge-1.19.3/build.gradle
Normal file
@ -0,0 +1,92 @@
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buildscript {
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repositories {
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maven { url = 'https://files.minecraftforge.net/maven' }
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jcenter()
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mavenCentral()
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}
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dependencies {
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classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1.+', changing: true
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}
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}
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apply plugin: 'net.minecraftforge.gradle'
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apply plugin: 'com.github.johnrengelman.shadow'
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apply plugin: 'eclipse'
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eclipse {
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project {
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name = "Dynmap(Forge-1.19.3)"
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}
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}
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sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = JavaLanguageVersion.of(17) // Need this here so eclipse task generates correctly.
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println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + '(' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch'))
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ext.buildNumber = System.getenv().BUILD_NUMBER ?: "Dev"
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minecraft {
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mappings channel: 'official', version: '1.19.3'
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accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
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runs {
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server {
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workingDirectory project.file('run').canonicalPath
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}
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}
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}
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project.archivesBaseName = "${project.archivesBaseName}-forge-1.19.3"
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dependencies {
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implementation project(path: ":DynmapCore", configuration: "shadow")
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implementation project(path: ':DynmapCoreAPI')
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minecraft 'net.minecraftforge:forge:1.19.3-44.0.1'
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}
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processResources
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{
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filesMatching('META-INF/mods.toml') {
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// replace version and mcversion
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expand(
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version: project.version + '-' + project.ext.buildNumber,
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mcversion: "1.19.3"
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)
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}
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}
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shadowJar {
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dependencies {
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include(dependency(':DynmapCore'))
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include(dependency("commons-codec:commons-codec:"))
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exclude("META-INF/maven/**")
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exclude("META-INF/services/**")
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}
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relocate('org.apache.commons.codec', 'org.dynmap.forge_1_19_3.commons.codec')
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archiveName = "Dynmap-${parent.version}-forge-1.19.3.jar"
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destinationDir = file '../target'
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}
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shadowJar.doLast {
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task ->
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ant.checksum file: task.archivePath
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}
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afterEvaluate {
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reobf {
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shadowJar {
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mappings = createMcpToSrg.output
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}
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}
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}
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task deobfJar(type: Jar) {
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from sourceSets.main.output
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classifier = 'dev'
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}
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artifacts {
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archives deobfJar
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}
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build.dependsOn(shadowJar)
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@ -0,0 +1,6 @@
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package org.dynmap.forge_1_19_2;
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public class ClientProxy extends Proxy {
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public ClientProxy() {
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}
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}
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@ -0,0 +1,136 @@
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package org.dynmap.forge_1_19_2;
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import java.io.File;
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import org.apache.commons.lang3.tuple.Pair;
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import org.dynmap.DynmapCommonAPI;
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import org.dynmap.DynmapCommonAPIListener;
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import org.dynmap.Log;
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import org.dynmap.forge_1_19_2.DynmapPlugin.OurLog;
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import net.minecraft.server.MinecraftServer;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.server.ServerAboutToStartEvent;
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import net.minecraftforge.event.server.ServerStartedEvent;
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import net.minecraftforge.event.server.ServerStartingEvent;
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import net.minecraftforge.event.server.ServerStoppingEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.DistExecutor;
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import net.minecraftforge.fml.IExtensionPoint;
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import net.minecraftforge.fml.ModList;
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import net.minecraftforge.fml.ModLoadingContext;
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import net.minecraftforge.fml.StartupMessageManager;
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import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
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import net.minecraftforge.fml.event.lifecycle.FMLLoadCompleteEvent;
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import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
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import net.minecraftforge.network.NetworkConstants;;
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@Mod("dynmap")
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public class DynmapMod
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{
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// The instance of your mod that Forge uses.
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public static DynmapMod instance;
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// Says where the client and server 'proxy' code is loaded.
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public static Proxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> Proxy::new);
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public static DynmapPlugin plugin;
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public static File jarfile;
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public static String ver;
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public static boolean useforcedchunks;
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public class APICallback extends DynmapCommonAPIListener {
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@Override
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public void apiListenerAdded() {
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if(plugin == null) {
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plugin = proxy.startServer(server);
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}
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}
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@Override
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public void apiEnabled(DynmapCommonAPI api) {
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}
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}
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//TODO
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//public class LoadingCallback implements net.minecraftforge.common.ForgeChunkManager.LoadingCallback {
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// @Override
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// public void ticketsLoaded(List<Ticket> tickets, World world) {
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// if(tickets.size() > 0) {
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// DynmapPlugin.setBusy(world, tickets.get(0));
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// for(int i = 1; i < tickets.size(); i++) {
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// ForgeChunkManager.releaseTicket(tickets.get(i));
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// }
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// }
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// }
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//}
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public DynmapMod() {
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instance = this;
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FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
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FMLJavaModLoadingContext.get().getModEventBus().addListener(this::init);
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MinecraftForge.EVENT_BUS.register(this);
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ModLoadingContext.get().registerExtensionPoint(IExtensionPoint.DisplayTest.class,
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()->new IExtensionPoint.DisplayTest(()->NetworkConstants.IGNORESERVERONLY, (remote, isServer)-> true));
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Log.setLogger(new OurLog());
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org.dynmap.modsupport.ModSupportImpl.init();
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}
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public void setup(final FMLCommonSetupEvent event)
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{
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//TOOO
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jarfile = ModList.get().getModFileById("dynmap").getFile().getFilePath().toFile();
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ver = ModList.get().getModContainerById("dynmap").get().getModInfo().getVersion().toString();
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//// Load configuration file - use suggested (config/WesterosBlocks.cfg)
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//Configuration cfg = new Configuration(event.getSuggestedConfigurationFile());
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//try {
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// cfg.load();
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//
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// useforcedchunks = cfg.get("Settings", "UseForcedChunks", true).getBoolean(true);
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//}
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//finally
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//{
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// cfg.save();
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//}
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}
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public void init(FMLLoadCompleteEvent event)
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{
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/* Set up for chunk loading notice from chunk manager */
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//TODO
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//if(useforcedchunks) {
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// ForgeChunkManager.setForcedChunkLoadingCallback(DynmapMod.instance, new LoadingCallback());
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//}
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//else {
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// Log.info("[Dynmap] World loading using forced chunks is disabled");
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//}
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}
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private MinecraftServer server;
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@SubscribeEvent
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public void onServerStarting(ServerAboutToStartEvent event) {
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server = event.getServer();
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if(plugin == null)
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plugin = proxy.startServer(server);
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plugin.onStarting(server.getCommands().getDispatcher());
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}
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@SubscribeEvent
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public void onServerStarted(ServerStartedEvent event) {
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DynmapCommonAPIListener.register(new APICallback());
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plugin.serverStarted();
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}
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@SubscribeEvent
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public void serverStopping(ServerStoppingEvent event)
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{
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proxy.stopServer(plugin);
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plugin = null;
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}
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}
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2021
forge-1.19.3/src/main/java/org/dynmap/forge_1_19_2/DynmapPlugin.java
Normal file
2021
forge-1.19.3/src/main/java/org/dynmap/forge_1_19_2/DynmapPlugin.java
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,106 @@
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package org.dynmap.forge_1_19_2;
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import java.util.List;
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import java.util.NoSuchElementException;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.biome.BiomeSpecialEffects;
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import org.dynmap.DynmapChunk;
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import org.dynmap.Log;
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import org.dynmap.common.BiomeMap;
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import org.dynmap.common.chunk.GenericChunk;
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import org.dynmap.common.chunk.GenericChunkCache;
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import org.dynmap.common.chunk.GenericMapChunkCache;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.server.level.ServerChunkCache;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.level.ChunkPos;
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import net.minecraft.world.level.chunk.ChunkAccess;
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import net.minecraft.world.level.chunk.ChunkStatus;
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import net.minecraft.world.level.chunk.storage.ChunkSerializer;
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/**
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* Container for managing chunks - dependent upon using chunk snapshots, since
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* rendering is off server thread
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*/
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public class ForgeMapChunkCache extends GenericMapChunkCache {
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private ServerLevel w;
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private ServerChunkCache cps;
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/**
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* Construct empty cache
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*/
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public ForgeMapChunkCache(GenericChunkCache cc) {
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super(cc);
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}
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// Load generic chunk from existing and already loaded chunk
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protected GenericChunk getLoadedChunk(DynmapChunk chunk) {
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GenericChunk gc = null;
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ChunkAccess ch = cps.getChunk(chunk.x, chunk.z, ChunkStatus.FULL, false);
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if (ch != null) {
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CompoundTag nbt = ChunkSerializer.write(w, ch);
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if (nbt != null) {
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gc = parseChunkFromNBT(new NBT.NBTCompound(nbt));
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||||
}
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}
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return gc;
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}
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// Load generic chunk from unloaded chunk
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protected GenericChunk loadChunk(DynmapChunk chunk) {
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GenericChunk gc = null;
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CompoundTag nbt = readChunk(chunk.x, chunk.z);
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// If read was good
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if (nbt != null) {
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gc = parseChunkFromNBT(new NBT.NBTCompound(nbt));
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}
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return gc;
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}
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public void setChunks(ForgeWorld dw, List<DynmapChunk> chunks) {
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this.w = dw.getWorld();
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if (dw.isLoaded()) {
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/* Check if world's provider is ServerChunkProvider */
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cps = this.w.getChunkSource();
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||||
}
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||||
super.setChunks(dw, chunks);
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}
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||||
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private CompoundTag readChunk(int x, int z) {
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try {
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CompoundTag rslt = cps.chunkMap.readChunk(new ChunkPos(x, z)).join().get();
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||||
if (rslt.contains("Level")) {
|
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rslt = rslt.getCompound("Level");
|
||||
}
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||||
// Don't load uncooked chunks
|
||||
String stat = rslt.getString("Status");
|
||||
ChunkStatus cs = ChunkStatus.byName(stat);
|
||||
if ((stat == null) ||
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||||
// Needs to be at least lighted
|
||||
(!cs.isOrAfter(ChunkStatus.LIGHT))) {
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||||
rslt = null;
|
||||
}
|
||||
// Log.info(String.format("loadChunk(%d,%d)=%s", x, z, (rslt != null) ?
