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https://github.com/webbukkit/dynmap.git
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Added tile queueing.
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0a60c35be0
commit
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@ -97,6 +97,35 @@ var DynmapTileLayer = L.TileLayer.extend({
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this._container.appendChild(tile);
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},
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_loadTile: function(tile, tilePoint, zoom) {
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var me = this;
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tile._layer = this;
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function done() {
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me._loadingTiles.splice(me._loadingTiles.indexOf(tile), 1);
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me._nextLoadTile();
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}
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tile.onload = function(e) {
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me._tileOnLoad.apply(this, [e]);
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done();
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}
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tile.onerror = function() {
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me._tileOnError.apply(this);
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done();
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}
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tile.loadSrc = function() {
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me._loadingTiles.push(tile);
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tile.src = me.getTileUrl(tilePoint, zoom);
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};
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this._loadQueue.push(tile);
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this._nextLoadTile();
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},
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_nextLoadTile: function() {
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if (this._loadingTiles.length > 4) { return; }
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var next = this._loadQueue.pop();
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if (!next) { return; }
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next.loadSrc();
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},
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_removeOtherTiles: function(bounds) {
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var kArr, x, y, key;
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@ -134,6 +163,8 @@ var DynmapTileLayer = L.TileLayer.extend({
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this._updateTileSize();
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this._tiles = {};
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this._namedTiles = {};
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this._loadQueue = [];
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this._loadingTiles = [];
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this._cachedTileUrls = {};
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this._initContainer();
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this._container.innerHTML = '';
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