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Merge pull request #215 from mikeprimm/master
Prevent chat balloons being shown when speaking player is not on currently shown world
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commit
8b730dc543
@ -10,6 +10,9 @@ componentconstructors['chatballoon'] = function(dynmap, configuration) {
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if (!playerMarker) {
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return;
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}
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if (player.location.world != dynmap.world) {
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return;
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}
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var popup = me.chatpopups[message.name];
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if (!popup) {
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popup = { lines: [ message.text ] };
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