|
||||
// rslt.toString() : "null"));
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||||
return rslt;
|
||||
} catch (NoSuchElementException nsex) {
|
||||
return null;
|
||||
} catch (Exception exc) {
|
||||
Log.severe(String.format("Error reading chunk: %s,%d,%d", dw.getName(), x, z), exc);
|
||||
return null;
|
||||
}
|
||||
}
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||||
@Override
|
||||
public int getFoliageColor(BiomeMap bm, int[] colormap, int x, int z) {
|
||||
return bm.<Biome>getBiomeObject().map(Biome::getSpecialEffects)
|
||||
.flatMap(BiomeSpecialEffects::getFoliageColorOverride)
|
||||
.orElse(colormap[bm.biomeLookup()]);
|
||||
}
|
||||
|
||||
@Override
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||||
public int getGrassColor(BiomeMap bm, int[] colormap, int x, int z) {
|
||||
BiomeSpecialEffects effects = bm.<Biome>getBiomeObject().map(Biome::getSpecialEffects).orElse(null);
|
||||
if (effects == null) return colormap[bm.biomeLookup()];
|
||||
return effects.getGrassColorModifier().modifyColor(x, z, effects.getGrassColorOverride().orElse(colormap[bm.biomeLookup()]));
|
||||
}
|
||||
}
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@ -0,0 +1,249 @@
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||||
package org.dynmap.forge_1_19_2;
|
||||
/**
|
||||
* Forge specific implementation of DynmapWorld
|
||||
*/
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.world.level.ServerLevelAccessor;
|
||||
import net.minecraft.world.level.border.WorldBorder;
|
||||
import net.minecraft.world.level.levelgen.Heightmap;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.resources.ResourceKey;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.LightLayer;
|
||||
|
||||
import org.dynmap.DynmapChunk;
|
||||
import org.dynmap.DynmapLocation;
|
||||
import org.dynmap.DynmapWorld;
|
||||
import org.dynmap.utils.MapChunkCache;
|
||||
import org.dynmap.utils.Polygon;
|
||||
|
||||
public class ForgeWorld extends DynmapWorld
|
||||
{
|
||||
private ServerLevelAccessor world;
|
||||
private final boolean skylight;
|
||||
private final boolean isnether;
|
||||
private final boolean istheend;
|
||||
private final String env;
|
||||
private DynmapLocation spawnloc = new DynmapLocation();
|
||||
private static int maxWorldHeight = 320; // Maximum allows world height
|
||||
|
||||
public static int getMaxWorldHeight() {
|
||||
return maxWorldHeight;
|
||||
}
|
||||
public static void setMaxWorldHeight(int h) {
|
||||
maxWorldHeight = h;
|
||||
}
|
||||
|
||||
public static String getWorldName(ServerLevelAccessor w) {
|
||||
ResourceKey<Level> rk = w.getLevel().dimension();
|
||||
String id = rk.location().getNamespace() + "_" + rk.location().getPath();
|
||||
if (id.equals("minecraft_overworld")) { // Overworld?
|
||||
return w.getLevel().serverLevelData.getLevelName();
|
||||
}
|
||||
else if (id.equals("minecraft_the_end")) {
|
||||
return "DIM1";
|
||||
}
|
||||
else if (id.equals("minecraft_the_nether")) {
|
||||
return "DIM-1";
|
||||
}
|
||||
else {
|
||||
return id;
|
||||
}
|
||||
}
|
||||
|
||||
public void updateWorld(ServerLevelAccessor w) {
|
||||
this.updateWorldHeights(w.getLevel().getHeight(), w.getLevel().dimensionType().minY(), w.getLevel().getSeaLevel());
|
||||
}
|
||||
|
||||
public ForgeWorld(ServerLevelAccessor w)
|
||||
{
|
||||
this(getWorldName(w),
|
||||
w.getLevel().getHeight(),
|
||||
w.getLevel().getSeaLevel(),
|
||||
w.getLevel().dimension() == Level.NETHER,
|
||||
w.getLevel().dimension() == Level.END,
|
||||
getWorldName(w),
|
||||
w.getLevel().dimensionType().minY());
|
||||
setWorldLoaded(w);
|
||||
}
|
||||
public ForgeWorld(String name, int height, int sealevel, boolean nether, boolean the_end, String deftitle, int miny)
|
||||
{
|
||||
super(name, (height > maxWorldHeight)?maxWorldHeight:height, sealevel, miny);
|
||||
world = null;
|
||||
setTitle(deftitle);
|
||||
isnether = nether;
|
||||
istheend = the_end;
|
||||
skylight = !(isnether || istheend);
|
||||
|
||||
if (isnether)
|
||||
{
|
||||
env = "nether";
|
||||
}
|
||||
else if (istheend)
|
||||
{
|
||||
env = "the_end";
|
||||
}
|
||||
else
|
||||
{
|
||||
env = "normal";
|
||||
}
|
||||
//Log.info(getName() + ": skylight=" + skylight + ", height=" + this.worldheight + ", isnether=" + isnether + ", istheend=" + istheend);
|
||||
}
|
||||
/* Test if world is nether */
|
||||
@Override
|
||||
public boolean isNether()
|
||||
{
|
||||
return isnether;
|
||||
}
|
||||
public boolean isTheEnd()
|
||||
{
|
||||
return istheend;
|
||||
}
|
||||
/* Get world spawn location */
|
||||
@Override
|
||||
public DynmapLocation getSpawnLocation()
|
||||
{
|
||||
if(world != null) {
|
||||
BlockPos p = world.getLevel().getSharedSpawnPos();
|
||||
spawnloc.x = p.getX();
|
||||
spawnloc.y = p.getY();
|
||||
spawnloc.z = p.getZ();
|
||||
spawnloc.world = this.getName();
|
||||
}
|
||||
return spawnloc;
|
||||
}
|
||||
/* Get world time */
|
||||
@Override
|
||||
public long getTime()
|
||||
{
|
||||
if(world != null)
|
||||
return world.getLevel().getDayTime();
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
/* World is storming */
|
||||
@Override
|
||||
public boolean hasStorm()
|
||||
{
|
||||
if(world != null)
|
||||
return world.getLevel().isRaining();
|
||||
else
|
||||
return false;
|
||||
}
|
||||
/* World is thundering */
|
||||
@Override
|
||||
public boolean isThundering()
|
||||
{
|
||||
if(world != null)
|
||||
return world.getLevel().isThundering();
|
||||
else
|
||||
return false;
|
||||
}
|
||||
/* World is loaded */
|
||||
@Override
|
||||
public boolean isLoaded()
|
||||
{
|
||||
return (world != null);
|
||||
}
|
||||
/* Set world to unloaded */
|
||||
@Override
|
||||
public void setWorldUnloaded()
|
||||
{
|
||||
getSpawnLocation();
|
||||
world = null;
|
||||
}
|
||||
/* Set world to loaded */
|
||||
public void setWorldLoaded(ServerLevelAccessor w) {
|
||||
world = w;
|
||||
this.sealevel = w.getLevel().getSeaLevel(); // Read actual current sealevel from world
|
||||
// Update lighting table
|
||||
for (int i = 0; i < 16; i++) {
|
||||
// Algorithm based on LightmapTextureManager.getBrightness()
|
||||
// We can't call that method because it's client-only.
