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Added option to enable server-side portrait generation (default is off).
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@ -113,6 +113,7 @@ public class MapManager extends Thread {
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public Boolean showWarps = false;
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public Boolean showSigns = false;
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public Boolean showPlayers = false;
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public Boolean enablePortraitGeneration = false;
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public void debug(String msg)
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{
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@ -136,6 +137,7 @@ public class MapManager extends Thread {
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serverport = Integer.parseInt(properties.getString("map-serverport", "8123"));
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datasource = properties.getString("data-source", "flatfile");
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showmarkers = properties.getString("map-showmarkers", "all");
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enablePortraitGeneration = !properties.getString("map-portraitgeneration", "0").equals("0");
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} catch(Exception ex) {
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log.log(Level.SEVERE, "Exception while reading properties for dynamic map", ex);
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}
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@ -900,6 +902,7 @@ public class MapManager extends Thread {
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protected void getPlayerImage(Player player)
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{
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if (!enablePortraitGeneration) return;
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String urlString = "http://www.minecraft.net/skin/" + player.getName() + ".png";
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String filename = tilepath + player.getName() + ".png";
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