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Fix levers
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@ -533,53 +533,53 @@ rotate:id=white_bed,data=0,rot=270
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customblock:id=oak_door,id=iron_door,class=org.dynmap.hdmap.renderer.DoorStateRenderer
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# Lever (on) (base, lever)
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modellist:id=lever,data=0,box=5/0/4:11/3/12:d/0/5/4/11/12:u/0/5/4/11/12:n/0/5/0/11/3:s/0/5/0/11/3:w/0/4/0/12/3:e/0/4/0/12/3,box=7/1/7:9/11/9/45/0/0/8/1/8:u/1/7/6/9/8:n/1/7/6/9/16:s/1/7/6/9/16:w/1/7/6/9/16:e/1/7/6/9/16
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patchblock:id=lever,data=2
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patchrotate:id=lever,data=0,roty=180
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patchblock:id=lever,data=4
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patchrotate:id=lever,data=0,roty=270
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patchblock:id=lever,data=6
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patchrotate:id=lever,data=0,roty=90
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patchblock:id=lever,data=8
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patchrotate:id=lever,data=0,rotx=90
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patchblock:id=lever,data=10
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patchrotate:id=lever,data=0,rotx=90,roty=180
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patchblock:id=lever,data=12
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patchrotate:id=lever,data=0,rotx=90,roty=270
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patchblock:id=lever,data=14
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patchrotate:id=lever,data=0,rotx=90,roty=90
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patchblock:id=lever,data=16
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patchrotate:id=lever,data=0,rotx=180
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patchblock:id=lever,data=18
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patchrotate:id=lever,data=0,rotx=180,roty=180
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patchblock:id=lever,data=20
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patchrotate:id=lever,data=0,rotx=180,roty=270
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patchblock:id=lever,data=22
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patchrotate:id=lever,data=0,rotx=180,roty=90
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modellist:id=lever,state=face:floor/facing:north/powered:true,box=5/0/4:11/3/12:d/0/5/4/11/12:u/0/5/4/11/12:n/0/5/0/11/3:s/0/5/0/11/3:w/0/4/0/12/3:e/0/4/0/12/3,box=7/1/7:9/11/9/-45/0/0/8/1/8:u/1/7/6/9/8:n/1/7/6/9/16:s/1/7/6/9/16:w/1/7/6/9/16:e/1/7/6/9/16
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patchblock:id=lever,state=face:floor/facing:south/powered:true
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patchrotate:id=lever,state=face:floor/facing:north/powered:true,roty=180
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patchblock:id=lever,state=face:floor/facing:west/powered:true
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patchrotate:id=lever,state=face:floor/facing:north/powered:true,roty=270
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patchblock:id=lever,state=face:floor/facing:east/powered:true
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patchrotate:id=lever,state=face:floor/facing:north/powered:true,roty=90
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patchblock:id=lever,state=face:wall/facing:north/powered:true
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patchrotate:id=lever,state=face:floor/facing:north/powered:true,rotx=90
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patchblock:id=lever,state=face:wall/facing:south/powered:true
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patchrotate:id=lever,state=face:floor/facing:north/powered:true,rotx=90,roty=180
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patchblock:id=lever,state=face:wall/facing:west/powered:true
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patchrotate:id=lever,state=face:floor/facing:north/powered:true,rotx=90,roty=270
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patchblock:id=lever,state=face:wall/facing:east/powered:true
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patchrotate:id=lever,state=face:floor/facing:north/powered:true,rotx=90,roty=90
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patchblock:id=lever,state=face:ceiling/facing:north/powered:true
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patchrotate:id=lever,state=face:floor/facing:north/powered:true,rotx=180
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patchblock:id=lever,state=face:ceiling/facing:south/powered:true
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patchrotate:id=lever,state=face:floor/facing:north/powered:true,rotx=180,roty=180
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patchblock:id=lever,state=face:ceiling/facing:west/powered:true
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patchrotate:id=lever,state=face:floor/facing:north/powered:true,rotx=180,roty=270
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patchblock:id=lever,state=face:ceiling/facing:east/powered:true
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patchrotate:id=lever,state=face:floor/facing:north/powered:true,rotx=180,roty=90