|
||||
// This means the code below can stop being correct if Mojang ever
|
||||
// updates the curve; in that case we should reflect the changes.
|
||||
float value = (float) i / 15.0f;
|
||||
float brightness = value / (4.0f - 3.0f * value);
|
||||
this.setBrightnessTableEntry(i, brightness);
|
||||
//Log.info(getName() + ": light " + i + " = " + light);
|
||||
}
|
||||
}
|
||||
/* Get light level of block */
|
||||
@Override
|
||||
public int getLightLevel(int x, int y, int z)
|
||||
{
|
||||
if(world != null)
|
||||
return world.getLevel().getLightEngine().getRawBrightness(new BlockPos(x, y, z), 0);
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
/* Get highest Y coord of given location */
|
||||
@Override
|
||||
public int getHighestBlockYAt(int x, int z)
|
||||
{
|
||||
if(world != null) {
|
||||
return world.getLevel().getChunk(x >> 4, z >> 4).getHeight(Heightmap.Types.MOTION_BLOCKING, x & 15, z & 15);
|
||||
}
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
/* Test if sky light level is requestable */
|
||||
@Override
|
||||
public boolean canGetSkyLightLevel()
|
||||
{
|
||||
return skylight;
|
||||
}
|
||||
/* Return sky light level */
|
||||
@Override
|
||||
public int getSkyLightLevel(int x, int y, int z)
|
||||
{
|
||||
if(world != null) {
|
||||
return world.getLevel().getBrightness(LightLayer.SKY, new BlockPos(x, y, z));
|
||||
}
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
/**
|
||||
* Get world environment ID (lower case - normal, the_end, nether)
|
||||
*/
|
||||
@Override
|
||||
public String getEnvironment()
|
||||
{
|
||||
return env;
|
||||
}
|
||||
/**
|
||||
* Get map chunk cache for world
|
||||
*/
|
||||
@Override
|
||||
public MapChunkCache getChunkCache(List<DynmapChunk> chunks)
|
||||
{
|
||||
if (world != null) {
|
||||
ForgeMapChunkCache c = new ForgeMapChunkCache(DynmapPlugin.plugin.sscache);
|
||||
c.setChunks(this, chunks);
|
||||
return c;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public ServerLevel getWorld()
|
||||
{
|
||||
return world.getLevel();
|
||||
}
|
||||
@Override
|
||||
public Polygon getWorldBorder() {
|
||||
if (world != null) {
|
||||
WorldBorder wb = world.getWorldBorder();
|
||||
if ((wb != null) && (wb.getSize() < 5.9E7)) {
|
||||
Polygon p = new Polygon();
|
||||
p.addVertex(wb.getMinX(), wb.getMinZ());
|
||||
p.addVertex(wb.getMinX(), wb.getMaxZ());
|
||||
p.addVertex(wb.getMaxX(), wb.getMaxZ());
|
||||
p.addVertex(wb.getMaxX(), wb.getMinZ());
|
||||
return p;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
126
forge-1.19.3/src/main/java/org/dynmap/forge_1_19_2/NBT.java
Normal file
126
forge-1.19.3/src/main/java/org/dynmap/forge_1_19_2/NBT.java
Normal file
@ -0,0 +1,126 @@
|
||||
package org.dynmap.forge_1_19_2;
|
||||
|
||||
import org.dynmap.common.chunk.GenericBitStorage;
|
||||
import org.dynmap.common.chunk.GenericNBTCompound;
|
||||
import org.dynmap.common.chunk.GenericNBTList;
|
||||
|
||||
import java.util.Set;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.ListTag;
|
||||
import net.minecraft.util.SimpleBitStorage;
|
||||
|
||||
public class NBT {
|
||||
|
||||
public static class NBTCompound implements GenericNBTCompound {
|
||||
private final CompoundTag obj;
|
||||
public NBTCompound(CompoundTag t) {
|
||||
this.obj = t;
|
||||
}
|
||||
@Override
|
||||
public Set<String> getAllKeys() {
|
||||
return obj.getAllKeys();
|
||||
}
|
||||
@Override
|
||||
public boolean contains(String s) {
|
||||
return obj.contains(s);
|
||||
}
|
||||
@Override
|
||||
public boolean contains(String s, int i) {
|
||||
return obj.contains(s, i);
|
||||
}
|
||||
@Override
|
||||
public byte getByte(String s) {
|
||||
return obj.getByte(s);
|
||||
}
|
||||
@Override
|
||||
public short getShort(String s) {
|
||||
return obj.getShort(s);
|
||||
}
|
||||
@Override
|
||||
public int getInt(String s) {
|
||||
return obj.getInt(s);
|
||||
}
|
||||
@Override
|
||||
public long getLong(String s) {
|
||||
return obj.getLong(s);
|
||||
}
|
||||
@Override
|
||||
public float getFloat(String s) {
|
||||
return obj.getFloat(s);
|
||||
}
|
||||
@Override
|
||||
public double getDouble(String s) {
|
||||
return obj.getDouble(s);
|
||||
}
|
||||
@Override
|
||||
public String getString(String s) {
|
||||
return obj.getString(s);
|
||||
}
|
||||
@Override
|
||||
public byte[] getByteArray(String s) {
|
||||
return obj.getByteArray(s);
|
||||
}
|
||||
@Override
|
||||
public int[] getIntArray(String s) {
|
||||
return obj.getIntArray(s);
|
||||
}
|
||||
@Override
|
||||
public long[] getLongArray(String s) {
|
||||
return obj.getLongArray(s);
|
||||
}
|
||||
@Override
|
||||
public GenericNBTCompound getCompound(String s) {
|
||||
return new NBTCompound(obj.getCompound(s));
|
||||
}
|
||||
@Override
|
||||
public GenericNBTList getList(String s, int i) {
|
||||
return new NBTList(obj.getList(s, i));
|
||||
}
|
||||
@Override
|
||||
public boolean getBoolean(String s) {
|
||||
return obj.getBoolean(s);
|
||||
}
|
||||
@Override
|
||||
public String getAsString(String s) {
|
||||
return obj.get(s).getAsString();
|
||||
}
|
||||
@Override
|
||||
public GenericBitStorage makeBitStorage(int bits, int count, long[] data) {
|
||||
return new OurBitStorage(bits, count, data);
|
||||
}
|
||||
public String toString() {
|
||||
return obj.toString();
|
||||
}
|
||||
}
|
||||
public static class NBTList implements GenericNBTList {
|
||||
private final ListTag obj;
|
||||
public NBTList(ListTag t) {
|
||||
obj = t;
|
||||
}
|
||||
@Override
|
||||
public int size() {
|
||||
return obj.size();
|
||||
}
|
||||
@Override
|
||||
public String getString(int idx) {
|
||||
return obj.getString(idx);
|
||||
}
|
||||
@Override
|
||||
public GenericNBTCompound getCompound(int idx) {
|
||||
return new NBTCompound(obj.getCompound(idx));
|
||||
}
|
||||
public String toString() {
|
||||
return obj.toString();
|
||||
}
|
||||
}
|
||||
public static class OurBitStorage implements GenericBitStorage {
|
||||
private final SimpleBitStorage bs;
|
||||
public OurBitStorage(int bits, int count, long[] data) {
|
||||
bs = new SimpleBitStorage(bits, count, data);
|
||||
}
|
||||
@Override
|
||||
public int get(int idx) {
|
||||
return bs.get(idx);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,24 @@
|
||||
package org.dynmap.forge_1_19_2;
|
||||
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
|
||||
/**
|
||||
* Server side proxy - methods for creating and cleaning up plugin
|
||||
*/
|
||||
public class Proxy
|
||||
{
|
||||
public Proxy()
|
||||
{
|
||||
}
|
||||
public DynmapPlugin startServer(MinecraftServer srv) {
|
||||
DynmapPlugin plugin = DynmapPlugin.plugin;
|
||||
if (plugin == null) {
|
||||
plugin = new DynmapPlugin(srv);
|
||||
plugin.onEnable();
|
||||
}
|
||||
return plugin;
|
||||
}
|
||||
public void stopServer(DynmapPlugin plugin) {
|
||||
plugin.onDisable();
|
||||
}
|
||||
}
|
@ -0,0 +1,97 @@
|
||||
package org.dynmap.forge_1_19_2;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.InputStreamReader;
|
||||
import java.net.HttpURLConnection;
|
||||
import java.net.URL;
|
||||
|
||||
import org.dynmap.DynmapCore;
|
||||
import org.dynmap.Log;
