mirror of
https://github.com/webbukkit/dynmap.git
synced 2024-11-27 20:58:40 +01:00
Drop Fabric and Forge 1.18 builds (just stick with 1.18.2)
This commit is contained in:
parent
5ddcf1794e
commit
a6548ec0b7
32
fabric-1.18/.gitignore
vendored
32
fabric-1.18/.gitignore
vendored
@ -1,32 +0,0 @@
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# gradle
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.gradle/
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build/
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out/
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classes/
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# eclipse
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*.launch
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# idea
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.idea/
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*.iml
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*.ipr
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*.iws
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# vscode
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.settings/
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.vscode/
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bin/
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.classpath
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.project
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# fabric
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run/
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# other
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*.log
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@ -1,59 +0,0 @@
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plugins {
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id 'fabric-loom' version '0.10.65'
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}
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archivesBaseName = "Dynmap"
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version = parent.version
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group = parent.group
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eclipse {
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project {
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name = "Dynmap(Fabric-1.18)"
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}
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}
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configurations {
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shadow
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implementation.extendsFrom(shadow)
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}
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dependencies {
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minecraft "com.mojang:minecraft:${project.minecraft_version}"
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mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
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modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
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modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
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compileOnly group: 'com.google.code.findbugs', name: 'jsr305', version: '3.0.2'
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shadow project(path: ':DynmapCore', configuration: 'shadow')
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}
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processResources {
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filesMatching('fabric.mod.json') {
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expand "version": project.version
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}
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}
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java {
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// Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
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// if it is present.
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// If you remove this line, sources will not be generated.
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withSourcesJar()
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}
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jar {
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from "LICENSE"
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from {
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configurations.shadow.collect { it.toString().contains("guava") ? null : it.isDirectory() ? it : zipTree(it) }
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}
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}
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remapJar {
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archiveFileName = "${archivesBaseName}-${project.version}-fabric-${project.minecraft_version}.jar"
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destinationDirectory = file '../target'
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}
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remapJar.doLast {
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task ->
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ant.checksum file: task.archivePath
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}
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@ -1,4 +0,0 @@
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minecraft_version=1.18
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yarn_mappings=1.18+build.1
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loader_version=0.12.12
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fabric_version=0.45.1+1.18
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@ -1,50 +0,0 @@
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package org.dynmap.fabric_1_18;
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import net.fabricmc.api.ModInitializer;
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import net.fabricmc.loader.api.FabricLoader;
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import net.fabricmc.loader.api.ModContainer;
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import org.dynmap.DynmapCore;
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import org.dynmap.Log;
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import java.io.File;
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import java.net.URISyntaxException;
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import java.nio.file.Path;
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import java.nio.file.Paths;
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public class DynmapMod implements ModInitializer {
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private static final String MODID = "dynmap";
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private static final ModContainer MOD_CONTAINER = FabricLoader.getInstance().getModContainer(MODID)
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.orElseThrow(() -> new RuntimeException("Failed to get mod container: " + MODID));
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// The instance of your mod that Fabric uses.
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public static DynmapMod instance;
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public static DynmapPlugin plugin;
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public static File jarfile;
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public static String ver;
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public static boolean useforcedchunks;
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@Override
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public void onInitialize() {
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instance = this;
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Path path = MOD_CONTAINER.getRootPath();
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try {
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jarfile = new File(DynmapCore.class.getProtectionDomain().getCodeSource().getLocation().toURI());
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} catch (URISyntaxException e) {
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Log.severe("Unable to get DynmapCore jar path", e);
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}
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if (path.getFileSystem().provider().getScheme().equals("jar")) {
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path = Paths.get(path.getFileSystem().toString());
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jarfile = path.toFile();
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}
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ver = MOD_CONTAINER.getMetadata().getVersion().getFriendlyString();
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Log.setLogger(new FabricLogger());
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org.dynmap.modsupport.ModSupportImpl.init();
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// Initialize the plugin, we will enable it fully when the server starts.
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plugin = new DynmapPlugin();
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}
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}
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@ -1,795 +0,0 @@
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package org.dynmap.fabric_1_18;
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import com.mojang.brigadier.CommandDispatcher;
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import com.mojang.brigadier.exceptions.CommandSyntaxException;
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import net.fabricmc.fabric.api.command.v1.CommandRegistrationCallback;
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import net.fabricmc.fabric.api.event.lifecycle.v1.ServerChunkEvents;
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import net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents;
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import net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents;
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import net.fabricmc.fabric.api.event.lifecycle.v1.ServerWorldEvents;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.FluidBlock;
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import net.minecraft.block.Material;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.Item;
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import net.minecraft.network.ClientConnection;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.command.ServerCommandSource;
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import net.minecraft.server.network.ServerPlayNetworkHandler;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.collection.IdList;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.ChunkPos;
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import net.minecraft.util.registry.Registry;
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import net.minecraft.world.EmptyBlockView;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldAccess;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraft.world.chunk.ChunkSection;
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import net.minecraft.world.chunk.ChunkStatus;
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import net.minecraft.world.chunk.WorldChunk;
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import org.dynmap.*;
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import org.dynmap.common.BiomeMap;
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import org.dynmap.common.DynmapCommandSender;
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import org.dynmap.common.DynmapListenerManager;
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import org.dynmap.common.DynmapPlayer;
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import org.dynmap.common.chunk.GenericChunkCache;
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import org.dynmap.fabric_1_18.command.DmapCommand;
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import org.dynmap.fabric_1_18.command.DmarkerCommand;
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import org.dynmap.fabric_1_18.command.DynmapCommand;
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import org.dynmap.fabric_1_18.command.DynmapExpCommand;
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import org.dynmap.fabric_1_18.event.BlockEvents;
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import org.dynmap.fabric_1_18.event.CustomServerChunkEvents;
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import org.dynmap.fabric_1_18.event.CustomServerLifecycleEvents;
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import org.dynmap.fabric_1_18.event.PlayerEvents;
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import org.dynmap.fabric_1_18.mixin.BiomeEffectsAccessor;
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import org.dynmap.fabric_1_18.permissions.FilePermissions;
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import org.dynmap.fabric_1_18.permissions.OpPermissions;
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import org.dynmap.fabric_1_18.permissions.PermissionProvider;
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import org.dynmap.permissions.PermissionsHandler;
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import org.dynmap.renderer.DynmapBlockState;
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import java.io.File;
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import java.util.*;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.regex.Pattern;
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public class DynmapPlugin {
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// FIXME: Fix package-private fields after splitting is done
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DynmapCore core;
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private PermissionProvider permissions;
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private boolean core_enabled;
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public GenericChunkCache sscache;
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public PlayerList playerList;
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MapManager mapManager;
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/**
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* Server is set when running and unset at shutdown.
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*/
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private net.minecraft.server.MinecraftServer server;
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public static DynmapPlugin plugin;
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ChatHandler chathandler;
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private HashMap<String, Integer> sortWeights = new HashMap<String, Integer>();
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private HashMap<String, FabricWorld> worlds = new HashMap<String, FabricWorld>();
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private WorldAccess last_world;
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private FabricWorld last_fworld;
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private Map<String, FabricPlayer> players = new HashMap<String, FabricPlayer>();
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private FabricServer fserver;
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private boolean tickregistered = false;
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// TPS calculator
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double tps;
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long lasttick;
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long avgticklen;
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// Per tick limit, in nsec
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long perTickLimit = (50000000); // 50 ms
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private boolean useSaveFolder = true;
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private static final String[] TRIGGER_DEFAULTS = {"blockupdate", "chunkpopulate", "chunkgenerate"};
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static final Pattern patternControlCode = Pattern.compile("(?i)\\u00A7[0-9A-FK-OR]");
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DynmapPlugin() {
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plugin = this;
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// Fabric events persist between server instances
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ServerLifecycleEvents.SERVER_STARTING.register(this::serverStart);
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CommandRegistrationCallback.EVENT.register((dispatcher, dedicated) -> registerCommands(dispatcher));
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CustomServerLifecycleEvents.SERVER_STARTED_PRE_WORLD_LOAD.register(this::serverStarted);
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ServerLifecycleEvents.SERVER_STOPPING.register(this::serverStop);
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}
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int getSortWeight(String name) {
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return sortWeights.getOrDefault(name, 0);
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}
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void setSortWeight(String name, int wt) {
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sortWeights.put(name, wt);
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}
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void dropSortWeight(String name) {
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sortWeights.remove(name);
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}
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public static class BlockUpdateRec {
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WorldAccess w;
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String wid;
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int x, y, z;
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}
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ConcurrentLinkedQueue<BlockUpdateRec> blockupdatequeue = new ConcurrentLinkedQueue<BlockUpdateRec>();
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public static DynmapBlockState[] stateByID;
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/**
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* Initialize block states (org.dynmap.blockstate.DynmapBlockState)
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*/
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public void initializeBlockStates() {
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stateByID = new DynmapBlockState[512 * 32]; // Simple map - scale as needed
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Arrays.fill(stateByID, DynmapBlockState.AIR); // Default to air
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IdList<BlockState> bsids = Block.STATE_IDS;
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DynmapBlockState basebs = null;
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Block baseb = null;
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int baseidx = 0;
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Iterator<BlockState> iter = bsids.iterator();
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DynmapBlockState.Builder bld = new DynmapBlockState.Builder();
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while (iter.hasNext()) {
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BlockState bs = iter.next();
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int idx = bsids.getRawId(bs);
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if (idx >= stateByID.length) {
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int plen = stateByID.length;
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stateByID = Arrays.copyOf(stateByID, idx*11/10); // grow array by 10%
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Arrays.fill(stateByID, plen, stateByID.length, DynmapBlockState.AIR);
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}
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Block b = bs.getBlock();
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// If this is new block vs last, it's the base block state
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if (b != baseb) {
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basebs = null;
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baseidx = idx;
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baseb = b;
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}
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Identifier ui = Registry.BLOCK.getId(b);
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if (ui == null) {
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continue;
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}
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String bn = ui.getNamespace() + ":" + ui.getPath();
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// Only do defined names, and not "air"
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if (!bn.equals(DynmapBlockState.AIR_BLOCK)) {
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Material mat = bs.getMaterial();
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String statename = "";
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for (net.minecraft.state.property.Property<?> p : bs.getProperties()) {
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if (statename.length() > 0) {
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statename += ",";
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}
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statename += p.getName() + "=" + bs.get(p).toString();
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}
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int lightAtten = bs.isOpaqueFullCube(EmptyBlockView.INSTANCE, BlockPos.ORIGIN) ? 15 : (bs.isTranslucent(EmptyBlockView.INSTANCE, BlockPos.ORIGIN) ? 0 : 1);
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//Log.info("statename=" + bn + "[" + statename + "], lightAtten=" + lightAtten);
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// Fill in base attributes
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bld.setBaseState(basebs).setStateIndex(idx - baseidx).setBlockName(bn).setStateName(statename).setMaterial(mat.toString()).setLegacyBlockID(idx).setAttenuatesLight(lightAtten);
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if (mat.isSolid()) { bld.setSolid(); }
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if (mat == Material.AIR) { bld.setAir(); }
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if (mat == Material.WOOD) { bld.setLog(); }
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if (mat == Material.LEAVES) { bld.setLeaves(); }
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if ((!bs.getFluidState().isEmpty()) && !(bs.getBlock() instanceof FluidBlock)) {
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bld.setWaterlogged();
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}
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DynmapBlockState dbs = bld.build(); // Build state
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stateByID[idx] = dbs;
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if (basebs == null) { basebs = dbs; }
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}
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}
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// for (int gidx = 0; gidx < DynmapBlockState.getGlobalIndexMax(); gidx++) {
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// DynmapBlockState bs = DynmapBlockState.getStateByGlobalIndex(gidx);
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// Log.info(gidx + ":" + bs.toString() + ", gidx=" + bs.globalStateIndex + ", sidx=" + bs.stateIndex);
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// }
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}
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public static final Item getItemByID(int id) {
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return Item.byRawId(id);
|
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}
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public static final ClientConnection getNetworkManager(ServerPlayNetworkHandler nh) {
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return nh.connection;
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}
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FabricPlayer getOrAddPlayer(ServerPlayerEntity player) {
|
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String name = player.getName().getString();
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FabricPlayer fp = players.get(name);
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if (fp != null) {
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fp.player = player;
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} else {
|
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fp = new FabricPlayer(this, player);
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players.put(name, fp);
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}
|
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return fp;
|
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}
|
||||
|
||||
static class ChatMessage {
|
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String message;
|
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ServerPlayerEntity sender;
|
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}
|
||||
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ConcurrentLinkedQueue<ChatMessage> msgqueue = new ConcurrentLinkedQueue<ChatMessage>();
|
||||
|
||||
public static class ChatHandler {
|
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private final DynmapPlugin plugin;
|
||||
|
||||
ChatHandler(DynmapPlugin plugin) {
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this.plugin = plugin;
|
||||
}
|
||||
|
||||
public void handleChat(ServerPlayerEntity player, String message) {
|
||||
if (!message.startsWith("/")) {
|
||||
ChatMessage cm = new ChatMessage();
|
||||
cm.message = message;
|
||||
cm.sender = player;
|
||||
plugin.msgqueue.add(cm);
|
||||
}
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||||
}
|
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}
|
||||
|
||||
public FabricServer getFabricServer() {
|
||||
return fserver;
|
||||
}
|
||||
|
||||
private void serverStart(MinecraftServer server) {
|
||||
// Set the server so we don't NPE during setup
|
||||
this.server = server;
|
||||
this.fserver = new FabricServer(this, server);
|
||||
this.onEnable();
|
||||
}
|
||||
|
||||
private void serverStarted(MinecraftServer server) {
|
||||
this.onStart();
|
||||
if (core != null) {
|
||||
core.serverStarted();
|
||||
}
|
||||
}
|
||||
|
||||
private void serverStop(MinecraftServer server) {
|
||||
this.onDisable();
|
||||
this.server = null;
|
||||
}
|
||||
|
||||
public boolean isOp(String player) {
|
||||
String[] ops = server.getPlayerManager().getOpList().getNames();
|
||||
|
||||
for (String op : ops) {
|
||||
if (op.equalsIgnoreCase(player)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Consider whether cheats are enabled for integrated server
|
||||
return server.isSingleplayer() && player.equalsIgnoreCase(server.getSinglePlayerName());
|
||||
}
|
||||
|
||||
boolean hasPerm(PlayerEntity psender, String permission) {
|
||||
PermissionsHandler ph = PermissionsHandler.getHandler();
|
||||
if ((ph != null) && (psender != null) && ph.hasPermission(psender.getName().getString(), permission)) {
|
||||
return true;
|
||||
}
|
||||
return permissions.has(psender, permission);
|
||||
}
|
||||
|
||||
boolean hasPermNode(PlayerEntity psender, String permission) {
|
||||
PermissionsHandler ph = PermissionsHandler.getHandler();
|
||||
if ((ph != null) && (psender != null) && ph.hasPermissionNode(psender.getName().getString(), permission)) {
|
||||
return true;
|
||||
}
|
||||
return permissions.hasPermissionNode(psender, permission);
|
||||
}
|
||||
|
||||
Set<String> hasOfflinePermissions(String player, Set<String> perms) {
|
||||
Set<String> rslt = null;
|
||||
PermissionsHandler ph = PermissionsHandler.getHandler();
|
||||
if (ph != null) {
|
||||
rslt = ph.hasOfflinePermissions(player, perms);
|
||||
}
|
||||
Set<String> rslt2 = hasOfflinePermissions(player, perms);
|
||||
if ((rslt != null) && (rslt2 != null)) {
|
||||
Set<String> newrslt = new HashSet<String>(rslt);
|
||||
newrslt.addAll(rslt2);
|
||||
rslt = newrslt;
|
||||
} else if (rslt2 != null) {
|
||||
rslt = rslt2;
|
||||
}
|
||||
return rslt;
|
||||
}
|
||||
|
||||
boolean hasOfflinePermission(String player, String perm) {
|
||||
PermissionsHandler ph = PermissionsHandler.getHandler();
|
||||
if (ph != null) {
|
||||
if (ph.hasOfflinePermission(player, perm)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return permissions.hasOfflinePermission(player, perm);
|
||||
}
|
||||
|
||||
void setChatHandler(ChatHandler chatHandler) {
|
||||
plugin.chathandler = chatHandler;
|
||||
}
|
||||
|
||||
public class TexturesPayload {
|
||||
public long timestamp;
|
||||
public String profileId;
|
||||
public String profileName;
|
||||
public boolean isPublic;
|
||||
public Map<String, ProfileTexture> textures;
|
||||
|
||||
}
|
||||
|
||||
public class ProfileTexture {
|
||||
public String url;
|
||||
}
|
||||
|
||||
public void loadExtraBiomes(String mcver) {
|
||||
int cnt = 0;
|
||||
BiomeMap.loadWellKnownByVersion(mcver);
|
||||
|
||||
Registry<Biome> biomeRegistry = getFabricServer().getBiomeRegistry();
|
||||
Biome[] list = getFabricServer().getBiomeList(biomeRegistry);
|
||||
|
||||
for (int i = 0; i < list.length; i++) {
|
||||
Biome bb = list[i];
|
||||
if (bb != null) {
|
||||
String id = biomeRegistry.getId(bb).getPath();
|
||||
String rl = biomeRegistry.getId(bb).toString();
|
||||
float tmp = bb.getTemperature(), hum = bb.getDownfall();
|
||||
int watermult = ((BiomeEffectsAccessor) bb.getEffects()).getWaterColor();
|
||||
Log.verboseinfo("biome[" + i + "]: hum=" + hum + ", tmp=" + tmp + ", mult=" + Integer.toHexString(watermult));
|
||||
|
||||
BiomeMap bmap = BiomeMap.NULL;
|
||||
if (rl != null) { // If resource location, lookup by this
|
||||
bmap = BiomeMap.byBiomeResourceLocation(rl);
|
||||
}
|
||||
else {
|
||||
bmap = BiomeMap.byBiomeID(i);
|
||||
}
|
||||
if (bmap.isDefault() || (bmap == BiomeMap.NULL)) {
|
||||
bmap = new BiomeMap((rl != null) ? BiomeMap.NO_INDEX : i, id, tmp, hum, rl);
|
||||
Log.verboseinfo("Add custom biome [" + bmap.toString() + "] (" + i + ")");
|
||||
cnt++;
|
||||
}
|
||||
else {
|
||||
bmap.setTemperature(tmp);
|
||||
bmap.setRainfall(hum);
|
||||
}
|
||||
if (watermult != -1) {
|
||||
bmap.setWaterColorMultiplier(watermult);
|
||||
Log.verboseinfo("Set watercolormult for " + bmap.toString() + " (" + i + ") to " + Integer.toHexString(watermult));
|
||||
}
|
||||
bmap.setBiomeObject(bb);
|
||||
}
|
||||
}
|
||||
if (cnt > 0)
|
||||
Log.info("Added " + cnt + " custom biome mappings");
|
||||
}
|
||||
|
||||
private String[] getBiomeNames() {
|
||||
Registry<Biome> biomeRegistry = getFabricServer().getBiomeRegistry();
|
||||
Biome[] list = getFabricServer().getBiomeList(biomeRegistry);
|
||||
String[] lst = new String[list.length];
|
||||
for (int i = 0; i < list.length; i++) {
|
||||
Biome bb = list[i];
|
||||
if (bb != null) {
|
||||
lst[i] = biomeRegistry.getId(bb).getPath();
|
||||
}
|
||||
}
|
||||
return lst;
|
||||
}
|
||||
|
||||
public void onEnable() {
|
||||
/* Get MC version */
|
||||
String mcver = server.getVersion();
|
||||
|
||||
/* Load extra biomes */
|
||||
loadExtraBiomes(mcver);
|
||||
/* Set up player login/quit event handler */
|
||||
registerPlayerLoginListener();
|
||||
|
||||
/* Initialize permissions handler */
|
||||
permissions = FilePermissions.create();
|
||||
if (permissions == null) {
|
||||
permissions = new OpPermissions(new String[]{"webchat", "marker.icons", "marker.list", "webregister", "stats", "hide.self", "show.self"});
|
||||
}
|
||||
/* Get and initialize data folder */
|
||||
File dataDirectory = new File("dynmap");
|
||||
|
||||
if (!dataDirectory.exists()) {
|
||||
dataDirectory.mkdirs();
|
||||
}
|
||||
|
||||
/* Instantiate core */
|
||||
if (core == null) {
|
||||
core = new DynmapCore();
|
||||
}
|
||||
|
||||
/* Inject dependencies */
|
||||
core.setPluginJarFile(DynmapMod.jarfile);
|
||||
core.setPluginVersion(DynmapMod.ver);
|
||||
core.setMinecraftVersion(mcver);
|
||||
core.setDataFolder(dataDirectory);
|
||||
core.setServer(fserver);
|
||||
core.setTriggerDefault(TRIGGER_DEFAULTS);
|
||||
core.setBiomeNames(getBiomeNames());
|
||||
|
||||
if (!core.initConfiguration(null)) {
|
||||
return;
|
||||
}
|
||||
// Extract default permission example, if needed
|
||||
File filepermexample = new File(core.getDataFolder(), "permissions.yml.example");
|
||||
core.createDefaultFileFromResource("/permissions.yml.example", filepermexample);
|
||||
|
||||
DynmapCommonAPIListener.apiInitialized(core);
|
||||
}
|
||||
|
||||
private DynmapCommand dynmapCmd;
|
||||
private DmapCommand dmapCmd;
|
||||
private DmarkerCommand dmarkerCmd;
|
||||
private DynmapExpCommand dynmapexpCmd;
|
||||
|
||||
public void registerCommands(CommandDispatcher<ServerCommandSource> cd) {
|
||||
dynmapCmd = new DynmapCommand(this);
|
||||
dmapCmd = new DmapCommand(this);
|
||||
dmarkerCmd = new DmarkerCommand(this);
|
||||
dynmapexpCmd = new DynmapExpCommand(this);
|
||||
dynmapCmd.register(cd);
|
||||
dmapCmd.register(cd);
|
||||
dmarkerCmd.register(cd);
|
||||
dynmapexpCmd.register(cd);
|
||||
|
||||
Log.info("Register commands");
|
||||
}
|
||||
|
||||
public void onStart() {
|
||||
initializeBlockStates();
|
||||
/* Enable core */
|
||||
if (!core.enableCore(null)) {
|
||||
return;
|
||||
}
|
||||
core_enabled = true;
|
||||
VersionCheck.runCheck(core);
|
||||
// Get per tick time limit
|
||||
perTickLimit = core.getMaxTickUseMS() * 1000000;
|
||||
// Prep TPS
|
||||
lasttick = System.nanoTime();
|
||||
tps = 20.0;
|
||||
|
||||
/* Register tick handler */
|
||||
if (!tickregistered) {
|
||||
ServerTickEvents.END_SERVER_TICK.register(server -> fserver.tickEvent(server));
|
||||
tickregistered = true;
|
||||
}
|
||||
|
||||
playerList = core.playerList;
|
||||
sscache = new GenericChunkCache(core.getSnapShotCacheSize(), core.useSoftRefInSnapShotCache());
|
||||
/* Get map manager from core */
|
||||
mapManager = core.getMapManager();
|
||||
|
||||
/* Load saved world definitions */
|
||||
loadWorlds();
|
||||
|
||||
for (FabricWorld w : worlds.values()) {
|
||||
if (core.processWorldLoad(w)) { /* Have core process load first - fire event listeners if good load after */
|
||||
if (w.isLoaded()) {
|
||||
core.listenerManager.processWorldEvent(DynmapListenerManager.EventType.WORLD_LOAD, w);
|
||||
}
|
||||
}
|
||||
}
|
||||
core.updateConfigHashcode();
|
||||
|
||||
/* Register our update trigger events */
|
||||
registerEvents();
|
||||
Log.info("Register events");
|
||||
|
||||
//DynmapCommonAPIListener.apiInitialized(core);
|
||||
|
||||
Log.info("Enabled");
|
||||
}
|
||||
|
||||
public void onDisable() {
|
||||
DynmapCommonAPIListener.apiTerminated();
|
||||
|
||||
//if (metrics != null) {
|
||||
// metrics.stop();
|
||||
// metrics = null;
|
||||
//}
|
||||
/* Save worlds */
|
||||
saveWorlds();
|
||||
|
||||
/* Purge tick queue */
|
||||
fserver.clearTaskQueue();
|
||||
|
||||
/* Disable core */
|
||||
core.disableCore();
|
||||
core_enabled = false;
|
||||
|
||||
if (sscache != null) {
|
||||
sscache.cleanup();
|
||||
sscache = null;
|
||||
}
|
||||
|
||||
Log.info("Disabled");
|
||||
}
|
||||
|
||||
// TODO: Clean a bit
|
||||
public void handleCommand(ServerCommandSource commandSource, String cmd, String[] args) throws CommandSyntaxException {
|
||||
DynmapCommandSender dsender;
|
||||
ServerPlayerEntity psender = null;
|
||||
|
||||
// getPlayer throws a CommandSyntaxException, so getEntity and instanceof for safety
|
||||
if (commandSource.getEntity() instanceof ServerPlayerEntity) {
|
||||
psender = commandSource.getPlayer();
|
||||
}
|
||||
|
||||
if (psender != null) {
|
||||
// FIXME: New Player? Why not query the current player list.
