mirror of
https://github.com/webbukkit/dynmap.git
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Add models.txt, and code to load models from it, and lots of models
This commit is contained in:
parent
57ea6aefd6
commit
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823
models.txt
Normal file
823
models.txt
Normal file
@ -0,0 +1,823 @@
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# Wood Stair - up south
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# Cobblestone Stair - up south
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block:id=53,id=67,data=0,scale=2
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layer:0
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**
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**
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layer:1
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--
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**
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# Wood Stair - up north
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# Cobblestone Stair - up north
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block:id=53,id=67,data=1,scale=2
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rotate:id=53,data=0,rot=180
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# Wood Stair - up west
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# Cobblestone Stair - up west
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block:id=53,id=67,data=2,scale=2
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rotate:id=53,data=0,rot=90
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# Wood Stair - up east
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# Cobblestone Stair - up east
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block:id=53,id=67,data=3,scale=2
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rotate:id=53,data=0,rot=270
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# Slab (stone, sandstone, wood, cobblestone)
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block:id=44,data=*,scale=2
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layer:0
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**
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**
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layer:1
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--
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--
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# Snow
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block:id=78,data=*,scale=4
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layer:0
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****
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****
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****
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****
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# Torch - up
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# Redstone torch on - up
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# Redstone torch off - up
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block:id=50,id=75,id=76,data=5,data=0,scale=8
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layer:0,1,2,3,4
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--------
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--------
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--------
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---**---
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---**---
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--------
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--------
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--------
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# Torch - pointing south
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# Redstone torch on - pointing south
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# Redstone torch off - pointing south
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block:id=50,id=75,id=76,data=1,scale=8
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layer:2
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---**---
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--------
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--------
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--------
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--------
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--------
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--------
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--------
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layer:3,4
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---**---
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---**---
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--------
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--------
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--------
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--------
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--------
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--------
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layer:5
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--------
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---**---
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---**---
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--------
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--------
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--------
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--------
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--------
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# Torch - pointing north
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# Redstone torch on - pointing north
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# Redstone torch off - pointing north
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block:id=50,id=75,id=76,data=2,scale=8
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rotate:id=50,data=1,rot=180
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# Torch - pointing west
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# Redstone torch on - pointing west
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# Redstone torch off - pointing west
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block:id=50,id=75,id=76,data=3,scale=8
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rotate:id=50,data=1,rot=90
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# Torch - pointing east
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# Redstone torch on - pointing east
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# Redstone torch off - pointing east
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block:id=50,id=75,id=76,data=4,scale=8
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rotate:id=50,data=1,rot=270
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# Fence
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block:id=85,data=*,scale=8
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layer:0,1,3,4,6
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--------
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--------
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--------
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---**---
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---**---
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--------
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--------
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--------
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layer:2,5
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---**---
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---**---
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---**---
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********
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********
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---**---
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---**---
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---**---
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# Trapdoor
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# Stone pressure plate
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# Wooden pressure plate
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block:id=96,id=72,id=70,data=*,scale=8
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layer:0
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--------
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-******-
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-******-
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-******-
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-******-
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-******-
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-******-
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--------
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# Crops
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block:id=59,data=*,scale=8
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layer:0,1,2,3,4,5
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*-*-*-*-
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--------
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*-*-*-*-
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--------
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*-*-*-*-
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--------
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*-*-*-*-
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--------
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layer:6,7
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*---*---
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--------
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--*---*-
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--------
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*---*---
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--------
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--*---*-
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--------
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# Sugar Cane
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block:id=83,data=*,scale=8
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layer:0,1,2,3,4,5,6,7
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*-*-*-*-
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--------
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*-*-*-*-
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--------
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*-*-*-*-
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--------
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*-*-*-*-
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--------
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# Stone Button - facing south
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block:id=77,data=1,data=9,scale=8
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layer:3,4
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---**---
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---**---
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--------