|
||||
|
||||
public class VersionCheck {
|
||||
private static final String VERSION_URL = "http://mikeprimm.com/dynmap/releases.php";
|
||||
public static void runCheck(final DynmapCore core) {
|
||||
new Thread(new Runnable() {
|
||||
public void run() {
|
||||
doCheck(core);
|
||||
}
|
||||
}).start();
|
||||
}
|
||||
|
||||
private static int getReleaseVersion(String s) {
|
||||
int index = s.lastIndexOf('-');
|
||||
if(index < 0)
|
||||
index = s.lastIndexOf('.');
|
||||
if(index >= 0)
|
||||
s = s.substring(0, index);
|
||||
String[] split = s.split("\\.");
|
||||
int v = 0;
|
||||
try {
|
||||
for(int i = 0; (i < split.length) && (i < 3); i++) {
|
||||
v += Integer.parseInt(split[i]) << (8 * (2 - i));
|
||||
}
|
||||
} catch (NumberFormatException nfx) {}
|
||||
return v;
|
||||
}
|
||||
|
||||
private static int getBuildNumber(String s) {
|
||||
int index = s.lastIndexOf('-');
|
||||
if(index < 0)
|
||||
index = s.lastIndexOf('.');
|
||||
if(index >= 0)
|
||||
s = s.substring(index+1);
|
||||
try {
|
||||
return Integer.parseInt(s);
|
||||
} catch (NumberFormatException nfx) {
|
||||
return 99999999;
|
||||
}
|
||||
}
|
||||
|
||||
private static void doCheck(DynmapCore core) {
|
||||
String pluginver = core.getDynmapPluginVersion();
|
||||
String platform = core.getDynmapPluginPlatform();
|
||||
String platver = core.getDynmapPluginPlatformVersion();
|
||||
if((pluginver == null) || (platform == null) || (platver == null))
|
||||
return;
|
||||
HttpURLConnection conn = null;
|
||||
String loc = VERSION_URL;
|
||||
int cur_ver = getReleaseVersion(pluginver);
|
||||
int cur_bn = getBuildNumber(pluginver);
|
||||
try {
|
||||
while((loc != null) && (!loc.isEmpty())) {
|
||||
URL url = new URL(loc);
|
||||
conn = (HttpURLConnection) url.openConnection();
|
||||
conn.setRequestProperty("User-Agent", "Dynmap (" + platform + "/" + platver + "/" + pluginver);
|
||||
conn.connect();
|
||||
loc = conn.getHeaderField("Location");
|
||||
}
|
||||
BufferedReader rdr = new BufferedReader(new InputStreamReader(conn.getInputStream()));
|
||||
String line = null;
|
||||
while((line = rdr.readLine()) != null) {
|
||||
String[] split = line.split(":");
|
||||
if(split.length < 4) continue;
|
||||
/* If our platform and version, or wildcard platform version */
|
||||
if(split[0].equals(platform) && (split[1].equals("*") || split[1].equals(platver))) {
|
||||
int recommended_ver = getReleaseVersion(split[2]);
|
||||
int recommended_bn = getBuildNumber(split[2]);
|
||||
if((recommended_ver > cur_ver) || ((recommended_ver == cur_ver) && (recommended_bn > cur_bn))) { /* Newer recommended build */
|
||||
Log.info("Version obsolete: new recommended version " + split[2] + " is available.");
|
||||
}
|
||||
else if(cur_ver > recommended_ver) { /* Running dev or prerelease? */
|
||||
int prerel_ver = getReleaseVersion(split[3]);
|
||||
int prerel_bn = getBuildNumber(split[3]);
|
||||
if((prerel_ver > cur_ver) || ((prerel_ver == cur_ver) && (prerel_bn > cur_bn))) {
|
||||
Log.info("Version obsolete: new prerelease version " + split[3] + " is available.");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Exception x) {
|
||||
Log.info("Error checking for latest version");
|
||||
} finally {
|
||||
if(conn != null) {
|
||||
conn.disconnect();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,103 @@
|
||||
package org.dynmap.forge_1_19_2.permissions;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import org.dynmap.ConfigurationNode;
|
||||
import org.dynmap.Log;
|
||||
import org.dynmap.forge_1_19_2.DynmapPlugin;
|
||||
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
|
||||
public class FilePermissions implements PermissionProvider {
|
||||
private HashMap<String, Set<String>> perms;
|
||||
private Set<String> defperms;
|
||||
|
||||
public static FilePermissions create() {
|
||||
File f = new File("dynmap/permissions.yml");
|
||||
if(!f.exists())
|
||||
return null;
|
||||
ConfigurationNode cfg = new ConfigurationNode(f);
|
||||
cfg.load();
|
||||
|
||||
Log.info("Using permissions.yml for access control");
|
||||
|
||||
return new FilePermissions(cfg);
|
||||
}
|
||||
|
||||
private FilePermissions(ConfigurationNode cfg) {
|
||||
perms = new HashMap<String,Set<String>>();
|
||||
for(String k : cfg.keySet()) {
|
||||
List<String> p = cfg.getStrings(k, null);
|
||||
if(p != null) {
|
||||
k = k.toLowerCase();
|
||||
HashSet<String> pset = new HashSet<String>();
|
||||
for(String perm : p) {
|
||||
pset.add(perm.toLowerCase());
|
||||
}
|
||||
perms.put(k, pset);
|
||||
if(k.equals("defaultuser")) {
|
||||
defperms = pset;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private boolean hasPerm(String player, String perm) {
|
||||
Set<String> ps = perms.get(player);
|
||||
if((ps != null) && (ps.contains(perm))) {
|
||||
return true;
|
||||
}
|
||||
if(defperms.contains(perm)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public Set<String> hasOfflinePermissions(String player, Set<String> perms) {
|
||||
player = player.toLowerCase();
|
||||
HashSet<String> rslt = new HashSet<String>();
|
||||
if(DynmapPlugin.plugin.isOp(player)) {
|
||||
rslt.addAll(perms);
|
||||
}
|
||||
else {
|
||||
for(String p : perms) {
|
||||
if(hasPerm(player, p)) {
|
||||
rslt.add(p);
|
||||
}
|
||||
}
|
||||
}
|
||||
return rslt;
|
||||
}
|
||||
@Override
|
||||
public boolean hasOfflinePermission(String player, String perm) {
|
||||
player = player.toLowerCase();
|
||||
if(DynmapPlugin.plugin.isOp(player)) {
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
return hasPerm(player, perm);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean has(ServerPlayer psender, String permission) {
|
||||
if(psender != null) {
|
||||
String n = psender.getName().getString().toLowerCase();
|
||||
return hasPerm(n, permission);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@Override
|
||||
public boolean hasPermissionNode(ServerPlayer psender, String permission) {
|
||||
if(psender != null) {
|
||||
String player = psender.getName().getString().toLowerCase();
|
||||
return DynmapPlugin.plugin.isOp(player);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,51 @@
|
||||
package org.dynmap.forge_1_19_2.permissions;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
import org.dynmap.Log;
|
||||
import org.dynmap.forge_1_19_2.DynmapPlugin;
|
||||
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
|
||||
public class OpPermissions implements PermissionProvider {
|
||||
public HashSet<String> usrCommands = new HashSet<String>();
|
||||
|
||||
public OpPermissions(String[] usrCommands) {
|
||||
for (String usrCommand : usrCommands) {
|
||||
this.usrCommands.add(usrCommand);
|
||||
}
|
||||
Log.info("Using ops.txt for access control");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<String> hasOfflinePermissions(String player, Set<String> perms) {
|
||||
HashSet<String> rslt = new HashSet<String>();
|
||||
if(DynmapPlugin.plugin.isOp(player)) {
|
||||
rslt.addAll(perms);
|
||||
}
|
||||
return rslt;
|
||||
}
|
||||
@Override
|
||||
public boolean hasOfflinePermission(String player, String perm) {
|
||||