|
||||
dsender = new FabricPlayer(this, psender);
|
||||
} else {
|
||||
dsender = new FabricCommandSender(commandSource);
|
||||
}
|
||||
|
||||
core.processCommand(dsender, cmd, cmd, args);
|
||||
}
|
||||
|
||||
public class PlayerTracker {
|
||||
public void onPlayerLogin(ServerPlayerEntity player) {
|
||||
if (!core_enabled) return;
|
||||
final DynmapPlayer dp = getOrAddPlayer(player);
|
||||
/* This event can be called from off server thread, so push processing there */
|
||||
core.getServer().scheduleServerTask(new Runnable() {
|
||||
public void run() {
|
||||
core.listenerManager.processPlayerEvent(DynmapListenerManager.EventType.PLAYER_JOIN, dp);
|
||||
}
|
||||
}, 2);
|
||||
}
|
||||
|
||||
public void onPlayerLogout(ServerPlayerEntity player) {
|
||||
if (!core_enabled) return;
|
||||
final DynmapPlayer dp = getOrAddPlayer(player);
|
||||
final String name = player.getName().getString();
|
||||
/* This event can be called from off server thread, so push processing there */
|
||||
core.getServer().scheduleServerTask(new Runnable() {
|
||||
public void run() {
|
||||
core.listenerManager.processPlayerEvent(DynmapListenerManager.EventType.PLAYER_QUIT, dp);
|
||||
players.remove(name);
|
||||
}
|
||||
}, 0);
|
||||
}
|
||||
|
||||
public void onPlayerChangedDimension(ServerPlayerEntity player) {
|
||||
if (!core_enabled) return;
|
||||
getOrAddPlayer(player); // Freshen player object reference
|
||||
}
|
||||
|
||||
public void onPlayerRespawn(ServerPlayerEntity player) {
|
||||
if (!core_enabled) return;
|
||||
getOrAddPlayer(player); // Freshen player object reference
|
||||
}
|
||||
}
|
||||
|
||||
private PlayerTracker playerTracker = null;
|
||||
|
||||
private void registerPlayerLoginListener() {
|
||||
if (playerTracker == null) {
|
||||
playerTracker = new PlayerTracker();
|
||||
PlayerEvents.PLAYER_LOGGED_IN.register(player -> playerTracker.onPlayerLogin(player));
|
||||
PlayerEvents.PLAYER_LOGGED_OUT.register(player -> playerTracker.onPlayerLogout(player));
|
||||
PlayerEvents.PLAYER_CHANGED_DIMENSION.register(player -> playerTracker.onPlayerChangedDimension(player));
|
||||
PlayerEvents.PLAYER_RESPAWN.register(player -> playerTracker.onPlayerRespawn(player));
|
||||
}
|
||||
}
|
||||
|
||||
public class WorldTracker {
|
||||
public void handleWorldLoad(MinecraftServer server, ServerWorld world) {
|
||||
if (!core_enabled) return;
|
||||
|
||||
final FabricWorld fw = getWorld(world);
|
||||
// This event can be called from off server thread, so push processing there
|
||||
core.getServer().scheduleServerTask(new Runnable() {
|
||||
public void run() {
|
||||
if (core.processWorldLoad(fw)) // Have core process load first - fire event listeners if good load after
|
||||
core.listenerManager.processWorldEvent(DynmapListenerManager.EventType.WORLD_LOAD, fw);
|
||||
}
|
||||
}, 0);
|
||||
}
|
||||
|
||||
public void handleWorldUnload(MinecraftServer server, ServerWorld world) {
|
||||
if (!core_enabled) return;
|
||||
|
||||
final FabricWorld fw = getWorld(world);
|
||||
if (fw != null) {
|
||||
// This event can be called from off server thread, so push processing there
|
||||
core.getServer().scheduleServerTask(new Runnable() {
|
||||
public void run() {
|
||||
core.listenerManager.processWorldEvent(DynmapListenerManager.EventType.WORLD_UNLOAD, fw);
|
||||
core.processWorldUnload(fw);
|
||||
}
|
||||
}, 0);
|
||||
// Set world unloaded (needs to be immediate, since it may be invalid after event)
|
||||
fw.setWorldUnloaded();
|
||||
// Clean up tracker
|
||||
//WorldUpdateTracker wut = updateTrackers.remove(fw.getName());
|
||||
//if(wut != null) wut.world = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void handleChunkGenerate(ServerWorld world, Chunk chunk) {
|
||||
if (!onchunkgenerate) return;
|
||||
|
||||
FabricWorld fw = getWorld(world, false);
|
||||
ChunkPos chunkPos = chunk.getPos();
|
||||
|
||||
int ymax = Integer.MIN_VALUE;
|
||||
int ymin = Integer.MAX_VALUE;
|
||||
ChunkSection[] sections = chunk.getSectionArray();
|
||||
for (int i = 0; i < sections.length; i++) {
|
||||
if ((sections[i] != null) && (!sections[i].isEmpty())) {
|
||||
int sy = sections[i].getYOffset();
|
||||
if (sy < ymin) ymin = sy;
|
||||
if ((sy+16) > ymax) ymax = sy + 16;
|
||||
}
|
||||
}
|
||||
if (ymax != Integer.MIN_VALUE) {
|
||||
mapManager.touchVolume(fw.getName(),
|
||||
chunkPos.getStartX(), ymin, chunkPos.getStartZ(),
|
||||
chunkPos.getEndX(), ymax, chunkPos.getEndZ(),
|
||||
"chunkgenerate");
|
||||
//Log.info("New generated chunk detected at %s[%s]".formatted(fw.getName(), chunkPos.getStartPos()));
|
||||
}
|
||||
}
|
||||
|
||||
public void handleBlockEvent(World world, BlockPos pos) {
|
||||
if (!core_enabled) return;
|
||||
if (!onblockchange) return;
|
||||
if (!(world instanceof ServerWorld)) return;
|
||||
|
||||
BlockUpdateRec r = new BlockUpdateRec();
|
||||
r.w = world;
|
||||
FabricWorld fw = getWorld(world, false);
|
||||
if (fw == null) return;
|
||||
r.wid = fw.getName();
|
||||
r.x = pos.getX();
|
||||
r.y = pos.getY();
|
||||
r.z = pos.getZ();
|
||||
blockupdatequeue.add(r);
|
||||
}
|
||||
}
|
||||
|
||||
private WorldTracker worldTracker = null;
|
||||
private boolean onblockchange = false;
|
||||
private boolean onchunkpopulate = false;
|
||||
private boolean onchunkgenerate = false;
|
||||
boolean onblockchange_with_id = false;
|
||||
|
||||
private void registerEvents() {
|
||||
// To trigger rendering.
|
||||
onblockchange = core.isTrigger("blockupdate");
|
||||
onchunkpopulate = core.isTrigger("chunkpopulate");
|
||||
onchunkgenerate = core.isTrigger("chunkgenerate");
|
||||
onblockchange_with_id = core.isTrigger("blockupdate-with-id");
|
||||
if (onblockchange_with_id)
|
||||
onblockchange = true;
|
||||
if (worldTracker == null)
|
||||
worldTracker = new WorldTracker();
|
||||
if (onchunkpopulate || onchunkgenerate) {
|
||||
CustomServerChunkEvents.CHUNK_GENERATE.register((world, chunk) -> worldTracker.handleChunkGenerate(world, chunk));
|
||||
}
|
||||
if (onblockchange) {
|
||||
BlockEvents.BLOCK_EVENT.register((world, pos) -> worldTracker.handleBlockEvent(world, pos));
|
||||
}
|
||||
|
||||
ServerWorldEvents.LOAD.register((server, world) -> worldTracker.handleWorldLoad(server, world));
|
||||
ServerWorldEvents.UNLOAD.register((server, world) -> worldTracker.handleWorldUnload(server, world));
|
||||
}
|
||||
|
||||
FabricWorld getWorldByName(String name) {
|
||||
return worlds.get(name);
|
||||
}
|
||||
|
||||
FabricWorld getWorld(World w) {
|
||||
return getWorld(w, true);
|
||||
}
|
||||
|
||||
private FabricWorld getWorld(World w, boolean add_if_not_found) {
|
||||
if (last_world == w) {
|
||||
return last_fworld;
|
||||
}
|
||||
String wname = FabricWorld.getWorldName(this, w);
|
||||
|
||||
for (FabricWorld fw : worlds.values()) {
|
||||
if (fw.getRawName().equals(wname)) {
|
||||
last_world = w;
|
||||
last_fworld = fw;
|
||||
if (!fw.isLoaded()) {
|
||||
fw.setWorldLoaded(w);
|
||||
}
|
||||
fw.updateWorld(w);
|
||||
return fw;
|
||||
}
|
||||
}
|
||||
FabricWorld fw = null;
|
||||
if (add_if_not_found) {
|
||||
/* Add to list if not found */
|
||||
fw = new FabricWorld(this, w);
|
||||
worlds.put(fw.getName(), fw);
|
||||
}
|
||||
last_world = w;
|
||||
last_fworld = fw;
|
||||
return fw;
|
||||
}
|
||||
|
||||
private void saveWorlds() {
|
||||
File f = new File(core.getDataFolder(), FabricWorld.SAVED_WORLDS_FILE);
|
||||
ConfigurationNode cn = new ConfigurationNode(f);
|
||||
ArrayList<HashMap<String, Object>> lst = new ArrayList<HashMap<String, Object>>();
|
||||
for (DynmapWorld fw : core.mapManager.getWorlds()) {
|
||||
HashMap<String, Object> vals = new HashMap<String, Object>();
|
||||
vals.put("name", fw.getRawName());
|
||||
vals.put("height", fw.worldheight);
|
||||
vals.put("miny", fw.minY);
|
||||
vals.put("sealevel", fw.sealevel);
|
||||
vals.put("nether", fw.isNether());
|
||||
vals.put("the_end", ((FabricWorld) fw).isTheEnd());
|
||||
vals.put("title", fw.getTitle());
|
||||
lst.add(vals);
|
||||
}
|
||||
cn.put("worlds", lst);
|
||||
cn.put("useSaveFolderAsName", useSaveFolder);
|
||||
cn.put("maxWorldHeight", FabricWorld.getMaxWorldHeight());
|
||||
|
||||
cn.save();
|
||||
}
|
||||
|
||||
private void loadWorlds() {
|
||||
File f = new File(core.getDataFolder(), FabricWorld.SAVED_WORLDS_FILE);
|
||||
if (f.canRead() == false) {
|
||||
useSaveFolder = true;
|
||||
return;
|
||||
}
|
||||
ConfigurationNode cn = new ConfigurationNode(f);
|
||||
cn.load();
|
||||
// If defined, use maxWorldHeight
|
||||
FabricWorld.setMaxWorldHeight(cn.getInteger("maxWorldHeight", 256));
|
||||
|
||||
// If setting defined, use it
|
||||
if (cn.containsKey("useSaveFolderAsName")) {
|
||||
useSaveFolder = cn.getBoolean("useSaveFolderAsName", useSaveFolder);
|
||||
}
|
||||
List<Map<String, Object>> lst = cn.getMapList("worlds");
|
||||
if (lst == null) {
|
||||
Log.warning(String.format("Discarding bad %s", FabricWorld.SAVED_WORLDS_FILE));
|
||||
return;
|
||||
}
|
||||
|
||||
for (Map<String, Object> world : lst) {
|
||||
try {
|
||||
String name = (String) world.get("name");
|
||||
int height = (Integer) world.get("height");
|
||||
Integer miny = (Integer) world.get("miny");
|
||||
int sealevel = (Integer) world.get("sealevel");
|
||||
boolean nether = (Boolean) world.get("nether");
|
||||
boolean theend = (Boolean) world.get("the_end");
|
||||
String title = (String) world.get("title");
|
||||
if (name != null) {
|
||||
FabricWorld fw = new FabricWorld(this, name, height, sealevel, nether, theend, title, (miny != null) ? miny : 0);
|
||||
fw.setWorldUnloaded();
|
||||
core.processWorldLoad(fw);
|
||||
worlds.put(fw.getName(), fw);
|
||||
}
|
||||
} catch (Exception x) {
|
||||
Log.warning(String.format("Unable to load saved worlds from %s", FabricWorld.SAVED_WORLDS_FILE));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,13 +0,0 @@
|
||||
package org.dynmap.fabric_1_18;
|
||||
|
||||
import net.minecraft.server.world.ServerWorld;
|
||||
import org.dynmap.DynmapLocation;
|
||||
|
||||
public final class FabricAdapter {
|
||||
public static DynmapLocation toDynmapLocation(DynmapPlugin plugin, ServerWorld world, double x, double y, double z) {
|
||||
return new DynmapLocation(plugin.getWorld(world).getName(), x, y, z);
|
||||
}
|
||||
|
||||
private FabricAdapter() {
|
||||
}
|
||||
}
|
@ -1,47 +0,0 @@
|
||||
package org.dynmap.fabric_1_18;
|
||||
|
||||
import net.minecraft.server.command.ServerCommandSource;
|
||||
import net.minecraft.text.LiteralText;
|
||||
import net.minecraft.text.Text;
|
||||
import org.dynmap.common.DynmapCommandSender;
|
||||
|
||||
/* Handler for generic console command sender */
|
||||
public class FabricCommandSender implements DynmapCommandSender {
|
||||
private ServerCommandSource sender;
|
||||
|
||||
protected FabricCommandSender() {
|
||||
sender = null;
|
||||
}
|
||||
|
||||
public FabricCommandSender(ServerCommandSource send) {
|
||||
sender = send;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasPrivilege(String privid) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendMessage(String msg) {
|
||||
if (sender != null) {
|
||||
Text ichatcomponent = new LiteralText(msg);
|
||||
sender.sendFeedback(ichatcomponent, false);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isConnected() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOp() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasPermissionNode(String node) {
|
||||
return true;
|
||||
}
|
||||
}
|
@ -1,49 +0,0 @@
|
||||
package org.dynmap.fabric_1_18;
|
||||
|
||||
import org.apache.logging.log4j.LogManager;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.dynmap.utils.DynmapLogger;
|
||||
|
||||
public class FabricLogger implements DynmapLogger {
|
||||
Logger log;
|
||||
public static final String DM = "[Dynmap] ";
|
||||
|
||||
FabricLogger() {
|
||||
log = LogManager.getLogger("Dynmap");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void info(String s) {
|
||||
log.info(DM + s);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void severe(Throwable t) {
|
||||
log.fatal(t);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void severe(String s) {
|
||||
log.fatal(DM + s);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void severe(String s, Throwable t) {
|
||||
log.fatal(DM + s, t);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void verboseinfo(String s) {
|
||||
log.info(DM + s);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void warning(String s) {
|
||||
log.warn(DM + s);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void warning(String s, Throwable t) {
|
||||
log.warn(DM + s, t);
|
||||
}
|
||||
}
|
@ -1,115 +0,0 @@
|
||||
package org.dynmap.fabric_1_18;
|
||||
|
||||
import net.minecraft.nbt.*;
|
||||
import net.minecraft.server.world.ServerChunkManager;
|
||||
import net.minecraft.server.world.ServerWorld;
|
||||
import net.minecraft.server.world.ThreadedAnvilChunkStorage;
|
||||
import net.minecraft.util.collection.PackedIntegerArray;
|
||||
import net.minecraft.util.math.ChunkPos;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.util.math.WordPackedArray;
|
||||
import net.minecraft.util.registry.Registry;
|
||||
import net.minecraft.world.ChunkSerializer;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.biome.Biome;
|
||||
import net.minecraft.world.biome.BiomeEffects;
|
||||
import net.minecraft.world.chunk.ChunkManager;
|
||||
import net.minecraft.world.chunk.ChunkStatus;
|
||||
|
||||
import org.dynmap.DynmapChunk;
|
||||
import org.dynmap.DynmapCore;
|
||||
import org.dynmap.DynmapWorld;
|
||||
import org.dynmap.Log;
|
||||
import org.dynmap.common.BiomeMap;
|
||||
import org.dynmap.common.chunk.GenericChunk;
|
||||
import org.dynmap.common.chunk.GenericChunkSection;
|
||||
import org.dynmap.common.chunk.GenericMapChunkCache;
|
||||
import org.dynmap.hdmap.HDBlockModels;
|
||||
import org.dynmap.renderer.DynmapBlockState;
|
||||
import org.dynmap.renderer.RenderPatchFactory;
|
||||
import org.dynmap.utils.*;
|
||||
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.*;
|
||||
|
||||
/**
|
||||
* Container for managing chunks - dependent upon using chunk snapshots, since rendering is off server thread
|
||||
*/
|
||||
public class FabricMapChunkCache extends GenericMapChunkCache {
|
||||
private World w;
|
||||
private ServerChunkManager cps;
|
||||
|
||||
/**
|
||||
* Construct empty cache
|
||||
*/
|
||||
public FabricMapChunkCache(DynmapPlugin plugin) {
|
||||
super(plugin.sscache);
|
||||
}
|
||||
|
||||
public void setChunks(FabricWorld dw, List<DynmapChunk> chunks) {
|
||||
this.w = dw.getWorld();
|
||||
if (dw.isLoaded()) {
|
||||
/* Check if world's provider is ServerChunkManager */
|
||||
ChunkManager cp = this.w.getChunkManager();
|
||||
|
||||
if (cp instanceof ServerChunkManager) {
|
||||
cps = (ServerChunkManager) cp;
|
||||
} else {
|
||||
Log.severe("Error: world " + dw.getName() + " has unsupported chunk provider");
|
||||
}
|
||||
}
|
||||
super.setChunks(dw, chunks);
|
||||
}
|
||||
|
||||
// Load generic chunk from existing and already loaded chunk
|
||||
protected GenericChunk getLoadedChunk(DynmapChunk chunk) {
|
||||
GenericChunk gc = null;
|
||||
if (cps.isChunkLoaded(chunk.x, chunk.z)) {
|
||||
NbtCompound nbt = null;
|
||||
try {
|
||||
nbt = ChunkSerializer.serialize((ServerWorld) w, cps.getWorldChunk(chunk.x, chunk.z, false));
|
||||
} catch (NullPointerException e) {
|
||||
// TODO: find out why this is happening and why it only seems to happen since 1.16.2
|
||||
Log.severe("ChunkSerializer.serialize threw a NullPointerException", e);
|
||||
}
|
||||
if (nbt != null) {
|
||||
gc = parseChunkFromNBT(new NBT.NBTCompound(nbt));
|
||||
}
|
||||
}
|
||||
return gc;
|
||||
}
|
||||
|
||||
private NbtCompound readChunk(int x, int z) {
|
||||
try {
|
||||
ThreadedAnvilChunkStorage acl = cps.threadedAnvilChunkStorage;
|
||||
|
||||
ChunkPos coord = new ChunkPos(x, z);
|
||||
return acl.getNbt(coord);
|
||||
} catch (Exception exc) {
|
||||
Log.severe(String.format("Error reading chunk: %s,%d,%d", dw.getName(), x, z), exc);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// Load generic chunk from unloaded chunk
|
||||
protected GenericChunk loadChunk(DynmapChunk chunk) {
|
||||
GenericChunk gc = null;
|
||||
NbtCompound nbt = readChunk(chunk.x, chunk.z);
|
||||
// If read was good
|
||||
if (nbt != null) {
|
||||
gc = parseChunkFromNBT(new NBT.NBTCompound(nbt));
|
||||
}
|
||||
return gc;
|
||||
}
|
||||
@Override
|
||||
public int getFoliageColor(BiomeMap bm, int[] colormap, int x, int z) {
|
||||
return bm.<Biome>getBiomeObject().map(Biome::getEffects).flatMap(BiomeEffects::getFoliageColor).orElse(colormap[bm.biomeLookup()]);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getGrassColor(BiomeMap bm, int[] colormap, int x, int z) {
|
||||
BiomeEffects effects = bm.<Biome>getBiomeObject().map(Biome::getEffects).orElse(null);
|
||||
if (effects == null) return colormap[bm.biomeLookup()];
|
||||
return effects.getGrassColorModifier().getModifiedGrassColor(x, z, effects.getGrassColor().orElse(colormap[bm.biomeLookup()]));
|
||||
}
|
||||
}
|
@ -1,252 +0,0 @@
|
||||
package org.dynmap.fabric_1_18;
|
||||
|
||||
import com.google.common.collect.Iterables;
|
||||
import com.google.gson.Gson;
|
||||
import com.google.gson.GsonBuilder;
|
||||
import com.google.gson.JsonParseException;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import com.mojang.authlib.properties.Property;
|
||||
|
||||
import net.minecraft.network.packet.s2c.play.SubtitleS2CPacket;
|
||||
import net.minecraft.network.packet.s2c.play.TitleFadeS2CPacket;
|
||||
import net.minecraft.network.packet.s2c.play.TitleS2CPacket;
|
||||
import net.minecraft.server.network.ServerPlayNetworkHandler;
|
||||
import net.minecraft.server.network.ServerPlayerEntity;
|
||||
import net.minecraft.text.LiteralText;
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.util.Util;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import org.dynmap.DynmapLocation;
|
||||
import org.dynmap.common.DynmapPlayer;
|
||||
|
||||
import java.net.InetSocketAddress;
|
||||
import java.net.SocketAddress;
|
||||
import java.nio.charset.StandardCharsets;
|
||||
import java.util.Base64;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* Player access abstraction class
|
||||
*/
|
||||
public class FabricPlayer extends FabricCommandSender implements DynmapPlayer {
|
||||
private static final Gson GSON = new GsonBuilder().create();
|
||||
private final DynmapPlugin plugin;
|
||||
// FIXME: Proper setter
|
||||
ServerPlayerEntity player;
|
||||
private final String skinurl;
|
||||
private final UUID uuid;
|
||||
|
||||
public FabricPlayer(DynmapPlugin plugin, ServerPlayerEntity player) {
|
||||
this.plugin = plugin;
|
||||
this.player = player;
|
||||
String url = null;
|
||||
if (this.player != null) {
|
||||
uuid = this.player.getUuid();
|
||||
GameProfile prof = this.player.getGameProfile();
|
||||
if (prof != null) {
|
||||
Property textureProperty = Iterables.getFirst(prof.getProperties().get("textures"), null);
|
||||
|
||||
if (textureProperty != null) {
|
||||
DynmapPlugin.TexturesPayload result = null;
|
||||
try {
|
||||
String json = new String(Base64.getDecoder().decode(textureProperty.getValue()), StandardCharsets.UTF_8);
|
||||
result = GSON.fromJson(json, DynmapPlugin.TexturesPayload.class);
|
||||
} catch (JsonParseException e) {
|
||||
}
|
||||
if ((result != null) && (result.textures != null) && (result.textures.containsKey("SKIN"))) {
|
||||
url = result.textures.get("SKIN").url;
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
uuid = null;
|
||||
}
|
||||
skinurl = url;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isConnected() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
if (player != null) {
|
||||
String n = player.getName().getString();
|
||||
;
|
||||
return n;
|
||||
} else
|
||||
return "[Server]";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getDisplayName() {
|
||||
if (player != null) {
|
||||
String n = player.getDisplayName().getString();
|
||||
return n;
|
||||
} else
|
||||
return "[Server]";
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOnline() {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public DynmapLocation getLocation() {
|
||||
if (player == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
Vec3d pos = player.getPos();
|
||||
return FabricAdapter.toDynmapLocation(plugin, player.getWorld(), pos.getX(), pos.getY(), pos.getZ());
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getWorld() {
|
||||
if (player == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (player.world != null) {
|
||||
return plugin.getWorld(player.world).getName();
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InetSocketAddress getAddress() {
|
||||
if (player != null) {
|
||||
ServerPlayNetworkHandler networkHandler = player.networkHandler;
|
||||
if ((networkHandler != null) && (networkHandler.getConnection() != null)) {
|
||||
SocketAddress sa = networkHandler.getConnection().getAddress();
|
||||
if (sa instanceof InetSocketAddress) {
|
||||
return (InetSocketAddress) sa;
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSneaking() {
|
||||
if (player != null) {
|
||||
return player.isSneaking();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getHealth() {
|
||||
if (player != null) {
|
||||
double h = player.getHealth();
|
||||
if (h > 20) h = 20;
|
||||
return h; // Scale to 20 range
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getArmorPoints() {
|
||||
if (player != null) {
|
||||
return player.getArmor();
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public DynmapLocation getBedSpawnLocation() {
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getLastLoginTime() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public long getFirstLoginTime() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasPrivilege(String privid) {
|
||||
if (player != null)
|
||||
return plugin.hasPerm(player, privid);
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isOp() {
|
||||
return plugin.isOp(player.getName().getString());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void sendMessage(String msg) {
