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Fix exception if initial update has stale logoff for player+chat
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@ -18,6 +18,8 @@ componentconstructors['chatballoon'] = function(dynmap, configuration) {
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return;
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}
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var player = dynmap.players[message.name];
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if (!player)
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return;
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if (dynmap.world !== player.location.world) {
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return;
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}
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