return DynmapPlugin.plugin.isOp(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean has(ServerPlayer psender, String permission) {
|
||||
if(psender != null) {
|
||||
if(usrCommands.contains(permission)) {
|
||||
return true;
|
||||
}
|
||||
return DynmapPlugin.plugin.isOp(psender.getName().getString());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@Override
|
||||
public boolean hasPermissionNode(ServerPlayer psender, String permission) {
|
||||
if(psender != null) {
|
||||
return DynmapPlugin.plugin.isOp(psender.getName().getString());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
@ -0,0 +1,15 @@
|
||||
package org.dynmap.forge_1_19_2.permissions;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
|
||||
public interface PermissionProvider {
|
||||
boolean has(ServerPlayer sender, String permission);
|
||||
boolean hasPermissionNode(ServerPlayer sender, String permission);
|
||||
|
||||
Set<String> hasOfflinePermissions(String player, Set<String> perms);
|
||||
|
||||
boolean hasOfflinePermission(String player, String perm);
|
||||
|
||||
}
|
@ -0,0 +1,4 @@
|
||||
public net.minecraft.world.level.biome.BiomeSpecialEffects$Builder f_47928_ # waterColor
|
||||
public net.minecraft.server.level.ServerLevel f_8549_ # serverLevelData
|
||||
public net.minecraft.server.level.ChunkMap f_140130_ # visibleChunkMap
|
||||
public net.minecraft.server.level.ChunkMap m_214963_(Lnet/minecraft/world/level/ChunkPos;)Ljava/util/concurrent/CompletableFuture; # readChunk(
|
26
forge-1.19.3/src/main/resources/META-INF/mods.toml
Normal file
26
forge-1.19.3/src/main/resources/META-INF/mods.toml
Normal file
@ -0,0 +1,26 @@
|
||||
modLoader="javafml"
|
||||
loaderVersion="[44,)"
|
||||
issueTrackerURL="https://github.com/webbukkit/dynmap/issues"
|
||||
license="Apache Public License v2"
|
||||
[[mods]]
|
||||
modId="dynmap"
|
||||
version="${version}"
|
||||
displayName="Dynmap"
|
||||
authors="mikeprimm"
|
||||
description='''
|
||||
Dynamic, Google-maps style rendered maps for your Minecraft server
|
||||
'''
|
||||
|
||||
[[dependencies.dynmap]]
|
||||
modId="forge"
|
||||
mandatory=true
|
||||
versionRange="[44,)"
|
||||
ordering="NONE"
|
||||
# Side this dependency is applied on - BOTH, CLIENT or SERVER
|
||||
side="SERVER"
|
||||
[[dependencies.dynmap]]
|
||||
modId="minecraft"
|
||||
mandatory=true
|
||||
versionRange="[1.19.3,1.20)"
|
||||
ordering="NONE"
|
||||
side="SERVER"
|
496
forge-1.19.3/src/main/resources/configuration.txt
Normal file
496
forge-1.19.3/src/main/resources/configuration.txt
Normal file
@ -0,0 +1,496 @@
|
||||
# All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/dynmap/
|
||||
|
||||
# All map templates are defined in the templates directory
|
||||
# To use the HDMap very-low-res (2 ppb) map templates as world defaults, set value to vlowres
|
||||
# The definitions of these templates are in normal-vlowres.txt, nether-vlowres.txt, and the_end-vlowres.txt
|
||||
# To use the HDMap low-res (4 ppb) map templates as world defaults, set value to lowres
|
||||
# The definitions of these templates are in normal-lowres.txt, nether-lowres.txt, and the_end-lowres.txt
|
||||
# To use the HDMap hi-res (16 ppb) map templates (these can take a VERY long time for initial fullrender), set value to hires
|
||||
# The definitions of these templates are in normal-hires.txt, nether-hires.txt, and the_end-hires.txt
|
||||
# To use the HDMap low-res (4 ppb) map templates, with support for boosting resolution selectively to hi-res (16 ppb), set value to low_boost_hi
|
||||
# The definitions of these templates are in normal-low_boost_hi.txt, nether-low_boost_hi.txt, and the_end-low_boost_hi.txt
|
||||
# To use the HDMap hi-res (16 ppb) map templates, with support for boosting resolution selectively to vhi-res (32 ppb), set value to hi_boost_vhi
|
||||
# The definitions of these templates are in normal-hi_boost_vhi.txt, nether-hi_boost_vhi.txt, and the_end-hi_boost_vhi.txt
|
||||
# To use the HDMap hi-res (16 ppb) map templates, with support for boosting resolution selectively to xhi-res (64 ppb), set value to hi_boost_xhi
|
||||
# The definitions of these templates are in normal-hi_boost_xhi.txt, nether-hi_boost_xhi.txt, and the_end-hi_boost_xhi.txt
|
||||
deftemplatesuffix: hires
|
||||
|
||||
# Set default tile scale (0 = 128px x 128x, 1 = 256px x 256px, 2 = 512px x 512px, 3 = 1024px x 1024px, 4 = 2048px x 2048px) - 0 is default
|
||||
# Note: changing this value will result in all maps that use the default value being required to be fully rendered
|
||||
#defaulttilescale: 0
|
||||
|
||||
# Map storage scheme: only uncommoent one 'type' value
|
||||
# filetree: classic and default scheme: tree of files, with all map data under the directory indicated by 'tilespath' setting
|
||||
# sqlite: single SQLite database file (this can get VERY BIG), located at 'dbfile' setting (default is file dynmap.db in data directory)
|
||||
# mysql: MySQL database, at hostname:port in database, accessed via userid with password
|
||||
# mariadb: MariaDB database, at hostname:port in database, accessed via userid with password
|
||||
# postgres: PostgreSQL database, at hostname:port in database, accessed via userid with password
|
||||
storage:
|
||||
# Filetree storage (standard tree of image files for maps)
|
||||
type: filetree
|
||||
# SQLite db for map storage (uses dbfile as storage location)
|
||||
#type: sqlite
|
||||
#dbfile: dynmap.db
|
||||
# MySQL DB for map storage (at 'hostname':'port' in database 'database' using user 'userid' password 'password' and table prefix 'prefix'
|
||||
#type: mysql
|
||||
#hostname: localhost
|
||||
#port: 3306
|
||||
#database: dynmap
|
||||
#userid: dynmap
|
||||
#password: dynmap
|
||||
#prefix: ""
|
||||
#
|
||||
# AWS S3 backet web site
|
||||
#type: aws_s3
|
||||
#bucketname: "dynmap-bucket-name"
|
||||
#region: us-east-1
|
||||
#aws_access_key_id: "<aws-access-key-id>"
|
||||
#aws_secret_access_key: "<aws-secret-access-key>"
|
||||
#prefix: ""
|
||||
|
||||
components:
|
||||
- class: org.dynmap.ClientConfigurationComponent
|
||||
|
||||
- class: org.dynmap.InternalClientUpdateComponent
|
||||
sendhealth: true
|
||||
sendposition: true
|
||||
allowwebchat: true
|
||||
webchat-interval: 5
|
||||
hidewebchatip: false
|
||||
trustclientname: false
|
||||
includehiddenplayers: false
|
||||
# (optional) if true, color codes in player display names are used
|
||||
use-name-colors: false
|
||||
# (optional) if true, player login IDs will be used for web chat when their IPs match
|
||||
use-player-login-ip: true
|
||||
# (optional) if use-player-login-ip is true, setting this to true will cause chat messages not matching a known player IP to be ignored
|
||||
require-player-login-ip: false
|
||||
# (optional) block player login IDs that are banned from chatting
|
||||
block-banned-player-chat: true
|
||||
# Require login for web-to-server chat (requires login-enabled: true)
|
||||
webchat-requires-login: false
|
||||
# If set to true, users must have dynmap.webchat permission in order to chat
|
||||
webchat-permissions: false
|
||||
# Limit length of single chat messages
|
||||
