Add new/updated blocks for 1.9-pre4 (white-stone, air portal)

This commit is contained in:
Mike Primm 2011-10-13 22:57:33 -05:00
parent 2c3ec9e001
commit d6b93868a7
8 changed files with 158 additions and 25 deletions

View File

@ -272,6 +272,30 @@ Brick Stairs
108 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
Stone Stairs
109 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
Mycelium
110 110 98 104 255 88 78 83 255 55 49 52 255 44 39 42 255
Lilly pad
111 117 176 73 255 93 140 58 255 58 88 36 255 46 70 29 255
Nether brick
112 166 89 89 255 141 80 62 255 135 15 15 255 96 6 6 255
Nether brick fence
113 166 89 89 96 141 80 62 96 135 15 15 96 96 6 6 96
Nether brick stairs
114 166 89 89 255 141 80 62 255 135 15 15 255 96 6 6 255
Nether Wart
115 142 19 21 96 113 15 17 96 71 10 10 96 57 7 8 96
Enchantment table
116 88 23 22 255 29 10 16 255 17 7 10 255 15 5 8 255
Brewing stand
117 114 114 114 96 91 91 91 96 67 67 67 96 46 46 46 96
Cauldron
118 74 74 74 255 59 59 59 255 37 37 37 255 30 30 30 255
Air portal
119 26 11 43 255 20 8 34 255 13 5 21 255 10 4 17 255
Air portal frame
120 113 133 104 255 90 106 83 255 56 66 52 255 45 54 42 255
White stone
121 224 226 169 255 179 180 135 255 112 113 85 255 90 90 66 255
Biome Rainforest - Dark Green
[RAINFOREST] 49 67 21 255 39 53 17 255 24 34 10 255 19 27 8 255
Biome Swampland - Brown

View File

@ -272,6 +272,30 @@ Brick Stairs
108 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
Stone Stairs
109 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
Mycelium
110 110 98 104 255 88 78 83 255 55 49 52 255 44 39 42 255
Lilly pad
111 117 176 73 255 93 140 58 255 58 88 36 255 46 70 29 255
Nether brick
112 166 89 89 255 141 80 62 255 135 15 15 255 96 6 6 255
Nether brick fence
113 166 89 89 96 141 80 62 96 135 15 15 96 96 6 6 96
Nether brick stairs
114 166 89 89 255 141 80 62 255 135 15 15 255 96 6 6 255
Nether Wart
115 142 19 21 96 113 15 17 96 71 10 10 96 57 7 8 96
Enchantment table
116 88 23 22 255 29 10 16 255 17 7 10 255 15 5 8 255
Brewing stand
117 114 114 114 96 91 91 91 96 67 67 67 96 46 46 46 96
Cauldron
118 74 74 74 255 59 59 59 255 37 37 37 255 30 30 30 255
Air portal
119 26 11 43 255 20 8 34 255 13 5 21 255 10 4 17 255
Air portal frame
120 113 133 104 255 90 106 83 255 56 66 52 255 45 54 42 255
White stone
121 224 226 169 255 179 180 135 255 112 113 85 255 90 90 66 255
Biome Rainforest - Dark Green
[RAINFOREST] 49 67 21 255 39 53 17 255 24 34 10 255 19 27 8 255
Biome Swampland - Brown

View File

@ -272,6 +272,30 @@ Brick Stairs
108 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
Stone Stairs
109 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
Mycelium
110 110 98 104 255 88 78 83 255 55 49 52 255 44 39 42 255
Lilly pad
111 117 176 73 255 93 140 58 255 58 88 36 255 46 70 29 255
Nether brick
112 166 89 89 255 141 80 62 255 135 15 15 255 96 6 6 255
Nether brick fence
113 166 89 89 96 141 80 62 96 135 15 15 96 96 6 6 96
Nether brick stairs
114 166 89 89 255 141 80 62 255 135 15 15 255 96 6 6 255
Nether Wart
115 142 19 21 96 113 15 17 96 71 10 10 96 57 7 8 96
Enchantment table
116 88 23 22 255 29 10 16 255 17 7 10 255 15 5 8 255
Brewing stand
117 114 114 114 96 91 91 91 96 67 67 67 96 46 46 46 96
Cauldron
118 74 74 74 255 59 59 59 255 37 37 37 255 30 30 30 255
Air portal
119 26 11 43 255 20 8 34 255 13 5 21 255 10 4 17 255
Air portal frame
120 113 133 104 255 90 106 83 255 56 66 52 255 45 54 42 255
White stone
121 224 226 169 255 179 180 135 255 112 113 85 255 90 90 66 255
Biome Rainforest - Dark Green
[RAINFOREST] 49 67 21 255 39 53 17 255 24 34 10 255 19 27 8 255
Biome Swampland - Brown

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@ -136,6 +136,18 @@
107 127 98 49 96 95 72 33 96 48 34 9 96 32 21 21 96
108 170 86 62 255 136 68 49 255 85 43 31 255 68 34 24 255
109 120 120 120 255 96 96 96 255 60 60 60 255 48 48 48 255
110 110 98 104 255 88 78 83 255 55 49 52 255 44 39 42 255
111 117 176 73 255 93 140 58 255 58 88 36 255 46 70 29 255
112 166 89 89 255 141 80 62 255 135 15 15 255 96 6 6 255
113 166 89 89 96 141 80 62 96 135 15 15 96 96 6 6 96
114 166 89 89 255 141 80 62 255 135 15 15 255 96 6 6 255
115 142 19 21 96 113 15 17 96 71 10 10 96 57 7 8 96
116 88 23 22 255 29 10 16 255 17 7 10 255 15 5 8 255
117 114 114 114 96 91 91 91 96 67 67 67 96 46 46 46 96
118 74 74 74 255 59 59 59 255 37 37 37 255 30 30 30 255
119 26 11 43 255 20 8 34 255 13 5 21 255 10 4 17 255
120 113 133 104 255 90 106 83 255 56 66 52 255 45 54 42 255
121 224 226 169 255 179 180 135 255 112 113 85 255 90 90 66 255
Biome Rainforest - Dark Green
[RAINFOREST] 49 67 21 255 39 53 17 255 24 34 10 255 19 27 8 255
Biome Swampland - Brown

