mirror of
https://github.com/webbukkit/dynmap.git
synced 2024-11-30 14:13:38 +01:00
Chunk state performance for 1.8.9
This commit is contained in:
parent
690b56d6d3
commit
a23b2f8237
@ -1,17 +1,12 @@
|
|||||||
package org.dynmap.forge_1_8_9;
|
package org.dynmap.forge_1_8_9;
|
||||||
|
|
||||||
import java.lang.reflect.InvocationTargetException;
|
import java.util.Arrays;
|
||||||
import java.lang.reflect.Method;
|
|
||||||
|
|
||||||
import org.dynmap.Log;
|
import org.dynmap.Log;
|
||||||
import org.dynmap.renderer.DynmapBlockState;
|
import org.dynmap.renderer.DynmapBlockState;
|
||||||
|
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
import net.minecraft.nbt.NBTTagList;
|
import net.minecraft.nbt.NBTTagList;
|
||||||
import net.minecraft.world.chunk.Chunk;
|
|
||||||
import net.minecraft.world.chunk.NibbleArray;
|
|
||||||
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
|
|
||||||
import scala.actors.threadpool.Arrays;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Represents a static, thread-safe snapshot of chunk of blocks
|
* Represents a static, thread-safe snapshot of chunk of blocks
|
||||||
@ -19,11 +14,15 @@ import scala.actors.threadpool.Arrays;
|
|||||||
*/
|
*/
|
||||||
public class ChunkSnapshot
|
public class ChunkSnapshot
|
||||||
{
|
{
|
||||||
|
private static interface Section {
|
||||||
|
public DynmapBlockState getBlockType(int x, int y, int z);
|
||||||
|
public int getBlockSkyLight(int x, int y, int z);
|
||||||
|
public int getBlockEmittedLight(int x, int y, int z);
|
||||||
|
public boolean isEmpty();
|
||||||
|
}
|
||||||
|
|
||||||
private final int x, z;
|
private final int x, z;
|
||||||
private final int[][] blockidx; /* Block state index, by section */
|
private final Section[] section;
|
||||||
private final byte[][] skylight;
|
|
||||||
private final byte[][] emitlight;
|
|
||||||
private final boolean[] empty;
|
|
||||||
private final int[] hmap; // Height map
|
private final int[] hmap; // Height map
|
||||||
private final int[] biome;
|
private final int[] biome;
|
||||||
private final long captureFulltime;
|
private final long captureFulltime;
|
||||||
@ -32,18 +31,66 @@ public class ChunkSnapshot
|
|||||||
|
|
||||||
private static final int BLOCKS_PER_SECTION = 16 * 16 * 16;
|
private static final int BLOCKS_PER_SECTION = 16 * 16 * 16;
|
||||||
private static final int COLUMNS_PER_CHUNK = 16 * 16;
|
private static final int COLUMNS_PER_CHUNK = 16 * 16;
|
||||||
private static final int[] emptyIdx = new int[BLOCKS_PER_SECTION];
|
|
||||||
private static final byte[] emptyData = new byte[BLOCKS_PER_SECTION / 2];
|
private static final byte[] emptyData = new byte[BLOCKS_PER_SECTION / 2];
|
||||||
private static final byte[] fullData = new byte[BLOCKS_PER_SECTION / 2];
|
private static final byte[] fullData = new byte[BLOCKS_PER_SECTION / 2];
|
||||||
|
|
||||||
static
|
static
|
||||||
{
|
{
|
||||||
for (int i = 0; i < fullData.length; i++)
|
Arrays.fill(fullData, (byte)0xFF);
|
||||||
{
|
|
||||||
fullData[i] = (byte)0xFF;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static class EmptySection implements Section {
|
||||||
|
@Override
|
||||||
|
public DynmapBlockState getBlockType(int x, int y, int z) {
|
||||||
|
return DynmapBlockState.AIR;
|
||||||
|
}
|
||||||
|
@Override
|
||||||
|
public int getBlockSkyLight(int x, int y, int z) {
|
||||||
|
return 15;
|
||||||
|
}
|
||||||
|
@Override
|
||||||
|
public int getBlockEmittedLight(int x, int y, int z) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
@Override
|
||||||
|
public boolean isEmpty() {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static final EmptySection empty_section = new EmptySection();