chatlengthlimit: 256
|
||||
# # Optional - make players hidden when they are inside/underground/in shadows (#=light level: 0=full shadow,15=sky)
|
||||
# hideifshadow: 4
|
||||
# # Optional - make player hidden when they are under cover (#=sky light level,0=underground,15=open to sky)
|
||||
# hideifundercover: 14
|
||||
# # (Optional) if true, players that are crouching/sneaking will be hidden
|
||||
hideifsneaking: false
|
||||
# If true, player positions/status is protected (login with ID with dynmap.playermarkers.seeall permission required for info other than self)
|
||||
protected-player-info: false
|
||||
# If true, hide players with invisibility potion effects active
|
||||
hide-if-invisiblity-potion: true
|
||||
# If true, player names are not shown on map, chat, list
|
||||
hidenames: false
|
||||
#- class: org.dynmap.JsonFileClientUpdateComponent
|
||||
# writeinterval: 1
|
||||
# sendhealth: true
|
||||
# sendposition: true
|
||||
# allowwebchat: true
|
||||
# webchat-interval: 5
|
||||
# hidewebchatip: false
|
||||
# includehiddenplayers: false
|
||||
# use-name-colors: false
|
||||
# use-player-login-ip: false
|
||||
# require-player-login-ip: false
|
||||
# block-banned-player-chat: true
|
||||
# hideifshadow: 0
|
||||
# hideifundercover: 0
|
||||
# hideifsneaking: false
|
||||
# # Require login for web-to-server chat (requires login-enabled: true)
|
||||
# webchat-requires-login: false
|
||||
# # If set to true, users must have dynmap.webchat permission in order to chat
|
||||
# webchat-permissions: false
|
||||
# # Limit length of single chat messages
|
||||
# chatlengthlimit: 256
|
||||
# hide-if-invisiblity-potion: true
|
||||
# hidenames: false
|
||||
|
||||
- class: org.dynmap.SimpleWebChatComponent
|
||||
allowchat: true
|
||||
# If true, web UI users can supply name for chat using 'playername' URL parameter. 'trustclientname' must also be set true.
|
||||
allowurlname: false
|
||||
|
||||
# Note: this component is needed for the dmarker commands, and for the Marker API to be available to other plugins
|
||||
- class: org.dynmap.MarkersComponent
|
||||
type: markers
|
||||
showlabel: false
|
||||
enablesigns: false
|
||||
# Default marker set for sign markers
|
||||
default-sign-set: markers
|
||||
# (optional) add spawn point markers to standard marker layer
|
||||
showspawn: true
|
||||
spawnicon: world
|
||||
spawnlabel: "Spawn"
|
||||
# (optional) layer for showing offline player's positions (for 'maxofflinetime' minutes after logoff)
|
||||
showofflineplayers: false
|
||||
offlinelabel: "Offline"
|
||||
offlineicon: offlineuser
|
||||
offlinehidebydefault: true
|
||||
offlineminzoom: 0
|
||||
maxofflinetime: 30
|
||||
# (optional) layer for showing player's spawn beds
|
||||
showspawnbeds: false
|
||||
spawnbedlabel: "Spawn Beds"
|
||||
spawnbedicon: bed
|
||||
spawnbedhidebydefault: true
|
||||
spawnbedminzoom: 0
|
||||
spawnbedformat: "%name%'s bed"
|
||||
# (optional) Show world border (vanilla 1.8+)
|
||||
showworldborder: true
|
||||
worldborderlabel: "Border"
|
||||
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: chat
|
||||
allowurlname: false
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: chatballoon
|
||||
focuschatballoons: false
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: chatbox
|
||||
showplayerfaces: true
|
||||
messagettl: 5
|
||||
# Optional: set number of lines in scrollable message history: if set, messagettl is not used to age out messages
|
||||
#scrollback: 100
|
||||
# Optional: set maximum number of lines visible for chatbox
|
||||
#visiblelines: 10
|
||||
# Optional: send push button
|
||||
sendbutton: false
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: playermarkers
|
||||
showplayerfaces: true
|
||||
showplayerhealth: true
|
||||
# If true, show player body too (only valid if showplayerfaces=true)
|
||||
showplayerbody: false
|
||||
# Option to make player faces small - don't use with showplayerhealth or largeplayerfaces
|
||||
smallplayerfaces: false
|
||||
# Option to make player faces larger - don't use with showplayerhealth or smallplayerfaces
|
||||
largeplayerfaces: false
|
||||
# Optional - make player faces layer hidden by default
|
||||
hidebydefault: false
|
||||
# Optional - ordering priority in layer menu (low goes before high - default is 0)
|
||||
layerprio: 0
|
||||
# Optional - label for player marker layer (default is 'Players')
|
||||
label: "Players"
|
||||
|
||||
#- class: org.dynmap.ClientComponent
|
||||
# type: digitalclock
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: link
|
||||
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: timeofdayclock
|
||||
showdigitalclock: true
|
||||
#showweather: true
|
||||
# Mouse pointer world coordinate display
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: coord
|
||||
label: "Location"
|
||||
hidey: false
|
||||
show-mcr: false
|
||||
show-chunk: false
|
||||
|
||||
# Note: more than one logo component can be defined
|
||||
#- class: org.dynmap.ClientComponent
|
||||
# type: logo
|
||||
# text: "Dynmap"
|
||||
# #logourl: "images/block_surface.png"
|
||||
# linkurl: "http://forums.bukkit.org/threads/dynmap.489/"
|
||||
# # Valid positions: top-left, top-right, bottom-left, bottom-right
|
||||
# position: bottom-right
|
||||
|
||||
#- class: org.dynmap.ClientComponent
|
||||
# type: inactive
|
||||
# timeout: 1800 # in seconds (1800 seconds = 30 minutes)
|
||||
# redirecturl: inactive.html
|
||||
# #showmessage: 'You were inactive for too long.'
|
||||
|
||||
#- class: org.dynmap.TestComponent
|
||||
# stuff: "This is some configuration-value"
|
||||
|
||||
# Treat hiddenplayers.txt as a whitelist for players to be shown on the map? (Default false)
|
||||
display-whitelist: false
|
||||
|
||||
# How often a tile gets rendered (in seconds).
|
||||
renderinterval: 1
|
||||
|
||||
# How many tiles on update queue before accelerate render interval
|
||||
renderacceleratethreshold: 60
|
||||
|
||||
# How often to render tiles when backlog is above renderacceleratethreshold
|
||||
renderaccelerateinterval: 0.2
|
||||
|
||||
# How many update tiles to work on at once (if not defined, default is 1/2 the number of cores)
|
||||
tiles-rendered-at-once: 2
|
||||
|
||||
# If true, use normal priority threads for rendering (versus low priority) - this can keep rendering
|
||||
# from starving on busy Windows boxes (Linux JVMs pretty much ignore thread priority), but may result
|
||||
# in more competition for CPU resources with other processes
|
||||
usenormalthreadpriority: true
|
||||
|
||||
# Save and restore pending tile renders - prevents their loss on server shutdown or /reload
|
||||
saverestorepending: true
|
||||
|
||||
# Save period for pending jobs (in seconds): periodic saving for crash recovery of jobs
|
||||
save-pending-period: 900
|
||||
|
||||
# Zoom-out tile update period - how often to scan for and process tile updates into zoom-out tiles (in seconds)
|
||||
zoomoutperiod: 30
|
||||
|
||||
# Control whether zoom out tiles are validated on startup (can be needed if zoomout processing is interrupted, but can be expensive on large maps)