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@ -78,8 +78,10 @@ public class TexturePack {
private static final int BLOCKINDEX_GRASSMASK = 38;
private static final int BLOCKINDEX_PISTONSIDE = 108;
private static final int BLOCKINDEX_GLASSPANETOP = 148;
private static final int BLOCKINDEX_AIRFRAME = 158;
private static final int BLOCKINDEX_REDSTONE_NSEW_TONE = 164;
private static final int BLOCKINDEX_REDSTONE_EW_TONE = 165;
private static final int BLOCKINDEX_EYEOFENDER = 174;
private static final int BLOCKINDEX_REDSTONE_NSEW = 180;
private static final int BLOCKINDEX_REDSTONE_EW = 181;
private static final int BLOCKINDEX_STATIONARYWATER = 257;
@ -89,7 +91,8 @@ public class TexturePack {
private static final int BLOCKINDEX_PISTONEXTSIDE = 261;
private static final int BLOCKINDEX_PISTONSIDE_EXT = 262;
private static final int BLOCKINDEX_PANETOP_X = 263;
private static final int MAX_BLOCKINDEX = 263;
private static final int BLOCKINDEX_AIRFRAME_EYE = 264;
private static final int MAX_BLOCKINDEX = 264;
private static final int BLOCKTABLELEN = MAX_BLOCKINDEX+1;
private static class LoadedImage {
@ -474,6 +477,14 @@ public class TexturePack {
terrain_argb[BLOCKINDEX_PANETOP_X][native_scale*i + j] = terrain_argb[BLOCKINDEX_PANETOP_X][native_scale*j + i];
}
}
/* Build air frame with eye overlay */
terrain_argb[BLOCKINDEX_AIRFRAME_EYE] = new int[native_scale*native_scale];
System.arraycopy(terrain_argb[BLOCKINDEX_AIRFRAME], 0, terrain_argb[BLOCKINDEX_AIRFRAME_EYE], 0, native_scale*native_scale);
for(i = native_scale/4; i < native_scale*3/4; i++) {
for(j = native_scale/4; j < native_scale*3/4; j++) {
terrain_argb[BLOCKINDEX_AIRFRAME_EYE][native_scale*i + j] = terrain_argb[BLOCKINDEX_EYEOFENDER][native_scale*i + j];
}
}
img.flush();
}

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@ -2557,22 +2557,58 @@ layer:6
********
********
********
# Air portal fram (damaged face)
block:id=120,data=1,scale=16
layer:0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15
*--------------*
-*------------*-
--*----------*--
---*--------*---
----*------*----
-----*----*-----
------*--*------
-------**-------
-------**-------
------*--*------
-----*----*-----
----*------*----
---*--------*---
--*----------*--
-*------------*-
*--------------*
# Air portal frame (no eye)
block:id=120,data=0,data=1,data=2,data=3,scale=16
layer:0,1,2,3,4,5,6,7,8,9,10,11,12
****************
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# Air portal fram (eye)
block:id=120,data=4,data=5,data=6,data=7,scale=16
layer:0,1,2,3,4,5,6,7,8,9,10,11,12
****************
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layer:13,14
----------------
----------------
----------------
----------------
----********----
----********----
----********----
----********----
----********----
----********----
----********----
----********----
----------------
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@ -3,7 +3,7 @@
# <index>=0-255 (index of patch in terrain.png), -1=clear, 1xxx=biome tint from grasscolor.png,257=stationary water,258=moving water,
# 259=stationary lava,260=moving lava,261=extended piston side,262=piston side while extended,263=glass pane top,2xxx=biome tint from foliagecolor.png,4xxx=rotate texture 90,
# 5xxx=rotate texture 180, 6xxx=rotate texture 270, 7xxx=flip texture horizontally, 8xxx=shift down 1/2 block, 9=shift down 1/2,flip horiz,
# 10xxx=inclined-torch,11xxx=grass-side,12xxx=clear if same block,3xxx=biome tint from watercolor.png
# 10xxx=inclined-torch,11xxx=grass-side,12xxx=clear if same block,3xxx=biome tint from watercolor.png, 264=air portal with eye
######
# Stone
block:id=1,allfaces=1
@ -551,7 +551,9 @@ block:id=117,data=*,topbottom=156,allsides=157,transparency=TRANSPARENT
block:id=118,data=*,top=139,bottom=155,allsides=154,transparency=TRANSPARENT
# Air portal (need black-with-stars texture - using obsidian for now)
block:id=119,data=*,topbottom=37
# Air portal frame (no damage)
block:id=120,data=0,allfaces=159
# Air portal fram (damaged face)
block:id=120,data=1,allsides=158
# Air portal frame (no eye)
block:id=120,data=0,data=1,data=2,data=3,top=158,allsides=159,bottom=175
# Air portal fram (eye installed)
block:id=120,data=4,data=5,data=6,data=7,top=264,allsides=159,bottom=175
# White stone
block:id=121,data=*,allfaces=175

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