Add support for ChunkSnapshot API (CB860), maintain legacy support too

This commit is contained in:
Mike Primm 2011-06-15 01:27:59 -05:00
parent dc74901638
commit b1d1075dfe
15 changed files with 478 additions and 72 deletions

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@ -18,6 +18,9 @@ import org.bukkit.World;
import org.bukkit.scheduler.BukkitScheduler;
import org.bukkit.command.CommandSender;
import org.dynmap.debug.Debug;
import org.dynmap.utils.LegacyMapChunkCache;
import org.dynmap.utils.MapChunkCache;
import org.dynmap.utils.NewMapChunkCache;
public class MapManager {
public AsynchronousQueue<MapTile> tileQueue;
@ -406,13 +409,24 @@ public class MapManager {
return world.updates.getUpdatedObjects(since);
}
private static boolean use_legacy = false;
/**
* Render processor helper - used by code running on render threads to request chunk snapshot cache from server/sync thread
*/
public MapChunkCache createMapChunkCache(final World w, final DynmapChunk[] chunks) {
Callable<MapChunkCache> job = new Callable<MapChunkCache>() {
public MapChunkCache call() {
return new MapChunkCache(w, chunks);
MapChunkCache c = null;
try {
if(!use_legacy)
c = new NewMapChunkCache();
} catch (NoClassDefFoundError ncdfe) {
use_legacy = true;
}
if(c == null)
c = new LegacyMapChunkCache();
c.loadChunks(w, chunks);
return c;
}
};
Future<MapChunkCache> rslt = scheduler.callSyncMethod(plug_in, job);

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@ -3,6 +3,7 @@ package org.dynmap;
import java.io.File;
import org.bukkit.Location;
import org.dynmap.utils.MapChunkCache;
import org.json.simple.JSONObject;
public abstract class MapType {

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@ -2,10 +2,6 @@ package org.dynmap.flat;
import static org.dynmap.JSONUtils.a;
import static org.dynmap.JSONUtils.s;
import java.awt.image.DataBufferInt;
import java.awt.image.BufferedImage;
import java.awt.image.WritableRaster;
import java.awt.image.ColorModel;
import java.io.File;
import java.io.IOException;
@ -26,8 +22,9 @@ import org.dynmap.MapType;
import org.dynmap.debug.Debug;
import org.dynmap.kzedmap.KzedMap;
import org.dynmap.kzedmap.KzedMap.KzedBufferedImage;
import org.dynmap.MapChunkCache;
import org.dynmap.utils.FileLockManager;
import org.dynmap.utils.MapChunkCache;
import org.dynmap.utils.MapIterator;
import org.json.simple.JSONObject;
public class FlatMap extends MapType {
@ -128,7 +125,7 @@ public class FlatMap extends MapType {
argb_buf_day = im_day.argb_buf;
pixel_day = new int[4];
}
MapChunkCache.MapIterator mapiter = cache.getIterator(t.x * t.size, 127, t.y * t.size);
MapIterator mapiter = cache.getIterator(t.x * t.size, 127, t.y * t.size);
for (int x = 0; x < t.size; x++) {
mapiter.initialize(t.x * t.size + x, 127, t.y * t.size);
for (int y = 0; y < t.size; y++, mapiter.incrementZ()) {
@ -137,7 +134,7 @@ public class FlatMap extends MapType {
if(isnether) {
while((blockType = mapiter.getBlockTypeID()) != 0) {
mapiter.decrementY();
if(mapiter.y < 0) { /* Solid - use top */
if(mapiter.getY() < 0) { /* Solid - use top */
mapiter.setY(127);
blockType = mapiter.getBlockTypeID();
break;
@ -146,7 +143,7 @@ public class FlatMap extends MapType {
if(blockType == 0) { /* Hit air - now find non-air */
while((blockType = mapiter.getBlockTypeID()) == 0) {
mapiter.decrementY();
if(mapiter.y < 0) {
if(mapiter.getY() < 0) {
mapiter.setY(0);
break;
}
@ -189,7 +186,7 @@ public class FlatMap extends MapType {
}
/* If ambient light less than 15, do scaling */
else if((shadowscale != null) && (ambientlight < 15)) {
if(mapiter.y < 127)
if(mapiter.getY() < 127)
mapiter.incrementY();
if(night_and_day) { /* Use unscaled color for day (no shadows from above) */
pixel_day[0] = pixel[0];
@ -204,10 +201,10 @@ public class FlatMap extends MapType {
pixel[3] = 255;
}
else { /* Only do height keying if we're not messing with ambient light */
boolean below = mapiter.y < 64;
boolean below = mapiter.getY() < 64;
// Make height range from 0 - 1 (1 - 0 for below and 0 - 1 above)
float height = (below ? 64 - mapiter.y : mapiter.y - 64) / 64.0f;
float height = (below ? 64 - mapiter.getY() : mapiter.getY() - 64) / 64.0f;
// Defines the 'step' in coloring.
float step = 10 / 128.0f;
@ -304,7 +301,7 @@ public class FlatMap extends MapType {
return rendered;
}
private void process_transparent(int[] pixel, int[] pixel_day, MapChunkCache.MapIterator mapiter) {
private void process_transparent(int[] pixel, int[] pixel_day, MapIterator mapiter) {
int r = pixel[0], g = pixel[1], b = pixel[2], a = pixel[3];
int r_day = 0, g_day = 0, b_day = 0, a_day = 0;
if(pixel_day != null) {
@ -316,7 +313,7 @@ public class FlatMap extends MapType {
/* Handle lighting on cube */
if((shadowscale != null) && (ambientlight < 15)) {
boolean did_inc = false;
if(mapiter.y < 127) {
if(mapiter.getY() < 127) {
mapiter.incrementY();
did_inc = true;
}
@ -335,7 +332,7 @@ public class FlatMap extends MapType {
if(pixel_day != null)
pixel_day[0] = pixel_day[1] = pixel_day[2] = pixel_day[3] = 0;
mapiter.decrementY();
if(mapiter.y >= 0) {
if(mapiter.getY() >= 0) {
int blockType = mapiter.getBlockTypeID();
int data = 0;
Color[] colors = colorScheme.colors[blockType];

