Add 'nethershadows' lighting (accurate for more gradual light dropoff

in nether)
This commit is contained in:
Mike Primm 2011-09-30 10:47:13 -05:00
parent 6c2e7cecfe
commit aa74abe4b6
4 changed files with 8 additions and 2 deletions

View File

@ -33,3 +33,8 @@ lightings:
shadowstrength: 1.0
ambientlight: 8
night-and-day: true
# Shadows enabled nether
- class: org.dynmap.hdmap.ShadowHDLighting
name: nethershadows
shadowstrength: 0.5

View File

@ -32,7 +32,7 @@ templates:
prefix: nt
perspective: iso_SE_30_hires
shader: stdtexture
lighting: shadows
lighting: nethershadows
# Map background color (day or night)
background: "#300806"
mapzoomin: 1

View File

@ -33,7 +33,7 @@ templates:
prefix: nt
perspective: iso_SE_60_lowres
shader: stdtexture
lighting: default
lighting: nethershadows
# Map background color (day or night)
background: "#300806"
# Adjust extra zoom in levels - default is 2

View File

@ -34,5 +34,6 @@ templates:
prefix: nt
maximumheight: 127
colorscheme: default
shadowstrength: 0.5
# Map background color (day or night)
background: "#300806"