|
||||
Text ichatcomponent = new LiteralText(msg);
|
||||
player.sendSystemMessage(ichatcomponent, Util.NIL_UUID);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isInvisible() {
|
||||
if (player != null) {
|
||||
return player.isInvisible();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSortWeight() {
|
||||
return plugin.getSortWeight(getName());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setSortWeight(int wt) {
|
||||
if (wt == 0) {
|
||||
plugin.dropSortWeight(getName());
|
||||
} else {
|
||||
plugin.setSortWeight(getName(), wt);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasPermissionNode(String node) {
|
||||
return player != null && plugin.hasPermNode(player, node);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getSkinURL() {
|
||||
return skinurl;
|
||||
}
|
||||
|
||||
@Override
|
||||
public UUID getUUID() {
|
||||
return uuid;
|
||||
}
|
||||
|
||||
/**
|
||||
* Send title and subtitle text (called from server thread)
|
||||
*/
|
||||
@Override
|
||||
public void sendTitleText(String title, String subtitle, int fadeInTicks, int stayTicks, int fadeOutTicks) {
|
||||
if (player != null) {
|
||||
ServerPlayerEntity player = this.player;
|
||||
TitleFadeS2CPacket times = new TitleFadeS2CPacket(fadeInTicks, stayTicks, fadeOutTicks);
|
||||
player.networkHandler.sendPacket(times);
|
||||
if (title != null) {
|
||||
TitleS2CPacket titlepkt = new TitleS2CPacket(new LiteralText(title));
|
||||
player.networkHandler.sendPacket(titlepkt);
|
||||
}
|
||||
|
||||
if (subtitle != null) {
|
||||
SubtitleS2CPacket subtitlepkt = new SubtitleS2CPacket(new LiteralText(subtitle));
|
||||
player.networkHandler.sendPacket(subtitlepkt);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,609 +0,0 @@
|
||||
package org.dynmap.fabric_1_18;
|
||||
|
||||
import com.mojang.authlib.GameProfile;
|
||||
import net.fabricmc.loader.api.FabricLoader;
|
||||
import net.fabricmc.loader.api.ModContainer;
|
||||
import net.minecraft.block.AbstractSignBlock;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.network.MessageType;
|
||||
import net.minecraft.server.BannedIpList;
|
||||
import net.minecraft.server.BannedPlayerList;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.server.PlayerManager;
|
||||
import net.minecraft.server.network.ServerPlayerEntity;
|
||||
import net.minecraft.text.LiteralText;
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.util.UserCache;
|
||||
import net.minecraft.util.Util;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.registry.Registry;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.biome.Biome;
|
||||
import org.dynmap.DynmapChunk;
|
||||
import org.dynmap.DynmapCommonAPIListener;
|
||||
import org.dynmap.DynmapWorld;
|
||||
import org.dynmap.Log;
|
||||
import org.dynmap.common.BiomeMap;
|
||||
import org.dynmap.common.DynmapListenerManager;
|
||||
import org.dynmap.common.DynmapPlayer;
|
||||
import org.dynmap.common.DynmapServerInterface;
|
||||
import org.dynmap.fabric_1_18.event.BlockEvents;
|
||||
import org.dynmap.fabric_1_18.event.ServerChatEvents;
|
||||
import org.dynmap.utils.MapChunkCache;
|
||||
import org.dynmap.utils.VisibilityLimit;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Path;
|
||||
import java.nio.file.Paths;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.*;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
/**
|
||||
* Server access abstraction class
|
||||
*/
|
||||
public class FabricServer extends DynmapServerInterface {
|
||||
/* Server thread scheduler */
|
||||
private final Object schedlock = new Object();
|
||||
private final DynmapPlugin plugin;
|
||||
private final MinecraftServer server;
|
||||
private final Registry<Biome> biomeRegistry;
|
||||
private long cur_tick;
|
||||
private long next_id;
|
||||
private long cur_tick_starttime;
|
||||
private PriorityQueue<TaskRecord> runqueue = new PriorityQueue<TaskRecord>();
|
||||
|
||||
public FabricServer(DynmapPlugin plugin, MinecraftServer server) {
|
||||
this.plugin = plugin;
|
||||
this.server = server;
|
||||
this.biomeRegistry = server.getRegistryManager().get(Registry.BIOME_KEY);
|
||||
}
|
||||
|
||||
private Optional<GameProfile> getProfileByName(String player) {
|
||||
UserCache cache = server.getUserCache();
|
||||
return cache.findByName(player);
|
||||
}
|
||||
|
||||
public final Registry<Biome> getBiomeRegistry() {
|
||||
return biomeRegistry;
|
||||
}
|
||||
|
||||
private Biome[] biomelist = null;
|
||||
|
||||
public final Biome[] getBiomeList(Registry<Biome> biomeRegistry) {
|
||||
if (biomelist == null) {
|
||||
biomelist = new Biome[256];
|
||||
Iterator<Biome> iter = biomeRegistry.iterator();
|
||||
while (iter.hasNext()) {
|
||||
Biome b = iter.next();
|
||||
int bidx = biomeRegistry.getRawId(b);
|
||||
if (bidx >= biomelist.length) {
|
||||
biomelist = Arrays.copyOf(biomelist, bidx + biomelist.length);
|
||||
}
|
||||
biomelist[bidx] = b;
|
||||
}
|
||||
}
|
||||
return biomelist;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getBlockIDAt(String wname, int x, int y, int z) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation") /* Not much I can do... fix this if it breaks. */
|
||||
@Override
|
||||
public int isSignAt(String wname, int x, int y, int z) {
|
||||
World world = plugin.getWorldByName(wname).getWorld();
|
||||
|
||||
BlockPos pos = new BlockPos(x, y, z);
|
||||
if (!world.isChunkLoaded(pos))
|
||||
return -1;
|
||||
|
||||
Block block = world.getBlockState(pos).getBlock();
|
||||
return (block instanceof AbstractSignBlock ? 1 : 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void scheduleServerTask(Runnable run, long delay) {
|
||||
/* Add task record to queue */
|
||||
synchronized (schedlock) {
|
||||
TaskRecord tr = new TaskRecord(cur_tick + delay, next_id++, new FutureTask<Object>(run, null));
|
||||
runqueue.add(tr);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public DynmapPlayer[] getOnlinePlayers() {
|
||||
if (server.getPlayerManager() == null) return new DynmapPlayer[0];
|
||||
|
||||
List<ServerPlayerEntity> players = server.getPlayerManager().getPlayerList();
|
||||
int playerCount = players.size();
|
||||
DynmapPlayer[] dplay = new DynmapPlayer[players.size()];
|
||||
|
||||
for (int i = 0; i < playerCount; i++) {
|
||||
ServerPlayerEntity player = players.get(i);
|
||||
dplay[i] = plugin.getOrAddPlayer(player);
|
||||
}
|
||||
|
||||
return dplay;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reload() {
|
||||
plugin.onDisable();
|
||||
plugin.onEnable();
|
||||
plugin.onStart();
|
||||
}
|
||||
|
||||
@Override
|
||||
public DynmapPlayer getPlayer(String name) {
|
||||
List<ServerPlayerEntity> players = server.getPlayerManager().getPlayerList();
|
||||
|
||||
for (ServerPlayerEntity player : players) {
|
||||
|
||||
if (player.getName().getString().equalsIgnoreCase(name)) {
|
||||
return plugin.getOrAddPlayer(player);
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<String> getIPBans() {
|
||||
BannedIpList bl = server.getPlayerManager().getIpBanList();
|
||||
Set<String> ips = new HashSet<String>();
|
||||
|
||||
for (String s : bl.getNames()) {
|
||||
ips.add(s);
|
||||
}
|
||||
|
||||
return ips;
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T> Future<T> callSyncMethod(Callable<T> task) {
|
||||
return callSyncMethod(task, 0);
|
||||
}
|
||||
|
||||
public <T> Future<T> callSyncMethod(Callable<T> task, long delay) {
|
||||
FutureTask<T> ft = new FutureTask<T>(task);
|
||||
|
||||
/* Add task record to queue */
|
||||
synchronized (schedlock) {
|
||||
TaskRecord tr = new TaskRecord(cur_tick + delay, next_id++, ft);
|
||||
runqueue.add(tr);
|
||||
}
|
||||
|
||||
return ft;
|
||||
}
|
||||
|
||||
void clearTaskQueue() {
|
||||
this.runqueue.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getServerName() {
|
||||
String sn;
|
||||
if (server.isSingleplayer())
|
||||
sn = "Integrated";
|
||||
else
|
||||
sn = server.getServerIp();
|
||||
if (sn == null) sn = "Unknown Server";
|
||||
return sn;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isPlayerBanned(String pid) {
|
||||
PlayerManager scm = server.getPlayerManager();
|
||||
BannedPlayerList bl = scm.getUserBanList();
|
||||
try {
|
||||
return bl.contains(getProfileByName(pid).get());
|
||||
} catch (NoSuchElementException e) {
|
||||
/* If this profile doesn't exist, default to "banned" for good measure. */
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String stripChatColor(String s) {
|
||||
return DynmapPlugin.patternControlCode.matcher(s).replaceAll("");
|
||||
}
|
||||
|
||||
private Set<DynmapListenerManager.EventType> registered = new HashSet<DynmapListenerManager.EventType>();
|
||||
|
||||
@Override
|
||||
public boolean requestEventNotification(DynmapListenerManager.EventType type) {
|
||||
if (registered.contains(type)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (type) {
|
||||
case WORLD_LOAD:
|
||||
case WORLD_UNLOAD:
|
||||
/* Already called for normal world activation/deactivation */
|
||||
break;
|
||||
|
||||
case WORLD_SPAWN_CHANGE:
|
||||
/*TODO
|
||||
pm.registerEvents(new Listener() {
|
||||
@EventHandler(priority=EventPriority.MONITOR)
|
||||
public void onSpawnChange(SpawnChangeEvent evt) {
|
||||
DynmapWorld w = new BukkitWorld(evt.getWorld());
|
||||
core.listenerManager.processWorldEvent(EventType.WORLD_SPAWN_CHANGE, w);
|
||||
}
|
||||
}, DynmapPlugin.this);
|
||||
*/
|
||||
break;
|
||||
|
||||
case PLAYER_JOIN:
|
||||
case PLAYER_QUIT:
|
||||
/* Already handled */
|
||||
break;
|
||||
|
||||
case PLAYER_BED_LEAVE:
|
||||
/*TODO
|
||||
pm.registerEvents(new Listener() {
|
||||
@EventHandler(priority=EventPriority.MONITOR)
|
||||
public void onPlayerBedLeave(PlayerBedLeaveEvent evt) {
|
||||
DynmapPlayer p = new BukkitPlayer(evt.getPlayer());
|
||||
core.listenerManager.processPlayerEvent(EventType.PLAYER_BED_LEAVE, p);
|
||||
}
|
||||
}, DynmapPlugin.this);
|
||||
*/
|
||||
break;
|
||||
|
||||
case PLAYER_CHAT:
|
||||
if (plugin.chathandler == null) {
|
||||
plugin.setChatHandler(new DynmapPlugin.ChatHandler(plugin));
|
||||
ServerChatEvents.EVENT.register((player, message) -> plugin.chathandler.handleChat(player, message));
|
||||
}
|
||||
break;
|
||||
|
||||
case BLOCK_BREAK:
|
||||
/* Already handled by BlockEvents logic */
|
||||
break;
|
||||
|
||||
case SIGN_CHANGE:
|
||||
BlockEvents.SIGN_CHANGE_EVENT.register((world, pos, lines, material, player) -> {
|
||||
plugin.core.processSignChange("fabric", FabricWorld.getWorldName(plugin, world),
|
||||
pos.getX(), pos.getY(), pos.getZ(), lines, player.getName().asString());
|
||||
});
|
||||
break;
|
||||
|
||||
default:
|
||||
Log.severe("Unhandled event type: " + type);
|
||||
return false;
|
||||
}
|
||||
|
||||
registered.add(type);
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean sendWebChatEvent(String source, String name, String msg) {
|
||||
return DynmapCommonAPIListener.fireWebChatEvent(source, name, msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void broadcastMessage(String msg) {
|
||||
Text component = new LiteralText(msg);
|
||||
server.getPlayerManager().broadcast(component, MessageType.SYSTEM, Util.NIL_UUID);
|
||||
Log.info(stripChatColor(msg));
|
||||
}
|
||||
|
||||
@Override
|
||||
public String[] getBiomeIDs() {
|
||||
BiomeMap[] b = BiomeMap.values();
|
||||
String[] bname = new String[b.length];
|
||||
|
||||
for (int i = 0; i < bname.length; i++) {
|
||||
bname[i] = b[i].toString();
|
||||
}
|
||||
|
||||
return bname;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getCacheHitRate() {
|
||||
if (plugin.sscache != null)
|
||||
return plugin.sscache.getHitRate();
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void resetCacheStats() {
|
||||
if (plugin.sscache != null)
|
||||
plugin.sscache.resetStats();
|
||||
}
|
||||
|
||||
@Override
|
||||
public DynmapWorld getWorldByName(String wname) {
|
||||
return plugin.getWorldByName(wname);
|
||||
}
|
||||
|
||||
@Override
|
||||
public DynmapPlayer getOfflinePlayer(String name) {
|
||||
/*
|
||||
OfflinePlayer op = getServer().getOfflinePlayer(name);
|
||||
if(op != null) {
|
||||
return new BukkitPlayer(op);
|
||||
}
|
||||
*/
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<String> checkPlayerPermissions(String player, Set<String> perms) {
|
||||
if (isPlayerBanned(player)) {
|
||||
return Collections.emptySet();
|
||||
}
|
||||
Set<String> rslt = plugin.hasOfflinePermissions(player, perms);
|
||||
if (rslt == null) {
|
||||
rslt = new HashSet<String>();
|
||||
if (plugin.isOp(player)) {
|
||||
rslt.addAll(perms);
|
||||
}
|
||||
}
|
||||
return rslt;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkPlayerPermission(String player, String perm) {
|
||||
if (isPlayerBanned(player)) {
|
||||
return false;
|
||||
}
|
||||
return plugin.hasOfflinePermission(player, perm);
|
||||
}
|
||||
|
||||
/**
|
||||
* Render processor helper - used by code running on render threads to request chunk snapshot cache from server/sync thread
|
||||
*/
|
||||
@Override
|
||||
public MapChunkCache createMapChunkCache(DynmapWorld w, List<DynmapChunk> chunks,
|
||||
boolean blockdata, boolean highesty, boolean biome, boolean rawbiome) {
|
||||
FabricMapChunkCache c = (FabricMapChunkCache) w.getChunkCache(chunks);
|
||||
if (c == null) {
|
||||
return null;
|
||||
}
|
||||
if (w.visibility_limits != null) {
|
||||
for (VisibilityLimit limit : w.visibility_limits) {
|
||||
c.setVisibleRange(limit);
|
||||
}
|
||||
|
||||
c.setHiddenFillStyle(w.hiddenchunkstyle);
|
||||
}
|
||||
|
||||
if (w.hidden_limits != null) {
|
||||
for (VisibilityLimit limit : w.hidden_limits) {
|
||||
c.setHiddenRange(limit);
|
||||
}
|
||||
|
||||
c.setHiddenFillStyle(w.hiddenchunkstyle);
|
||||
}
|
||||
|
||||
if (!c.setChunkDataTypes(blockdata, biome, highesty, rawbiome)) {
|
||||
Log.severe("CraftBukkit build does not support biome APIs");
|
||||
}
|
||||
|
||||
if (chunks.size() == 0) /* No chunks to get? */ {
|
||||
c.loadChunks(0);
|
||||
return c;
|
||||
}
|
||||
|
||||
//Now handle any chunks in server thread that are already loaded (on server thread)
|
||||
final FabricMapChunkCache cc = c;
|
||||
Future<Boolean> f = this.callSyncMethod(new Callable<Boolean>() {
|
||||
public Boolean call() throws Exception {
|
||||
// Update busy state on world
|
||||
//FabricWorld fw = (FabricWorld) cc.getWorld();
|
||||
//TODO
|
||||
//setBusy(fw.getWorld());
|
||||
cc.getLoadedChunks();
|
||||
return true;
|
||||
}
|
||||
}, 0);
|
||||
try {
|
||||
f.get();
|
||||
} catch (CancellationException cx) {
|
||||
return null;
|
||||
} catch (InterruptedException cx) {
|
||||
return null;
|
||||
} catch (ExecutionException xx) {
|
||||
Log.severe("Exception while loading chunks", xx.getCause());
|
||||
return null;
|
||||
} catch (Exception ix) {
|
||||
Log.severe(ix);
|
||||
return null;
|
||||
}
|
||||
if (!w.isLoaded()) {
|
||||
return null;
|
||||
}
|
||||
// Now, do rest of chunk reading from calling thread
|
||||
c.readChunks(chunks.size());
|
||||
|
||||
return c;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxPlayers() {
|
||||
return server.getMaxPlayerCount();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getCurrentPlayers() {
|
||||
return server.getPlayerManager().getCurrentPlayerCount();
|
||||
}
|
||||
|
||||
public void tickEvent(MinecraftServer server) {
|
||||
cur_tick_starttime = System.nanoTime();
|
||||
long elapsed = cur_tick_starttime - plugin.lasttick;
|
||||
plugin.lasttick = cur_tick_starttime;
|
||||
plugin.avgticklen = ((plugin.avgticklen * 99) / 100) + (elapsed / 100);
|
||||
plugin.tps = (double) 1E9 / (double) plugin.avgticklen;
|
||||
// Tick core
|
||||
if (plugin.core != null) {
|
||||
plugin.core.serverTick(plugin.tps);
|
||||
}
|
||||
|
||||
boolean done = false;
|
||||
TaskRecord tr = null;
|
||||
|
||||
while (!plugin.blockupdatequeue.isEmpty()) {
|
||||
DynmapPlugin.BlockUpdateRec r = plugin.blockupdatequeue.remove();
|
||||
BlockState bs = r.w.getBlockState(new BlockPos(r.x, r.y, r.z));
|
||||
int idx = Block.STATE_IDS.getRawId(bs);
|
||||
if (!org.dynmap.hdmap.HDBlockModels.isChangeIgnoredBlock(DynmapPlugin.stateByID[idx])) {
|
||||
if (plugin.onblockchange_with_id)
|
||||
plugin.mapManager.touch(r.wid, r.x, r.y, r.z, "blockchange[" + idx + "]");
|
||||
else
|
||||
plugin.mapManager.touch(r.wid, r.x, r.y, r.z, "blockchange");
|
||||
}
|
||||
}
|
||||
|
||||
long now;
|
||||
|
||||
synchronized (schedlock) {
|
||||
cur_tick++;
|
||||
now = System.nanoTime();
|
||||
tr = runqueue.peek();
|
||||
/* Nothing due to run */
|
||||
if ((tr == null) || (tr.getTickToRun() > cur_tick) || ((now - cur_tick_starttime) > plugin.perTickLimit)) {
|
||||
done = true;
|
||||
} else {
|
||||
tr = runqueue.poll();
|
||||
}
|
||||
}
|
||||
while (!done) {
|
||||
tr.run();
|
||||
|
||||
synchronized (schedlock) {
|
||||
tr = runqueue.peek();
|
||||
now = System.nanoTime();
|
||||
/* Nothing due to run */
|
||||
if ((tr == null) || (tr.getTickToRun() > cur_tick) || ((now - cur_tick_starttime) > plugin.perTickLimit)) {
|
||||
done = true;
|
||||
} else {
|
||||
tr = runqueue.poll();
|
||||
}
|
||||
}
|
||||
}
|
||||
while (!plugin.msgqueue.isEmpty()) {
|
||||
DynmapPlugin.ChatMessage cm = plugin.msgqueue.poll();
|
||||
DynmapPlayer dp = null;
|
||||
if (cm.sender != null)
|
||||
dp = plugin.getOrAddPlayer(cm.sender);
|
||||
else
|
||||
dp = new FabricPlayer(plugin, null);
|
||||
|
||||
plugin.core.listenerManager.processChatEvent(DynmapListenerManager.EventType.PLAYER_CHAT, dp, cm.message);
|
||||
}
|
||||
// Check for generated chunks
|
||||
if ((cur_tick % 20) == 0) {
|
||||
}
|
||||
}
|
||||
|
||||
private Optional<ModContainer> getModContainerById(String id) {
|
||||
return FabricLoader.getInstance().getModContainer(id);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isModLoaded(String name) {
|
||||
return FabricLoader.getInstance().getModContainer(name).isPresent();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getModVersion(String name) {
|
||||
Optional<ModContainer> mod = getModContainerById(name); // Try case sensitive lookup
|
||||
return mod.map(modContainer -> modContainer.getMetadata().getVersion().getFriendlyString()).orElse(null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getServerTPS() {
|
||||
return plugin.tps;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getServerIP() {
|
||||
if (server.isSingleplayer())
|
||||
return "0.0.0.0";
|
||||
else
|
||||
return server.getServerIp();
|
||||
}
|
||||
|
||||
@Override
|
||||
public File getModContainerFile(String name) {
|
||||
Optional<ModContainer> container = getModContainerById(name); // Try case sensitive lookup
|
||||
if (container.isPresent()) {
|
||||
Path path = container.get().getRootPath();
|
||||
if (path.getFileSystem().provider().getScheme().equals("jar")) {
|
||||
path = Paths.get(path.getFileSystem().toString());
|
||||
}
|
||||
return path.toFile();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<String> getModList() {
|
||||
return FabricLoader.getInstance()
|
||||
.getAllMods()
|
||||
.stream()
|
||||
.map(container -> container.getMetadata().getId())
|
||||
.collect(Collectors.toList());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Map<Integer, String> getBlockIDMap() {
|
||||
Map<Integer, String> map = new HashMap<Integer, String>();
|
||||
return map;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InputStream openResource(String modid, String rname) {
|
||||
if (modid == null) modid = "minecraft";
|
||||
|
||||
if ("minecraft".equals(modid)) {
|
||||
return MinecraftServer.class.getClassLoader().getResourceAsStream(rname);
|
||||
} else {
|
||||
if (rname.startsWith("/") || rname.startsWith("\\")) {
|
||||
rname = rname.substring(1);
|
||||
}
|
||||
|
||||
final String finalModid = modid;
|
||||
final String finalRname = rname;
|
||||
return getModContainerById(modid).map(container -> {
|
||||
try {
|
||||
return Files.newInputStream(container.getPath(finalRname));
|
||||
} catch (IOException e) {
|
||||
Log.severe("Failed to load resource of mod :" + finalModid, e);
|
||||
return null;
|
||||
}
|
||||
}).orElse(null);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get block unique ID map (module:blockid)
|
||||
*/
|
||||
@Override
|
||||
public Map<String, Integer> getBlockUniqueIDMap() {
|
||||
HashMap<String, Integer> map = new HashMap<String, Integer>();
|
||||
return map;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get item unique ID map (module:itemid)
|
||||
*/
|
||||
@Override
|
||||
public Map<String, Integer> getItemUniqueIDMap() {
|
||||
HashMap<String, Integer> map = new HashMap<String, Integer>();
|
||||
return map;
|
||||
}
|
||||
|
||||
}
|
@ -1,229 +0,0 @@
|
||||
package org.dynmap.fabric_1_18;
|
||||
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.registry.RegistryKey;
|
||||
import net.minecraft.world.Heightmap;
|
||||
import net.minecraft.world.LightType;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.border.WorldBorder;
|
||||
import org.dynmap.DynmapChunk;
|
||||
import org.dynmap.DynmapLocation;
|
||||
import org.dynmap.DynmapWorld;
|
||||
import org.dynmap.utils.MapChunkCache;
|
||||
import org.dynmap.utils.Polygon;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class FabricWorld extends DynmapWorld {
|
||||
// TODO: Store this relative to World saves for integrated server
|
||||
public static final String SAVED_WORLDS_FILE = "fabricworlds.yml";
|
||||
|
||||
private final DynmapPlugin plugin;
|
||||
private World world;
|
||||
private final boolean skylight;
|
||||
private final boolean isnether;
|
||||
private final boolean istheend;
|
||||
private final String env;
|
||||
private DynmapLocation spawnloc = new DynmapLocation();
|
||||
private static int maxWorldHeight = 320; // Maximum allows world height
|
||||
|
||||
public static int getMaxWorldHeight() {
|
||||
return maxWorldHeight;
|
||||
}
|
||||
|
||||
public static void setMaxWorldHeight(int h) {
|
||||
maxWorldHeight = h;
|
||||
}
|
||||
|
||||
public static String getWorldName(DynmapPlugin plugin, World w) {
|
||||
RegistryKey<World> rk = w.getRegistryKey();
|
||||
if (rk == World.OVERWORLD) { // Overworld?