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@ -1,9 +1,9 @@
package org.dynmap.kzedmap;
import org.bukkit.World;
import org.dynmap.MapChunkCache;
import org.dynmap.Color;
import org.dynmap.ConfigurationNode;
import org.dynmap.utils.MapIterator;
public class CaveTileRenderer extends DefaultTileRenderer {
@ -13,11 +13,11 @@ public class CaveTileRenderer extends DefaultTileRenderer {
@Override
protected void scan(World world, int seq, boolean isnether, final Color result, final Color result_day,
MapChunkCache.MapIterator mapiter) {
MapIterator mapiter) {
boolean air = true;
result.setTransparent();
for (;;) {
if (mapiter.y < 0)
if (mapiter.getY() < 0)
return;
int id = mapiter.getBlockTypeID();
@ -63,12 +63,12 @@ public class CaveTileRenderer extends DefaultTileRenderer {
int cr, cg, cb;
int mult = 256;
if (mapiter.y < 64) {
if (mapiter.getY() < 64) {
cr = 0;
cg = 64 + mapiter.y * 3;
cb = 255 - mapiter.y * 4;
cg = 64 + mapiter.getY() * 3;
cb = 255 - mapiter.getY() * 4;
} else {
cr = (mapiter.y - 64) * 4;
cr = (mapiter.getY() - 64) * 4;
cg = 255;
cb = 0;
}