|
||||||
|
|
||||||
|
private static class StdSection implements Section {
|
||||||
|
DynmapBlockState[] states;
|
||||||
|
byte[] skylight;
|
||||||
|
byte[] emitlight;
|
||||||
|
|
||||||
|
public StdSection() {
|
||||||
|
states = new DynmapBlockState[BLOCKS_PER_SECTION];
|
||||||
|
Arrays.fill(states, DynmapBlockState.AIR);
|
||||||
|
skylight = emptyData;
|
||||||
|
emitlight = emptyData;
|
||||||
|
}
|
||||||
|
@Override
|
||||||
|
public DynmapBlockState getBlockType(int x, int y, int z) {
|
||||||
|
return states[((y & 0xF) << 8) | (z << 4) | x];
|
||||||
|
}
|
||||||
|
@Override
|
||||||
|
public int getBlockSkyLight(int x, int y, int z) {
|
||||||
|
int off = ((y & 0xF) << 7) | (z << 3) | (x >> 1);
|
||||||
|
return (skylight[off] >> (4 * (x & 1))) & 0xF;
|
||||||
|
}
|
||||||
|
@Override
|
||||||
|
public int getBlockEmittedLight(int x, int y, int z)
|
||||||
|
{
|
||||||
|
int off = ((y & 0xF) << 7) | (z << 3) | (x >> 1);
|
||||||
|
return (emitlight[off] >> (4 * (x & 1))) & 0xF;
|
||||||
|
}
|
||||||
|
@Override
|
||||||
|
public boolean isEmpty() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
/**
|
/**
|
||||||
* Construct empty chunk snapshot
|
* Construct empty chunk snapshot
|
||||||
*
|
*
|
||||||
@ -58,18 +105,11 @@ public class ChunkSnapshot
|
|||||||
this.biome = new int[COLUMNS_PER_CHUNK];
|
this.biome = new int[COLUMNS_PER_CHUNK];
|
||||||
this.sectionCnt = worldheight / 16;
|
this.sectionCnt = worldheight / 16;
|
||||||
/* Allocate arrays indexed by section */
|
/* Allocate arrays indexed by section */
|
||||||
this.blockidx = new int[this.sectionCnt][];
|
this.section = new Section[this.sectionCnt];
|
||||||
this.skylight = new byte[this.sectionCnt][];
|
|
||||||
this.emitlight = new byte[this.sectionCnt][];
|
|
||||||
this.empty = new boolean[this.sectionCnt];
|
|
||||||
|
|
||||||
/* Fill with empty data */
|
/* Fill with empty data */
|
||||||
for (int i = 0; i < this.sectionCnt; i++)
|
for (int i = 0; i < this.sectionCnt; i++) {
|
||||||
{
|
this.section[i] = empty_section;
|
||||||
this.empty[i] = true;
|
|
||||||
this.blockidx[i] = emptyIdx;
|
|
||||||
this.emitlight[i] = emptyData;
|
|
||||||
this.skylight[i] = fullData;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Create empty height map */
|
/* Create empty height map */
|
||||||
@ -91,16 +131,10 @@ public class ChunkSnapshot
|
|||||||
this.inhabitedTicks = 0;
|
this.inhabitedTicks = 0;
|
||||||
}
|
}
|
||||||
/* Allocate arrays indexed by section */
|
/* Allocate arrays indexed by section */
|
||||||
this.blockidx = new int[this.sectionCnt][];
|
this.section = new Section[this.sectionCnt];
|
||||||
this.skylight = new byte[this.sectionCnt][];
|
|
||||||
this.emitlight = new byte[this.sectionCnt][];
|
|
||||||
this.empty = new boolean[this.sectionCnt];
|
|
||||||
/* Fill with empty data */
|
/* Fill with empty data */
|
||||||
for (int i = 0; i < this.sectionCnt; i++) {
|
for (int i = 0; i < this.sectionCnt; i++) {
|
||||||
this.empty[i] = true;
|
this.section[i] = empty_section;
|
||||||
this.blockidx[i] = emptyIdx;
|
|
||||||
this.emitlight[i] = emptyData;
|
|
||||||
this.skylight[i] = fullData;
|
|
||||||
}
|
}
|
||||||
/* Get sections */
|
/* Get sections */
|
||||||
NBTTagList sect = nbt.getTagList("Sections", 10);
|
NBTTagList sect = nbt.getTagList("Sections", 10);
|
||||||
@ -111,8 +145,10 @@ public class ChunkSnapshot
|
|||||||
Log.info("Section " + (int) secnum + " above world height " + worldheight);
|
Log.info("Section " + (int) secnum + " above world height " + worldheight);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