|
||||
return w.getServer().getSaveProperties().getLevelName();
|
||||
} else if (rk == World.END) {
|
||||
return "DIM1";
|
||||
} else if (rk == World.NETHER) {
|
||||
return "DIM-1";
|
||||
} else {
|
||||
return rk.getValue().getNamespace() + "_" + rk.getValue().getPath();
|
||||
}
|
||||
}
|
||||
|
||||
public void updateWorld(World w) {
|
||||
this.updateWorldHeights(w.getHeight(), w.getDimension().getMinimumY(), w.getSeaLevel());
|
||||
}
|
||||
|
||||
public FabricWorld(DynmapPlugin plugin, World w) {
|
||||
this(plugin, getWorldName(plugin, w), w.getHeight(),
|
||||
w.getSeaLevel(),
|
||||
w.getRegistryKey() == World.NETHER,
|
||||
w.getRegistryKey() == World.END,
|
||||
w.getRegistryKey().getValue().getPath(),
|
||||
w.getDimension().getMinimumY());
|
||||
setWorldLoaded(w);
|
||||
}
|
||||
|
||||
public FabricWorld(DynmapPlugin plugin, String name, int height, int sealevel, boolean nether, boolean the_end, String deftitle, int miny) {
|
||||
super(name, (height > maxWorldHeight) ? maxWorldHeight : height, sealevel, miny);
|
||||
this.plugin = plugin;
|
||||
world = null;
|
||||
setTitle(deftitle);
|
||||
isnether = nether;
|
||||
istheend = the_end;
|
||||
skylight = !(isnether || istheend);
|
||||
|
||||
if (isnether) {
|
||||
env = "nether";
|
||||
} else if (istheend) {
|
||||
env = "the_end";
|
||||
} else {
|
||||
env = "normal";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/* Test if world is nether */
|
||||
@Override
|
||||
public boolean isNether() {
|
||||
return isnether;
|
||||
}
|
||||
|
||||
public boolean isTheEnd() {
|
||||
return istheend;
|
||||
}
|
||||
|
||||
/* Get world spawn location */
|
||||
@Override
|
||||
public DynmapLocation getSpawnLocation() {
|
||||
if (world != null) {
|
||||
spawnloc.x = world.getLevelProperties().getSpawnX();
|
||||
spawnloc.y = world.getLevelProperties().getSpawnY();
|
||||
spawnloc.z = world.getLevelProperties().getSpawnZ();
|
||||
spawnloc.world = this.getName();
|
||||
}
|
||||
return spawnloc;
|
||||
}
|
||||
|
||||
/* Get world time */
|
||||
@Override
|
||||
public long getTime() {
|
||||
if (world != null)
|
||||
return world.getTimeOfDay();
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* World is storming */
|
||||
@Override
|
||||
public boolean hasStorm() {
|
||||
if (world != null)
|
||||
return world.isRaining();
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
/* World is thundering */
|
||||
@Override
|
||||
public boolean isThundering() {
|
||||
if (world != null)
|
||||
return world.isThundering();
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
/* World is loaded */
|
||||
@Override
|
||||
public boolean isLoaded() {
|
||||
return (world != null);
|
||||
}
|
||||
|
||||
/* Set world to unloaded */
|
||||
@Override
|
||||
public void setWorldUnloaded() {
|
||||
getSpawnLocation();
|
||||
world = null;
|
||||
}
|
||||
|
||||
/* Set world to loaded */
|
||||
public void setWorldLoaded(World w) {
|
||||
world = w;
|
||||
this.sealevel = w.getSeaLevel(); // Read actual current sealevel from world
|
||||
// Update lighting table
|
||||
for (int i = 0; i < 16; i++) {
|
||||
this.setBrightnessTableEntry(i, w.getDimension().getBrightness(i));
|
||||
}
|
||||
}
|
||||
|
||||
/* Get light level of block */
|
||||
@Override
|
||||
public int getLightLevel(int x, int y, int z) {
|
||||
if (world != null)
|
||||
return world.getLightLevel(new BlockPos(x, y, z));
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Get highest Y coord of given location */
|
||||
@Override
|
||||
public int getHighestBlockYAt(int x, int z) {
|
||||
if (world != null) {
|
||||
return world.getChunk(x >> 4, z >> 4).getHeightmap(Heightmap.Type.MOTION_BLOCKING).get(x & 15, z & 15);
|
||||
} else
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Test if sky light level is requestable */
|
||||
@Override
|
||||
public boolean canGetSkyLightLevel() {
|
||||
return skylight;
|
||||
}
|
||||
|
||||
/* Return sky light level */
|
||||
@Override
|
||||
public int getSkyLightLevel(int x, int y, int z) {
|
||||
if (world != null) {
|
||||
return world.getLightLevel(LightType.SKY, new BlockPos(x, y, z));
|
||||
} else
|
||||
return -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get world environment ID (lower case - normal, the_end, nether)
|
||||
*/
|
||||
@Override
|
||||
public String getEnvironment() {
|
||||
return env;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get map chunk cache for world
|
||||
*/
|
||||
@Override
|
||||
public MapChunkCache getChunkCache(List<DynmapChunk> chunks) {
|
||||
if (world != null) {
|
||||
FabricMapChunkCache c = new FabricMapChunkCache(plugin);
|
||||
c.setChunks(this, chunks);
|
||||
return c;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public World getWorld() {
|
||||
return world;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Polygon getWorldBorder() {
|
||||
if (world != null) {
|
||||
WorldBorder wb = world.getWorldBorder();
|
||||
if ((wb != null) && (wb.getSize() < 5.9E7)) {
|
||||
Polygon p = new Polygon();
|
||||
p.addVertex(wb.getBoundWest(), wb.getBoundNorth());
|
||||
p.addVertex(wb.getBoundWest(), wb.getBoundSouth());
|
||||
p.addVertex(wb.getBoundEast(), wb.getBoundSouth());
|
||||
p.addVertex(wb.getBoundEast(), wb.getBoundNorth());
|
||||
return p;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
@ -1,126 +0,0 @@
|
||||
package org.dynmap.fabric_1_18;
|
||||
|
||||
import org.dynmap.common.chunk.GenericBitStorage;
|
||||
import org.dynmap.common.chunk.GenericNBTCompound;
|
||||
import org.dynmap.common.chunk.GenericNBTList;
|
||||
|
||||
import java.util.Set;
|
||||
import net.minecraft.nbt.NbtCompound;
|
||||
import net.minecraft.nbt.NbtList;
|
||||
import net.minecraft.util.collection.PackedIntegerArray;
|
||||
|
||||
public class NBT {
|
||||
|
||||
public static class NBTCompound implements GenericNBTCompound {
|
||||
private final NbtCompound obj;
|
||||
public NBTCompound(NbtCompound t) {
|
||||
this.obj = t;
|
||||
}
|
||||
@Override
|
||||
public Set<String> getAllKeys() {
|
||||
return obj.getKeys();
|
||||
}
|
||||
@Override
|
||||
public boolean contains(String s) {
|
||||
return obj.contains(s);
|
||||
}
|
||||
@Override
|
||||
public boolean contains(String s, int i) {
|
||||
return obj.contains(s, i);
|
||||
}
|
||||
@Override
|
||||
public byte getByte(String s) {
|
||||
return obj.getByte(s);
|
||||
}
|
||||
@Override
|
||||
public short getShort(String s) {
|
||||
return obj.getShort(s);
|
||||
}
|
||||
@Override
|
||||
public int getInt(String s) {
|
||||
return obj.getInt(s);
|
||||
}
|
||||
@Override
|
||||
public long getLong(String s) {
|
||||
return obj.getLong(s);
|
||||
}
|
||||
@Override
|
||||
public float getFloat(String s) {
|
||||
return obj.getFloat(s);
|
||||
}
|
||||
@Override
|
||||
public double getDouble(String s) {
|
||||
return obj.getDouble(s);
|
||||
}
|
||||
@Override
|
||||
public String getString(String s) {
|
||||
return obj.getString(s);
|
||||
}
|
||||
@Override
|
||||
public byte[] getByteArray(String s) {
|
||||
return obj.getByteArray(s);
|
||||
}
|
||||
@Override
|
||||
public int[] getIntArray(String s) {
|
||||
return obj.getIntArray(s);
|
||||
}
|
||||
@Override
|
||||
public long[] getLongArray(String s) {
|
||||
return obj.getLongArray(s);
|
||||
}
|
||||
@Override
|
||||
public GenericNBTCompound getCompound(String s) {
|
||||
return new NBTCompound(obj.getCompound(s));
|
||||
}
|
||||
@Override
|
||||
public GenericNBTList getList(String s, int i) {
|
||||
return new NBTList(obj.getList(s, i));
|
||||
}
|
||||
@Override
|
||||
public boolean getBoolean(String s) {
|
||||
return obj.getBoolean(s);
|
||||
}
|
||||
@Override
|
||||
public String getAsString(String s) {
|
||||
return obj.get(s).asString();
|
||||
}
|
||||
@Override
|
||||
public GenericBitStorage makeBitStorage(int bits, int count, long[] data) {
|
||||
return new OurBitStorage(bits, count, data);
|
||||
}
|
||||
public String toString() {
|
||||
return obj.toString();
|
||||
}
|
||||
}
|
||||
public static class NBTList implements GenericNBTList {
|
||||
private final NbtList obj;
|
||||
public NBTList(NbtList t) {
|
||||
obj = t;
|
||||
}
|
||||
@Override
|
||||
public int size() {
|
||||
return obj.size();
|
||||
}
|
||||
@Override
|
||||
public String getString(int idx) {
|
||||
return obj.getString(idx);
|
||||
}
|
||||
@Override
|
||||
public GenericNBTCompound getCompound(int idx) {
|
||||
return new NBTCompound(obj.getCompound(idx));
|
||||
}
|
||||
public String toString() {
|
||||
return obj.toString();
|
||||
}
|
||||
}
|
||||
public static class OurBitStorage implements GenericBitStorage {
|
||||
private final PackedIntegerArray bs;
|
||||
public OurBitStorage(int bits, int count, long[] data) {
|
||||
bs = new PackedIntegerArray(bits, count, data);
|
||||
}
|
||||
@Override
|
||||
public int get(int idx) {
|
||||
return bs.get(idx);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,38 +0,0 @@
|
||||
package org.dynmap.fabric_1_18;
|
||||
|
||||
import java.util.concurrent.FutureTask;
|
||||
|
||||
class TaskRecord implements Comparable<TaskRecord> {
|
||||
TaskRecord(long ticktorun, long id, FutureTask<?> future) {
|
||||
this.ticktorun = ticktorun;
|
||||
this.id = id;
|
||||
this.future = future;
|
||||
}
|
||||
|
||||
private final long ticktorun;
|
||||
private final long id;
|
||||
private final FutureTask<?> future;
|
||||
|
||||
void run() {
|
||||
this.future.run();
|
||||
}
|
||||
|
||||
long getTickToRun() {
|
||||
return this.ticktorun;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int compareTo(TaskRecord o) {
|
||||
if (this.ticktorun < o.ticktorun) {
|
||||
return -1;
|
||||
} else if (this.ticktorun > o.ticktorun) {
|
||||
return 1;
|
||||
} else if (this.id < o.id) {
|
||||
return -1;
|
||||
} else if (this.id > o.id) {
|
||||
return 1;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,98 +0,0 @@
|
||||
package org.dynmap.fabric_1_18;
|
||||
|
||||
import org.dynmap.DynmapCore;
|
||||
import org.dynmap.Log;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.InputStreamReader;
|
||||
import java.net.HttpURLConnection;
|
||||
import java.net.URL;
|
||||
|
||||
public class VersionCheck {
|
||||
private static final String VERSION_URL = "http://mikeprimm.com/dynmap/releases.php";
|
||||
|
||||
public static void runCheck(final DynmapCore core) {
|
||||
new Thread(new Runnable() {
|
||||
public void run() {
|
||||
doCheck(core);
|
||||
}
|
||||
}).start();
|
||||
}
|
||||
|
||||
private static int getReleaseVersion(String s) {
|
||||
int index = s.lastIndexOf('-');
|
||||
if (index < 0)
|
||||
index = s.lastIndexOf('.');
|
||||
if (index >= 0)
|
||||
s = s.substring(0, index);
|
||||
String[] split = s.split("\\.");
|
||||
int v = 0;
|
||||
try {
|
||||
for (int i = 0; (i < split.length) && (i < 3); i++) {
|
||||
v += Integer.parseInt(split[i]) << (8 * (2 - i));
|
||||
}
|
||||
} catch (NumberFormatException nfx) {
|
||||
}
|
||||
return v;
|
||||
}
|
||||
|
||||
private static int getBuildNumber(String s) {
|
||||
int index = s.lastIndexOf('-');
|
||||
if (index < 0)
|
||||
index = s.lastIndexOf('.');
|
||||
if (index >= 0)
|
||||
s = s.substring(index + 1);
|
||||
try {
|
||||
return Integer.parseInt(s);
|
||||
} catch (NumberFormatException nfx) {
|
||||
return 99999999;
|
||||
}
|
||||
}
|
||||
|
||||
private static void doCheck(DynmapCore core) {
|
||||
String pluginver = core.getDynmapPluginVersion();
|
||||
String platform = core.getDynmapPluginPlatform();
|
||||
String platver = core.getDynmapPluginPlatformVersion();
|
||||
if ((pluginver == null) || (platform == null) || (platver == null))
|
||||
return;
|
||||
HttpURLConnection conn = null;
|
||||
String loc = VERSION_URL;
|
||||
int cur_ver = getReleaseVersion(pluginver);
|
||||
int cur_bn = getBuildNumber(pluginver);
|
||||
try {
|
||||
while ((loc != null) && (!loc.isEmpty())) {
|
||||
URL url = new URL(loc);
|
||||
conn = (HttpURLConnection) url.openConnection();
|
||||
conn.setRequestProperty("User-Agent", "Dynmap (" + platform + "/" + platver + "/" + pluginver);
|
||||
conn.connect();
|
||||
loc = conn.getHeaderField("Location");
|
||||
}
|
||||
BufferedReader rdr = new BufferedReader(new InputStreamReader(conn.getInputStream()));
|
||||
String line = null;
|
||||
while ((line = rdr.readLine()) != null) {
|
||||
String[] split = line.split(":");
|
||||
if (split.length < 4) continue;
|
||||
/* If our platform and version, or wildcard platform version */
|
||||
if (split[0].equals(platform) && (split[1].equals("*") || split[1].equals(platver))) {
|
||||
int recommended_ver = getReleaseVersion(split[2]);
|
||||
int recommended_bn = getBuildNumber(split[2]);
|
||||
if ((recommended_ver > cur_ver) || ((recommended_ver == cur_ver) && (recommended_bn > cur_bn))) { /* Newer recommended build */
|
||||
Log.info("Version obsolete: new recommended version " + split[2] + " is available.");
|
||||
} else if (cur_ver > recommended_ver) { /* Running dev or prerelease? */
|
||||
int prerel_ver = getReleaseVersion(split[3]);
|
||||
int prerel_bn = getBuildNumber(split[3]);
|
||||
if ((prerel_ver > cur_ver) || ((prerel_ver == cur_ver) && (prerel_bn > cur_bn))) {
|
||||
Log.info("Version obsolete: new prerelease version " + split[3] + " is available.");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Exception x) {
|
||||
Log.info("Error checking for latest version");
|
||||
} finally {
|
||||
if (conn != null) {
|
||||
conn.disconnect();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,5 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.access;
|
||||
|
||||
public interface ProtoChunkAccessor {
|
||||
boolean getTouchedByWorldGen();
|
||||
}
|
@ -1,9 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.command;
|
||||
|
||||
import org.dynmap.fabric_1_18.DynmapPlugin;
|
||||
|
||||
public class DmapCommand extends DynmapCommandExecutor {
|
||||
public DmapCommand(DynmapPlugin p) {
|
||||
super("dmap", p);
|
||||
}
|
||||
}
|
@ -1,9 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.command;
|
||||
|
||||
import org.dynmap.fabric_1_18.DynmapPlugin;
|
||||
|
||||
public class DmarkerCommand extends DynmapCommandExecutor {
|
||||
public DmarkerCommand(DynmapPlugin p) {
|
||||
super("dmarker", p);
|
||||
}
|
||||
}
|
@ -1,9 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.command;
|
||||
|
||||
import org.dynmap.fabric_1_18.DynmapPlugin;
|
||||
|
||||
public class DynmapCommand extends DynmapCommandExecutor {
|
||||
public DynmapCommand(DynmapPlugin p) {
|
||||
super("dynmap", p);
|
||||
}
|
||||
}
|
@ -1,63 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.command;
|
||||
|
||||
import com.mojang.brigadier.Command;
|
||||
import com.mojang.brigadier.CommandDispatcher;
|
||||
import com.mojang.brigadier.context.CommandContext;
|
||||
import com.mojang.brigadier.exceptions.CommandSyntaxException;
|
||||
import com.mojang.brigadier.tree.ArgumentCommandNode;
|
||||
import com.mojang.brigadier.tree.LiteralCommandNode;
|
||||
import com.mojang.brigadier.tree.RootCommandNode;
|
||||
import net.minecraft.server.command.ServerCommandSource;
|
||||
import org.dynmap.fabric_1_18.DynmapPlugin;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
import static com.mojang.brigadier.arguments.StringArgumentType.greedyString;
|
||||
import static net.minecraft.server.command.CommandManager.argument;
|
||||
import static net.minecraft.server.command.CommandManager.literal;
|
||||
|
||||
public class DynmapCommandExecutor implements Command<ServerCommandSource> {
|
||||
private final String cmd;
|
||||
private final DynmapPlugin plugin;
|
||||
|
||||
DynmapCommandExecutor(String cmd, DynmapPlugin plugin) {
|
||||
this.cmd = cmd;
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
public void register(CommandDispatcher<ServerCommandSource> dispatcher) {
|
||||
final RootCommandNode<ServerCommandSource> root = dispatcher.getRoot();
|
||||
|
||||
final LiteralCommandNode<ServerCommandSource> command = literal(this.cmd)
|
||||
.executes(this)
|
||||
.build();
|
||||
|
||||
final ArgumentCommandNode<ServerCommandSource, String> args = argument("args", greedyString())
|
||||
.executes(this)
|
||||
.build();
|
||||
|
||||
// So this becomes "cmd" [args]
|
||||
command.addChild(args);
|
||||
|
||||
// Add command to the command dispatcher via root node.
|
||||
root.addChild(command);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int run(CommandContext<ServerCommandSource> context) throws CommandSyntaxException {
|
||||
// Commands in brigadier may be proxied in Minecraft via a syntax like `/execute ... ... run dmap [args]`
|
||||
// Dynmap will fail to parse this properly, so we find the starting position of the actual command being parsed after any forks or redirects.
|
||||
// The start position of the range specifies where the actual command dynmap has registered starts
|
||||
int start = context.getRange().getStart();
|
||||
String dynmapInput = context.getInput().substring(start);
|
||||
|
||||
String[] args = dynmapInput.split("\\s+");
|
||||
plugin.handleCommand(context.getSource(), cmd, Arrays.copyOfRange(args, 1, args.length));
|
||||
return 1;
|
||||
}
|
||||
|
||||
// @Override // TODO: Usage?
|
||||
public String getUsage(ServerCommandSource commandSource) {
|
||||
return "Run /" + cmd + " help for details on using command";
|
||||
}
|
||||
}
|
@ -1,9 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.command;
|
||||
|
||||
import org.dynmap.fabric_1_18.DynmapPlugin;
|
||||
|
||||
public class DynmapExpCommand extends DynmapCommandExecutor {
|
||||
public DynmapExpCommand(DynmapPlugin p) {
|
||||
super("dynmapexp", p);
|
||||
}
|
||||
}
|
@ -1,40 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.event;
|
||||
|
||||
import net.fabricmc.fabric.api.event.Event;
|
||||
import net.fabricmc.fabric.api.event.EventFactory;
|
||||
import net.minecraft.block.Material;
|
||||
import net.minecraft.server.network.ServerPlayerEntity;
|
||||
import net.minecraft.server.world.ServerWorld;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class BlockEvents {
|
||||
private BlockEvents() {
|
||||
}
|
||||
|
||||
public static Event<BlockCallback> BLOCK_EVENT = EventFactory.createArrayBacked(BlockCallback.class,
|
||||
(listeners) -> (world, pos) -> {
|
||||
for (BlockCallback callback : listeners) {
|
||||
callback.onBlockEvent(world, pos);
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
public static Event<SignChangeCallback> SIGN_CHANGE_EVENT = EventFactory.createArrayBacked(SignChangeCallback.class,
|
||||
(listeners) -> (world, pos, lines, material, player) -> {
|
||||
for (SignChangeCallback callback : listeners) {
|
||||
callback.onSignChange(world, pos, lines, material, player);
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
@FunctionalInterface
|
||||
public interface BlockCallback {
|
||||
void onBlockEvent(World world, BlockPos pos);
|
||||
}
|
||||
|
||||
@FunctionalInterface
|
||||
public interface SignChangeCallback {
|
||||
void onSignChange(ServerWorld world, BlockPos pos, String[] lines, Material material, ServerPlayerEntity player);
|
||||
}
|
||||
}
|
@ -1,21 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.event;
|
||||
|
||||
import net.fabricmc.fabric.api.event.Event;
|
||||
import net.fabricmc.fabric.api.event.EventFactory;
|
||||
import net.minecraft.server.world.ServerWorld;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
|
||||
public class CustomServerChunkEvents {
|
||||
public static Event<ChunkGenerate> CHUNK_GENERATE = EventFactory.createArrayBacked(ChunkGenerate.class,
|
||||
(listeners) -> (world, chunk) -> {
|
||||
for (ChunkGenerate callback : listeners) {
|
||||
callback.onChunkGenerate(world, chunk);
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
@FunctionalInterface
|
||||
public interface ChunkGenerate {
|
||||
void onChunkGenerate(ServerWorld world, Chunk chunk);
|
||||
}
|
||||
}
|
@ -1,14 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.event;
|
||||
|
||||
import net.fabricmc.fabric.api.event.Event;
|
||||
import net.fabricmc.fabric.api.event.EventFactory;
|
||||
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents;
|
||||
|
||||
public class CustomServerLifecycleEvents {
|
||||
public static final Event<ServerLifecycleEvents.ServerStarted> SERVER_STARTED_PRE_WORLD_LOAD =
|
||||
EventFactory.createArrayBacked(ServerLifecycleEvents.ServerStarted.class, (callbacks) -> (server) -> {
|
||||
for (ServerLifecycleEvents.ServerStarted callback : callbacks) {
|
||||
callback.onServerStarted(server);
|
||||
}
|
||||
});
|
||||
}
|
@ -1,62 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.event;
|
||||
|
||||
import net.fabricmc.fabric.api.event.Event;
|
||||
import net.fabricmc.fabric.api.event.EventFactory;
|
||||
import net.minecraft.server.network.ServerPlayerEntity;
|
||||
|
||||
public class PlayerEvents {
|
||||
private PlayerEvents() {
|
||||
}
|
||||
|
||||
public static Event<PlayerLoggedIn> PLAYER_LOGGED_IN = EventFactory.createArrayBacked(PlayerLoggedIn.class,
|
||||
(listeners) -> (player) -> {
|
||||
for (PlayerLoggedIn callback : listeners) {
|
||||
callback.onPlayerLoggedIn(player);
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
public static Event<PlayerLoggedOut> PLAYER_LOGGED_OUT = EventFactory.createArrayBacked(PlayerLoggedOut.class,
|
||||
(listeners) -> (player) -> {
|
||||
for (PlayerLoggedOut callback : listeners) {
|
||||
callback.onPlayerLoggedOut(player);
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
public static Event<PlayerChangedDimension> PLAYER_CHANGED_DIMENSION = EventFactory.createArrayBacked(PlayerChangedDimension.class,
|
||||
(listeners) -> (player) -> {
|
||||
for (PlayerChangedDimension callback : listeners) {
|
||||
callback.onPlayerChangedDimension(player);
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
public static Event<PlayerRespawn> PLAYER_RESPAWN = EventFactory.createArrayBacked(PlayerRespawn.class,
|
||||
(listeners) -> (player) -> {
|
||||
for (PlayerRespawn callback : listeners) {
|
||||
callback.onPlayerRespawn(player);
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
@FunctionalInterface
|
||||
public interface PlayerLoggedIn {
|
||||
void onPlayerLoggedIn(ServerPlayerEntity player);
|
||||
}
|
||||
|
||||
@FunctionalInterface
|
||||
public interface PlayerLoggedOut {
|
||||
void onPlayerLoggedOut(ServerPlayerEntity player);
|
||||
}
|
||||
|
||||
@FunctionalInterface
|
||||
public interface PlayerChangedDimension {
|
||||
void onPlayerChangedDimension(ServerPlayerEntity player);
|
||||
}
|
||||
|
||||
@FunctionalInterface
|
||||
public interface PlayerRespawn {
|
||||
void onPlayerRespawn(ServerPlayerEntity player);
|
||||
}
|
||||
}
|
@ -1,23 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.event;
|
||||
|
||||
import net.fabricmc.fabric.api.event.Event;
|
||||
import net.fabricmc.fabric.api.event.EventFactory;
|
||||
import net.minecraft.server.network.ServerPlayerEntity;
|
||||
|
||||
public class ServerChatEvents {
|
||||
private ServerChatEvents() {
|
||||
}
|
||||
|
||||
public static Event<ServerChatCallback> EVENT = EventFactory.createArrayBacked(ServerChatCallback.class,
|
||||
(listeners) -> (player, message) -> {
|
||||
for (ServerChatCallback callback : listeners) {
|
||||
callback.onChatMessage(player, message);
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
@FunctionalInterface
|
||||
public interface ServerChatCallback {
|
||||
void onChatMessage(ServerPlayerEntity player, String message);
|
||||
}
|
||||
}
|
@ -1,11 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.mixin;
|
||||
|
||||
import net.minecraft.world.biome.BiomeEffects;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.gen.Accessor;
|
||||
|
||||
@Mixin(BiomeEffects.class)
|
||||
public interface BiomeEffectsAccessor {
|
||||
@Accessor
|
||||
int getWaterColor();
|
||||
}
|
@ -1,16 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.mixin;
|
||||
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import org.dynmap.fabric_1_18.event.CustomServerLifecycleEvents;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
@Mixin(MinecraftServer.class)
|
||||
public class MinecraftServerMixin {
|
||||
@Inject(method = "loadWorld", at = @At("HEAD"))
|
||||
protected void loadWorld(CallbackInfo info) {
|
||||
CustomServerLifecycleEvents.SERVER_STARTED_PRE_WORLD_LOAD.invoker().onServerStarted((MinecraftServer) (Object) this);
|
||||
}
|
||||
}
|
@ -1,29 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.mixin;
|
||||
|
||||
import net.minecraft.network.ClientConnection;
|
||||
import net.minecraft.server.PlayerManager;
|
||||
import net.minecraft.server.network.ServerPlayerEntity;
|
||||
import org.dynmap.fabric_1_18.event.PlayerEvents;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
@Mixin(PlayerManager.class)
|
||||
public class PlayerManagerMixin {
|
||||
@Inject(method = "onPlayerConnect", at = @At("TAIL"))
|
||||
public void onPlayerConnect(ClientConnection connection, ServerPlayerEntity player, CallbackInfo info) {
|
||||
PlayerEvents.PLAYER_LOGGED_IN.invoker().onPlayerLoggedIn(player);
|
||||
}
|
||||
|
||||
@Inject(method = "remove", at = @At("HEAD"))
|
||||
public void remove(ServerPlayerEntity player, CallbackInfo info) {
|
||||
PlayerEvents.PLAYER_LOGGED_OUT.invoker().onPlayerLoggedOut(player);
|
||||
}
|
||||
|
||||
@Inject(method = "respawnPlayer", at = @At("RETURN"))
|
||||
public void respawnPlayer(ServerPlayerEntity player, boolean alive, CallbackInfoReturnable<ServerPlayerEntity> info) {
|
||||
PlayerEvents.PLAYER_RESPAWN.invoker().onPlayerRespawn(info.getReturnValue());
|
||||
}
|
||||
}
|
@ -1,30 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.mixin;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.chunk.ProtoChunk;
|
||||
import org.dynmap.fabric_1_18.access.ProtoChunkAccessor;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
@Mixin(ProtoChunk.class)
|
||||
public class ProtoChunkMixin implements ProtoChunkAccessor {
|
||||
private boolean touchedByWorldGen = false;
|
||||
|
||||
@Inject(
|
||||
method = "setBlockState",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/world/chunk/ChunkSection;setBlockState(IIILnet/minecraft/block/BlockState;)Lnet/minecraft/block/BlockState;"
|
||||
)
|
||||
)
|
||||
public void setBlockState(BlockPos pos, BlockState state, boolean moved, CallbackInfoReturnable<BlockState> info) {
|
||||
touchedByWorldGen = true;
|
||||
}
|
||||
|
||||
public boolean getTouchedByWorldGen() {
|
||||
return touchedByWorldGen;
|
||||
}
|
||||
}
|
@ -1,66 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.mixin;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.block.entity.SignBlockEntity;
|
||||
import net.minecraft.network.packet.c2s.play.UpdateSignC2SPacket;
|
||||
import net.minecraft.server.filter.TextStream;
|
||||
import net.minecraft.server.network.ServerPlayNetworkHandler;
|
||||
import net.minecraft.server.network.ServerPlayerEntity;
|
||||
import net.minecraft.server.world.ServerWorld;
|
||||
import net.minecraft.text.LiteralText;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import org.dynmap.fabric_1_18.event.BlockEvents;
|
||||
import org.dynmap.fabric_1_18.event.ServerChatEvents;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
|
||||
|
||||
@Mixin(ServerPlayNetworkHandler.class)
|
||||
public abstract class ServerPlayNetworkHandlerMixin {
|
||||
@Shadow
|
||||
public ServerPlayerEntity player;
|
||||
|
||||
@Inject(
|
||||
method = "handleMessage",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/server/PlayerManager;broadcast(Lnet/minecraft/text/Text;Ljava/util/function/Function;Lnet/minecraft/network/MessageType;Ljava/util/UUID;)V",
|
||||
shift = At.Shift.BEFORE
|
||||
)
|
||||
)
|
||||
public void onGameMessage(TextStream.Message message, CallbackInfo info) {
|
||||
ServerChatEvents.EVENT.invoker().onChatMessage(player, message.getRaw());
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "onSignUpdate",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/block/entity/SignBlockEntity;markDirty()V",
|
||||
shift = At.Shift.BEFORE
|
||||
),
|
||||
locals = LocalCapture.CAPTURE_FAILHARD
|
||||
)
|
||||
public void onSignUpdate(UpdateSignC2SPacket packet, List<TextStream.Message> signText, CallbackInfo info,
|
||||
ServerWorld serverWorld, BlockPos blockPos, BlockState blockState, BlockEntity blockEntity, SignBlockEntity signBlockEntity)
|
||||
{
|
||||
// Pull the raw text from the input.