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# Lever (off) (base, lever)
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modellist:id=lever,data=1,box=5/0/4:11/3/12:d/0/5/4/11/12:u/0/5/4/11/12:n/0/5/0/11/3:s/0/5/0/11/3:w/0/4/0/12/3:e/0/4/0/12/3,box=7/1/7:9/11/9/-45/0/0/8/1/8:u/1/7/6/9/8:n/1/7/6/9/16:s/1/7/6/9/16:w/1/7/6/9/16:e/1/7/6/9/16
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patchblock:id=lever,data=3
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patchrotate:id=lever,data=1,roty=180
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patchblock:id=lever,data=5
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patchrotate:id=lever,data=1,roty=270
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patchblock:id=lever,data=7
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patchrotate:id=lever,data=1,roty=90
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patchblock:id=lever,data=9
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patchrotate:id=lever,data=1,rotx=90
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patchblock:id=lever,data=11
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patchrotate:id=lever,data=1,rotx=90,roty=180
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patchblock:id=lever,data=13
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patchrotate:id=lever,data=1,rotx=90,roty=270
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patchblock:id=lever,data=15
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patchrotate:id=lever,data=1,rotx=90,roty=90
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patchblock:id=lever,data=17
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patchrotate:id=lever,data=1,rotx=180
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patchblock:id=lever,data=19
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patchrotate:id=lever,data=1,rotx=180,roty=180
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patchblock:id=lever,data=21
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patchrotate:id=lever,data=1,rotx=180,roty=270
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patchblock:id=lever,data=23
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patchrotate:id=lever,data=1,rotx=180,roty=90
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modellist:id=lever,state=face:floor/facing:north/powered:false,box=5/0/4:11/3/12:d/0/5/4/11/12:u/0/5/4/11/12:n/0/5/0/11/3:s/0/5/0/11/3:w/0/4/0/12/3:e/0/4/0/12/3,box=7/1/7:9/11/9/45/0/0/8/1/8:u/1/7/6/9/8:n/1/7/6/9/16:s/1/7/6/9/16:w/1/7/6/9/16:e/1/7/6/9/16
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patchblock:id=lever,state=face:floor/facing:south/powered:false
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patchrotate:id=lever,state=face:floor/facing:north/powered:false,roty=180
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patchblock:id=lever,state=face:floor/facing:west/powered:false
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patchrotate:id=lever,state=face:floor/facing:north/powered:false,roty=270
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patchblock:id=lever,state=face:floor/facing:east/powered:false
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patchrotate:id=lever,state=face:floor/facing:north/powered:false,roty=90
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patchblock:id=lever,state=face:wall/facing:north/powered:false
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patchrotate:id=lever,state=face:floor/facing:north/powered:false,rotx=90
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patchblock:id=lever,state=face:wall/facing:south/powered:false
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patchrotate:id=lever,state=face:floor/facing:north/powered:false,rotx=90,roty=180
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patchblock:id=lever,state=face:wall/facing:west/powered:false
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patchrotate:id=lever,state=face:floor/facing:north/powered:false,rotx=90,roty=270
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patchblock:id=lever,state=face:wall/facing:east/powered:false
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patchrotate:id=lever,state=face:floor/facing:north/powered:false,rotx=90,roty=90
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patchblock:id=lever,state=face:ceiling/facing:north/powered:false
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patchrotate:id=lever,state=face:floor/facing:north/powered:false,rotx=180
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patchblock:id=lever,state=face:ceiling/facing:south/powered:false
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patchrotate:id=lever,state=face:floor/facing:north/powered:false,rotx=180,roty=180
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patchblock:id=lever,state=face:ceiling/facing:west/powered:false
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patchrotate:id=lever,state=face:floor/facing:north/powered:false,rotx=180,roty=270
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patchblock:id=lever,state=face:ceiling/facing:east/powered:false
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patchrotate:id=lever,state=face:floor/facing:north/powered:false,rotx=180,roty=90
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# Cactus
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patchblock:id=cactus,patch0=VertX00625,patch1=VertX00625@90,patch2=VertX00625@180,patch3=VertX00625@270,patch4=HorizY100ZTop,patch5=HorizY100ZTop@180/0/0
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