Add first pass of Factions support

This commit is contained in:
Mike Primm 2011-08-28 21:31:04 -05:00
parent 0755dd3377
commit af1f47df23
5 changed files with 364 additions and 0 deletions

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@ -0,0 +1,284 @@
package org.dynmap.regions;
import java.io.File;
import java.io.FileInputStream;
import java.io.FilenameFilter;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.Reader;
import java.nio.charset.Charset;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.Properties;
import java.util.Set;
import org.bukkit.ChatColor;
import org.bukkit.World;
import org.bukkit.util.config.Configuration;
import org.dynmap.ConfigurationNode;
import org.dynmap.DynmapPlugin;
import org.dynmap.Log;
import org.dynmap.utils.TileFlags;
import org.json.simple.JSONArray;
import org.json.simple.JSONObject;
import org.json.simple.parser.JSONParser;
import org.json.simple.parser.ParseException;
public class FactionsConfigHandler {
private int townblocksize = 16;
protected JSONParser parser = new JSONParser();
private Charset cs_utf8 = Charset.forName("UTF-8");
public FactionsConfigHandler(ConfigurationNode cfg) {
}
/**
* Get map of attributes for given world
*/
public Map<String, Object> getRegionData(String wname) {
/* Load factions.json file */
File faction = new File("plugins/Factions/factions.json");
if(faction.canRead() == false) { /* Can't read config */
Log.severe("Cannot find Faction file - " + faction.getPath());
return null;
}
JSONObject fact = null;
try {
Reader inputFileReader = new InputStreamReader(new FileInputStream(faction), cs_utf8);
fact = (JSONObject) parser.parse(inputFileReader);
inputFileReader.close();
} catch (IOException ex) {
Log.severe("Exception while reading factions.json.", ex);
} catch (ParseException ex) {
Log.severe("Exception while parsing factions.json.", ex);
}
if(fact == null)
return null;
/* Load board.json */
File board = new File("plugins/Factions/board.json");
if(board.canRead() == false) { /* Can't read config */
Log.severe("Cannot find Faction file - " + board.getPath());
return null;
}
JSONObject blocks = null;
try {
Reader inputFileReader = new InputStreamReader(new FileInputStream(board), cs_utf8);
blocks = (JSONObject) parser.parse(inputFileReader);
inputFileReader.close();
} catch (IOException ex) {
Log.severe("Exception while reading board.json.", ex);
} catch (ParseException ex) {
Log.severe("Exception while parsing board.json.", ex);
}
if(blocks == null)
return null;
/* Get value from board.json for requested world */
Object wb = blocks.get(wname);
if((wb == null) || (!(wb instanceof JSONObject))) {
return null;
}
JSONObject wblocks = (JSONObject)wb;
Map<String, Object> rslt = new HashMap<String, Object>();
/* Now go through the factions list, and find outline */
for(Object factid : fact.keySet()) {
int fid = 0;
try {
fid = Integer.valueOf(factid.toString());
} catch (NumberFormatException nfx) {
continue;
}
JSONObject fobj = (JSONObject)fact.get(factid); /* Get faction info */
String town = (String)fobj.get("tag");
town = ChatColor.stripColor(town); /* Strip color */
Map<?,?> td = processFaction(wblocks, fobj, fid);
if(td != null) {
rslt.put(town, td);
}
}
return rslt;
}
enum direction { XPLUS, YPLUS, XMINUS, YMINUS };
private static final String FLAGS[] = {
"open", "peaceful", "peacefulExplosionsEnabled"
};
/**
* Find all contiguous blocks, set in target and clear in source
*/
private int floodFillTarget(TileFlags src, TileFlags dest, int x, int y) {
int cnt = 0;
if(src.getFlag(x, y)) { /* Set in src */
src.setFlag(x, y, false); /* Clear source */
dest.setFlag(x, y, true); /* Set in destination */
cnt++;
cnt += floodFillTarget(src, dest, x+1, y); /* Fill adjacent blocks */
cnt += floodFillTarget(src, dest, x-1, y);
cnt += floodFillTarget(src, dest, x, y+1);
cnt += floodFillTarget(src, dest, x, y-1);
}
return cnt;
}
/**
* Process data from given town file
*/
public Map<String,Object> processFaction(JSONObject blocks, JSONObject faction, int factid) {
/* Build list of nodes matching our faction ID */
LinkedList<int[]> nodevals = new LinkedList<int[]>();
TileFlags blks = new TileFlags();
for(Object k: blocks.keySet()) {
Object fid = blocks.get(k);
int bfid = 0;
try {
bfid = Integer.valueOf(fid.toString());
} catch (NumberFormatException nfx) {
continue;
}
if(bfid == factid) { /* Our faction? */
String[] coords = k.toString().split(",");