int[] blkidxs = new int[BLOCKS_PER_SECTION];
|
// Create normal section to initialize
|
||||||
this.blockidx[secnum] = blkidxs;
|
StdSection cursect = new StdSection();
|
||||||
|
this.section[secnum] = cursect;
|
||||||
|
DynmapBlockState[] states = cursect.states;
|
||||||
// JEI format
|
// JEI format
|
||||||
if (sec.hasKey("Palette", 11)) {
|
if (sec.hasKey("Palette", 11)) {
|
||||||
int[] p = sec.getIntArray("Palette");
|
int[] p = sec.getIntArray("Palette");
|
||||||
@ -130,59 +166,73 @@ public class ChunkSnapshot
|
|||||||
idx2 += (255 & msb_bytes[2*j+1]) << 4;
|
idx2 += (255 & msb_bytes[2*j+1]) << 4;
|
||||||
}
|
}
|
||||||
// Get even block id
|
// Get even block id
|
||||||
blkidxs[2*j] = (idx < p.length) ? p[idx] : 0;
|
states[2*j] = DynmapPlugin.stateByID[(idx < p.length) ? p[idx] : 0];
|
||||||
// Get odd block id
|
// Get odd block id
|
||||||
blkidxs[2*j+1] = (idx2 < p.length) ? p[idx2] : 0;
|
states[2*j+1] = DynmapPlugin.stateByID[(idx2 < p.length) ? p[idx2] : 0];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
|
// Get block IDs
|
||||||
byte[] lsb_bytes = sec.getByteArray("Blocks");
|
byte[] lsb_bytes = sec.getByteArray("Blocks");
|
||||||
int len = BLOCKS_PER_SECTION;
|
if (lsb_bytes.length < BLOCKS_PER_SECTION) {
|
||||||
if(len > lsb_bytes.length) len = lsb_bytes.length;
|
lsb_bytes = Arrays.copyOf(lsb_bytes, BLOCKS_PER_SECTION);
|
||||||
for(int j = 0; j < len; j++) {
|
|
||||||
blkidxs[j] = (0xFF & lsb_bytes[j]) << 4;
|
|
||||||
}
|
}
|
||||||
if (sec.hasKey("Add", 7)) { /* If additional data, add it */
|
// Get any additional ID data
|
||||||
byte[] msb = sec.getByteArray("Add");
|
byte[] addid = null;
|
||||||
len = BLOCKS_PER_SECTION / 2;
|
if (sec.hasKey("Add", 7)) { /* If additional data, add it */
|
||||||
if(len > msb.length) len = msb.length;
|
addid = sec.getByteArray("Add");
|
||||||
for (int j = 0; j < len; j++) {
|
if (addid.length < (BLOCKS_PER_SECTION / 2)) {
|
||||||
short b = (short)(msb[j] & 0xFF);
|
addid = Arrays.copyOf(addid, (BLOCKS_PER_SECTION / 2));
|
||||||
if (b == 0) {
|
}
|
||||||
continue;
|
}
|
||||||
}
|
// Check for NEID additional additional ID data
|
||||||
blkidxs[j << 1] |= (b & 0x0F) << 12;
|
byte[] addid2 = null;
|
||||||
blkidxs[(j << 1) + 1] |= (b & 0xF0) << 8;
|
if (sec.hasKey("Add2", 7)) { /* If additional data (NEID), add it */
|
||||||
}
|
addid2 = sec.getByteArray("Add2");
|
||||||
}
|
if (addid2.length < (BLOCKS_PER_SECTION / 2)) {
|
||||||
if (sec.hasKey("Add2", 7)) { /* If additional data (NEID), add it */
|
addid2 = Arrays.copyOf(addid2, (BLOCKS_PER_SECTION / 2));
|
||||||
byte[] msb = sec.getByteArray("Add2");
|
}
|
||||||
len = BLOCKS_PER_SECTION / 2;
|
}
|
||||||
if(len > msb.length) len = msb.length;
|
// Get meta nibble data
|
||||||
for (int j = 0; j < len; j++) {
|
byte[] bd = null;
|
||||||
short b = (short)(msb[j] & 0xFF);
|
if (sec.hasKey("Data", 7)) {
|
||||||
if (b == 0) {
|
bd = sec.getByteArray("Data");
|
||||||
continue;
|
if (bd.length < (BLOCKS_PER_SECTION / 2)) {
|
||||||
}
|
bd = Arrays.copyOf(bd, (BLOCKS_PER_SECTION / 2));
|
||||||
blkidxs[j << 1] |= (b & 0x0F) << 16;
|
}
|
||||||
blkidxs[(j << 1) + 1] |= (b & 0xF0) << 12;
|
}
|
||||||
}
|
// Traverse section
|
||||||
}
|
for(int j = 0; j < BLOCKS_PER_SECTION; j += 2) {
|
||||||
byte[] bd = sec.getByteArray("Data");
|
// Start with block ID
|
||||||
for (int j = 0; j < bd.length; j++) {
|
int id = (0xFF & lsb_bytes[j]) << 4;
|
||||||
int b = bd[j] & 0xFF;
|
int id2 = (0xFF & lsb_bytes[j+1]) << 4;
|
||||||
if (b == 0) {
|
// Add in additional parts
|
||||||
continue;
|
if (addid != null) {
|
||||||
}
|
byte b = addid[j >> 1];
|
||||||
blkidxs[j << 1] |= b & 0x0F;