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@ -18,9 +18,10 @@ import org.dynmap.ConfigurationNode;
import org.dynmap.MapManager;
import org.dynmap.TileHashManager;
import org.dynmap.debug.Debug;
import org.dynmap.MapChunkCache;
import org.dynmap.kzedmap.KzedMap.KzedBufferedImage;
import org.dynmap.utils.FileLockManager;
import org.dynmap.utils.MapChunkCache;
import org.dynmap.utils.MapIterator;
import org.json.simple.JSONObject;
public class DefaultTileRenderer implements MapTileRenderer {
@ -108,7 +109,7 @@ public class DefaultTileRenderer implements MapTileRenderer {
int x, y;
MapChunkCache.MapIterator mapiter = cache.getIterator(ix, iy, iz);
MapIterator mapiter = cache.getIterator(ix, iy, iz);
Color c1 = new Color();
Color c2 = new Color();
@ -350,14 +351,14 @@ public class DefaultTileRenderer implements MapTileRenderer {
}
protected void scan(World world, int seq, boolean isnether, final Color result, final Color result_day,
MapChunkCache.MapIterator mapiter) {
MapIterator mapiter) {
int lightlevel = 15;
int lightlevel_day = 15;
result.setTransparent();
if(result_day != null)
result_day.setTransparent();
for (;;) {
if (mapiter.y < 0) {
if (mapiter.getY() < 0) {
return;
}
int id = mapiter.getBlockTypeID();
@ -377,7 +378,7 @@ public class DefaultTileRenderer implements MapTileRenderer {
if(colorScheme.datacolors[id] != null) { /* If data colored */
data = mapiter.getBlockData();
}
if((shadowscale != null) && (mapiter.y < 127)) {
if((shadowscale != null) && (mapiter.getY() < 127)) {
/* Find light level of previous chunk */
switch(seq) {
case 0:

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@ -1,12 +1,12 @@
package org.dynmap.kzedmap;
import java.util.HashSet;
import org.dynmap.MapChunkCache;
import java.util.List;
import org.bukkit.World;
import org.dynmap.Color;
import org.dynmap.ConfigurationNode;
import org.dynmap.utils.MapIterator;
public class HighlightTileRenderer extends DefaultTileRenderer {
protected HashSet<Integer> highlightBlocks = new HashSet<Integer>();
@ -21,10 +21,10 @@ public class HighlightTileRenderer extends DefaultTileRenderer {
@Override
protected void scan(World world,int seq, boolean isnether, final Color result, final Color result_day,
MapChunkCache.MapIterator mapiter) {
MapIterator mapiter) {
result.setTransparent();
for (;;) {
if (mapiter.y < 0) {
if (mapiter.getY() < 0) {
break;
}

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@ -16,7 +16,7 @@ import org.dynmap.DynmapChunk;
import org.dynmap.Log;
import org.dynmap.MapTile;
import org.dynmap.MapType;
import org.dynmap.MapChunkCache;
import org.dynmap.utils.MapChunkCache;
import org.json.simple.JSONObject;
import java.awt.image.DataBufferInt;
import java.awt.image.DataBuffer;
@ -45,7 +45,6 @@ public class KzedMap extends MapType {
public static final int anchorz = 0;
MapTileRenderer[] renderers;
ZoomedTileRenderer zoomrenderer;
/* BufferedImage with direct access to its ARGB-formatted data buffer */
public static class KzedBufferedImage {
@ -67,8 +66,6 @@ public class KzedMap extends MapType {
this.renderers = new MapTileRenderer[renderers.size()];
renderers.toArray(this.renderers);
Log.info("Loaded " + renderers.size() + " renderers for map '" + getClass().toString() + "'.");
zoomrenderer = new ZoomedTileRenderer(configuration);
}
@Override
@ -229,10 +226,7 @@ public class KzedMap extends MapType {
@Override
public boolean render(MapChunkCache cache, MapTile tile, File outputFile) {
if (tile instanceof KzedZoomedMapTile) {
zoomrenderer.render(cache, (KzedZoomedMapTile) tile, outputFile);
return true;
} else if (tile instanceof KzedMapTile) {
if (tile instanceof KzedMapTile) {
return ((KzedMapTile) tile).renderer.render(cache, (KzedMapTile) tile, outputFile);
}
return false;

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@ -1,7 +1,8 @@
package org.dynmap.kzedmap;
import java.io.File;
import org.dynmap.MapChunkCache;
import org.dynmap.utils.MapChunkCache;
import org.json.simple.JSONObject;

