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Update chunk state/version shaders
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@ -22,7 +22,7 @@ import org.dynmap.utils.MapIterator;
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import org.json.simple.JSONObject;
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// Shader for color coding by chunk data version
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public class VersionHDShader implements HDShader {
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public class ChunkVersionHDShader implements HDShader {
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private final String name;
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private static class DataVersionMap {
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@ -64,7 +64,7 @@ public class VersionHDShader implements HDShader {
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private ArrayList<Integer> unknown_vers = new ArrayList<Integer>();
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public VersionHDShader(DynmapCore core, ConfigurationNode configuration) {
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public ChunkVersionHDShader(DynmapCore core, ConfigurationNode configuration) {
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name = (String) configuration.get("name");
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}
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@ -131,7 +131,7 @@ public class VersionHDShader implements HDShader {
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* Get our shader
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*/
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public HDShader getShader() {
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return VersionHDShader.this;
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return ChunkVersionHDShader.this;
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}
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/**
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@ -195,7 +195,7 @@ shaders:
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color3000: "#FF0000"
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# Chunk version shader (shades by version of data format)
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- class: org.dynmap.hdmap.VersionHDShader
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- class: org.dynmap.hdmap.ChunkVersionHDShader
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name: chunkversion
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# Chunk status shader (shades by chunk state)
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- class: org.dynmap.hdmap.ChunkStatusHDShader
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