|
id += (0xF & b) << 12;
|
||||||
blkidxs[(j << 1) + 1] |= (b & 0xF0) >> 4;
|
id2 += (0xF0 & b) << 8;
|
||||||
|
}
|
||||||
|
// Add in additional additional parts
|
||||||
|
if (addid2 != null) {
|
||||||
|
byte b = addid2[j >> 1];
|
||||||
|
id += (0xF & b) << 16;
|
||||||
|
id2 += (0xF0 & b) << 12;
|
||||||
|
}
|
||||||
|
// Add in metadata
|
||||||
|
if (bd != null) {
|
||||||
|
byte b = bd[j >> 1];
|
||||||
|
id += (0xF & b);
|
||||||
|
id2 += (0xF0 & b) >> 4;
|
||||||
|
}
|
||||||
|
// Compute states
|
||||||
|
states[j] = DynmapPlugin.stateByID[id];
|
||||||
|
states[j+1] = DynmapPlugin.stateByID[id2];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
this.emitlight[secnum] = sec.getByteArray("BlockLight");
|
cursect.emitlight = sec.getByteArray("BlockLight");
|
||||||
if (sec.hasKey("SkyLight")) {
|
if (sec.hasKey("SkyLight")) {
|
||||||
this.skylight[secnum] = sec.getByteArray("SkyLight");
|
cursect.skylight = sec.getByteArray("SkyLight");
|
||||||
}
|
}
|
||||||
this.empty[secnum] = false;
|
|
||||||
}
|
}
|
||||||
/* Get biome data */
|
/* Get biome data */
|
||||||
this.biome = new int[COLUMNS_PER_CHUNK];
|
this.biome = new int[COLUMNS_PER_CHUNK];
|
||||||
@ -215,33 +265,20 @@ public class ChunkSnapshot
|
|||||||
{
|
{
|
||||||
return z;
|
return z;
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getBlockTypeId(int x, int y, int z)
|
|
||||||
{
|
|
||||||
return blockidx[y >> 4][((y & 0xF) << 8) | (z << 4) | x] >> 4;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getBlockData(int x, int y, int z)
|
|
||||||
{
|
|
||||||
return blockidx[y >> 4][((y & 0xF) << 8) | (z << 4) | x] & 0xF;
|
|
||||||
}
|
|
||||||
|
|
||||||
public DynmapBlockState getBlockType(int x, int y, int z)
|
public DynmapBlockState getBlockType(int x, int y, int z)
|
||||||
{
|
{
|
||||||
int id = blockidx[y >> 4][((y & 0xF) << 8) | (z << 4) | x];
|
return section[y >> 4].getBlockType(x, y, z);
|
||||||
return DynmapPlugin.stateByID[id];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getBlockSkyLight(int x, int y, int z)
|
public int getBlockSkyLight(int x, int y, int z)
|
||||||
{
|
{
|
||||||
int off = ((y & 0xF) << 7) | (z << 3) | (x >> 1);
|
return section[y >> 4].getBlockSkyLight(x, y, z);
|
||||||
return (skylight[y >> 4][off] >> ((x & 1) << 2)) & 0xF;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getBlockEmittedLight(int x, int y, int z)
|
public int getBlockEmittedLight(int x, int y, int z)
|
||||||
{
|
{
|
||||||
int off = ((y & 0xF) << 7) | (z << 3) | (x >> 1);
|
return section[y >> 4].getBlockEmittedLight(x, y, z);
|
||||||
return (emitlight[y >> 4][off] >> ((x & 1) << 2)) & 0xF;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getHighestBlockYAt(int x, int z)
|
public int getHighestBlockYAt(int x, int z)
|
||||||
@ -261,7 +298,7 @@ public class ChunkSnapshot
|
|||||||
|
|
||||||
public boolean isSectionEmpty(int sy)
|
public boolean isSectionEmpty(int sy)
|
||||||
{
|
{
|
||||||
return empty[sy];
|
return section[sy].isEmpty();
|
||||||
}
|
}
|
||||||
|
|
||||||
public long getInhabitedTicks() {
|
public long getInhabitedTicks() {
|
||||||
|
@ -852,11 +852,6 @@ public class ForgeMapChunkCache extends MapChunkCache
|
|||||||
return DynmapBlockState.AIR;
|
return DynmapBlockState.AIR;
|
||||||
}
|
}
|
||||||
@Override
|
@Override
|
||||||
public final int getBlockData(int x, int y, int z)
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
@Override
|
|
||||||
public final int getBlockSkyLight(int x, int y, int z)
|
public final int getBlockSkyLight(int x, int y, int z)
|
||||||
{
|
{
|
||||||
if (y < 64)
|
if (y < 64)
|
||||||
|
Loading…
Reference in New Issue
Block a user