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@ -1,13 +0,0 @@
package org.dynmap.kzedmap;
import java.io.File;
import java.util.Map;
import org.dynmap.MapChunkCache;
public class ZoomedTileRenderer {
public ZoomedTileRenderer(Map<String, Object> configuration) {
}
public void render(MapChunkCache cache, final KzedZoomedMapTile zt, final File outputPath) {
return; /* Doing this in Default render, since image already loaded */
}
}

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@ -1,10 +1,11 @@
package org.dynmap;
package org.dynmap.utils;
/**
* Represents a static, thread-safe snapshot of chunk of blocks
* Purpose is to allow clean, efficient copy of a chunk data to be made, and then handed off for processing in another thread (e.g. map rendering)
*/
public class CraftChunkSnapshot implements ChunkSnapshot {
public class CraftChunkSnapshot implements LegacyChunkSnapshot {
private final int x, z;
private final byte[] buf; /* Flat buffer in uncompressed chunk file format */
private final byte[] hmap; /* Highest Y map */

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@ -1,10 +1,10 @@
package org.dynmap;
package org.dynmap.utils;
/**
* Represents a static, thread-safe snapshot of chunk of blocks
* Purpose is to allow clean, efficient copy of a chunk data to be made, and then handed off for processing in another thread (e.g. map rendering)
*/
public interface ChunkSnapshot {
public interface LegacyChunkSnapshot {
/**
* Get block type for block at corresponding coordinate in the chunk
*

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@ -1,4 +1,4 @@
package org.dynmap;
package org.dynmap.utils;
import java.lang.reflect.Method;
import java.lang.reflect.Field;
@ -6,11 +6,13 @@ import java.util.LinkedList;
import org.bukkit.World;
import org.bukkit.Chunk;
import org.bukkit.entity.Entity;
import org.dynmap.DynmapChunk;
import org.dynmap.Log;
/**
* Container for managing chunks - dependent upon using chunk snapshots, since rendering is off server thread
*/
public class MapChunkCache {
public class LegacyMapChunkCache implements MapChunkCache {
private World w;
private static Method getchunkdata = null;
private static Method gethandle = null;
@ -21,16 +23,16 @@ public class MapChunkCache {
private int x_min, x_max, z_min, z_max;
private int x_dim;
private ChunkSnapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
private LegacyChunkSnapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
/**
* Iterator for traversing map chunk cache (base is for non-snapshot)
*/
public class MapIterator {
public int x, y, z;
private ChunkSnapshot snap;
public class OurMapIterator implements MapIterator {
private int x, y, z;
private LegacyChunkSnapshot snap;
MapIterator(int x0, int y0, int z0) {
OurMapIterator(int x0, int y0, int z0) {
initialize(x0, y0, z0);
}
public final void initialize(int x0, int y0, int z0) {
@ -107,12 +109,15 @@ public class MapChunkCache {
public final void setY(int y) {
this.y = y;
}
public final int getY() {
return y;
}
}
/**
* Chunk cache for representing unloaded chunk
*/
private static class EmptyChunk implements ChunkSnapshot {
private static class EmptyChunk implements LegacyChunkSnapshot {
public final int getBlockTypeId(int x, int y, int z) {
return 0;
}
@ -131,6 +136,12 @@ public class MapChunkCache {
}
private static final EmptyChunk EMPTY = new EmptyChunk();
/**
* Construct empty cache
*/
public LegacyMapChunkCache() {
}
/**
* Create chunk cache container
* @param w - world
@ -140,7 +151,7 @@ public class MapChunkCache {
* @param z_max - maximum chunk z coordinate
*/
@SuppressWarnings({ "unchecked" })
public MapChunkCache(World w, DynmapChunk[] chunks) {
public void loadChunks(World w, DynmapChunk[] chunks) {
/* Compute range */
if(chunks.length == 0) {
this.x_min = 0;
@ -193,7 +204,7 @@ public class MapChunkCache {
return;
}
}
snaparray = new ChunkSnapshot[x_dim * (z_max-z_min+1)];
snaparray = new LegacyChunkSnapshot[x_dim * (z_max-z_min+1)];
if(gethandle != null) {
// Load the required chunks.
for (DynmapChunk chunk : chunks) {
@ -259,39 +270,39 @@ public class MapChunkCache {
* Get block ID at coordinates
*/
public int getBlockTypeID(int x, int y, int z) {
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
LegacyChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return ss.getBlockTypeId(x & 0xF, y, z & 0xF);
}
/**
* Get block data at coordiates
*/
public byte getBlockData(int x, int y, int z) {
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
LegacyChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return (byte)ss.getBlockData(x & 0xF, y, z & 0xF);
}
/* Get highest block Y
*
*/
public int getHighestBlockYAt(int x, int z) {
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
LegacyChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return ss.getHighestBlockYAt(x & 0xF, z & 0xF);
}
/* Get sky light level
*/
public int getBlockSkyLight(int x, int y, int z) {
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
LegacyChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return ss.getBlockSkyLight(x & 0xF, y, z & 0xF);
}
/* Get emitted light level
*/
public int getBlockEmittedLight(int x, int y, int z) {
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
LegacyChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return ss.getBlockEmittedLight(x & 0xF, y, z & 0xF);
}
/**
* Get cache iterator
*/
public MapIterator getIterator(int x, int y, int z) {
return new MapIterator(x, y, z);
return new OurMapIterator(x, y, z);
}
}