|
||||
String[] rawTexts = new String[4];
|
||||
for (int i=0; i<signText.size(); i++)
|
||||
rawTexts[i] = signText.get(i).getRaw();
|
||||
|
||||
// Fire the event.
|
||||
BlockEvents.SIGN_CHANGE_EVENT.invoker().onSignChange(serverWorld, blockPos, rawTexts, blockState.getMaterial(), player);
|
||||
|
||||
// Put the (possibly updated) texts in the sign. Ignore filtering (is this OK?).
|
||||
for (int i=0; i<signText.size(); i++)
|
||||
signBlockEntity.setTextOnRow(i, new LiteralText(rawTexts[i]));
|
||||
}
|
||||
}
|
@ -1,30 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.mixin;
|
||||
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.server.network.ServerPlayerEntity;
|
||||
import net.minecraft.server.world.ServerWorld;
|
||||
import org.dynmap.fabric_1_18.event.PlayerEvents;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
@Mixin(ServerPlayerEntity.class)
|
||||
public class ServerPlayerEntityMixin {
|
||||
@Inject(method = "teleport", at = @At("RETURN"))
|
||||
public void teleport(ServerWorld targetWorld, double x, double y, double z, float yaw, float pitch, CallbackInfo info) {
|
||||
ServerPlayerEntity player = (ServerPlayerEntity) (Object) this;
|
||||
if (targetWorld != player.world) {
|
||||
PlayerEvents.PLAYER_CHANGED_DIMENSION.invoker().onPlayerChangedDimension(player);
|
||||
}
|
||||
}
|
||||
|
||||
@Inject(method = "moveToWorld", at = @At("RETURN"))
|
||||
public void moveToWorld(ServerWorld destination, CallbackInfoReturnable<Entity> info) {
|
||||
ServerPlayerEntity player = (ServerPlayerEntity) (Object) this;
|
||||
if (player.getRemovalReason() == null) {
|
||||
PlayerEvents.PLAYER_CHANGED_DIMENSION.invoker().onPlayerChangedDimension(player);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,32 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.mixin;
|
||||
|
||||
import net.minecraft.server.world.ChunkHolder;
|
||||
import net.minecraft.server.world.ServerWorld;
|
||||
import net.minecraft.server.world.ThreadedAnvilChunkStorage;
|
||||
import net.minecraft.world.chunk.Chunk;
|
||||
import org.dynmap.fabric_1_18.access.ProtoChunkAccessor;
|
||||
import org.dynmap.fabric_1_18.event.CustomServerChunkEvents;
|
||||
import org.spongepowered.asm.mixin.Final;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
@Mixin(value = ThreadedAnvilChunkStorage.class, priority = 666 /* fire before Fabric API CHUNK_LOAD event */)
|
||||
public abstract class ThreadedAnvilChunkStorageMixin {
|
||||
@Final
|
||||
@Shadow
|
||||
ServerWorld world;
|
||||
|
||||
@Inject(
|
||||
/* Same place as fabric-lifecycle-events-v1 event CHUNK_LOAD (we will fire before it) */
|
||||
method = "method_17227",
|
||||
at = @At("TAIL")
|
||||
)
|
||||
private void onChunkGenerate(ChunkHolder chunkHolder, Chunk protoChunk, CallbackInfoReturnable<Chunk> callbackInfoReturnable) {
|
||||
if (((ProtoChunkAccessor)protoChunk).getTouchedByWorldGen()) {
|
||||
CustomServerChunkEvents.CHUNK_GENERATE.invoker().onChunkGenerate(this.world, callbackInfoReturnable.getReturnValue());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.mixin;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.world.chunk.WorldChunk;
|
||||
import org.dynmap.fabric_1_18.event.BlockEvents;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.Shadow;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
@Mixin(WorldChunk.class)
|
||||
public abstract class WorldChunkMixin {
|
||||
@Shadow
|
||||
public abstract World getWorld();
|
||||
|
||||
@Inject(method = "setBlockState", at = @At("RETURN"))
|
||||
public void setBlockState(BlockPos pos, BlockState state, boolean moved, CallbackInfoReturnable<BlockState> info) {
|
||||
if (info.getReturnValue() != null) {
|
||||
BlockEvents.BLOCK_EVENT.invoker().onBlockEvent(this.getWorld(), pos);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,103 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.permissions;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import org.dynmap.ConfigurationNode;
|
||||
import org.dynmap.Log;
|
||||
import org.dynmap.fabric_1_18.DynmapPlugin;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
public class FilePermissions implements PermissionProvider {
|
||||
private HashMap<String, Set<String>> perms;
|
||||
private Set<String> defperms;
|
||||
|
||||
public static FilePermissions create() {
|
||||
File f = new File("dynmap/permissions.yml");
|
||||
if (!f.exists())
|
||||
return null;
|
||||
ConfigurationNode cfg = new ConfigurationNode(f);
|
||||
cfg.load();
|
||||
|
||||
Log.info("Using permissions.yml for access control");
|
||||
|
||||
return new FilePermissions(cfg);
|
||||
}
|
||||
|
||||
private FilePermissions(ConfigurationNode cfg) {
|
||||
perms = new HashMap<String, Set<String>>();
|
||||
for (String k : cfg.keySet()) {
|
||||
List<String> p = cfg.getStrings(k, null);
|
||||
if (p != null) {
|
||||
k = k.toLowerCase();
|
||||
HashSet<String> pset = new HashSet<String>();
|
||||
for (String perm : p) {
|
||||
pset.add(perm.toLowerCase());
|
||||
}
|
||||
perms.put(k, pset);
|
||||
if (k.equals("defaultuser")) {
|
||||
defperms = pset;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private boolean hasPerm(String player, String perm) {
|
||||
Set<String> ps = perms.get(player);
|
||||
if ((ps != null) && (ps.contains(perm))) {
|
||||
return true;
|
||||
}
|
||||
if (defperms.contains(perm)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<String> hasOfflinePermissions(String player, Set<String> perms) {
|
||||
player = player.toLowerCase();
|
||||
HashSet<String> rslt = new HashSet<String>();
|
||||
if (DynmapPlugin.plugin.isOp(player)) {
|
||||
rslt.addAll(perms);
|
||||
} else {
|
||||
for (String p : perms) {
|
||||
if (hasPerm(player, p)) {
|
||||
rslt.add(p);
|
||||
}
|
||||
}
|
||||
}
|
||||
return rslt;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasOfflinePermission(String player, String perm) {
|
||||
player = player.toLowerCase();
|
||||
if (DynmapPlugin.plugin.isOp(player)) {
|
||||
return true;
|
||||
} else {
|
||||
return hasPerm(player, perm);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean has(PlayerEntity psender, String permission) {
|
||||
if (psender != null) {
|
||||
String n = psender.getName().getString().toLowerCase();
|
||||
return hasPerm(n, permission);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasPermissionNode(PlayerEntity psender, String permission) {
|
||||
if (psender != null) {
|
||||
String player = psender.getName().getString().toLowerCase();
|
||||
return DynmapPlugin.plugin.isOp(player);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
@ -1,52 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.permissions;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import org.dynmap.Log;
|
||||
import org.dynmap.fabric_1_18.DynmapPlugin;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
public class OpPermissions implements PermissionProvider {
|
||||
public HashSet<String> usrCommands = new HashSet<String>();
|
||||
|
||||
public OpPermissions(String[] usrCommands) {
|
||||
for (String usrCommand : usrCommands) {
|
||||
this.usrCommands.add(usrCommand);
|
||||
}
|
||||
Log.info("Using ops.txt for access control");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<String> hasOfflinePermissions(String player, Set<String> perms) {
|
||||
HashSet<String> rslt = new HashSet<String>();
|
||||
if (DynmapPlugin.plugin.isOp(player)) {
|
||||
rslt.addAll(perms);
|
||||
}
|
||||
return rslt;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasOfflinePermission(String player, String perm) {
|
||||
return DynmapPlugin.plugin.isOp(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean has(PlayerEntity psender, String permission) {
|
||||
if (psender != null) {
|
||||
if (usrCommands.contains(permission)) {
|
||||
return true;
|
||||
}
|
||||
return DynmapPlugin.plugin.isOp(psender.getName().getString());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasPermissionNode(PlayerEntity psender, String permission) {
|
||||
if (psender != null) {
|
||||
return DynmapPlugin.plugin.isOp(psender.getName().getString());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
@ -1,16 +0,0 @@
|
||||
package org.dynmap.fabric_1_18.permissions;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
public interface PermissionProvider {
|
||||
boolean has(PlayerEntity sender, String permission);
|
||||
|
||||
boolean hasPermissionNode(PlayerEntity sender, String permission);
|
||||
|
||||
Set<String> hasOfflinePermissions(String player, Set<String> perms);
|
||||
|
||||
boolean hasOfflinePermission(String player, String perm);
|
||||
|
||||
}
|
Binary file not shown.
Before Width: | Height: | Size: 33 KiB |
@ -1,494 +0,0 @@
|
||||
# All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/dynmap/
|
||||
|
||||
# All map templates are defined in the templates directory
|
||||
# To use the HDMap very-low-res (2 ppb) map templates as world defaults, set value to vlowres
|
||||
# The definitions of these templates are in normal-vlowres.txt, nether-vlowres.txt, and the_end-vlowres.txt
|
||||
# To use the HDMap low-res (4 ppb) map templates as world defaults, set value to lowres
|
||||
# The definitions of these templates are in normal-lowres.txt, nether-lowres.txt, and the_end-lowres.txt
|
||||
# To use the HDMap hi-res (16 ppb) map templates (these can take a VERY long time for initial fullrender), set value to hires
|
||||
# The definitions of these templates are in normal-hires.txt, nether-hires.txt, and the_end-hires.txt
|
||||
# To use the HDMap low-res (4 ppb) map templates, with support for boosting resolution selectively to hi-res (16 ppb), set value to low_boost_hi
|
||||
# The definitions of these templates are in normal-low_boost_hi.txt, nether-low_boost_hi.txt, and the_end-low_boost_hi.txt
|
||||
# To use the HDMap hi-res (16 ppb) map templates, with support for boosting resolution selectively to vhi-res (32 ppb), set value to hi_boost_vhi
|
||||
# The definitions of these templates are in normal-hi_boost_vhi.txt, nether-hi_boost_vhi.txt, and the_end-hi_boost_vhi.txt
|
||||
# To use the HDMap hi-res (16 ppb) map templates, with support for boosting resolution selectively to xhi-res (64 ppb), set value to hi_boost_xhi
|
||||
# The definitions of these templates are in normal-hi_boost_xhi.txt, nether-hi_boost_xhi.txt, and the_end-hi_boost_xhi.txt
|
||||
deftemplatesuffix: hires
|
||||
|
||||
# Set default tile scale (0 = 128px x 128x, 1 = 256px x 256px, 2 = 512px x 512px, 3 = 1024px x 1024px, 4 = 2048px x 2048px) - 0 is default
|
||||
# Note: changing this value will result in all maps that use the default value being required to be fully rendered
|
||||
#defaulttilescale: 0
|
||||
|
||||
# Map storage scheme: only uncommoent one 'type' value
|
||||
# filetree: classic and default scheme: tree of files, with all map data under the directory indicated by 'tilespath' setting
|
||||
# sqlite: single SQLite database file (this can get VERY BIG), located at 'dbfile' setting (default is file dynmap.db in data directory)
|
||||
# mysql: MySQL database, at hostname:port in database, accessed via userid with password
|
||||
# mariadb: MariaDB database, at hostname:port in database, accessed via userid with password
|
||||
# postgres: PostgreSQL database, at hostname:port in database, accessed via userid with password
|
||||
storage:
|
||||
# Filetree storage (standard tree of image files for maps)
|
||||
type: filetree
|
||||
# SQLite db for map storage (uses dbfile as storage location)
|
||||
#type: sqlite
|
||||
#dbfile: dynmap.db
|
||||
# MySQL DB for map storage (at 'hostname':'port' in database 'database' using user 'userid' password 'password' and table prefix 'prefix'
|
||||
#type: mysql
|
||||
#hostname: localhost
|
||||
#port: 3306
|
||||
#database: dynmap
|
||||
#userid: dynmap
|
||||
#password: dynmap
|
||||
#prefix: ""
|
||||
#
|
||||
# AWS S3 backet web site
|
||||
#type: aws_s3
|
||||
#bucketname: "dynmap-bucket-name"
|
||||
#region: us-east-1
|
||||
#aws_access_key_id: "<aws-access-key-id>"
|
||||
#aws_secret_access_key: "<aws-secret-access-key>"
|
||||
#prefix: ""
|
||||
|
||||
components:
|
||||
- class: org.dynmap.ClientConfigurationComponent
|
||||
|
||||
- class: org.dynmap.InternalClientUpdateComponent
|
||||
sendhealth: true
|
||||
sendposition: true
|
||||
allowwebchat: true
|
||||
webchat-interval: 5
|
||||
hidewebchatip: false
|
||||
trustclientname: false
|
||||
includehiddenplayers: false
|
||||
# (optional) if true, color codes in player display names are used
|
||||
use-name-colors: false
|
||||
# (optional) if true, player login IDs will be used for web chat when their IPs match
|
||||
use-player-login-ip: true
|
||||
# (optional) if use-player-login-ip is true, setting this to true will cause chat messages not matching a known player IP to be ignored
|
||||
require-player-login-ip: false
|
||||
# (optional) block player login IDs that are banned from chatting
|
||||
block-banned-player-chat: true
|
||||
# Require login for web-to-server chat (requires login-enabled: true)
|
||||
webchat-requires-login: false
|
||||
# If set to true, users must have dynmap.webchat permission in order to chat
|
||||
webchat-permissions: false
|
||||
# Limit length of single chat messages
|
||||
chatlengthlimit: 256
|
||||
# # Optional - make players hidden when they are inside/underground/in shadows (#=light level: 0=full shadow,15=sky)
|
||||
# hideifshadow: 4
|
||||
# # Optional - make player hidden when they are under cover (#=sky light level,0=underground,15=open to sky)
|
||||
# hideifundercover: 14
|
||||
# # (Optional) if true, players that are crouching/sneaking will be hidden
|
||||
hideifsneaking: false
|
||||
# If true, player positions/status is protected (login with ID with dynmap.playermarkers.seeall permission required for info other than self)
|
||||
protected-player-info: false
|
||||
# If true, hide players with invisibility potion effects active
|
||||
hide-if-invisiblity-potion: true
|
||||
# If true, player names are not shown on map, chat, list
|
||||
hidenames: false
|
||||
#- class: org.dynmap.JsonFileClientUpdateComponent
|
||||
# writeinterval: 1
|
||||
# sendhealth: true
|
||||
# sendposition: true
|
||||
# allowwebchat: true
|
||||
# webchat-interval: 5
|
||||
# hidewebchatip: false
|
||||
# includehiddenplayers: false
|
||||
# use-name-colors: false
|
||||
# use-player-login-ip: false
|
||||
# require-player-login-ip: false
|
||||
# block-banned-player-chat: true
|
||||
# hideifshadow: 0
|
||||
# hideifundercover: 0
|
||||
# hideifsneaking: false
|
||||
# # Require login for web-to-server chat (requires login-enabled: true)
|
||||
# webchat-requires-login: false
|
||||
# # If set to true, users must have dynmap.webchat permission in order to chat
|
||||
# webchat-permissions: false
|
||||
# # Limit length of single chat messages
|
||||
# chatlengthlimit: 256
|
||||
# hide-if-invisiblity-potion: true
|
||||
# hidenames: false
|
||||
|
||||
- class: org.dynmap.SimpleWebChatComponent
|
||||
allowchat: true
|
||||
# If true, web UI users can supply name for chat using 'playername' URL parameter. 'trustclientname' must also be set true.
|
||||
allowurlname: false
|
||||
|
||||
# Note: this component is needed for the dmarker commands, and for the Marker API to be available to other plugins
|
||||
- class: org.dynmap.MarkersComponent
|
||||
type: markers
|
||||
showlabel: false
|
||||
enablesigns: false
|
||||
# Default marker set for sign markers
|
||||
default-sign-set: markers
|
||||
# (optional) add spawn point markers to standard marker layer
|
||||
showspawn: true
|
||||
spawnicon: world
|
||||
spawnlabel: "Spawn"
|
||||
# (optional) layer for showing offline player's positions (for 'maxofflinetime' minutes after logoff)
|
||||
showofflineplayers: false
|
||||
offlinelabel: "Offline"
|
||||
offlineicon: offlineuser
|
||||
offlinehidebydefault: true
|
||||
offlineminzoom: 0
|
||||
maxofflinetime: 30
|
||||
# (optional) layer for showing player's spawn beds
|
||||
showspawnbeds: false
|
||||
spawnbedlabel: "Spawn Beds"
|
||||
spawnbedicon: bed
|
||||
spawnbedhidebydefault: true
|
||||
spawnbedminzoom: 0
|
||||
spawnbedformat: "%name%'s bed"
|
||||
# (optional) Show world border (vanilla 1.8+)
|
||||
showworldborder: true
|
||||
worldborderlabel: "Border"
|
||||
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: chat
|
||||
allowurlname: false
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: chatballoon
|
||||
focuschatballoons: false
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: chatbox
|
||||
showplayerfaces: true
|
||||
messagettl: 5
|
||||
# Optional: set number of lines in scrollable message history: if set, messagettl is not used to age out messages
|
||||
#scrollback: 100
|
||||
# Optional: set maximum number of lines visible for chatbox
|
||||
#visiblelines: 10
|
||||
# Optional: send push button
|
||||
sendbutton: false
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: playermarkers
|
||||
showplayerfaces: true
|
||||
showplayerhealth: true
|
||||
# If true, show player body too (only valid if showplayerfaces=true)
|
||||
showplayerbody: false
|
||||
# Option to make player faces small - don't use with showplayerhealth or largeplayerfaces
|
||||
smallplayerfaces: false
|
||||
# Option to make player faces larger - don't use with showplayerhealth or smallplayerfaces
|
||||
largeplayerfaces: false
|
||||
# Optional - make player faces layer hidden by default
|
||||
hidebydefault: false
|
||||
# Optional - ordering priority in layer menu (low goes before high - default is 0)
|
||||
layerprio: 0
|
||||
# Optional - label for player marker layer (default is 'Players')
|
||||
label: "Players"
|
||||
|
||||
#- class: org.dynmap.ClientComponent
|
||||
# type: digitalclock
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: link
|
||||
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: timeofdayclock
|
||||
showdigitalclock: true
|
||||
#showweather: true
|
||||
# Mouse pointer world coordinate display
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: coord
|
||||
label: "Location"
|
||||
hidey: false
|
||||
show-mcr: false
|
||||
show-chunk: false
|
||||
|
||||
# Note: more than one logo component can be defined
|
||||
#- class: org.dynmap.ClientComponent
|
||||
# type: logo
|
||||
# text: "Dynmap"
|
||||
# #logourl: "images/block_surface.png"
|
||||
# linkurl: "http://forums.bukkit.org/threads/dynmap.489/"
|
||||
# # Valid positions: top-left, top-right, bottom-left, bottom-right
|
||||
# position: bottom-right
|
||||
|
||||
#- class: org.dynmap.ClientComponent
|
||||
# type: inactive
|
||||
# timeout: 1800 # in seconds (1800 seconds = 30 minutes)
|
||||
# redirecturl: inactive.html
|
||||
# #showmessage: 'You were inactive for too long.'
|
||||
|
||||
#- class: org.dynmap.TestComponent
|
||||
# stuff: "This is some configuration-value"
|
||||
|
||||
# Treat hiddenplayers.txt as a whitelist for players to be shown on the map? (Default false)
|
||||
display-whitelist: false
|
||||
|
||||
# How often a tile gets rendered (in seconds).
|
||||
renderinterval: 1
|
||||
|
||||
# How many tiles on update queue before accelerate render interval
|
||||
renderacceleratethreshold: 60
|
||||
|
||||
# How often to render tiles when backlog is above renderacceleratethreshold
|
||||
renderaccelerateinterval: 0.2
|
||||
|
||||
# How many update tiles to work on at once (if not defined, default is 1/2 the number of cores)
|
||||
tiles-rendered-at-once: 2
|
||||
|
||||
# If true, use normal priority threads for rendering (versus low priority) - this can keep rendering
|
||||
# from starving on busy Windows boxes (Linux JVMs pretty much ignore thread priority), but may result
|
||||
# in more competition for CPU resources with other processes
|
||||
usenormalthreadpriority: true
|
||||
|
||||
# Save and restore pending tile renders - prevents their loss on server shutdown or /reload
|
||||
saverestorepending: true
|
||||
|
||||
# Save period for pending jobs (in seconds): periodic saving for crash recovery of jobs
|
||||
save-pending-period: 900
|
||||
|
||||
# Zoom-out tile update period - how often to scan for and process tile updates into zoom-out tiles (in seconds)
|
||||
zoomoutperiod: 30
|
||||
|
||||
# Control whether zoom out tiles are validated on startup (can be needed if zoomout processing is interrupted, but can be expensive on large maps)
|
||||
initial-zoomout-validate: true
|
||||
|
||||
# Default delay on processing of updated tiles, in seconds. This can reduce potentially expensive re-rendering
|
||||
# of frequently updated tiles (such as due to machines, pistons, quarries or other automation). Values can
|
||||
# also be set on individual worlds and individual maps.
|
||||
tileupdatedelay: 30
|
||||
|
||||
# Tile hashing is used to minimize tile file updates when no changes have occurred - set to false to disable
|
||||
enabletilehash: true
|
||||
|
||||
# Optional - hide ores: render as normal stone (so that they aren't revealed by maps)
|
||||
#hideores: true
|
||||
|
||||
# Optional - enabled BetterGrass style rendering of grass and snow block sides
|
||||
#better-grass: true
|
||||
|
||||
# Optional - enable smooth lighting by default on all maps supporting it (can be set per map as lighting option)
|
||||
smooth-lighting: true
|
||||
|
||||
# Optional - use world provider lighting table (good for custom worlds with custom lighting curves, like nether)
|
||||
# false=classic Dynmap lighting curve
|
||||
use-brightness-table: true
|
||||
|
||||
# Optional - render specific block names using the textures and models of another block name: can be used to hide/disguise specific
|
||||
# blocks (e.g. make ores look like stone, hide chests) or to provide simple support for rendering unsupported custom blocks
|
||||
block-alias:
|
||||
# "minecraft:quartz_ore": "stone"
|
||||
# "diamond_ore": "coal_ore"
|
||||
|
||||
# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100, webp, webp-q75, webp-q80, webp-q85, webp-q90, webp-q95, webp-q100, webp-l),
|
||||
# Note: any webp format requires the presence of the 'webp command line tools' (cwebp, dwebp) (https://developers.google.com/speed/webp/download)
|
||||
#
|
||||
# Has no effect on maps with explicit format settings
|
||||
image-format: jpg-q90
|
||||
|
||||
# If cwebp or dwebp are not on the PATH, use these settings to provide their full path. Do not use these settings if the tools are on the PATH
|
||||
# For Windows, include .exe
|
||||
#
|
||||
#cwebpPath: /usr/bin/cwebp
|
||||
#dwebpPath: /usr/bin/dwebp
|
||||
|
||||
# use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures
|
||||
# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker)
|
||||
# transparent-leaves: if true, leaves are transparent (lighting-wise): false is needed for some Spout versions that break lighting on leaf blocks
|
||||
use-generated-textures: true
|
||||
correct-water-lighting: true
|
||||
transparent-leaves: true
|
||||
|
||||
# ctm-support: if true, Connected Texture Mod (CTM) in texture packs is enabled (default)
|
||||
ctm-support: true
|
||||
# custom-colors-support: if true, Custom Colors in texture packs is enabled (default)
|
||||
custom-colors-support: true
|
||||
|
||||
# Control loading of player faces (if set to false, skins are never fetched)
|
||||
#fetchskins: false
|
||||
|
||||
# Control updating of player faces, once loaded (if faces are being managed by other apps or manually)
|
||||
#refreshskins: false
|
||||
|
||||
# Customize URL used for fetching player skins (%player% is macro for name, %uuid% for UUID)
|
||||
skin-url: "http://skins.minecraft.net/MinecraftSkins/%player%.png"
|
||||
|
||||
# Control behavior for new (1.0+) compass orientation (sunrise moved 90 degrees: east is now what used to be south)
|
||||
# default is 'newrose' (preserve pre-1.0 maps, rotate rose)
|
||||
# 'newnorth' is used to rotate maps and rose (requires fullrender of any HDMap map - same as 'newrose' for FlatMap or KzedMap)
|
||||
compass-mode: newnorth
|
||||
|
||||
# Triggers for automatic updates : blockupdate-with-id is debug for breaking down updates by ID:meta
|
||||
# To disable, set just 'none' and comment/delete the rest
|
||||
render-triggers:
|
||||
- blockupdate
|
||||
#- blockupdate-with-id
|
||||
- chunkgenerate
|
||||
#- none
|
||||
|
||||
# Title for the web page - if not specified, defaults to the server's name (unless it is the default of 'Unknown Server')
|
||||
#webpage-title: "My Awesome Server Map"
