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Added 'loadChunks' to configuration.
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# How often a tile gets rendered (in seconds).
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# How often a tile gets rendered (in seconds).
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renderinterval: 1
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renderinterval: 1
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# When enabled Dynmap will preload chunks before rendering a tile. This will avoid Dynmap rendering unloaded (=partially blue) tiles.
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# This WILL impact memory and diskio.
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loadChunks: false
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# The path where the tile-files are placed.
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# The path where the tile-files are placed.
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tilepath: web/tiles
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tilepath: web/tiles
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