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https://github.com/webbukkit/dynmap.git
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Add handling for custom_still_water, custom_still_lava, etc
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parent
ff07b6f343
commit
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@ -198,6 +198,31 @@ public class TexturePack {
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patchTextureWithImage(IMG_WATER, BLOCKINDEX_STATIONARYWATER);
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patchTextureWithImage(IMG_WATER, BLOCKINDEX_MOVINGWATER);
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is.close();
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/* Optional files - process if they exist */
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ze = zf.getEntry(CUSTOMLAVAFLOWING_PNG);
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if(ze != null) {
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is = zf.getInputStream(ze);
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loadImage(is, IMG_CUSTOMLAVAMOVING);
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patchTextureWithImage(IMG_CUSTOMLAVAMOVING, BLOCKINDEX_MOVINGLAVA);
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}
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ze = zf.getEntry(CUSTOMLAVASTILL_PNG);
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if(ze != null) {
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is = zf.getInputStream(ze);
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loadImage(is, IMG_CUSTOMLAVASTILL);
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patchTextureWithImage(IMG_CUSTOMLAVASTILL, BLOCKINDEX_STATIONARYLAVA);
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}
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ze = zf.getEntry(CUSTOMWATERFLOWING_PNG);
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if(ze != null) {
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is = zf.getInputStream(ze);
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loadImage(is, IMG_CUSTOMWATERMOVING);
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patchTextureWithImage(IMG_CUSTOMWATERMOVING, BLOCKINDEX_MOVINGWATER);
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}
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ze = zf.getEntry(CUSTOMWATERSTILL_PNG);
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if(ze != null) {
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is = zf.getInputStream(ze);
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loadImage(is, IMG_CUSTOMWATERSTILL);
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patchTextureWithImage(IMG_CUSTOMWATERSTILL, BLOCKINDEX_STATIONARYWATER);
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}
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zf.close();
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return;
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@ -230,8 +255,36 @@ public class TexturePack {
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loadImage(fis, IMG_WATER);
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patchTextureWithImage(IMG_WATER, BLOCKINDEX_STATIONARYWATER);
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patchTextureWithImage(IMG_WATER, BLOCKINDEX_MOVINGWATER);
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fis.close();
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/* Optional files - process if they exist */
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f = new File(texturedir, tpname + "/" + CUSTOMLAVAFLOWING_PNG);
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if(f.canRead()) {
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fis = new FileInputStream(f);
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loadImage(fis, IMG_CUSTOMLAVAMOVING);
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patchTextureWithImage(IMG_CUSTOMLAVAMOVING, BLOCKINDEX_MOVINGLAVA);
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fis.close();
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}
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f = new File(texturedir, tpname + "/" + CUSTOMLAVASTILL_PNG);
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if(f.canRead()) {
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fis = new FileInputStream(f);
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loadImage(fis, IMG_CUSTOMLAVASTILL);
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patchTextureWithImage(IMG_CUSTOMLAVASTILL, BLOCKINDEX_STATIONARYLAVA);
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fis.close();
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}
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f = new File(texturedir, tpname + "/" + IMG_CUSTOMWATERMOVING);
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if(f.canRead()) {
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fis = new FileInputStream(f);
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loadImage(fis, IMG_CUSTOMWATERMOVING);
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patchTextureWithImage(IMG_CUSTOMWATERMOVING, BLOCKINDEX_MOVINGWATER);
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fis.close();
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}
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f = new File(texturedir, tpname + "/" + IMG_CUSTOMWATERSTILL);
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if(f.canRead()) {
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fis = new FileInputStream(f);
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loadImage(fis, IMG_CUSTOMWATERSTILL);
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patchTextureWithImage(IMG_CUSTOMWATERSTILL, BLOCKINDEX_STATIONARYWATER);
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fis.close();
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}
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} catch (IOException iox) {
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if(fis != null) {
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try { fis.close(); } catch (IOException io) {}
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@ -362,7 +415,7 @@ public class TexturePack {
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Color c = new Color();
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/* Same size, so just copy */
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if(res == nativeres) {
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System.arraycopy(src_argb, 0, dest_argb, 0, src_argb.length);
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System.arraycopy(src_argb, 0, dest_argb, 0, dest_argb.length);
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}
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/* If we're scaling larger source pixels into smaller pixels, each destination pixel
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* receives input from 1 or 2 source pixels on each axis
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