|
||||
|
||||
# The path where the tile-files are placed.
|
||||
tilespath: web/tiles
|
||||
|
||||
# The path where the web-files are located.
|
||||
webpath: web
|
||||
|
||||
# If set to false, disable extraction of webpath content (good if using custom web UI or 3rd party web UI)
|
||||
# Note: web interface is unsupported in this configuration - you're on your own
|
||||
update-webpath-files: true
|
||||
|
||||
# The path were the /dynmapexp command exports OBJ ZIP files
|
||||
exportpath: export
|
||||
|
||||
# The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
|
||||
# If not set, uses same setting as server in server.properties (or 0.0.0.0 if not specified)
|
||||
#webserver-bindaddress: 0.0.0.0
|
||||
|
||||
# The TCP-port the webserver will listen on.
|
||||
webserver-port: 8123
|
||||
|
||||
# Maximum concurrent session on internal web server - limits resources used in Bukkit server
|
||||
max-sessions: 30
|
||||
|
||||
# Disables Webserver portion of Dynmap (Advanced users only)
|
||||
disable-webserver: false
|
||||
|
||||
# Enable/disable having the web server allow symbolic links (true=compatible with existing code, false=more secure (default))
|
||||
allow-symlinks: true
|
||||
|
||||
# Enable login support
|
||||
login-enabled: false
|
||||
# Require login to access website (requires login-enabled: true)
|
||||
login-required: false
|
||||
|
||||
# Period between tile renders for fullrender, in seconds (non-zero to pace fullrenders, lessen CPU load)
|
||||
timesliceinterval: 0.0
|
||||
|
||||
# Maximum chunk loads per server tick (1/20th of a second) - reducing this below 90 will impact render performance, but also will reduce server thread load
|
||||
maxchunkspertick: 200
|
||||
|
||||
# Progress report interval for fullrender/radiusrender, in tiles. Must be 100 or greater
|
||||
progressloginterval: 100
|
||||
|
||||
# Parallel fullrender: if defined, number of concurrent threads used for fullrender or radiusrender
|
||||
# Note: setting this will result in much more intensive CPU use, some additional memory use. Caution should be used when
|
||||
# setting this to equal or exceed the number of physical cores on the system.
|
||||
#parallelrendercnt: 4
|
||||
|
||||
# Interval the browser should poll for updates.
|
||||
updaterate: 2000
|
||||
|
||||
# If nonzero, server will pause fullrender/radiusrender processing when 'fullrenderplayerlimit' or more users are logged in
|
||||
fullrenderplayerlimit: 0
|
||||
# If nonzero, server will pause update render processing when 'updateplayerlimit' or more users are logged in
|
||||
updateplayerlimit: 0
|
||||
# Target limit on server thread use - msec per tick
|
||||
per-tick-time-limit: 50
|
||||
# If TPS of server is below this setting, update renders processing is paused
|
||||
update-min-tps: 18.0
|
||||
# If TPS of server is below this setting, full/radius renders processing is paused
|
||||
fullrender-min-tps: 18.0
|
||||
# If TPS of server is below this setting, zoom out processing is paused
|
||||
zoomout-min-tps: 18.0
|
||||
|
||||
showplayerfacesinmenu: true
|
||||
|
||||
# Control whether players that are hidden or not on current map are grayed out (true=yes)
|
||||
grayplayerswhenhidden: true
|
||||
|
||||
# Set sidebaropened: 'true' to pin menu sidebar opened permanently, 'pinned' to default the sidebar to pinned, but allow it to unpin
|
||||
#sidebaropened: true
|
||||
|
||||
# Customized HTTP response headers - add 'id: value' pairs to all HTTP response headers (internal web server only)
|
||||
#http-response-headers:
|
||||
# Access-Control-Allow-Origin: "my-domain.com"
|
||||
# X-Custom-Header-Of-Mine: "MyHeaderValue"
|
||||
|
||||
# Trusted proxies for web server - which proxy addresses are trusted to supply valid X-Forwarded-For fields
|
||||
# This now supports both IP address, and subnet ranges (e.g. 192.168.1.0/24 or 202.24.0.0/14 )
|
||||
trusted-proxies:
|
||||
- "127.0.0.1"
|
||||
- "0:0:0:0:0:0:0:1"
|
||||
|
||||
joinmessage: "%playername% joined"
|
||||
quitmessage: "%playername% quit"
|
||||
spammessage: "You may only chat once every %interval% seconds."
|
||||
# format for messages from web: %playername% substitutes sender ID (typically IP), %message% includes text
|
||||
webmsgformat: "&color;2[WEB] %playername%: &color;f%message%"
|
||||
|
||||
# Control whether layer control is presented on the UI (default is true)
|
||||
showlayercontrol: true
|
||||
|
||||
# Enable checking for banned IPs via banned-ips.txt (internal web server only)
|
||||
check-banned-ips: true
|
||||
|
||||
# Default selection when map page is loaded
|
||||
defaultzoom: 0
|
||||
defaultworld: world
|
||||
defaultmap: flat
|
||||
# (optional) Zoom level and map to switch to when following a player, if possible
|
||||
#followzoom: 3
|
||||
#followmap: surface
|
||||
|
||||
# If true, make persistent record of IP addresses used by player logins, to support web IP to player matching
|
||||
persist-ids-by-ip: true
|
||||
|
||||
# If true, map text to cyrillic
|
||||
cyrillic-support: false
|
||||
|
||||
# Messages to customize
|
||||
msg:
|
||||
maptypes: "Map Types"
|
||||
players: "Players"
|
||||
chatrequireslogin: "Chat Requires Login"
|
||||
chatnotallowed: "You are not permitted to send chat messages"
|
||||
hiddennamejoin: "Player joined"
|
||||
hiddennamequit: "Player quit"
|
||||
|
||||
# URL for client configuration (only need to be tailored for proxies or other non-standard configurations)
|
||||
url:
|
||||
# configuration URL
|
||||
#configuration: "up/configuration"
|
||||
# update URL
|
||||
#update: "up/world/{world}/{timestamp}"
|
||||
# sendmessage URL
|
||||
#sendmessage: "up/sendmessage"
|
||||
# login URL
|
||||
#login: "up/login"
|
||||
# register URL
|
||||
#register: "up/register"
|
||||
# tiles base URL
|
||||
#tiles: "tiles/"
|
||||
# markers base URL
|
||||
#markers: "tiles/"
|
||||
# Snapshot cache size, in chunks
|
||||
snapshotcachesize: 500
|
||||
# Snapshot cache uses soft references (true), else weak references (false)
|
||||
soft-ref-cache: true
|
||||
|
||||
# Player enter/exit title messages for map markers
|
||||
#
|
||||
# Processing period - how often to check player positions vs markers - default is 1000ms (1 second)
|
||||
#enterexitperiod: 1000
|
||||
# Title message fade in time, in ticks (0.05 second intervals) - default is 10 (1/2 second)
|
||||
#titleFadeIn: 10
|
||||
# Title message stay time, in ticks (0.05 second intervals) - default is 70 (3.5 seconds)
|
||||
#titleStay: 70
|
||||
# Title message fade out time, in ticks (0.05 seocnd intervals) - default is 20 (1 second)
|
||||
#titleFadeOut: 20
|
||||
# Enter/exit messages use on screen titles (true - default), if false chat messages are sent instead
|
||||
#enterexitUseTitle: true
|
||||
# Set true if new enter messages should supercede pending exit messages (vs being queued in order), default false
|
||||
#enterReplacesExits: true
|
||||
|
||||
# Published public URL for Dynmap server (allows users to use 'dynmap url' command to get public URL usable to access server
|
||||
# If not set, 'dynmap url' will not return anything. URL should be fully qualified (e.g. https://mc.westeroscraft.com/)
|
||||
#publicURL: http://my.greatserver.com/dynmap
|
||||
|
||||
# Send this message if the player does not have permission to use the command
|
||||
noPermissionMsg: "You don't have permission to use this command!"
|
||||
|
||||
# Set to true to enable verbose startup messages - can help with debugging map configuration problems
|
||||
# Set to false for a much quieter startup log
|
||||
verbose: false
|
||||
|
||||
# Enables debugging.
|
||||
#debuggers:
|
||||
# - class: org.dynmap.debug.LogDebugger
|
||||
# Debug: dump blocks missing render data
|
||||
dump-missing-blocks: false
|
||||
|
||||
# Log4J defense: string substituted for attempts to use macros in web chat
|
||||
hackAttemptBlurb: "(IaM5uchA1337Haxr-Ban Me!)"
|
@ -1,19 +0,0 @@
|
||||
{
|
||||
"required": true,
|
||||
"minVersion": "0.8",
|
||||
"package": "org.dynmap.fabric_1_18.mixin",
|
||||
"compatibilityLevel": "JAVA_16",
|
||||
"mixins": [
|
||||
"BiomeEffectsAccessor",
|
||||
"MinecraftServerMixin",
|
||||
"PlayerManagerMixin",
|
||||
"ProtoChunkMixin",
|
||||
"ServerPlayerEntityMixin",
|
||||
"ServerPlayNetworkHandlerMixin",
|
||||
"ThreadedAnvilChunkStorageMixin",
|
||||
"WorldChunkMixin"
|
||||
],
|
||||
"injectors": {
|
||||
"defaultRequire": 1
|
||||
}
|
||||
}
|
@ -1,33 +0,0 @@
|
||||
{
|
||||
"schemaVersion": 1,
|
||||
"id": "dynmap",
|
||||
"version": "${version}",
|
||||
"name": "Dynmap",
|
||||
"description": "Dynamic, Google-maps style rendered maps for your Minecraft server",
|
||||
"authors": [
|
||||
"mikeprimm",
|
||||
"LolHens",
|
||||
"i509VCB"
|
||||
],
|
||||
"contact": {
|
||||
"homepage": "https://github.com/webbukkit/dynmap",
|
||||
"sources": "https://github.com/webbukkit/dynmap"
|
||||
},
|
||||
"license": "Apache-2.0",
|
||||
"icon": "assets/dynmap/icon.png",
|
||||
"environment": "*",
|
||||
"entrypoints": {
|
||||
"main": [
|
||||
"org.dynmap.fabric_1_18.DynmapMod"
|
||||
]
|
||||
},
|
||||
"mixins": [
|
||||
"dynmap.mixins.json"
|
||||
],
|
||||
|
||||
"depends": {
|
||||
"fabricloader": ">=0.12.12",
|
||||
"fabric": ">=0.43.1",
|
||||
"minecraft": "1.18.x"
|
||||
}
|
||||
}
|
@ -1,27 +0,0 @@
|
||||
#
|
||||
# Sample permissions.yml for dynmap - trivial, flat-file based permissions for dynmap features
|
||||
# To use, copy this file to dynmap/permissions.yml, and edit appropriate. File is YAML format.
|
||||
#
|
||||
# All operators have full permissions to all functions.
|
||||
# All users receive the permissions under the 'defaultuser' section
|
||||
# Specific users can be given more permissions by defining a section with their name containing their permisssions
|
||||
# All permissions correspond to those documented here (https://github.com/webbukkit/dynmap/wiki/Permissions), but
|
||||
# do NOT have the 'dynmap.' prefix when used here (e.g. 'dynmap.fullrender' permission is just 'fullrender' here).
|
||||
#
|
||||
defaultuser:
|
||||
- render
|
||||
- show.self
|
||||
- hide.self
|
||||
- sendtoweb
|
||||
- stats
|
||||
- marker.list
|
||||
- marker.listsets
|
||||
- marker.icons
|
||||
- webregister
|
||||
- webchat
|
||||
#- marker.sign
|
||||
|
||||
#playername1:
|
||||
# - fullrender
|
||||
# - cancelrender
|
||||
# - radiusrender
|
2
forge-1.18/.gitignore
vendored
2
forge-1.18/.gitignore
vendored
@ -1,2 +0,0 @@
|
||||
/build/
|
||||
/bin/
|
@ -1,92 +0,0 @@
|
||||
buildscript {
|
||||
repositories {
|
||||
maven { url = 'https://files.minecraftforge.net/maven' }
|
||||
jcenter()
|
||||
mavenCentral()
|
||||
}
|
||||
dependencies {
|
||||
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1.+', changing: true
|
||||
}
|
||||
}
|
||||
apply plugin: 'net.minecraftforge.gradle'
|
||||
apply plugin: 'com.github.johnrengelman.shadow'
|
||||
apply plugin: 'eclipse'
|
||||
|
||||
eclipse {
|
||||
project {
|
||||
name = "Dynmap(Forge-1.18)"
|
||||
}
|
||||
}
|
||||
|
||||
sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = JavaLanguageVersion.of(17) // Need this here so eclipse task generates correctly.
|
||||
|
||||
println('Java: ' + System.getProperty('java.version') + ' JVM: ' + System.getProperty('java.vm.version') + '(' + System.getProperty('java.vendor') + ') Arch: ' + System.getProperty('os.arch'))
|
||||
|
||||
ext.buildNumber = System.getenv().BUILD_NUMBER ?: "Dev"
|
||||
|
||||
minecraft {
|
||||
mappings channel: 'official', version: '1.18'
|
||||
accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
|
||||
runs {
|
||||
server {
|
||||
workingDirectory project.file('run').canonicalPath
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
project.archivesBaseName = "${project.archivesBaseName}-forge-1.18"
|
||||
|
||||
dependencies {
|
||||
implementation project(path: ":DynmapCore", configuration: "shadow")
|
||||
implementation project(path: ':DynmapCoreAPI')
|
||||
|
||||
minecraft 'net.minecraftforge:forge:1.18-38.0.12'
|
||||
}
|
||||
|
||||
processResources
|
||||
{
|
||||
filesMatching('META-INF/mods.toml') {
|
||||
// replace version and mcversion
|
||||
expand(
|
||||
version: project.version + '-' + project.ext.buildNumber,
|
||||
mcversion: "1.18"
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
shadowJar {
|
||||
dependencies {
|
||||
include(dependency(':DynmapCore'))
|
||||
include(dependency("commons-codec:commons-codec:"))
|
||||
exclude("META-INF/maven/**")
|
||||
exclude("META-INF/services/**")
|
||||
}
|
||||
relocate('org.apache.commons.codec', 'org.dynmap.forge_1_18.commons.codec')
|
||||
|
||||
archiveName = "Dynmap-${parent.version}-forge-1.18.jar"
|
||||
destinationDir = file '../target'
|
||||
}
|
||||
|
||||
shadowJar.doLast {
|
||||
task ->
|
||||
ant.checksum file: task.archivePath
|
||||
}
|
||||
|
||||
afterEvaluate {
|
||||
reobf {
|
||||
shadowJar {
|
||||
mappings = createMcpToSrg.output
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
task deobfJar(type: Jar) {
|
||||
from sourceSets.main.output
|
||||
classifier = 'dev'
|
||||
}
|
||||
|
||||
artifacts {
|
||||
archives deobfJar
|
||||
}
|
||||
|
||||
build.dependsOn(shadowJar)
|
@ -1,6 +0,0 @@
|
||||
package org.dynmap.forge_1_18;
|
||||
|
||||
public class ClientProxy extends Proxy {
|
||||
public ClientProxy() {
|
||||
}
|
||||
}
|
@ -1,136 +0,0 @@
|
||||
package org.dynmap.forge_1_18;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
import org.dynmap.DynmapCommonAPI;
|
||||
import org.dynmap.DynmapCommonAPIListener;
|
||||
import org.dynmap.Log;
|
||||
import org.dynmap.forge_1_18.DynmapPlugin.OurLog;
|
||||
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.common.MinecraftForge;
|
||||
import net.minecraftforge.event.server.ServerAboutToStartEvent;
|
||||
import net.minecraftforge.event.server.ServerStartedEvent;
|
||||
import net.minecraftforge.event.server.ServerStartingEvent;
|
||||
import net.minecraftforge.event.server.ServerStoppingEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.DistExecutor;
|
||||
import net.minecraftforge.fml.IExtensionPoint;
|
||||
import net.minecraftforge.fml.ModList;
|
||||
import net.minecraftforge.fml.ModLoadingContext;
|
||||
import net.minecraftforge.fml.StartupMessageManager;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
import net.minecraftforge.fml.event.lifecycle.FMLLoadCompleteEvent;
|
||||
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
|
||||
import net.minecraftforge.network.NetworkConstants;;
|
||||
|
||||
@Mod("dynmap")
|
||||
public class DynmapMod
|
||||
{
|
||||
// The instance of your mod that Forge uses.
|
||||
public static DynmapMod instance;
|
||||
|
||||
// Says where the client and server 'proxy' code is loaded.
|
||||
public static Proxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> Proxy::new);
|
||||
|
||||
public static DynmapPlugin plugin;
|
||||
public static File jarfile;
|
||||
public static String ver;
|
||||
public static boolean useforcedchunks;
|
||||
|
||||
public class APICallback extends DynmapCommonAPIListener {
|
||||
@Override
|
||||
public void apiListenerAdded() {
|
||||
if(plugin == null) {
|
||||
plugin = proxy.startServer(server);
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void apiEnabled(DynmapCommonAPI api) {
|
||||
}
|
||||
}
|
||||
|
||||
//TODO
|
||||
//public class LoadingCallback implements net.minecraftforge.common.ForgeChunkManager.LoadingCallback {
|
||||
// @Override
|
||||
// public void ticketsLoaded(List<Ticket> tickets, World world) {
|
||||
// if(tickets.size() > 0) {
|
||||
// DynmapPlugin.setBusy(world, tickets.get(0));
|
||||
// for(int i = 1; i < tickets.size(); i++) {
|
||||
// ForgeChunkManager.releaseTicket(tickets.get(i));
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
|
||||
public DynmapMod() {
|
||||
instance = this;
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
|
||||
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::init);
|
||||
|
||||
MinecraftForge.EVENT_BUS.register(this);
|
||||
|
||||
ModLoadingContext.get().registerExtensionPoint(IExtensionPoint.DisplayTest.class,
|
||||
()->new IExtensionPoint.DisplayTest(()->NetworkConstants.IGNORESERVERONLY, (remote, isServer)-> true));
|
||||
|
||||
Log.setLogger(new OurLog());
|
||||
org.dynmap.modsupport.ModSupportImpl.init();
|
||||
}
|
||||
|
||||
public void setup(final FMLCommonSetupEvent event)
|
||||
{
|
||||
//TOOO
|
||||
jarfile = ModList.get().getModFileById("dynmap").getFile().getFilePath().toFile();
|
||||
|
||||
ver = ModList.get().getModContainerById("dynmap").get().getModInfo().getVersion().toString();
|
||||
|
||||
//// Load configuration file - use suggested (config/WesterosBlocks.cfg)
|
||||
//Configuration cfg = new Configuration(event.getSuggestedConfigurationFile());
|
||||
//try {
|
||||
// cfg.load();
|
||||
//
|
||||
// useforcedchunks = cfg.get("Settings", "UseForcedChunks", true).getBoolean(true);
|
||||
//}
|
||||
//finally
|
||||
//{
|
||||
// cfg.save();
|
||||
//}
|
||||
}
|
||||
|
||||
public void init(FMLLoadCompleteEvent event)
|
||||
{
|
||||
/* Set up for chunk loading notice from chunk manager */
|
||||
//TODO
|
||||
//if(useforcedchunks) {
|
||||
// ForgeChunkManager.setForcedChunkLoadingCallback(DynmapMod.instance, new LoadingCallback());
|
||||
//}
|
||||
//else {
|
||||
// Log.info("[Dynmap] World loading using forced chunks is disabled");
|
||||
//}
|
||||
}
|
||||
|
||||
private MinecraftServer server;
|
||||
|
||||
@SubscribeEvent
|
||||
public void onServerStarting(ServerAboutToStartEvent event) {
|
||||
server = event.getServer();
|
||||
if(plugin == null)
|
||||
plugin = proxy.startServer(server);
|
||||
plugin.onStarting(server.getCommands().getDispatcher());
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void onServerStarted(ServerStartedEvent event) {
|
||||
DynmapCommonAPIListener.register(new APICallback());
|
||||
plugin.serverStarted();
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void serverStopping(ServerStoppingEvent event)
|
||||
{
|
||||
proxy.stopServer(plugin);
|
||||
plugin = null;
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@ -1,105 +0,0 @@
|
||||
package org.dynmap.forge_1_18;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.biome.BiomeSpecialEffects;
|
||||
import org.dynmap.DynmapChunk;
|
||||
import org.dynmap.Log;
|
||||
import org.dynmap.common.BiomeMap;
|
||||
import org.dynmap.common.chunk.GenericChunk;
|
||||
import org.dynmap.common.chunk.GenericChunkCache;
|
||||
import org.dynmap.common.chunk.GenericMapChunkCache;
|
||||
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.server.level.ServerChunkCache;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.chunk.ChunkStatus;
|
||||
import net.minecraft.world.level.chunk.storage.ChunkSerializer;
|
||||
|
||||
/**
|
||||
* Container for managing chunks - dependent upon using chunk snapshots, since
|
||||
* rendering is off server thread
|
||||
*/
|
||||
public class ForgeMapChunkCache extends GenericMapChunkCache {
|
||||
private ServerLevel w;
|
||||
private ServerChunkCache cps;
|
||||
/**
|
||||
* Construct empty cache
|
||||
*/
|
||||
public ForgeMapChunkCache(GenericChunkCache cc) {
|
||||
super(cc);
|
||||
}
|
||||
|
||||
// Load generic chunk from existing and already loaded chunk
|
||||
protected GenericChunk getLoadedChunk(DynmapChunk chunk) {
|
||||
GenericChunk gc = null;
|
||||
ChunkAccess ch = cps.getChunk(chunk.x, chunk.z, ChunkStatus.FULL, false);
|
||||
if (ch != null) {
|
||||
CompoundTag nbt = ChunkSerializer.write(w, ch);
|
||||
if (nbt != null) {
|
||||
gc = parseChunkFromNBT(new NBT.NBTCompound(nbt));
|
||||
}
|
||||
}
|
||||
return gc;
|
||||
}
|
||||
// Load generic chunk from unloaded chunk
|
||||
protected GenericChunk loadChunk(DynmapChunk chunk) {
|
||||
GenericChunk gc = null;
|
||||
CompoundTag nbt = readChunk(chunk.x, chunk.z);
|
||||
// If read was good
|
||||
if (nbt != null) {
|
||||
gc = parseChunkFromNBT(new NBT.NBTCompound(nbt));
|
||||
}
|
||||
return gc;
|
||||
}
|
||||
|
||||
public void setChunks(ForgeWorld dw, List<DynmapChunk> chunks) {
|
||||
this.w = dw.getWorld();
|
||||
if (dw.isLoaded()) {
|
||||
/* Check if world's provider is ServerChunkProvider */
|
||||
cps = this.w.getChunkSource();
|
||||
}
|
||||
super.setChunks(dw, chunks);
|
||||
}
|
||||
|
||||
private CompoundTag readChunk(int x, int z) {
|
||||
try {
|
||||
CompoundTag rslt = cps.chunkMap.readChunk(new ChunkPos(x, z));
|
||||
if (rslt != null) {
|
||||
if (rslt.contains("Level")) {
|
||||
rslt = rslt.getCompound("Level");
|
||||
}
|
||||
// Don't load uncooked chunks
|
||||
String stat = rslt.getString("Status");
|
||||
ChunkStatus cs = ChunkStatus.byName(stat);
|
||||
if ((stat == null) ||
|
||||
// Needs to be at least lighted
|
||||
(!cs.isOrAfter(ChunkStatus.LIGHT))) {
|
||||
rslt = null;
|
||||
}
|
||||
}
|
||||
// Log.info(String.format("loadChunk(%d,%d)=%s", x, z, (rslt != null) ?