if(coords.length >= 2) {
try {
int[] vv = new int[] { Integer.valueOf(coords[0]), Integer.valueOf(coords[1]) };
blks.setFlag(vv[0], vv[1], true);
nodevals.add(vv);
} catch (NumberFormatException nfx) {
Log.severe("Error parsing Factions blocks");
return null;
}
}
}
}
/* If nothing found for this faction, skip */
if(nodevals.size() == 0)
return null;
/* Loop through until we don't find more areas */
ArrayList<Map<String,Integer>[]> polygons = new ArrayList<Map<String,Integer>[]>();
while(nodevals != null) {
LinkedList<int[]> ournodes = null;
LinkedList<int[]> newlist = null;
TileFlags ourblks = null;
int minx = Integer.MAX_VALUE;
int miny = Integer.MAX_VALUE;
for(int[] node : nodevals) {
if((ourblks == null) && blks.getFlag(node[0], node[1])) { /* Node still in map? */
ourblks = new TileFlags(); /* Create map for shape */
ournodes = new LinkedList<int[]>();
floodFillTarget(blks, ourblks, node[0], node[1]); /* Copy shape */
ournodes.add(node); /* Add it to our node list */
minx = node[0]; miny = node[1];
}
/* If shape found, and we're in it, add to our node list */
else if((ourblks != null) && (ourblks.getFlag(node[0], node[1]))) {
ournodes.add(node);
if(node[0] < minx) {
minx = node[0]; miny = node[1];
}
else if((node[0] == minx) && (node[1] < miny)) {
miny = node[1];
}
}
else { /* Else, keep it in the list for the next polygon */
if(newlist == null) newlist = new LinkedList<int[]>();
newlist.add(node);
}
}
nodevals = newlist; /* Replace list (null if no more to process) */
if(ourblks == null) continue; /* Nothing found, skip to end */
/* Trace outline of blocks - start from minx, miny going to x+ */
int init_x = minx;
int init_y = miny;
int cur_x = minx;
int cur_y = miny;
direction dir = direction.XPLUS;
ArrayList<int[]> linelist = new ArrayList<int[]>();
linelist.add(new int[] { init_x, init_y } ); // Add start point
while((cur_x != init_x) || (cur_y != init_y) || (dir != direction.YMINUS)) {
switch(dir) {
case XPLUS: /* Segment in X+ direction */
if(!ourblks.getFlag(cur_x+1, cur_y)) { /* Right turn? */
linelist.add(new int[] { cur_x+1, cur_y }); /* Finish line */
dir = direction.YPLUS; /* Change direction */
}
else if(!ourblks.getFlag(cur_x+1, cur_y-1)) { /* Straight? */
cur_x++;
}
else { /* Left turn */
linelist.add(new int[] { cur_x+1, cur_y }); /* Finish line */
dir = direction.YMINUS;
cur_x++; cur_y--;
}
break;
case YPLUS: /* Segment in Y+ direction */
if(!ourblks.getFlag(cur_x, cur_y+1)) { /* Right turn? */
linelist.add(new int[] { cur_x+1, cur_y+1 }); /* Finish line */
dir = direction.XMINUS; /* Change direction */
}
else if(!ourblks.getFlag(cur_x+1, cur_y+1)) { /* Straight? */
cur_y++;
}
else { /* Left turn */
linelist.add(new int[] { cur_x+1, cur_y+1 }); /* Finish line */
dir = direction.XPLUS;
cur_x++; cur_y++;
}
break;
case XMINUS: /* Segment in X- direction */
if(!ourblks.getFlag(cur_x-1, cur_y)) { /* Right turn? */
linelist.add(new int[] { cur_x, cur_y+1 }); /* Finish line */
dir = direction.YMINUS; /* Change direction */
}
else if(!ourblks.getFlag(cur_x-1, cur_y+1)) { /* Straight? */
cur_x--;
}
else { /* Left turn */
linelist.add(new int[] { cur_x, cur_y+1 }); /* Finish line */
dir = direction.YPLUS;
cur_x--; cur_y++;
}
break;
case YMINUS: /* Segment in Y- direction */
if(!ourblks.getFlag(cur_x, cur_y-1)) { /* Right turn? */
linelist.add(new int[] { cur_x, cur_y }); /* Finish line */
dir = direction.XPLUS; /* Change direction */
}
else if(!ourblks.getFlag(cur_x-1, cur_y-1)) { /* Straight? */
cur_y--;
}
else { /* Left turn */
linelist.add(new int[] { cur_x, cur_y }); /* Finish line */
dir = direction.XMINUS;
cur_x--; cur_y--;
}
break;
}
}
@SuppressWarnings("unchecked")
Map<String,Integer>[] coordlist = new Map[linelist.size()];
for(int i = 0; i < linelist.size(); i++) {
coordlist[i] = new HashMap<String,Integer>();
coordlist[i].put("x", linelist.get(i)[0] * townblocksize);
coordlist[i].put("z", linelist.get(i)[1] * townblocksize);
}
polygons.add(coordlist);
}
@SuppressWarnings("unchecked")
Map<String,Integer>[][] polylist = new Map[polygons.size()][];
polygons.toArray(polylist);
HashMap<String,Object> rslt = new HashMap<String,Object>();
rslt.put("points", polylist);
/* Add other data */
Map<String,String> flags = new HashMap<String,String>();
for(String f : FLAGS) {
Object fval = faction.get(f);
if(fval != null) flags.put(f, fval.toString());
}
rslt.put("flags", flags);
return rslt;
}
}