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@ -0,0 +1,40 @@
package org.dynmap.utils;
import org.bukkit.World;
import org.dynmap.DynmapChunk;
public interface MapChunkCache {
/**
* Load chunks into cache
* @param w - world
* @param chunks - chunks to be loaded
*/
void loadChunks(World w, DynmapChunk[] chunks);
/**
* Unload chunks
*/
void unloadChunks();
/**
* Get block ID at coordinates
*/
int getBlockTypeID(int x, int y, int z);
/**
* Get block data at coordiates
*/
byte getBlockData(int x, int y, int z);
/**
* Get highest block Y
*/
int getHighestBlockYAt(int x, int z);
/**
* Get sky light level
*/
int getBlockSkyLight(int x, int y, int z);
/**
* Get emitted light level
*/
int getBlockEmittedLight(int x, int y, int z);
/**
* Get cache iterator
*/
public MapIterator getIterator(int x, int y, int z);
}

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@ -0,0 +1,74 @@
package org.dynmap.utils;
/**
* Iterator for traversing map chunk cache (base is for non-snapshot)
*/
public interface MapIterator {
/**
* Initialize iterator at given coordinates
*
* @param x0
* @param y0
* @param z0
*/
void initialize(int x0, int y0, int z0);
/**
* Get block ID at current coordinates
*
* @return block id
*/
int getBlockTypeID();
/**
* Get block data at current coordinates
* @return block data
*/
int getBlockData();
/**
* Get highest block Y coordinate at current X,Z
* @return highest block coord
*/
int getHighestBlockYAt();
/**
* Get block sky light level at current coordinate
* @return sky light level
*/
int getBlockSkyLight();
/**
* Get emitted light level at current coordinate
* @return emitted light level
*/
int getBlockEmittedLight();
/**
* Increment X of current position
*/
void incrementX();
/**
* Decrement X of current position
*/
void decrementX();
/**
* Increment Y of current position
*/
void incrementY();
/**
* Decrement Y of current position
*/
void decrementY();
/**
* Increment Z of current position
*/
void incrementZ();
/**
* Decrement Y of current position
*/
void decrementZ();
/**
* Set Y coordinate of current position
* @param y
*/
void setY(int y);
/**
* Get Y coordinate
*/
int getY();
}