|
||||
// rslt.toString() : "null"));
|
||||
return rslt;
|
||||
} catch (Exception exc) {
|
||||
Log.severe(String.format("Error reading chunk: %s,%d,%d", dw.getName(), x, z), exc);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public int getFoliageColor(BiomeMap bm, int[] colormap, int x, int z) {
|
||||
return bm.<Biome>getBiomeObject().map(Biome::getSpecialEffects)
|
||||
.flatMap(BiomeSpecialEffects::getFoliageColorOverride)
|
||||
.orElse(colormap[bm.biomeLookup()]);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getGrassColor(BiomeMap bm, int[] colormap, int x, int z) {
|
||||
BiomeSpecialEffects effects = bm.<Biome>getBiomeObject().map(Biome::getSpecialEffects).orElse(null);
|
||||
if (effects == null) return colormap[bm.biomeLookup()];
|
||||
return effects.getGrassColorModifier().modifyColor(x, z, effects.getGrassColorOverride().orElse(colormap[bm.biomeLookup()]));
|
||||
}
|
||||
}
|
@ -1,244 +0,0 @@
|
||||
package org.dynmap.forge_1_18;
|
||||
/**
|
||||
* Forge specific implementation of DynmapWorld
|
||||
*/
|
||||
import java.util.List;
|
||||
|
||||
import net.minecraft.world.level.ServerLevelAccessor;
|
||||
import net.minecraft.world.level.border.WorldBorder;
|
||||
import net.minecraft.world.level.levelgen.Heightmap;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.resources.ResourceKey;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.LightLayer;
|
||||
|
||||
import org.dynmap.DynmapChunk;
|
||||
import org.dynmap.DynmapLocation;
|
||||
import org.dynmap.DynmapWorld;
|
||||
import org.dynmap.utils.MapChunkCache;
|
||||
import org.dynmap.utils.Polygon;
|
||||
|
||||
public class ForgeWorld extends DynmapWorld
|
||||
{
|
||||
private ServerLevelAccessor world;
|
||||
private final boolean skylight;
|
||||
private final boolean isnether;
|
||||
private final boolean istheend;
|
||||
private final String env;
|
||||
private DynmapLocation spawnloc = new DynmapLocation();
|
||||
private static int maxWorldHeight = 320; // Maximum allows world height
|
||||
|
||||
public static int getMaxWorldHeight() {
|
||||
return maxWorldHeight;
|
||||
}
|
||||
public static void setMaxWorldHeight(int h) {
|
||||
maxWorldHeight = h;
|
||||
}
|
||||
|
||||
public static String getWorldName(ServerLevelAccessor w) {
|
||||
ResourceKey<Level> rk = w.getLevel().dimension();
|
||||
String id = rk.location().getNamespace() + "_" + rk.location().getPath();
|
||||
if (id.equals("minecraft_overworld")) { // Overworld?
|
||||
return w.getLevel().serverLevelData.getLevelName();
|
||||
}
|
||||
else if (id.equals("minecraft_the_end")) {
|
||||
return "DIM1";
|
||||
}
|
||||
else if (id.equals("minecraft_the_nether")) {
|
||||
return "DIM-1";
|
||||
}
|
||||
else {
|
||||
return id;
|
||||
}
|
||||
}
|
||||
|
||||
public void updateWorld(ServerLevelAccessor w) {
|
||||
this.updateWorldHeights(w.getLevel().getHeight(), w.getLevel().dimensionType().minY(), w.getLevel().getSeaLevel());
|
||||
}
|
||||
|
||||
public ForgeWorld(ServerLevelAccessor w)
|
||||
{
|
||||
this(getWorldName(w),
|
||||
w.getLevel().getHeight(),
|
||||
w.getLevel().getSeaLevel(),
|
||||
w.getLevel().dimension() == Level.NETHER,
|
||||
w.getLevel().dimension() == Level.END,
|
||||
getWorldName(w),
|
||||
w.getLevel().dimensionType().minY());
|
||||
setWorldLoaded(w);
|
||||
}
|
||||
public ForgeWorld(String name, int height, int sealevel, boolean nether, boolean the_end, String deftitle, int miny)
|
||||
{
|
||||
super(name, (height > maxWorldHeight)?maxWorldHeight:height, sealevel, miny);
|
||||
world = null;
|
||||
setTitle(deftitle);
|
||||
isnether = nether;
|
||||
istheend = the_end;
|
||||
skylight = !(isnether || istheend);
|
||||
|
||||
if (isnether)
|
||||
{
|
||||
env = "nether";
|
||||
}
|
||||
else if (istheend)
|
||||
{
|
||||
env = "the_end";
|
||||
}
|
||||
else
|
||||
{
|
||||
env = "normal";
|
||||
}
|
||||
//Log.info(getName() + ": skylight=" + skylight + ", height=" + this.worldheight + ", isnether=" + isnether + ", istheend=" + istheend);
|
||||
}
|
||||
/* Test if world is nether */
|
||||
@Override
|
||||
public boolean isNether()
|
||||
{
|
||||
return isnether;
|
||||
}
|
||||
public boolean isTheEnd()
|
||||
{
|
||||
return istheend;
|
||||
}
|
||||
/* Get world spawn location */
|
||||
@Override
|
||||
public DynmapLocation getSpawnLocation()
|
||||
{
|
||||
if(world != null) {
|
||||
BlockPos p = world.getLevel().getSharedSpawnPos();
|
||||
spawnloc.x = p.getX();
|
||||
spawnloc.y = p.getY();
|
||||
spawnloc.z = p.getZ();
|
||||
spawnloc.world = this.getName();
|
||||
}
|
||||
return spawnloc;
|
||||
}
|
||||
/* Get world time */
|
||||
@Override
|
||||
public long getTime()
|
||||
{
|
||||
if(world != null)
|
||||
return world.getLevel().getDayTime();
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
/* World is storming */
|
||||
@Override
|
||||
public boolean hasStorm()
|
||||
{
|
||||
if(world != null)
|
||||
return world.getLevel().isRaining();
|
||||
else
|
||||
return false;
|
||||
}
|
||||
/* World is thundering */
|
||||
@Override
|
||||
public boolean isThundering()
|
||||
{
|
||||
if(world != null)
|
||||
return world.getLevel().isThundering();
|
||||
else
|
||||
return false;
|
||||
}
|
||||
/* World is loaded */
|
||||
@Override
|
||||
public boolean isLoaded()
|
||||
{
|
||||
return (world != null);
|
||||
}
|
||||
/* Set world to unloaded */
|
||||
@Override
|
||||
public void setWorldUnloaded()
|
||||
{
|
||||
getSpawnLocation();
|
||||
world = null;
|
||||
}
|
||||
/* Set world to loaded */
|
||||
public void setWorldLoaded(ServerLevelAccessor w) {
|
||||
world = w;
|
||||
this.sealevel = w.getLevel().getSeaLevel(); // Read actual current sealevel from world
|
||||
// Update lighting table
|
||||
for (int i = 0; i < 16; i++) {
|
||||
float light = w.getLevel().dimensionType().brightness(i);
|
||||
this.setBrightnessTableEntry(i, light);
|
||||
//Log.info(getName() + ": light " + i + " = " + light);
|
||||
}
|
||||
}
|
||||
/* Get light level of block */
|
||||
@Override
|
||||
public int getLightLevel(int x, int y, int z)
|
||||
{
|
||||
if(world != null)
|
||||
return world.getLevel().getLightEngine().getRawBrightness(new BlockPos(x, y, z), 0);
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
/* Get highest Y coord of given location */
|
||||
@Override
|
||||
public int getHighestBlockYAt(int x, int z)
|
||||
{
|
||||
if(world != null) {
|
||||
return world.getLevel().getChunk(x >> 4, z >> 4).getHeight(Heightmap.Types.MOTION_BLOCKING, x & 15, z & 15);
|
||||
}
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
/* Test if sky light level is requestable */
|
||||
@Override
|
||||
public boolean canGetSkyLightLevel()
|
||||
{
|
||||
return skylight;
|
||||
}
|
||||
/* Return sky light level */
|
||||
@Override
|
||||
public int getSkyLightLevel(int x, int y, int z)
|
||||
{
|
||||
if(world != null) {
|
||||
return world.getLevel().getBrightness(LightLayer.SKY, new BlockPos(x, y, z));
|
||||
}
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
/**
|
||||
* Get world environment ID (lower case - normal, the_end, nether)
|
||||
*/
|
||||
@Override
|
||||
public String getEnvironment()
|
||||
{
|
||||
return env;
|
||||
}
|
||||
/**
|
||||
* Get map chunk cache for world
|
||||
*/
|
||||
@Override
|
||||
public MapChunkCache getChunkCache(List<DynmapChunk> chunks)
|
||||
{
|
||||
if (world != null) {
|
||||
ForgeMapChunkCache c = new ForgeMapChunkCache(DynmapPlugin.plugin.sscache);
|
||||
c.setChunks(this, chunks);
|
||||
return c;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public ServerLevel getWorld()
|
||||
{
|
||||
return world.getLevel();
|
||||
}
|
||||
@Override
|
||||
public Polygon getWorldBorder() {
|
||||
if (world != null) {
|
||||
WorldBorder wb = world.getWorldBorder();
|
||||
if ((wb != null) && (wb.getSize() < 5.9E7)) {
|
||||
Polygon p = new Polygon();
|
||||
p.addVertex(wb.getMinX(), wb.getMinZ());
|
||||
p.addVertex(wb.getMinX(), wb.getMaxZ());
|
||||
p.addVertex(wb.getMaxX(), wb.getMaxZ());
|
||||
p.addVertex(wb.getMaxX(), wb.getMinZ());
|
||||
return p;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
@ -1,126 +0,0 @@
|
||||
package org.dynmap.forge_1_18;
|
||||
|
||||
import org.dynmap.common.chunk.GenericBitStorage;
|
||||
import org.dynmap.common.chunk.GenericNBTCompound;
|
||||
import org.dynmap.common.chunk.GenericNBTList;
|
||||
|
||||
import java.util.Set;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.nbt.ListTag;
|
||||
import net.minecraft.util.SimpleBitStorage;
|
||||
|
||||
public class NBT {
|
||||
|
||||
public static class NBTCompound implements GenericNBTCompound {
|
||||
private final CompoundTag obj;
|
||||
public NBTCompound(CompoundTag t) {
|
||||
this.obj = t;
|
||||
}
|
||||
@Override
|
||||
public Set<String> getAllKeys() {
|
||||
return obj.getAllKeys();
|
||||
}
|
||||
@Override
|
||||
public boolean contains(String s) {
|
||||
return obj.contains(s);
|
||||
}
|
||||
@Override
|
||||
public boolean contains(String s, int i) {
|
||||
return obj.contains(s, i);
|
||||
}
|
||||
@Override
|
||||
public byte getByte(String s) {
|
||||
return obj.getByte(s);
|
||||
}
|
||||
@Override
|
||||
public short getShort(String s) {
|
||||
return obj.getShort(s);
|
||||
}
|
||||
@Override
|
||||
public int getInt(String s) {
|
||||
return obj.getInt(s);
|
||||
}
|
||||
@Override
|
||||
public long getLong(String s) {
|
||||
return obj.getLong(s);
|
||||
}
|
||||
@Override
|
||||
public float getFloat(String s) {
|
||||
return obj.getFloat(s);
|
||||
}
|
||||
@Override
|
||||
public double getDouble(String s) {
|
||||
return obj.getDouble(s);
|
||||
}
|
||||
@Override
|
||||
public String getString(String s) {
|
||||
return obj.getString(s);
|
||||
}
|
||||
@Override
|
||||
public byte[] getByteArray(String s) {
|
||||
return obj.getByteArray(s);
|
||||
}
|
||||
@Override
|
||||
public int[] getIntArray(String s) {
|
||||
return obj.getIntArray(s);
|
||||
}
|
||||
@Override
|
||||
public long[] getLongArray(String s) {
|
||||
return obj.getLongArray(s);
|
||||
}
|
||||
@Override
|
||||
public GenericNBTCompound getCompound(String s) {
|
||||
return new NBTCompound(obj.getCompound(s));
|
||||
}
|
||||
@Override
|
||||
public GenericNBTList getList(String s, int i) {
|
||||
return new NBTList(obj.getList(s, i));
|
||||
}
|
||||
@Override
|
||||
public boolean getBoolean(String s) {
|
||||
return obj.getBoolean(s);
|
||||
}
|
||||
@Override
|
||||
public String getAsString(String s) {
|
||||
return obj.get(s).getAsString();
|
||||
}
|
||||
@Override
|
||||
public GenericBitStorage makeBitStorage(int bits, int count, long[] data) {
|
||||
return new OurBitStorage(bits, count, data);
|
||||
}
|
||||
public String toString() {
|
||||
return obj.toString();
|
||||
}
|
||||
}
|
||||
public static class NBTList implements GenericNBTList {
|
||||
private final ListTag obj;
|
||||
public NBTList(ListTag t) {
|
||||
obj = t;
|
||||
}
|
||||
@Override
|
||||
public int size() {
|
||||
return obj.size();
|
||||
}
|
||||
@Override
|
||||
public String getString(int idx) {
|
||||
return obj.getString(idx);
|
||||
}
|
||||
@Override
|
||||
public GenericNBTCompound getCompound(int idx) {
|
||||
return new NBTCompound(obj.getCompound(idx));
|
||||
}
|
||||
public String toString() {
|
||||
return obj.toString();
|
||||
}
|
||||
}
|
||||
public static class OurBitStorage implements GenericBitStorage {
|
||||
private final SimpleBitStorage bs;
|
||||
public OurBitStorage(int bits, int count, long[] data) {
|
||||
bs = new SimpleBitStorage(bits, count, data);
|
||||
}
|
||||
@Override
|
||||
public int get(int idx) {
|
||||
return bs.get(idx);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,24 +0,0 @@
|
||||
package org.dynmap.forge_1_18;
|
||||
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
|
||||
/**
|
||||
* Server side proxy - methods for creating and cleaning up plugin
|
||||
*/
|
||||
public class Proxy
|
||||
{
|
||||
public Proxy()
|
||||
{
|
||||
}
|
||||
public DynmapPlugin startServer(MinecraftServer srv) {
|
||||
DynmapPlugin plugin = DynmapPlugin.plugin;
|
||||
if (plugin == null) {
|
||||
plugin = new DynmapPlugin(srv);
|
||||
plugin.onEnable();
|
||||
}
|
||||
return plugin;
|
||||
}
|
||||
public void stopServer(DynmapPlugin plugin) {
|
||||
plugin.onDisable();
|
||||
}
|
||||
}
|
@ -1,97 +0,0 @@
|
||||
package org.dynmap.forge_1_18;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.InputStreamReader;
|
||||
import java.net.HttpURLConnection;
|
||||
import java.net.URL;
|
||||
|
||||
import org.dynmap.DynmapCore;
|
||||
import org.dynmap.Log;
|
||||
|
||||
public class VersionCheck {
|
||||
private static final String VERSION_URL = "http://mikeprimm.com/dynmap/releases.php";
|
||||
public static void runCheck(final DynmapCore core) {
|
||||
new Thread(new Runnable() {
|
||||
public void run() {
|
||||
doCheck(core);
|
||||
}
|
||||
}).start();
|
||||
}
|
||||
|
||||
private static int getReleaseVersion(String s) {
|
||||
int index = s.lastIndexOf('-');
|
||||
if(index < 0)
|
||||
index = s.lastIndexOf('.');
|
||||
if(index >= 0)
|
||||
s = s.substring(0, index);
|
||||
String[] split = s.split("\\.");
|
||||
int v = 0;
|
||||
try {
|
||||
for(int i = 0; (i < split.length) && (i < 3); i++) {
|
||||
v += Integer.parseInt(split[i]) << (8 * (2 - i));
|
||||
}
|
||||
} catch (NumberFormatException nfx) {}
|
||||
return v;
|
||||
}
|
||||
|
||||
private static int getBuildNumber(String s) {
|
||||
int index = s.lastIndexOf('-');
|
||||
if(index < 0)
|
||||
index = s.lastIndexOf('.');
|
||||
if(index >= 0)
|
||||
s = s.substring(index+1);
|
||||
try {
|
||||
return Integer.parseInt(s);
|
||||
} catch (NumberFormatException nfx) {
|
||||
return 99999999;
|
||||
}
|
||||
}
|
||||
|
||||
private static void doCheck(DynmapCore core) {
|
||||
String pluginver = core.getDynmapPluginVersion();
|
||||
String platform = core.getDynmapPluginPlatform();
|
||||
String platver = core.getDynmapPluginPlatformVersion();
|
||||
if((pluginver == null) || (platform == null) || (platver == null))
|
||||
return;
|
||||
HttpURLConnection conn = null;
|
||||
String loc = VERSION_URL;
|
||||
int cur_ver = getReleaseVersion(pluginver);
|
||||
int cur_bn = getBuildNumber(pluginver);
|
||||
try {
|
||||
while((loc != null) && (!loc.isEmpty())) {
|
||||
URL url = new URL(loc);
|
||||
conn = (HttpURLConnection) url.openConnection();
|
||||
conn.setRequestProperty("User-Agent", "Dynmap (" + platform + "/" + platver + "/" + pluginver);
|
||||
conn.connect();
|
||||
loc = conn.getHeaderField("Location");
|
||||
}
|
||||
BufferedReader rdr = new BufferedReader(new InputStreamReader(conn.getInputStream()));
|
||||
String line = null;
|
||||
while((line = rdr.readLine()) != null) {
|
||||
String[] split = line.split(":");
|
||||
if(split.length < 4) continue;
|
||||
/* If our platform and version, or wildcard platform version */
|
||||
if(split[0].equals(platform) && (split[1].equals("*") || split[1].equals(platver))) {
|
||||
int recommended_ver = getReleaseVersion(split[2]);
|
||||
int recommended_bn = getBuildNumber(split[2]);
|
||||
if((recommended_ver > cur_ver) || ((recommended_ver == cur_ver) && (recommended_bn > cur_bn))) { /* Newer recommended build */
|
||||
Log.info("Version obsolete: new recommended version " + split[2] + " is available.");
|
||||
}
|
||||
else if(cur_ver > recommended_ver) { /* Running dev or prerelease? */
|
||||
int prerel_ver = getReleaseVersion(split[3]);
|
||||
int prerel_bn = getBuildNumber(split[3]);
|
||||
if((prerel_ver > cur_ver) || ((prerel_ver == cur_ver) && (prerel_bn > cur_bn))) {
|
||||
Log.info("Version obsolete: new prerelease version " + split[3] + " is available.");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Exception x) {
|
||||
Log.info("Error checking for latest version");
|
||||
} finally {
|
||||
if(conn != null) {
|
||||
conn.disconnect();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,103 +0,0 @@
|
||||
package org.dynmap.forge_1_18.permissions;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import org.dynmap.ConfigurationNode;
|
||||
import org.dynmap.Log;
|
||||
import org.dynmap.forge_1_18.DynmapPlugin;
|
||||
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
|
||||
public class FilePermissions implements PermissionProvider {
|
||||
private HashMap<String, Set<String>> perms;
|
||||
private Set<String> defperms;
|
||||
|
||||
public static FilePermissions create() {
|
||||
File f = new File("dynmap/permissions.yml");
|
||||
if(!f.exists())
|
||||
return null;
|
||||
ConfigurationNode cfg = new ConfigurationNode(f);
|
||||
cfg.load();
|
||||
|
||||
Log.info("Using permissions.yml for access control");
|
||||
|
||||
return new FilePermissions(cfg);
|
||||
}
|
||||
|
||||
private FilePermissions(ConfigurationNode cfg) {
|
||||
perms = new HashMap<String,Set<String>>();
|
||||
for(String k : cfg.keySet()) {
|
||||
List<String> p = cfg.getStrings(k, null);
|
||||
if(p != null) {
|
||||
k = k.toLowerCase();
|
||||
HashSet<String> pset = new HashSet<String>();
|
||||
for(String perm : p) {
|
||||
pset.add(perm.toLowerCase());
|
||||
}
|
||||
perms.put(k, pset);
|
||||
if(k.equals("defaultuser")) {
|
||||
defperms = pset;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private boolean hasPerm(String player, String perm) {
|
||||
Set<String> ps = perms.get(player);
|
||||
if((ps != null) && (ps.contains(perm))) {
|
||||
return true;
|
||||
}
|
||||
if(defperms.contains(perm)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@Override
|
||||
public Set<String> hasOfflinePermissions(String player, Set<String> perms) {
|
||||
player = player.toLowerCase();
|
||||
HashSet<String> rslt = new HashSet<String>();
|
||||
if(DynmapPlugin.plugin.isOp(player)) {
|
||||
rslt.addAll(perms);
|
||||
}
|
||||
else {
|
||||
for(String p : perms) {
|
||||
if(hasPerm(player, p)) {
|
||||
rslt.add(p);
|
||||
}
|
||||
}
|
||||
}
|
||||
return rslt;
|
||||
}
|
||||
@Override
|
||||
public boolean hasOfflinePermission(String player, String perm) {
|
||||
player = player.toLowerCase();
|
||||
if(DynmapPlugin.plugin.isOp(player)) {
|
||||
return true;
|
||||
}
|
||||
else {
|
||||
return hasPerm(player, perm);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean has(ServerPlayer psender, String permission) {
|
||||
if(psender != null) {
|
||||
String n = psender.getName().getString().toLowerCase();
|
||||
return hasPerm(n, permission);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@Override
|
||||
public boolean hasPermissionNode(ServerPlayer psender, String permission) {
|
||||
if(psender != null) {
|
||||
String player = psender.getName().getString().toLowerCase();
|
||||
return DynmapPlugin.plugin.isOp(player);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
@ -1,51 +0,0 @@
|
||||
package org.dynmap.forge_1_18.permissions;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
|
||||
import org.dynmap.Log;
|
||||
import org.dynmap.forge_1_18.DynmapPlugin;
|
||||
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
|
||||
public class OpPermissions implements PermissionProvider {
|
||||
public HashSet<String> usrCommands = new HashSet<String>();
|
||||
|
||||
public OpPermissions(String[] usrCommands) {
|
||||
for (String usrCommand : usrCommands) {
|
||||
this.usrCommands.add(usrCommand);
|
||||
}
|
||||
Log.info("Using ops.txt for access control");
|
||||
}
|
||||
|
||||
@Override
|
||||
public Set<String> hasOfflinePermissions(String player, Set<String> perms) {
|
||||
HashSet<String> rslt = new HashSet<String>();
|
||||
if(DynmapPlugin.plugin.isOp(player)) {
|
||||
rslt.addAll(perms);
|
||||
}
|
||||
return rslt;
|
||||
}
|
||||
@Override
|
||||
public boolean hasOfflinePermission(String player, String perm) {
|
||||
return DynmapPlugin.plugin.isOp(player);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean has(ServerPlayer psender, String permission) {
|
||||
if(psender != null) {
|
||||
if(usrCommands.contains(permission)) {
|
||||
return true;
|
||||
}
|
||||
return DynmapPlugin.plugin.isOp(psender.getName().getString());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@Override
|
||||
public boolean hasPermissionNode(ServerPlayer psender, String permission) {
|
||||
if(psender != null) {
|
||||
return DynmapPlugin.plugin.isOp(psender.getName().getString());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
@ -1,15 +0,0 @@
|
||||
package org.dynmap.forge_1_18.permissions;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
import net.minecraft.server.level.ServerPlayer;
|
||||
|
||||
public interface PermissionProvider {
|
||||
boolean has(ServerPlayer sender, String permission);
|
||||
boolean hasPermissionNode(ServerPlayer sender, String permission);
|
||||
|
||||
Set<String> hasOfflinePermissions(String player, Set<String> perms);
|
||||
|
||||
boolean hasOfflinePermission(String player, String perm);
|
||||
|
||||
}
|
@ -1,4 +0,0 @@
|
||||
public net.minecraft.world.level.biome.BiomeSpecialEffects$Builder f_48006_ # waterColor
|
||||
public net.minecraft.server.level.ServerLevel f_8549_ # serverLevelData
|
||||
public net.minecraft.server.level.ChunkMap f_140130_ # visibleChunkMap
|
||||
public net.minecraft.server.level.ChunkMap m_140427_(Lnet/minecraft/world/level/ChunkPos;)Lnet/minecraft/nbt/CompoundTag; # readChunk(
|
@ -1,26 +0,0 @@
|
||||
modLoader="javafml"
|
||||
loaderVersion="[38,)"
|
||||
issueTrackerURL="https://github.com/webbukkit/dynmap/issues"
|
||||
license="Apache Public License v2"
|
||||
[[mods]]
|
||||
modId="dynmap"
|
||||
version="${version}"
|
||||
displayName="Dynmap"
|
||||
authors="mikeprimm"
|
||||
description='''
|
||||
Dynamic, Google-maps style rendered maps for your Minecraft server
|
||||
'''
|
||||
|
||||
[[dependencies.dynmap]]
|
||||
modId="forge"
|
||||
mandatory=true
|
||||
versionRange="[38,)"
|
||||
ordering="NONE"
|
||||
# Side this dependency is applied on - BOTH, CLIENT or SERVER
|
||||
side="SERVER"
|
||||
[[dependencies.dynmap]]
|
||||
modId="minecraft"
|
||||
mandatory=true
|
||||
versionRange="[1.18,1.18.2)"
|
||||
ordering="NONE"
|
||||
side="SERVER"
|
@ -1,496 +0,0 @@
|
||||
# All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/dynmap/
|
||||
|
||||
# All map templates are defined in the templates directory
|
||||
# To use the HDMap very-low-res (2 ppb) map templates as world defaults, set value to vlowres
|
||||
# The definitions of these templates are in normal-vlowres.txt, nether-vlowres.txt, and the_end-vlowres.txt
|
||||
# To use the HDMap low-res (4 ppb) map templates as world defaults, set value to lowres
|
||||
# The definitions of these templates are in normal-lowres.txt, nether-lowres.txt, and the_end-lowres.txt
|
||||
# To use the HDMap hi-res (16 ppb) map templates (these can take a VERY long time for initial fullrender), set value to hires
|
||||
# The definitions of these templates are in normal-hires.txt, nether-hires.txt, and the_end-hires.txt
|
||||
# To use the HDMap low-res (4 ppb) map templates, with support for boosting resolution selectively to hi-res (16 ppb), set value to low_boost_hi
|
||||
# The definitions of these templates are in normal-low_boost_hi.txt, nether-low_boost_hi.txt, and the_end-low_boost_hi.txt
|
||||
# To use the HDMap hi-res (16 ppb) map templates, with support for boosting resolution selectively to vhi-res (32 ppb), set value to hi_boost_vhi
|
||||
# The definitions of these templates are in normal-hi_boost_vhi.txt, nether-hi_boost_vhi.txt, and the_end-hi_boost_vhi.txt
|
||||
# To use the HDMap hi-res (16 ppb) map templates, with support for boosting resolution selectively to xhi-res (64 ppb), set value to hi_boost_xhi
|
||||
# The definitions of these templates are in normal-hi_boost_xhi.txt, nether-hi_boost_xhi.txt, and the_end-hi_boost_xhi.txt
|
||||
deftemplatesuffix: hires
|
||||
|
||||
# Set default tile scale (0 = 128px x 128x, 1 = 256px x 256px, 2 = 512px x 512px, 3 = 1024px x 1024px, 4 = 2048px x 2048px) - 0 is default
|
||||
# Note: changing this value will result in all maps that use the default value being required to be fully rendered
|
||||
#defaulttilescale: 0
|
||||
|
||||
# Map storage scheme: only uncommoent one 'type' value
|
||||
# filetree: classic and default scheme: tree of files, with all map data under the directory indicated by 'tilespath' setting
|
||||
# sqlite: single SQLite database file (this can get VERY BIG), located at 'dbfile' setting (default is file dynmap.db in data directory)
|
||||
# mysql: MySQL database, at hostname:port in database, accessed via userid with password
|
||||
# mariadb: MariaDB database, at hostname:port in database, accessed via userid with password
|
||||
# postgres: PostgreSQL database, at hostname:port in database, accessed via userid with password
|
||||
storage:
|
||||
# Filetree storage (standard tree of image files for maps)
|
||||
type: filetree
|
||||
# SQLite db for map storage (uses dbfile as storage location)
|
||||
#type: sqlite
|
||||
#dbfile: dynmap.db
|
||||
# MySQL DB for map storage (at 'hostname':'port' in database 'database' using user 'userid' password 'password' and table prefix 'prefix'
|
||||
#type: mysql
|
||||
#hostname: localhost
|
||||
#port: 3306
|
||||
#database: dynmap
|
||||
#userid: dynmap
|
||||
#password: dynmap
|
||||
#prefix: ""
|
||||
#
|
||||
# AWS S3 backet web site
|
||||
#type: aws_s3
|
||||
#bucketname: "dynmap-bucket-name"
|
||||
#region: us-east-1
|
||||
#aws_access_key_id: "<aws-access-key-id>"
|
||||
#aws_secret_access_key: "<aws-secret-access-key>"
|
||||
#prefix: ""
|
||||
|
||||
components:
|
||||
- class: org.dynmap.ClientConfigurationComponent
|
||||
|
||||
- class: org.dynmap.InternalClientUpdateComponent
|
||||
sendhealth: true
|
||||
sendposition: true
|
||||
allowwebchat: true
|
||||
webchat-interval: 5
|
||||
hidewebchatip: false
|
||||
trustclientname: false
|
||||
includehiddenplayers: false
|
||||
# (optional) if true, color codes in player display names are used
|
||||
use-name-colors: false
|
||||
# (optional) if true, player login IDs will be used for web chat when their IPs match
|
||||
use-player-login-ip: true
|
||||
# (optional) if use-player-login-ip is true, setting this to true will cause chat messages not matching a known player IP to be ignored
|
||||
require-player-login-ip: false
|
||||
# (optional) block player login IDs that are banned from chatting
|
||||
block-banned-player-chat: true
|
||||
# Require login for web-to-server chat (requires login-enabled: true)
|
||||
webchat-requires-login: false
|
||||
# If set to true, users must have dynmap.webchat permission in order to chat
|
||||
webchat-permissions: false
|
||||
# Limit length of single chat messages
|
||||
chatlengthlimit: 256
|
||||
# # Optional - make players hidden when they are inside/underground/in shadows (#=light level: 0=full shadow,15=sky)
|
||||
# hideifshadow: 4
|
||||
# # Optional - make player hidden when they are under cover (#=sky light level,0=underground,15=open to sky)
|
||||
# hideifundercover: 14
|
||||
# # (Optional) if true, players that are crouching/sneaking will be hidden
|
||||
hideifsneaking: false
|
||||
# If true, player positions/status is protected (login with ID with dynmap.playermarkers.seeall permission required for info other than self)
|
||||
protected-player-info: false
|
||||
# If true, hide players with invisibility potion effects active
|
||||
hide-if-invisiblity-potion: true
|
||||
# If true, player names are not shown on map, chat, list
|
||||
hidenames: false
|
||||
#- class: org.dynmap.JsonFileClientUpdateComponent
|
||||
# writeinterval: 1
|
||||
# sendhealth: true
|
||||
# sendposition: true
|
||||
# allowwebchat: true
|
||||
# webchat-interval: 5
|
||||
# hidewebchatip: false
|
||||
# includehiddenplayers: false
|
||||
# use-name-colors: false
|
||||
# use-player-login-ip: false
|
||||
# require-player-login-ip: false
|
||||
# block-banned-player-chat: true
|
||||
# hideifshadow: 0
|
||||
# hideifundercover: 0
|
||||
# hideifsneaking: false
|
||||
# # Require login for web-to-server chat (requires login-enabled: true)
|
||||
# webchat-requires-login: false
|
||||
# # If set to true, users must have dynmap.webchat permission in order to chat
|
||||
# webchat-permissions: false
|
||||
# # Limit length of single chat messages
|
||||
# chatlengthlimit: 256
|
||||
# hide-if-invisiblity-potion: true
|
||||
# hidenames: false
|
||||
|
||||
- class: org.dynmap.SimpleWebChatComponent
|
||||
allowchat: true
|
||||
# If true, web UI users can supply name for chat using 'playername' URL parameter. 'trustclientname' must also be set true.
