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Add 'updateplayerlimit' setting default
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@ -305,9 +305,12 @@ progressloginterval: 100
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# Interval the browser should poll for updates.
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updaterate: 2000
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# If nonzero, server will pause fullrender/radiusrender processing when 'fullrenderplayerlimit' or more user's are logged in
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# If nonzero, server will pause fullrender/radiusrender processing when 'fullrenderplayerlimit' or more users are logged in
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fullrenderplayerlimit: 0
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# If nonzero, server will pause update render processing when 'updateplayerlimit' or more users are logged in
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updateplayerlimit: 0
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showplayerfacesinmenu: true
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# Control whether players that are hidden or not on current map are grayed out (true=yes)
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