|
||||
initial-zoomout-validate: true
|
||||
|
||||
# Default delay on processing of updated tiles, in seconds. This can reduce potentially expensive re-rendering
|
||||
# of frequently updated tiles (such as due to machines, pistons, quarries or other automation). Values can
|
||||
# also be set on individual worlds and individual maps.
|
||||
tileupdatedelay: 30
|
||||
|
||||
# Tile hashing is used to minimize tile file updates when no changes have occurred - set to false to disable
|
||||
enabletilehash: true
|
||||
|
||||
# Optional - hide ores: render as normal stone (so that they aren't revealed by maps)
|
||||
#hideores: true
|
||||
|
||||
# Optional - enabled BetterGrass style rendering of grass and snow block sides
|
||||
#better-grass: true
|
||||
|
||||
# Optional - enable smooth lighting by default on all maps supporting it (can be set per map as lighting option)
|
||||
smooth-lighting: true
|
||||
|
||||
# Optional - use world provider lighting table (good for custom worlds with custom lighting curves, like nether)
|
||||
# false=classic Dynmap lighting curve
|
||||
use-brightness-table: true
|
||||
|
||||
# Optional - render specific block names using the textures and models of another block name: can be used to hide/disguise specific
|
||||
# blocks (e.g. make ores look like stone, hide chests) or to provide simple support for rendering unsupported custom blocks
|
||||
block-alias:
|
||||
# "minecraft:quartz_ore": "stone"
|
||||
# "diamond_ore": "coal_ore"
|
||||
|
||||
# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100, webp, webp-q75, webp-q80, webp-q85, webp-q90, webp-q95, webp-q100),
|
||||
# Note: any webp format requires the presence of the 'webp command line tools' (cwebp, dwebp) (https://developers.google.com/speed/webp/download)
|
||||
#
|
||||
# Has no effect on maps with explicit format settings
|
||||
image-format: jpg-q90
|
||||
|
||||
# If cwebp or dwebp are not on the PATH, use these settings to provide their full path. Do not use these settings if the tools are on the PATH
|
||||
# For Windows, include .exe
|
||||
#
|
||||
#cwebpPath: /usr/bin/cwebp
|
||||
#dwebpPath: /usr/bin/dwebp
|
||||
|
||||
# use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures
|
||||
# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker)
|
||||
# transparent-leaves: if true, leaves are transparent (lighting-wise): false is needed for some Spout versions that break lighting on leaf blocks
|
||||
use-generated-textures: true
|
||||
correct-water-lighting: true
|
||||
transparent-leaves: true
|
||||
|
||||
# ctm-support: if true, Connected Texture Mod (CTM) in texture packs is enabled (default)
|
||||
ctm-support: true
|
||||
# custom-colors-support: if true, Custom Colors in texture packs is enabled (default)
|
||||
custom-colors-support: true
|
||||
|
||||
# Control loading of player faces (if set to false, skins are never fetched)
|
||||
#fetchskins: false
|
||||
|
||||
# Control updating of player faces, once loaded (if faces are being managed by other apps or manually)
|
||||
#refreshskins: false
|
||||
|
||||
# Customize URL used for fetching player skins (%player% is macro for name, %uuid% for UUID)
|
||||
skin-url: "http://skins.minecraft.net/MinecraftSkins/%player%.png"
|
||||
|
||||
# Control behavior for new (1.0+) compass orientation (sunrise moved 90 degrees: east is now what used to be south)
|
||||
# default is 'newrose' (preserve pre-1.0 maps, rotate rose)
|
||||
# 'newnorth' is used to rotate maps and rose (requires fullrender of any HDMap map - same as 'newrose' for FlatMap or KzedMap)
|
||||
compass-mode: newnorth
|
||||
|
||||
# Triggers for automatic updates : blockupdate-with-id is debug for breaking down updates by ID:meta
|
||||
# To disable, set just 'none' and comment/delete the rest
|
||||
render-triggers:
|
||||
- blockupdate
|
||||
#- blockupdate-with-id
|
||||
#- lightingupdate
|
||||
- chunkpopulate
|
||||
- chunkgenerate
|
||||
#- none
|
||||
|
||||
# Title for the web page - if not specified, defaults to the server's name (unless it is the default of 'Unknown Server')
|
||||
#webpage-title: "My Awesome Server Map"
|
||||
|
||||
# The path where the tile-files are placed.
|
||||
tilespath: web/tiles
|
||||
|
||||
# The path where the web-files are located.
|
||||
webpath: web
|
||||
|
||||
# If set to false, disable extraction of webpath content (good if using custom web UI or 3rd party web UI)
|
||||
# Note: web interface is unsupported in this configuration - you're on your own
|
||||
update-webpath-files: true
|
||||
|
||||
# The path were the /dynmapexp command exports OBJ ZIP files
|
||||
exportpath: export
|
||||
|
||||
# The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
|
||||
# If not set, uses same setting as server in server.properties (or 0.0.0.0 if not specified)
|
||||
#webserver-bindaddress: 0.0.0.0
|
||||
|
||||
# The TCP-port the webserver will listen on.
|
||||
webserver-port: 8123
|
||||
|
||||
# Maximum concurrent session on internal web server - limits resources used in Bukkit server
|
||||
max-sessions: 30
|
||||
|
||||
# Disables Webserver portion of Dynmap (Advanced users only)
|
||||
disable-webserver: false
|
||||
|
||||
# Enable/disable having the web server allow symbolic links (true=compatible with existing code, false=more secure (default))
|
||||
allow-symlinks: true
|
||||
|
||||
# Enable login support
|
||||
login-enabled: false
|
||||
# Require login to access website (requires login-enabled: true)
|
||||
login-required: false
|
||||
|
||||
# Period between tile renders for fullrender, in seconds (non-zero to pace fullrenders, lessen CPU load)
|
||||
timesliceinterval: 0.0
|
||||
|
||||
# Maximum chunk loads per server tick (1/20th of a second) - reducing this below 90 will impact render performance, but also will reduce server thread load
|
||||
maxchunkspertick: 200
|
||||
|
||||
# Progress report interval for fullrender/radiusrender, in tiles. Must be 100 or greater
|
||||
progressloginterval: 100
|
||||
|
||||
# Parallel fullrender: if defined, number of concurrent threads used for fullrender or radiusrender
|
||||
# Note: setting this will result in much more intensive CPU use, some additional memory use. Caution should be used when
|
||||
# setting this to equal or exceed the number of physical cores on the system.
|
||||
#parallelrendercnt: 4
|
||||
|
||||
# Interval the browser should poll for updates.
|
||||
updaterate: 2000
|
||||
|
||||
# If nonzero, server will pause fullrender/radiusrender processing when 'fullrenderplayerlimit' or more users are logged in
|
||||
fullrenderplayerlimit: 0
|
||||
# If nonzero, server will pause update render processing when 'updateplayerlimit' or more users are logged in
|
||||
updateplayerlimit: 0
|
||||
# Target limit on server thread use - msec per tick
|
||||
per-tick-time-limit: 50
|
||||
# If TPS of server is below this setting, update renders processing is paused
|
||||
update-min-tps: 18.0
|
||||
# If TPS of server is below this setting, full/radius renders processing is paused
|
||||
fullrender-min-tps: 18.0
|
||||
# If TPS of server is below this setting, zoom out processing is paused
|
||||
zoomout-min-tps: 18.0
|
||||
|
||||
showplayerfacesinmenu: true
|
||||
|
||||
# Control whether players that are hidden or not on current map are grayed out (true=yes)
|
||||
grayplayerswhenhidden: true
|
||||
|
||||
# Set sidebaropened: 'true' to pin menu sidebar opened permanently, 'pinned' to default the sidebar to pinned, but allow it to unpin
|
||||
#sidebaropened: true
|
||||
|
||||
# Customized HTTP response headers - add 'id: value' pairs to all HTTP response headers (internal web server only)
|
||||
#http-response-headers:
|
||||
# Access-Control-Allow-Origin: "my-domain.com"
|
||||
# X-Custom-Header-Of-Mine: "MyHeaderValue"
|
||||
|
||||
# Trusted proxies for web server - which proxy addresses are trusted to supply valid X-Forwarded-For fields
|
||||
# This now supports both IP address, and subnet ranges (e.g. 192.168.1.0/24 or 202.24.0.0/14 )
|
||||
trusted-proxies:
|
||||
- "127.0.0.1"
|
||||
- "0:0:0:0:0:0:0:1"
|
||||
|
||||
joinmessage: "%playername% joined"
|
||||
quitmessage: "%playername% quit"
|
||||
spammessage: "You may only chat once every %interval% seconds."