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@ -24,12 +24,16 @@ public class RegionHandler extends FileHandler {
private ConfigurationNode regions;
private String regiontype;
private TownyConfigHandler towny;
private FactionsConfigHandler factions;
public RegionHandler(ConfigurationNode regions) {
this.regions = regions;
regiontype = regions.getString("name", "WorldGuard");
if(regiontype.equals("Towny")) {
towny = new TownyConfigHandler(regions);
}
else if(regiontype.equals("Factions")) {
factions = new FactionsConfigHandler(regions);
}
}
@Override
protected InputStream getFileInput(String path, HttpRequest request, HttpResponse response) {
@ -48,6 +52,9 @@ public class RegionHandler extends FileHandler {
if(regiontype.equals("Towny")) {
regionData = towny.getRegionData(worldname);
}
else if(regiontype.equals("Factions")) {
regionData = factions.getRegionData(worldname);
}
else {
/* If using worldpath, format is either plugins/<plugin>/<worldname>/<filename> OR
* plugins/<plugin>/worlds/<worldname>/<filename>

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@ -21,6 +21,7 @@ import org.dynmap.web.Json;
public class RegionsComponent extends ClientComponent {
private TownyConfigHandler towny;
private FactionsConfigHandler factions;
private String regiontype;
public RegionsComponent(final DynmapPlugin plugin, final ConfigurationNode configuration) {
@ -37,6 +38,11 @@ public class RegionsComponent extends ClientComponent {
towny = new TownyConfigHandler(configuration);
plugin.webServer.handlers.put("/standalone/towny_*", new RegionHandler(configuration));
}
/* Load special handler for Factions */
else if(regiontype.equals("Factions")) {
factions = new FactionsConfigHandler(configuration);
plugin.webServer.handlers.put("/standalone/factions_*", new RegionHandler(configuration));
}
else {
plugin.webServer.handlers.put("/standalone/" + fname.substring(0, fname.lastIndexOf('.')) + "_*", new RegionHandler(configuration));
@ -75,6 +81,11 @@ public class RegionsComponent extends ClientComponent {
outputFileName = "towny_" + wname + ".json";
webWorldPath = new File(plugin.getWebPath()+"/standalone/", outputFileName);
}
else if(regiontype.equals("Factions")) {
regionData = factions.getRegionData(wname);
outputFileName = "factions_" + wname + ".json";
webWorldPath = new File(plugin.getWebPath()+"/standalone/", outputFileName);
}
else {
if(configuration.getBoolean("useworldpath", false))
{

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@ -158,6 +158,31 @@ components:
# strokeColor: "#007F00"
# # Optional - make layer hidden by default
# hidebydefault: true
#- class: org.dynmap.regions.RegionsComponent
# type: regions
# name: Factions
# use3dregions: false
# infowindow: '<div class="infowindow"><span style="font-size:120%;">%regionname%</span><br />Flags<br /><span style="font-weight:bold;">%flags%</span></div>'
# regionstyle:
# strokeColor: "#FF0000"
# strokeOpacity: 0.8
# strokeWeight: 3
# fillColor: "#FF0000"
# fillOpacity: 0.35
# # Optional setting to limit which regions to show, by name - if commented out, all regions are shown
# visibleregions:
# - faction1
# - faction2
# # Optional setting to hide specific regions, by name
# hiddenregions:
# - hiddenfaction
# # Optional per-faction overrides for regionstyle (any defined replace those in regionstyle)
# customstyle:
# faction1:
# strokeColor: "#00FF00"
# # Optional - make layer hidden by default
# hidebydefault: true
#- class: org.dynmap.TestComponent
# stuff: "This is some configuration-value"

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@ -0,0 +1,37 @@
regionConstructors['Factions'] = function(dynmap, configuration) {
// Helper function.
function createOutlineFromRegion(name, region, points, outCreator) {
var xarray = [];
var zarray = [];
var i;
for(i = 0; i < points.length; i++) {
xarray[i] = points[i].x;
zarray[i] = points[i].z;
}
var ymin = 64;
var ymax = 65;
return outCreator(xarray, ymax, ymin, zarray, configuration.getStyle(name, region.nation));
}
var regionFile = 'factions_'+configuration.worldName+'.json';
$.getJSON('standalone/'+regionFile, function(data) {
var boxLayers = [];
$.each(data, function(name, region) {
var i;
for(i = 0; i < region.points.length; i++) {
var outLayer = createOutlineFromRegion(name, region, region.points[i], configuration.createOutlineLayer);
if (outLayer) {
outLayer.bindPopup(configuration.createPopupContent(name,
$.extend(region, {
owners: { players: [region.mayor] },
members: { players: [ region.residents ] }
})));
boxLayers.push(outLayer);
}
}
});
configuration.result(new L.LayerGroup(boxLayers));
});
};