|
||||
allowurlname: false
|
||||
|
||||
# Note: this component is needed for the dmarker commands, and for the Marker API to be available to other plugins
|
||||
- class: org.dynmap.MarkersComponent
|
||||
type: markers
|
||||
showlabel: false
|
||||
enablesigns: false
|
||||
# Default marker set for sign markers
|
||||
default-sign-set: markers
|
||||
# (optional) add spawn point markers to standard marker layer
|
||||
showspawn: true
|
||||
spawnicon: world
|
||||
spawnlabel: "Spawn"
|
||||
# (optional) layer for showing offline player's positions (for 'maxofflinetime' minutes after logoff)
|
||||
showofflineplayers: false
|
||||
offlinelabel: "Offline"
|
||||
offlineicon: offlineuser
|
||||
offlinehidebydefault: true
|
||||
offlineminzoom: 0
|
||||
maxofflinetime: 30
|
||||
# (optional) layer for showing player's spawn beds
|
||||
showspawnbeds: false
|
||||
spawnbedlabel: "Spawn Beds"
|
||||
spawnbedicon: bed
|
||||
spawnbedhidebydefault: true
|
||||
spawnbedminzoom: 0
|
||||
spawnbedformat: "%name%'s bed"
|
||||
# (optional) Show world border (vanilla 1.8+)
|
||||
showworldborder: true
|
||||
worldborderlabel: "Border"
|
||||
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: chat
|
||||
allowurlname: false
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: chatballoon
|
||||
focuschatballoons: false
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: chatbox
|
||||
showplayerfaces: true
|
||||
messagettl: 5
|
||||
# Optional: set number of lines in scrollable message history: if set, messagettl is not used to age out messages
|
||||
#scrollback: 100
|
||||
# Optional: set maximum number of lines visible for chatbox
|
||||
#visiblelines: 10
|
||||
# Optional: send push button
|
||||
sendbutton: false
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: playermarkers
|
||||
showplayerfaces: true
|
||||
showplayerhealth: true
|
||||
# If true, show player body too (only valid if showplayerfaces=true)
|
||||
showplayerbody: false
|
||||
# Option to make player faces small - don't use with showplayerhealth or largeplayerfaces
|
||||
smallplayerfaces: false
|
||||
# Option to make player faces larger - don't use with showplayerhealth or smallplayerfaces
|
||||
largeplayerfaces: false
|
||||
# Optional - make player faces layer hidden by default
|
||||
hidebydefault: false
|
||||
# Optional - ordering priority in layer menu (low goes before high - default is 0)
|
||||
layerprio: 0
|
||||
# Optional - label for player marker layer (default is 'Players')
|
||||
label: "Players"
|
||||
|
||||
#- class: org.dynmap.ClientComponent
|
||||
# type: digitalclock
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: link
|
||||
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: timeofdayclock
|
||||
showdigitalclock: true
|
||||
#showweather: true
|
||||
# Mouse pointer world coordinate display
|
||||
- class: org.dynmap.ClientComponent
|
||||
type: coord
|
||||
label: "Location"
|
||||
hidey: false
|
||||
show-mcr: false
|
||||
show-chunk: false
|
||||
|
||||
# Note: more than one logo component can be defined
|
||||
#- class: org.dynmap.ClientComponent
|
||||
# type: logo
|
||||
# text: "Dynmap"
|
||||
# #logourl: "images/block_surface.png"
|
||||
# linkurl: "http://forums.bukkit.org/threads/dynmap.489/"
|
||||
# # Valid positions: top-left, top-right, bottom-left, bottom-right
|
||||
# position: bottom-right
|
||||
|
||||
#- class: org.dynmap.ClientComponent
|
||||
# type: inactive
|
||||
# timeout: 1800 # in seconds (1800 seconds = 30 minutes)
|
||||
# redirecturl: inactive.html
|
||||
# #showmessage: 'You were inactive for too long.'
|
||||
|
||||
#- class: org.dynmap.TestComponent
|
||||
# stuff: "This is some configuration-value"
|
||||
|
||||
# Treat hiddenplayers.txt as a whitelist for players to be shown on the map? (Default false)
|
||||
display-whitelist: false
|
||||
|
||||
# How often a tile gets rendered (in seconds).
|
||||
renderinterval: 1
|
||||
|
||||
# How many tiles on update queue before accelerate render interval
|
||||
renderacceleratethreshold: 60
|
||||
|
||||
# How often to render tiles when backlog is above renderacceleratethreshold
|
||||
renderaccelerateinterval: 0.2
|
||||
|
||||
# How many update tiles to work on at once (if not defined, default is 1/2 the number of cores)
|
||||
tiles-rendered-at-once: 2
|
||||
|
||||
# If true, use normal priority threads for rendering (versus low priority) - this can keep rendering
|
||||
# from starving on busy Windows boxes (Linux JVMs pretty much ignore thread priority), but may result
|
||||
# in more competition for CPU resources with other processes
|
||||
usenormalthreadpriority: true
|
||||
|
||||
# Save and restore pending tile renders - prevents their loss on server shutdown or /reload
|
||||
saverestorepending: true
|
||||
|
||||
# Save period for pending jobs (in seconds): periodic saving for crash recovery of jobs
|
||||
save-pending-period: 900
|
||||
|
||||
# Zoom-out tile update period - how often to scan for and process tile updates into zoom-out tiles (in seconds)
|
||||
zoomoutperiod: 30
|
||||
|
||||
# Control whether zoom out tiles are validated on startup (can be needed if zoomout processing is interrupted, but can be expensive on large maps)
|
||||
initial-zoomout-validate: true
|
||||
|
||||
# Default delay on processing of updated tiles, in seconds. This can reduce potentially expensive re-rendering
|
||||
# of frequently updated tiles (such as due to machines, pistons, quarries or other automation). Values can
|
||||
# also be set on individual worlds and individual maps.
|
||||
tileupdatedelay: 30
|
||||
|
||||
# Tile hashing is used to minimize tile file updates when no changes have occurred - set to false to disable
|
||||
enabletilehash: true
|
||||
|
||||
# Optional - hide ores: render as normal stone (so that they aren't revealed by maps)
|
||||
#hideores: true
|
||||
|
||||
# Optional - enabled BetterGrass style rendering of grass and snow block sides
|
||||
#better-grass: true
|
||||
|
||||
# Optional - enable smooth lighting by default on all maps supporting it (can be set per map as lighting option)
|
||||
smooth-lighting: true
|
||||
|
||||
# Optional - use world provider lighting table (good for custom worlds with custom lighting curves, like nether)
|
||||
# false=classic Dynmap lighting curve
|
||||
use-brightness-table: true
|
||||
|
||||
# Optional - render specific block names using the textures and models of another block name: can be used to hide/disguise specific
|
||||
# blocks (e.g. make ores look like stone, hide chests) or to provide simple support for rendering unsupported custom blocks
|
||||
block-alias:
|
||||
# "minecraft:quartz_ore": "stone"
|
||||
# "diamond_ore": "coal_ore"
|
||||
|
||||
# Default image format for HDMaps (png, jpg, jpg-q75, jpg-q80, jpg-q85, jpg-q90, jpg-q95, jpg-q100, webp, webp-q75, webp-q80, webp-q85, webp-q90, webp-q95, webp-q100),
|
||||
# Note: any webp format requires the presence of the 'webp command line tools' (cwebp, dwebp) (https://developers.google.com/speed/webp/download)
|
||||
#
|
||||
# Has no effect on maps with explicit format settings
|
||||
image-format: jpg-q90
|
||||
|
||||
# If cwebp or dwebp are not on the PATH, use these settings to provide their full path. Do not use these settings if the tools are on the PATH
|
||||
# For Windows, include .exe
|
||||
#
|
||||
#cwebpPath: /usr/bin/cwebp
|
||||
#dwebpPath: /usr/bin/dwebp
|
||||
|
||||
# use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures
|
||||
# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker)
|
||||
# transparent-leaves: if true, leaves are transparent (lighting-wise): false is needed for some Spout versions that break lighting on leaf blocks
|
||||
use-generated-textures: true
|
||||
correct-water-lighting: true
|
||||
transparent-leaves: true
|
||||
|
||||
# ctm-support: if true, Connected Texture Mod (CTM) in texture packs is enabled (default)
|
||||
ctm-support: true
|
||||
# custom-colors-support: if true, Custom Colors in texture packs is enabled (default)
|
||||
custom-colors-support: true
|
||||
|
||||
# Control loading of player faces (if set to false, skins are never fetched)
|
||||
#fetchskins: false
|
||||
|
||||
# Control updating of player faces, once loaded (if faces are being managed by other apps or manually)
|
||||
#refreshskins: false
|
||||
|
||||
# Customize URL used for fetching player skins (%player% is macro for name, %uuid% for UUID)
|
||||
skin-url: "http://skins.minecraft.net/MinecraftSkins/%player%.png"
|
||||
|
||||
# Control behavior for new (1.0+) compass orientation (sunrise moved 90 degrees: east is now what used to be south)
|
||||
# default is 'newrose' (preserve pre-1.0 maps, rotate rose)
|
||||
# 'newnorth' is used to rotate maps and rose (requires fullrender of any HDMap map - same as 'newrose' for FlatMap or KzedMap)
|
||||
compass-mode: newnorth
|
||||
|
||||
# Triggers for automatic updates : blockupdate-with-id is debug for breaking down updates by ID:meta
|
||||
# To disable, set just 'none' and comment/delete the rest
|
||||
render-triggers:
|
||||
- blockupdate
|
||||
#- blockupdate-with-id
|
||||
#- lightingupdate
|
||||
- chunkpopulate
|
||||
- chunkgenerate
|
||||
#- none
|
||||
|
||||
# Title for the web page - if not specified, defaults to the server's name (unless it is the default of 'Unknown Server')
|
||||
#webpage-title: "My Awesome Server Map"
|
||||
|
||||
# The path where the tile-files are placed.
|
||||
tilespath: web/tiles
|
||||
|
||||
# The path where the web-files are located.
|
||||
webpath: web
|
||||
|
||||
# If set to false, disable extraction of webpath content (good if using custom web UI or 3rd party web UI)
|
||||
# Note: web interface is unsupported in this configuration - you're on your own
|
||||
update-webpath-files: true
|
||||
|
||||
# The path were the /dynmapexp command exports OBJ ZIP files
|
||||
exportpath: export
|
||||
|
||||
# The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access).
|
||||
# If not set, uses same setting as server in server.properties (or 0.0.0.0 if not specified)
|
||||
#webserver-bindaddress: 0.0.0.0
|
||||
|
||||
# The TCP-port the webserver will listen on.
|
||||
webserver-port: 8123
|
||||
|
||||
# Maximum concurrent session on internal web server - limits resources used in Bukkit server
|
||||
max-sessions: 30
|
||||
|
||||
# Disables Webserver portion of Dynmap (Advanced users only)
|
||||
disable-webserver: false
|
||||
|
||||
# Enable/disable having the web server allow symbolic links (true=compatible with existing code, false=more secure (default))
|
||||
allow-symlinks: true
|
||||
|
||||
# Enable login support
|
||||
login-enabled: false
|
||||
# Require login to access website (requires login-enabled: true)
|
||||
login-required: false
|
||||
|
||||
# Period between tile renders for fullrender, in seconds (non-zero to pace fullrenders, lessen CPU load)
|
||||
timesliceinterval: 0.0
|
||||
|
||||
# Maximum chunk loads per server tick (1/20th of a second) - reducing this below 90 will impact render performance, but also will reduce server thread load
|
||||
maxchunkspertick: 200
|
||||
|
||||
# Progress report interval for fullrender/radiusrender, in tiles. Must be 100 or greater
|
||||
progressloginterval: 100
|
||||
|
||||
# Parallel fullrender: if defined, number of concurrent threads used for fullrender or radiusrender
|
||||
# Note: setting this will result in much more intensive CPU use, some additional memory use. Caution should be used when
|
||||
# setting this to equal or exceed the number of physical cores on the system.
|
||||
#parallelrendercnt: 4
|
||||
|
||||
# Interval the browser should poll for updates.
|
||||
updaterate: 2000
|
||||
|
||||
# If nonzero, server will pause fullrender/radiusrender processing when 'fullrenderplayerlimit' or more users are logged in
|
||||
fullrenderplayerlimit: 0
|
||||
# If nonzero, server will pause update render processing when 'updateplayerlimit' or more users are logged in
|
||||
updateplayerlimit: 0
|
||||
# Target limit on server thread use - msec per tick
|
||||
per-tick-time-limit: 50
|
||||
# If TPS of server is below this setting, update renders processing is paused
|
||||
update-min-tps: 18.0
|
||||
# If TPS of server is below this setting, full/radius renders processing is paused
|
||||
fullrender-min-tps: 18.0
|
||||
# If TPS of server is below this setting, zoom out processing is paused
|
||||
zoomout-min-tps: 18.0
|
||||
|
||||
showplayerfacesinmenu: true
|
||||
|
||||
# Control whether players that are hidden or not on current map are grayed out (true=yes)
|
||||
grayplayerswhenhidden: true
|
||||
|
||||
# Set sidebaropened: 'true' to pin menu sidebar opened permanently, 'pinned' to default the sidebar to pinned, but allow it to unpin
|
||||
#sidebaropened: true
|
||||
|
||||
# Customized HTTP response headers - add 'id: value' pairs to all HTTP response headers (internal web server only)
|
||||
#http-response-headers:
|
||||
# Access-Control-Allow-Origin: "my-domain.com"
|
||||
# X-Custom-Header-Of-Mine: "MyHeaderValue"
|
||||
|
||||
# Trusted proxies for web server - which proxy addresses are trusted to supply valid X-Forwarded-For fields
|
||||
# This now supports both IP address, and subnet ranges (e.g. 192.168.1.0/24 or 202.24.0.0/14 )
|
||||
trusted-proxies:
|
||||
- "127.0.0.1"
|
||||
- "0:0:0:0:0:0:0:1"
|
||||
|
||||
joinmessage: "%playername% joined"
|
||||
quitmessage: "%playername% quit"
|
||||
spammessage: "You may only chat once every %interval% seconds."
|
||||
# format for messages from web: %playername% substitutes sender ID (typically IP), %message% includes text
|
||||
webmsgformat: "&color;2[WEB] %playername%: &color;f%message%"
|
||||
|
||||
# Control whether layer control is presented on the UI (default is true)
|
||||
showlayercontrol: true
|
||||
|
||||
# Enable checking for banned IPs via banned-ips.txt (internal web server only)
|
||||
check-banned-ips: true
|
||||
|
||||
# Default selection when map page is loaded
|
||||
defaultzoom: 0
|
||||
defaultworld: world
|
||||
defaultmap: flat
|
||||
# (optional) Zoom level and map to switch to when following a player, if possible
|
||||
#followzoom: 3
|
||||
#followmap: surface
|
||||
|
||||
# If true, make persistent record of IP addresses used by player logins, to support web IP to player matching
|
||||
persist-ids-by-ip: true
|
||||
|
||||
# If true, map text to cyrillic
|
||||
cyrillic-support: false
|
||||
|
||||
# Messages to customize
|
||||
msg:
|
||||
maptypes: "Map Types"
|
||||
players: "Players"
|
||||
chatrequireslogin: "Chat Requires Login"
|
||||
chatnotallowed: "You are not permitted to send chat messages"
|
||||
hiddennamejoin: "Player joined"
|
||||
hiddennamequit: "Player quit"
|
||||
|
||||
# URL for client configuration (only need to be tailored for proxies or other non-standard configurations)
|
||||
url:
|
||||
# configuration URL
|
||||
#configuration: "up/configuration"
|
||||
# update URL
|
||||
#update: "up/world/{world}/{timestamp}"
|
||||
# sendmessage URL
|
||||
#sendmessage: "up/sendmessage"
|
||||
# login URL
|
||||
#login: "up/login"
|
||||
# register URL
|
||||
#register: "up/register"
|
||||
# tiles base URL
|
||||
#tiles: "tiles/"
|
||||
# markers base URL
|
||||
#markers: "tiles/"
|
||||
# Snapshot cache size, in chunks
|
||||
snapshotcachesize: 500
|
||||
# Snapshot cache uses soft references (true), else weak references (false)
|
||||
soft-ref-cache: true
|
||||
|
||||
# Player enter/exit title messages for map markers
|
||||
#
|
||||
# Processing period - how often to check player positions vs markers - default is 1000ms (1 second)
|
||||
#enterexitperiod: 1000
|
||||
# Title message fade in time, in ticks (0.05 second intervals) - default is 10 (1/2 second)
|
||||
#titleFadeIn: 10
|
||||
# Title message stay time, in ticks (0.05 second intervals) - default is 70 (3.5 seconds)
|
||||
#titleStay: 70
|
||||
# Title message fade out time, in ticks (0.05 seocnd intervals) - default is 20 (1 second)
|
||||
#titleFadeOut: 20
|
||||
# Enter/exit messages use on screen titles (true - default), if false chat messages are sent instead
|
||||
#enterexitUseTitle: true
|
||||
# Set true if new enter messages should supercede pending exit messages (vs being queued in order), default false
|
||||
#enterReplacesExits: true
|
||||
|
||||
# Published public URL for Dynmap server (allows users to use 'dynmap url' command to get public URL usable to access server
|
||||
# If not set, 'dynmap url' will not return anything. URL should be fully qualified (e.g. https://mc.westeroscraft.com/)
|
||||
#publicURL: http://my.greatserver.com/dynmap
|
||||
|
||||
# Send this message if the player does not have permission to use the command
|
||||
noPermissionMsg: "You don't have permission to use this command!"
|
||||
|
||||
# Set to true to enable verbose startup messages - can help with debugging map configuration problems
|
||||
# Set to false for a much quieter startup log
|
||||
verbose: false
|
||||
|
||||
# Enables debugging.
|
||||
#debuggers:
|
||||
# - class: org.dynmap.debug.LogDebugger
|
||||
# Debug: dump blocks missing render data
|
||||
dump-missing-blocks: false
|
||||
|
||||
# Log4J defense: string substituted for attempts to use macros in web chat
|
||||
hackAttemptBlurb: "(IaM5uchA1337Haxr-Ban Me!)"
|
@ -1,6 +0,0 @@
|
||||
{
|
||||
"pack": {
|
||||
"description": "Dynmap resources",
|
||||
"pack_format": 8
|
||||
}
|
||||
}
|
@ -1,27 +0,0 @@
|
||||
#
|
||||
# Sample permissions.yml for dynmap - trivial, flat-file based permissions for dynmap features
|
||||
# To use, copy this file to dynmap/permissions.yml, and edit appropriate. File is YAML format.
|
||||
#
|
||||
# All operators have full permissions to all functions.
|
||||
# All users receive the permissions under the 'defaultuser' section
|
||||
# Specific users can be given more permissions by defining a section with their name containing their permisssions
|
||||
# All permissions correspond to those documented here (https://github.com/webbukkit/dynmap/wiki/Permissions), but
|
||||
# do NOT have the 'dynmap.' prefix when used here (e.g. 'dynmap.fullrender' permission is just 'fullrender' here).
|
||||
#
|
||||
defaultuser:
|
||||
- render
|
||||
- show.self
|
||||
- hide.self
|
||||
- sendtoweb
|
||||
- stats
|
||||
- marker.list
|
||||
- marker.listsets
|
||||
- marker.icons
|
||||
- webregister
|
||||
- webchat
|
||||
#- marker.sign
|
||||
|
||||
#playername1:
|
||||
# - fullrender
|
||||
# - cancelrender
|
||||
# - radiusrender
|
@ -29,7 +29,6 @@ include ':fabric-1.19.3'
|
||||
include ':fabric-1.19.1'
|
||||
include ':fabric-1.19'
|
||||
include ':fabric-1.18.2'
|
||||
include ':fabric-1.18'
|
||||
include ':fabric-1.17.1'
|
||||
include ':fabric-1.16.4'
|
||||
include ':fabric-1.15.2'
|
||||
@ -38,7 +37,6 @@ include ':forge-1.19.3'
|
||||
include ':forge-1.19.2'
|
||||
include ':forge-1.19'
|
||||
include ':forge-1.18.2'
|
||||
include ':forge-1.18'
|
||||
include ':forge-1.17.1'
|
||||
include ':forge-1.16.5'
|
||||
include ':forge-1.15.2'
|
||||
|
Loading…
Reference in New Issue
Block a user