Add setting for progressloginterval

This commit is contained in:
Mike Primm 2011-08-20 16:45:21 -05:00
parent 3f3ccf5344
commit c5c136a30d

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@ -165,6 +165,9 @@ timesliceinterval: 0.0
# Maximum chunk loads per server tick (1/20th of a second) - reducing this below 90 will impact render performance, but also will reduce server thread load # Maximum chunk loads per server tick (1/20th of a second) - reducing this below 90 will impact render performance, but also will reduce server thread load
maxchunkspertick: 200 maxchunkspertick: 200
# Progress report interval for fullrender/radiusrender, in tiles. Must be 100 or greater
progressloginterval: 100
# EXPERIMENTAL - parallel fullrender: if defined, number of concurrent threads used for fullrender or radiusrender # EXPERIMENTAL - parallel fullrender: if defined, number of concurrent threads used for fullrender or radiusrender
# Note: setting this will result in much more intensive CPU use, some additional memory use. Caution should be used when # Note: setting this will result in much more intensive CPU use, some additional memory use. Caution should be used when
# setting this to equal or exceed the number of physical cores on the system. # setting this to equal or exceed the number of physical cores on the system.