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--------
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--------
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--------
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--------
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--------
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# Stone Button - facing north
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block:id=77,data=2,data=10,scale=8
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rotate:id=77,data=1,rot=180
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# Stone Button - facing west
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block:id=77,data=3,data=11,scale=8
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rotate:id=77,data=1,rot=90
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# Stone Button - facing east
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block:id=77,data=4,data=12,scale=8
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rotate:id=77,data=1,rot=270
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# Rails - flat - east/west
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block:id=66,data=0,scale=16
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layer:0
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-**--**--**--**-
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-**--**--**--**-
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-**--**--**--**-
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-**--**--**--**-
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-**--**--**--**-
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-**--**--**--**-
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-**--**--**--**-
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-**--**--**--**-
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-**--**--**--**-
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-**--**--**--**-
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-**--**--**--**-
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-**--**--**--**-
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-**--**--**--**-
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-**--**--**--**-
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-**--**--**--**-
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-**--**--**--**-
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layer:1,2
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----------------
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----------------
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****************
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****************
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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****************
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****************
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----------------
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----------------
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# Rails - flat - north/south
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block:id=66,data=1,scale=16
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rotate:id=66,data=0,rot=90
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# Rails - ascending to south
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block:id=66,data=2,scale=16
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layer:1
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--**--------**--
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****************
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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layer:1
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--**--------**--
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--**--------**--
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****************
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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layer:2
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----------------
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--**--------**--
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--**--------**--
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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layer:3
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----------------
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----------------
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--**--------**--
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--**--------**--
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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layer:4
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----------------
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----------------
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----------------
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--**--------**--
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--**--------**--
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****************
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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layer:5
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----------------
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----------------
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----------------
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----------------
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--**--------**--
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--**--------**--
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****************
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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layer:6
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----------------
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----------------
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----------------
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----------------
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----------------
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--**--------**--
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--**--------**--
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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layer:7
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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--**--------**--
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--**--------**--
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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layer:8
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----------------
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----------------
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--**--------**--
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--**--------**--
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****************
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----------------
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----------------
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----------------
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----------------
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----------------
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layer:9
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----------------
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----------------
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--**--------**--
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--**--------**--
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****************
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----------------
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----------------
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----------------
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----------------
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----------------
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layer:10
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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--**--------**--
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--**--------**--
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----------------
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----------------
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----------------
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layer:11
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----------------
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----------------
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--**--------**--
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--**--------**--
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----------------
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layer:12
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----------------
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----------------
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----------------
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--**--------**--
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--**--------**--
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****************
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----------------
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----------------
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layer:13
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----------------
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----------------
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----------------
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--**--------**--
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--**--------**--
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****************
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----------------
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layer:14
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----------------
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----------------
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----------------
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--**--------**--
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--**--------**--
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----------------
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layer:15
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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--**--------**--
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--**--------**--
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# Rails - ascending to north
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block:id=66,data=3,scale=16
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rotate:id=66,data=2,rot=180
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# Rails - ascending to east
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block:id=66,data=4,scale=16
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rotate:id=66,data=2,rot=270
