diff --git a/DynmapCore/src/main/resources/models_1.txt b/DynmapCore/src/main/resources/models_1.txt index a460bd0f..2be83740 100644 --- a/DynmapCore/src/main/resources/models_1.txt +++ b/DynmapCore/src/main/resources/models_1.txt @@ -1619,7 +1619,11 @@ patchblock:id=bubble_column [1.16-]patchblock:id=soul_wall_torch,data=2 [1.16-]patchrotate:id=wall_torch,data=3,roty=180 # Chain -[1.16-]patchblock:id=chain,patch0=VertX1Z0ToX0Z1,patch1=VertX1Z0ToX0Z1@90 +[1.16-]modellist:id=chain,state=axis:y,box=6.5/0/8:9.5/16/8/0/45/0:n/0/3/0/0/16:s/0/0/0/3/16,box=8/0/6.5:8/16/9.5/0/45/0:w/0/6/0/3/16:e/0/3/0/6/16 +[1.16-]patchblock:id=chain,state=axis:x +[1.16-]patchrotate:id=chain,state=axis:y/waterlogged:true,rotx=90,roty=90 +[1.16-]patchblock:id=chain,state=axis:z +[1.16-]patchrotate:id=chain,state=axis:y/waterlogged:true,rotx=90 # Soul Lantern (hanging, then not hanging) [1.16-]boxlist:id=soul_lantern,data=0,data=1,box=0.3125:0.6875:0:0.4375:0.3125:0.6875:0/0/1/1/1/1,box=0.375:0.625:0.4375:0.5625:0.375:0.625:-1/2/3/3/3/3,box=0.4:0.6:0.5625:0.6875:0.5:0.5:-1/-1/-1/-1/4/4:45,box=0.5:0.5:0.5625:0.6875:0.4:0.6:-1/-1/5/5/-1/-1:45 [1.16-]boxlist:id=soul_lantern,data=2,data=3,box=0.3125:0.6875:0.0625:0.5:0.3125:0.6875:0/0/1/1/1/1,box=0.375:0.625:0.5:0.625:0.375:0.625:2/2/3/3/3/3,box=0.4:0.6:0.6875:0.9375:0.5:0.5:-1/-1/-1/-1/6/6:45,box=0.5:0.5:0.6875:0.9375:0.4:0.6:-1/-1/6/6/-1/-1:45 diff --git a/DynmapCore/src/main/resources/texture_1.txt b/DynmapCore/src/main/resources/texture_1.txt index f7995957..3e62042d 100644 --- a/DynmapCore/src/main/resources/texture_1.txt +++ b/DynmapCore/src/main/resources/texture_1.txt @@ -2339,7 +2339,7 @@ block:id=black_banner,id=black_wall_banner,data=*,patch0=0:oak_planks,patch1=0:b [1.16-]texture:id=polished_basalt_side [1.16-]texture:id=polished_basalt_top [1.16-]texture:id=soul_torch -[1.16-]texturefile:id=chain,filename=assets/minecraft/textures/block/chain.png,format=CUSTOM,tile0=0:0/3:16/6:0,tile1=3:0/3:16/6:0,xcount=2,ycount=1 +[1.16-]texture:id=chain [1.16-]texture:id=soul_campfire_log_lit [1.16-]texture:id=soul_campfire_fire # tile0=up/down ot first box, tile1=sides of first box, tile2=top of second box, tile3=sides of second box, tile4=n/s of first cross (unhung), tile5=e/w of second cross (unhung), tile6= n/s of first cross (hung), tile7=e/2 of second cross (hung) @@ -2423,7 +2423,7 @@ block:id=black_banner,id=black_wall_banner,data=*,patch0=0:oak_planks,patch1=0:b # Soul Wall torch [1.16-]block:id=soul_wall_torch,data=0,data=1,data=2,data=3,patch0=0:soul_torch,transparency=TRANSPARENT # Chain -[1.16-]block:id=chain,patch0=0:chain,patch1=1:chain,transparency=TRANSPARENT +[1.16-]block:id=chain,patch0=0:chain,transparency=TRANSPARENT # Soul Lantern [1.16-]block:id=soul_lantern,patch0=0:soul_lantern,transparency=TRANSPARENT [1.16-]block:id=soul_lantern,patch0=0:soul_lantern,patch1=1:soul_lantern,patch2=2:soul_lantern,patch3=3:soul_lantern,patch4=4:soul_lantern,patch5=5:soul_lantern,patch6=6:soul_lantern,patch7=7:soul_lantern,transparency=TRANSPARENT