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https://github.com/webbukkit/dynmap.git
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Added configurable render-triggers.
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@ -3,6 +3,15 @@
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# How often a tile gets rendered (in seconds).
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# How often a tile gets rendered (in seconds).
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renderinterval: 1
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renderinterval: 1
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render-triggers:
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# - playermove
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# - playerjoin
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- blockplaced
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- blockbroken
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# - blockbreak
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# - chunkgenerated
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# - chunkloaded
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# The path where the tile-files are placed.
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# The path where the tile-files are placed.
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tilespath: web/tiles
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tilespath: web/tiles
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@ -1,28 +0,0 @@
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package org.dynmap;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockDamageLevel;
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import org.bukkit.event.block.BlockDamageEvent;
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import org.bukkit.event.block.BlockListener;
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import org.bukkit.event.block.BlockPlaceEvent;
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public class DynmapBlockListener extends BlockListener {
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private MapManager mgr;
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public DynmapBlockListener(MapManager mgr) {
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this.mgr = mgr;
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}
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@Override
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public void onBlockPlace(BlockPlaceEvent event) {
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Block blockPlaced = event.getBlockPlaced();
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mgr.touch(blockPlaced.getLocation());
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}
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public void onBlockDamage(BlockDamageEvent event) {
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if (event.getDamageLevel() == BlockDamageLevel.BROKEN) {
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Block blockBroken = event.getBlock();
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mgr.touch(blockBroken.getLocation());
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}
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}
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}
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@ -7,6 +7,7 @@ import java.io.IOException;
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import java.lang.reflect.Constructor;
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import java.lang.reflect.Constructor;
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import java.net.InetAddress;
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import java.net.InetAddress;
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import java.net.UnknownHostException;
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import java.net.UnknownHostException;
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import java.util.HashSet;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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import java.util.logging.Logger;
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import java.util.logging.Logger;
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@ -14,15 +15,24 @@ import java.util.Timer;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockDamageLevel;
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import org.bukkit.command.Command;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Event;
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import org.bukkit.event.Event;
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import org.bukkit.event.Event.Priority;
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import org.bukkit.event.Event.Priority;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockDamageEvent;
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import org.bukkit.event.block.BlockListener;
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import org.bukkit.event.block.BlockListener;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.player.PlayerEvent;
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import org.bukkit.event.player.PlayerListener;
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import org.bukkit.event.player.PlayerListener;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.world.ChunkLoadEvent;
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import org.bukkit.event.world.WorldEvent;
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import org.bukkit.event.world.WorldEvent;
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import org.bukkit.event.world.WorldListener;
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import org.bukkit.event.world.WorldListener;
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import org.bukkit.plugin.PluginManager;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.util.config.Configuration;
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import org.bukkit.util.config.Configuration;
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import org.dynmap.Event.Listener;
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import org.dynmap.Event.Listener;
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@ -44,6 +54,7 @@ public class DynmapPlugin extends JavaPlugin {
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public MapManager mapManager = null;
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public MapManager mapManager = null;
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public PlayerList playerList;
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public PlayerList playerList;
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public Configuration configuration;
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public Configuration configuration;
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public HashSet<String> enabledTriggers = new HashSet<String>();
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public Timer timer;
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public Timer timer;
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@ -87,6 +98,11 @@ public class DynmapPlugin extends JavaPlugin {
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timer.scheduleAtFixedRate(new JsonTimerTask(this, configuration), jsonInterval, jsonInterval);
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timer.scheduleAtFixedRate(new JsonTimerTask(this, configuration), jsonInterval, jsonInterval);
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}
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}
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enabledTriggers.clear();
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for (Object trigger : configuration.getList("render-triggers")) {
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enabledTriggers.add((String) trigger);
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}
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registerEvents();
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registerEvents();
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}
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}
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@ -143,25 +159,89 @@ public class DynmapPlugin extends JavaPlugin {
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Debug.clearDebuggers();
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Debug.clearDebuggers();
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}
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}
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public boolean isTrigger(String s) {
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return enabledTriggers.contains(s);
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}
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public void registerEvents() {
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public void registerEvents() {
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BlockListener blockListener = new DynmapBlockListener(mapManager);
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final PluginManager pm = getServer().getPluginManager();
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getServer().getPluginManager().registerEvent(Event.Type.BLOCK_PLACED, blockListener, Priority.Monitor, this);
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final MapManager mm = mapManager;
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getServer().getPluginManager().registerEvent(Event.Type.BLOCK_DAMAGED, blockListener, Priority.Monitor, this);
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// To trigger rendering.