|
||||
# format for messages from web: %playername% substitutes sender ID (typically IP), %message% includes text
|
||||
webmsgformat: "&color;2[WEB] %playername%: &color;f%message%"
|
||||
|
||||
# Control whether layer control is presented on the UI (default is true)
|
||||
showlayercontrol: true
|
||||
|
||||
# Enable checking for banned IPs via banned-ips.txt (internal web server only)
|
||||
check-banned-ips: true
|
||||
|
||||
# Default selection when map page is loaded
|
||||
defaultzoom: 0
|
||||
defaultworld: world
|
||||
defaultmap: flat
|
||||
# (optional) Zoom level and map to switch to when following a player, if possible
|
||||
#followzoom: 3
|
||||
#followmap: surface
|
||||
|
||||
# If true, make persistent record of IP addresses used by player logins, to support web IP to player matching
|
||||
persist-ids-by-ip: true
|
||||
|
||||
# If true, map text to cyrillic
|
||||
cyrillic-support: false
|
||||
|
||||
# Messages to customize
|
||||
msg:
|
||||
maptypes: "Map Types"
|
||||
players: "Players"
|
||||
chatrequireslogin: "Chat Requires Login"
|
||||
chatnotallowed: "You are not permitted to send chat messages"
|
||||
hiddennamejoin: "Player joined"
|
||||
hiddennamequit: "Player quit"
|
||||
|
||||
# URL for client configuration (only need to be tailored for proxies or other non-standard configurations)
|
||||
url:
|
||||
# configuration URL
|
||||
#configuration: "up/configuration"
|
||||
# update URL
|
||||
#update: "up/world/{world}/{timestamp}"
|
||||
# sendmessage URL
|
||||
#sendmessage: "up/sendmessage"
|
||||
# login URL
|
||||
#login: "up/login"
|
||||
# register URL
|
||||
#register: "up/register"
|
||||
# tiles base URL
|
||||
#tiles: "tiles/"
|
||||
# markers base URL
|
||||
#markers: "tiles/"
|
||||
# Snapshot cache size, in chunks
|
||||
snapshotcachesize: 500
|
||||
# Snapshot cache uses soft references (true), else weak references (false)
|
||||
soft-ref-cache: true
|
||||
|
||||
# Player enter/exit title messages for map markers
|
||||
#
|
||||
# Processing period - how often to check player positions vs markers - default is 1000ms (1 second)
|
||||
#enterexitperiod: 1000
|
||||
# Title message fade in time, in ticks (0.05 second intervals) - default is 10 (1/2 second)
|
||||
#titleFadeIn: 10
|
||||
# Title message stay time, in ticks (0.05 second intervals) - default is 70 (3.5 seconds)
|
||||
#titleStay: 70
|
||||
# Title message fade out time, in ticks (0.05 seocnd intervals) - default is 20 (1 second)
|
||||
#titleFadeOut: 20
|
||||
# Enter/exit messages use on screen titles (true - default), if false chat messages are sent instead
|
||||
#enterexitUseTitle: true
|
||||
# Set true if new enter messages should supercede pending exit messages (vs being queued in order), default false
|
||||
#enterReplacesExits: true
|
||||
|
||||
# Published public URL for Dynmap server (allows users to use 'dynmap url' command to get public URL usable to access server
|
||||
# If not set, 'dynmap url' will not return anything. URL should be fully qualified (e.g. https://mc.westeroscraft.com/)
|
||||
#publicURL: http://my.greatserver.com/dynmap
|
||||
|
||||
# Send this message if the player does not have permission to use the command
|
||||
noPermissionMsg: "You don't have permission to use this command!"
|
||||
|
||||
# Set to true to enable verbose startup messages - can help with debugging map configuration problems
|
||||
# Set to false for a much quieter startup log
|
||||
verbose: false
|
||||
|
||||
# Enables debugging.
|
||||
#debuggers:
|
||||
# - class: org.dynmap.debug.LogDebugger
|
||||
# Debug: dump blocks missing render data
|
||||
dump-missing-blocks: false
|
||||
|
||||
# Log4J defense: string substituted for attempts to use macros in web chat
|
||||
hackAttemptBlurb: "(IaM5uchA1337Haxr-Ban Me!)"
|
6
forge-1.19.3/src/main/resources/pack.mcmeta
Normal file
6
forge-1.19.3/src/main/resources/pack.mcmeta
Normal file
@ -0,0 +1,6 @@
|
||||
{
|
||||
"pack": {
|
||||
"description": "Dynmap resources",
|
||||
"pack_format": 8
|
||||
}
|
||||
}
|
27
forge-1.19.3/src/main/resources/permissions.yml.example
Normal file
27
forge-1.19.3/src/main/resources/permissions.yml.example
Normal file
@ -0,0 +1,27 @@
|
||||
#
|
||||
# Sample permissions.yml for dynmap - trivial, flat-file based permissions for dynmap features
|
||||
# To use, copy this file to dynmap/permissions.yml, and edit appropriate. File is YAML format.
|
||||
#
|
||||
# All operators have full permissions to all functions.
|
||||
# All users receive the permissions under the 'defaultuser' section
|
||||
# Specific users can be given more permissions by defining a section with their name containing their permisssions
|
||||
# All permissions correspond to those documented here (https://github.com/webbukkit/dynmap/wiki/Permissions), but
|
||||
# do NOT have the 'dynmap.' prefix when used here (e.g. 'dynmap.fullrender' permission is just 'fullrender' here).
|
||||
#
|
||||
defaultuser:
|
||||
- render
|
||||
- show.self
|
||||
- hide.self
|
||||
- sendtoweb
|
||||
- stats
|
||||
- marker.list
|
||||
- marker.listsets
|
||||
- marker.icons
|
||||
- webregister
|
||||
- webchat
|
||||
#- marker.sign
|
||||
|
||||
#playername1:
|
||||
# - fullrender
|
||||
# - cancelrender
|
||||
# - radiusrender
|
@ -34,6 +34,7 @@ include ':fabric-1.17.1'
|
||||
include ':fabric-1.16.4'
|
||||
include ':fabric-1.15.2'
|
||||
include ':fabric-1.14.4'
|
||||
include ':forge-1.19.3'
|
||||
include ':forge-1.19.2'
|
||||
include ':forge-1.19'
|
||||
include ':forge-1.18.2'
|
||||
@ -67,6 +68,7 @@ project(':fabric-1.17.1').projectDir = "$rootDir/fabric-1.17.1" as File
|
||||
project(':fabric-1.16.4').projectDir = "$rootDir/fabric-1.16.4" as File
|
||||
project(':fabric-1.15.2').projectDir = "$rootDir/fabric-1.15.2" as File
|
||||
project(':fabric-1.14.4').projectDir = "$rootDir/fabric-1.14.4" as File
|
||||
project(':forge-1.19.3').projectDir = "$rootDir/forge-1.19.3" as File
|
||||
project(':forge-1.19.2').projectDir = "$rootDir/forge-1.19.2" as File
|
||||
project(':forge-1.18.2').projectDir = "$rootDir/forge-1.18.2" as File
|
||||
project(':forge-1.17.1').projectDir = "$rootDir/forge-1.17.1" as File
|
||||
|
Loading…
Reference in New Issue
Block a user