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@ -0,0 +1,285 @@
package org.dynmap.utils;
import java.lang.reflect.Method;
import java.util.LinkedList;
import org.bukkit.World;
import org.bukkit.Chunk;
import org.bukkit.block.Biome;
import org.bukkit.entity.Entity;
import org.bukkit.ChunkSnapshot;
import org.dynmap.DynmapChunk;
import org.dynmap.Log;
/**
* Container for managing chunks - dependent upon using chunk snapshots, since rendering is off server thread
*/
public class NewMapChunkCache implements MapChunkCache {
private World w;
private static Method poppreservedchunk = null;
private int x_min, x_max, z_min, z_max;
private int x_dim;
private ChunkSnapshot[] snaparray; /* Index = (x-x_min) + ((z-z_min)*x_dim) */
/**
* Iterator for traversing map chunk cache (base is for non-snapshot)
*/
public class OurMapIterator implements MapIterator {
private int x, y, z;
private ChunkSnapshot snap;
OurMapIterator(int x0, int y0, int z0) {
initialize(x0, y0, z0);
}
public final void initialize(int x0, int y0, int z0) {
this.x = x0;
this.y = y0;
this.z = z0;
try {
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
} catch (ArrayIndexOutOfBoundsException aioobx) {
snap = EMPTY;
}
}
public final int getBlockTypeID() {
return snap.getBlockTypeId(x & 0xF, y, z & 0xF);
}
public final int getBlockData() {
return snap.getBlockData(x & 0xF, y, z & 0xF);
}
public final int getHighestBlockYAt() {
return snap.getHighestBlockYAt(x & 0xF, z & 0xF);
}
public final int getBlockSkyLight() {
return snap.getBlockSkyLight(x & 0xF, y, z & 0xF);
}
public final int getBlockEmittedLight() {
return snap.getBlockEmittedLight(x & 0xF, y, z & 0xF);
}
public final void incrementX() {
x++;
if((x & 0xF) == 0) { /* Next chunk? */
try {
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
} catch (ArrayIndexOutOfBoundsException aioobx) {
snap = EMPTY;
}
}
}
public final void decrementX() {
x--;
if((x & 0xF) == 15) { /* Next chunk? */
try {
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
} catch (ArrayIndexOutOfBoundsException aioobx) {
snap = EMPTY;
}
}
}
public final void incrementY() {
y++;
}
public final void decrementY() {
y--;
}
public final void incrementZ() {
z++;
if((z & 0xF) == 0) { /* Next chunk? */
try {
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
} catch (ArrayIndexOutOfBoundsException aioobx) {
snap = EMPTY;
}
}
}
public final void decrementZ() {
z--;
if((z & 0xF) == 15) { /* Next chunk? */
try {
snap = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
} catch (ArrayIndexOutOfBoundsException aioobx) {
snap = EMPTY;
}
}
}
public final void setY(int y) {
this.y = y;
}
public final int getY() {
return y;
}
}
/**
* Chunk cache for representing unloaded chunk
*/
private static class EmptyChunk implements ChunkSnapshot {
/* Need these for interface, but not used */
public int getX() { return 0; }
public int getZ() { return 0; }
public String getWorldName() { return ""; }
public Biome getBiome(int x, int z) { return null; }
public double getRawBiomeTemperature(int x, int z) { return 0.0; }
public double getRawBiomeRainfall(int x, int z) { return 0.0; }
public long getCaptureFullTime() { return 0; }
public final int getBlockTypeId(int x, int y, int z) {
return 0;
}
public final int getBlockData(int x, int y, int z) {
return 0;
}
public final int getBlockSkyLight(int x, int y, int z) {
return 15;
}
public final int getBlockEmittedLight(int x, int y, int z) {
return 0;
}
public final int getHighestBlockYAt(int x, int z) {
return 1;
}
}
private static final EmptyChunk EMPTY = new EmptyChunk();
/**
* Construct empty cache
*/
public NewMapChunkCache() {
}
/**
* Create chunk cache container
* @param w - world
* @param x_min - minimum chunk x coordinate
* @param z_min - minimum chunk z coordinate