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{
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BlockListener renderTrigger = new BlockListener() {
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@Override
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public void onBlockPlace(BlockPlaceEvent event) {
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mm.touch(event.getBlockPlaced().getLocation());
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}
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@Override
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public void onBlockBreak(BlockBreakEvent event) {
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mm.touch(event.getBlock().getLocation());
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}
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@Override
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public void onBlockDamage(BlockDamageEvent event) {
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if (event.getDamageLevel() == BlockDamageLevel.BROKEN) {
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mm.touch(event.getBlock().getLocation());
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}
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}
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};
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if (isTrigger("blockplaced")) pm.registerEvent(Event.Type.BLOCK_PLACED, renderTrigger, Priority.Monitor, this);
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if (isTrigger("blockbroken")) pm.registerEvent(Event.Type.BLOCK_DAMAGED, renderTrigger, Priority.Monitor, this);
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if (isTrigger("blockbreak")) pm.registerEvent(Event.Type.BLOCK_BREAK, renderTrigger, Priority.Monitor, this);
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}
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{
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PlayerListener renderTrigger = new PlayerListener() {
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@Override
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public void onPlayerJoin(PlayerEvent event) {
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mm.touch(event.getPlayer().getLocation());
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}
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@Override
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public void onPlayerMove(PlayerMoveEvent event) {
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mm.touch(event.getPlayer().getLocation());
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}
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};
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if (isTrigger("playerjoin")) pm.registerEvent(Event.Type.PLAYER_JOIN, renderTrigger, Priority.Monitor, this);
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if (isTrigger("playermove")) pm.registerEvent(Event.Type.PLAYER_MOVE, renderTrigger, Priority.Monitor, this);
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}
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{
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WorldListener renderTrigger = new WorldListener() {
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@Override
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public void onChunkLoaded(ChunkLoadEvent event) {
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int x = event.getChunk().getX() * 16 + 8;
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int z = event.getChunk().getZ() * 16 + 8;
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mm.touch(new Location(event.getWorld(), x, 127, z));
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}
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/*@Override
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public void onChunkGenerated(ChunkLoadEvent event) {
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int x = event.getChunk().getX() * 16 + 8;
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int z = event.getChunk().getZ() * 16 + 8;
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mm.touch(new Location(event.getWorld(), x, 127, z));
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}*/
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};
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if (isTrigger("chunkloaded")) pm.registerEvent(Event.Type.CHUNK_LOADED, renderTrigger, Priority.Monitor, this);
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//if (isTrigger("chunkgenerated")) pm.registerEvent(Event.Type.CHUNK_GENERATED, renderTrigger, Priority.Monitor, this);
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}
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// To link configuration to real loaded worlds.
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WorldListener worldListener = new WorldListener() {
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WorldListener worldListener = new WorldListener() {
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@Override
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@Override
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public void onWorldLoaded(WorldEvent event) {
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public void onWorldLoaded(WorldEvent event) {
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mapManager.activateWorld(event.getWorld());
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mm.activateWorld(event.getWorld());
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}
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}
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};
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};
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getServer().getPluginManager().registerEvent(Event.Type.WORLD_LOADED, worldListener, Priority.Monitor, this);
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pm.registerEvent(Event.Type.WORLD_LOADED, worldListener, Priority.Monitor, this);
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// To handle webchat.
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PlayerListener playerListener = new DynmapPlayerListener(this);
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PlayerListener playerListener = new DynmapPlayerListener(this);
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//getServer().getPluginManager().registerEvent(Event.Type.PLAYER_COMMAND, playerListener, Priority.Normal, this);
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//getServer().getPluginManager().registerEvent(Event.Type.PLAYER_COMMAND, playerListener, Priority.Normal, this);
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getServer().getPluginManager().registerEvent(Event.Type.PLAYER_CHAT, playerListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.PLAYER_CHAT, playerListener, Priority.Monitor, this);
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getServer().getPluginManager().registerEvent(Event.Type.PLAYER_LOGIN, playerListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.PLAYER_LOGIN, playerListener, Priority.Monitor, this);
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getServer().getPluginManager().registerEvent(Event.Type.PLAYER_JOIN, playerListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.PLAYER_JOIN, playerListener, Priority.Monitor, this);
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getServer().getPluginManager().registerEvent(Event.Type.PLAYER_QUIT, playerListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.PLAYER_QUIT, playerListener, Priority.Monitor, this);
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}
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}
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private static File combinePaths(File parent, String path) {
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private static File combinePaths(File parent, String path) {
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