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Fix redstone in hideores=true
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df43618354
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@ -84,19 +84,19 @@ public class HDBlockModels {
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private static void remapModel(String bn, String newbn) {
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DynmapBlockState frombs = DynmapBlockState.getBaseStateByName(bn);
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DynmapBlockState tobs = DynmapBlockState.getBaseStateByName(bn);
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int minstate = Math.min(frombs.getStateCount(), tobs.getStateCount());
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for (int bs = 0; bs < minstate; bs++) {
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DynmapBlockState fb = frombs.getState(bs);
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int fcnt = frombs.getStateCount();
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for (int bs = 0; bs < tobs.getStateCount(); bs++) {
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DynmapBlockState tb = tobs.getState(bs);
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HDBlockModel m = models_by_id_data.get(fb.globalStateIndex);
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DynmapBlockState fs = tobs.getState(bs % fcnt);
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HDBlockModel m = models_by_id_data.get(fs.globalStateIndex);
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if (m != null) {
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models_by_id_data.put(tb.globalStateIndex, m);
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}
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else {
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models_by_id_data.remove(tb.globalStateIndex);
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}
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customModelsRequestingTileData.set(tb.globalStateIndex, customModelsRequestingTileData.get(fb.globalStateIndex));
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changeIgnoredBlocks.set(tb.globalStateIndex, changeIgnoredBlocks.get(fb.globalStateIndex));
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customModelsRequestingTileData.set(tb.globalStateIndex, customModelsRequestingTileData.get(fs.globalStateIndex));
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changeIgnoredBlocks.set(tb.globalStateIndex, changeIgnoredBlocks.get(fs.globalStateIndex));
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}
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}
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@ -157,10 +157,10 @@ public class HDBlockStateTextureMap {
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public static void remapTexture(String dest, String src) {
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DynmapBlockState dblk = DynmapBlockState.getBaseStateByName(dest);
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DynmapBlockState sblk = DynmapBlockState.getBaseStateByName(src);
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int mincnt = Math.min(dblk.getStateCount(), sblk.getStateCount());
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for (int i = 0; i < mincnt; i++) {
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int scnt = sblk.getStateCount();
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for (int i = 0; i < dblk.getStateCount(); i++) {
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int didx = dblk.getState(i).globalStateIndex;
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int sidx = sblk.getState(i).globalStateIndex;
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int sidx = sblk.getState(i % scnt).globalStateIndex;
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texmaps[didx] = new HDBlockStateTextureMap(texmaps[sidx], null);
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}
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}
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