* @param x_max - maximum chunk x coordinate
* @param z_max - maximum chunk z coordinate
*/
@SuppressWarnings({ "unchecked", "rawtypes" })
public void loadChunks(World w, DynmapChunk[] chunks) {
if(poppreservedchunk == null) {
/* Get CraftWorld.popPreservedChunk(x,z) - reduces memory bloat from map traversals (optional) */
try {
Class c = Class.forName("org.bukkit.craftbukkit.CraftWorld");
poppreservedchunk = c.getDeclaredMethod("popPreservedChunk", new Class[] { int.class, int.class });
} catch (ClassNotFoundException cnfx) {
} catch (NoSuchMethodException nsmx) {
}
}
/* Compute range */
if(chunks.length == 0) {
this.x_min = 0;
this.x_max = 0;
this.z_min = 0;
this.z_max = 0;
x_dim = 1;
}
else {
x_min = x_max = chunks[0].x;
z_min = z_max = chunks[0].z;
for(int i = 1; i < chunks.length; i++) {
if(chunks[i].x > x_max)
x_max = chunks[i].x;
if(chunks[i].x < x_min)
x_min = chunks[i].x;
if(chunks[i].z > z_max)
z_max = chunks[i].z;
if(chunks[i].z < z_min)
z_min = chunks[i].z;
}
x_dim = x_max - x_min + 1;
}
this.w = w;
snaparray = new ChunkSnapshot[x_dim * (z_max-z_min+1)];
// Load the required chunks.
for (DynmapChunk chunk : chunks) {
boolean wasLoaded = w.isChunkLoaded(chunk.x, chunk.z);
boolean didload = w.loadChunk(chunk.x, chunk.z, false);
/* If it did load, make cache of it */
if(didload) {
Chunk c = w.getChunkAt(chunk.x, chunk.z);
snaparray[(chunk.x-x_min) + (chunk.z - z_min)*x_dim] = c.getChunkSnapshot();
}
if ((!wasLoaded) && didload) {
/* It looks like bukkit "leaks" entities - they don't get removed from the world-level table
* when chunks are unloaded but not saved - removing them seems to do the trick */
Chunk cc = w.getChunkAt(chunk.x, chunk.z);
if(cc != null) {
for(Entity e: cc.getEntities())
e.remove();
}
/* Since we only remember ones we loaded, and we're synchronous, no player has
* moved, so it must be safe (also prevent chunk leak, which appears to happen
* because isChunkInUse defined "in use" as being within 256 blocks of a player,
* while the actual in-use chunk area for a player where the chunks are managed
* by the MC base server is 21x21 (or about a 160 block radius) */
w.unloadChunk(chunk.x, chunk.z, false, false);
/* And pop preserved chunk - this is a bad leak in Bukkit for map traversals like us */
try {
if(poppreservedchunk != null)
poppreservedchunk.invoke(w, chunk.x, chunk.z);
} catch (Exception x) {
Log.severe("Cannot pop preserved chunk - " + x.toString());
}
}
}
/* Fill missing chunks with empty dummy chunk */
for(int i = 0; i < snaparray.length; i++) {
if(snaparray[i] == null)
snaparray[i] = EMPTY;
}
}
/**
* Unload chunks
*/
public void unloadChunks() {
if(snaparray != null) {
for(int i = 0; i < snaparray.length; i++) {
snaparray[i] = null;
}
snaparray = null;
}
}
/**
* Get block ID at coordinates
*/
public int getBlockTypeID(int x, int y, int z) {
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return ss.getBlockTypeId(x & 0xF, y, z & 0xF);
}
/**
* Get block data at coordiates
*/
public byte getBlockData(int x, int y, int z) {
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return (byte)ss.getBlockData(x & 0xF, y, z & 0xF);
}
/* Get highest block Y
*
*/
public int getHighestBlockYAt(int x, int z) {
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return ss.getHighestBlockYAt(x & 0xF, z & 0xF);
}
/* Get sky light level
*/
public int getBlockSkyLight(int x, int y, int z) {
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return ss.getBlockSkyLight(x & 0xF, y, z & 0xF);
}
/* Get emitted light level
*/
public int getBlockEmittedLight(int x, int y, int z) {
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
return ss.getBlockEmittedLight(x & 0xF, y, z & 0xF);
}
/**
* Get cache iterator
*/
public MapIterator getIterator(int x, int y, int z) {
return new OurMapIterator(x, y, z);
}
}