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More config cleanup
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@ -180,9 +180,8 @@ smooth-lighting: false
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# Has no effect on maps with explicit format settings
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image-format: png
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# Pre 0.29 render options - set all three to false if you want same results as 0.28 (i.e. you have existing maps and don't want to render)
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# use-generated-textures: if true, use generated textures (same as client); false is static, pre 0.29 textures
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# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy, pre 0.29 water (darker)
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# use-generated-textures: if true, use generated textures (same as client); false is static water/lava textures
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# correct-water-lighting: if true, use corrected water lighting (same as client); false is legacy water (darker)
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use-generated-textures: true
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correct-water-lighting: true
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@ -192,8 +191,8 @@ correct-water-lighting: true
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# Control updating of player faces, once loaded (if faces are being managed by other apps or manually)
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#refreshskins: false
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# Control behavior for new (1.9+) compass orientation (sunrise moved 90 degrees: east is now what used to be south)
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# default is 'pre19' for 1.8 server (existing orientation), 'newrose' for 1.9+ (preserve maps, rotate rose)
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# Control behavior for new (1.0+) compass orientation (sunrise moved 90 degrees: east is now what used to be south)
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# default is 'newrose' (preserve pre-1.0 maps, rotate rose)
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# 'newnorth' is used to rotate maps and rose (requires fullrender of any HDMap map - same as 'newrose' for FlatMap or KzedMap)
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compass-mode: newnorth
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