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# Rails - ascending to west
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block:id=66,data=5,scale=16
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rotate:id=66,data=2,rot=90
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# Rails - northeast corner
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block:id=66,data=6,scale=16
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layer:0
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-**-------------
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-**-------------
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-**---------*---
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-**--------***--
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-**-------***---
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-**------***----
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-**-----***-----
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-*-----***------
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-*-----**-------
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-*----*---------
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-*---*----------
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-*--*-----------
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-*-*------------
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-**------*******
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-***************
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----------------
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layer:1,2
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----------------
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----------------
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****------------
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********--------
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----******------
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--------***-----
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---------***----
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----------**----
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-----------**---
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-----------**---
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-----------**---
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-----------**---
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***---------**--
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****--------**--
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--**--------**--
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--**--------**--
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# Rails - southeast corner
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block:id=66,data=7,scale=16
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rotate:id=66,data=6,rot=90
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# Rails - southwest corner
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block:id=66,data=8,scale=16
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rotate:id=66,data=6,rot=180
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# Rails - northwest corner
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block:id=66,data=9,scale=16
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rotate:id=66,data=6,rot=270
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# Powered rails - flat - east/west
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# Detector rails - flat - east/west
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block:id=27,id=28,data=0,data=8,scale=16
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rotate:id=66,data=0,rot=0
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# Powered rails - flat - north/south
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# Detector rails - flat - north/south
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block:id=27,id=28,data=1,data=9,scale=16
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rotate:id=66,data=1,rot=0
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# Powered rails - ascending to south
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# Detector rails - ascending to south
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block:id=27,id=28,data=2,data=10,scale=16
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rotate:id=66,data=2,rot=0
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# Powered rails - ascending to north
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# Detector rails - ascending to north
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block:id=27,id=28,data=3,data=11,scale=16
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rotate:id=66,data=3,rot=0
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# Powered rails - ascending to east
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# Detector rails - ascending to east
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block:id=27,id=28,data=4,data=12,scale=16
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rotate:id=66,data=4,rot=0
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# Powered rails - ascending to west
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# Detector rails - ascending to west
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block:id=27,id=28,data=5,data=13,scale=16
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rotate:id=66,data=5,rot=0
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# Ladder - attached to east side of block
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block:id=65,data=2,scale=16
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layer:0,3,4,7,8,11,12,15
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----------------
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***-------------
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***-------------
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----------------
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----------------
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----------------
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----------------
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----------------
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----------------
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***-------------
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***-------------
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----------------
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layer:1,2,5,6,9,10,13,14
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-*--------------
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***-------------
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***-------------
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-*--------------
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-*--------------
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-*--------------
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-*--------------
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-*--------------
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-*--------------
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***-------------
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***-------------
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-*--------------
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# Ladder - attached to west side of block
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block:id=65,data=3,scale=16
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rotate:id=65,data=2,rot=180
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# Ladder - attached to north side of block
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block:id=65,data=4,scale=16
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rotate:id=65,data=2,rot=270
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# Ladder - attached to south side of block
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block:id=65,data=5,scale=16
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rotate:id=65,data=2,rot=90
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# Wall sign - facing east
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block:id=68,data=2,scale=4
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layer:1,2
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*---
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*---
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*---
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*---
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# Wall sign - facing west
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block:id=68,data=3,scale=4
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rotate:id=68,data=2,rot=180
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# Wall sign - facing north
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block:id=68,data=4,scale=4
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rotate:id=68,data=2,rot=270
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||||
# Wall sign - facing south
|
||||
block:id=68,data=5,scale=4
|
||||
rotate:id=68,data=2,rot=90
|
||||
# Redstone wire
|
||||
block:id=55,data=*,scale=16
|
||||
layer:0
|
||||
-------**-------
|
||||
--------**------
|
||||
-------**-------
|
||||
------**--------
|
||||
-------**-------
|
||||
--------**------
|
||||
-*---*-**---*---
|
||||
***-******-***-*
|
||||
*-***-******-***
|
||||
---*---**-*---*-
|
||||
------**--------
|
||||
-------**-------
|
||||
--------**------
|
||||
-------**-------
|
||||
------**--------
|
||||
-------**-------
|
||||
# Signpost - facing west
|
||||
block:id=63,data=0,scale=16
|
||||
layer:0,1,2,3,4,5
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
-------**-------
|
||||
-------**-------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
layer:6,7,8,9,10,11,12
|
||||
----------------
|
||||
------**--------
|
||||
------**--------
|
||||
------**--------
|
||||
------**--------
|
||||
------**--------
|
||||
------**--------
|
||||
------***-------
|
||||
------***-------
|
||||
------**--------
|
||||
------**--------
|
||||
------**--------
|
||||
------**--------
|
||||
------**--------
|
||||
------**--------
|
||||
----------------
|
||||
# Signpost - facing north
|
||||
block:id=63,data=4,scale=16
|
||||
rotate:id=63,data=0,rot=90
|
||||
# Signpost - facing east
|
||||
block:id=63,data=8,scale=16
|
||||
rotate:id=63,data=0,rot=180
|
||||
# Signpost - facing south
|
||||
block:id=63,data=12,scale=16
|
||||
rotate:id=63,data=0,rot=270
|
||||
# Signpost - facing northwest
|
||||
block:id=63,data=2,scale=16
|
||||
layer:0,1,2,3,4,5
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
-------**-------
|
||||
-------**-------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
layer:6,7,8,9,10,11,12
|
||||
----------------
|
||||
---------**-----
|
||||
---------**-----
|
||||
--------**------
|
||||
--------**------
|
||||
-------**-------
|
||||
-------**-------
|
||||
------***-------
|
||||
------***-------
|
||||
-----**---------
|
||||
-----**---------
|
||||
----**----------
|
||||
----**----------
|
||||
---**-----------
|
||||
---**-----------
|
||||
----------------
|
||||
# Signpost - facing northeast
|
||||
block:id=63,data=6,scale=16
|
||||
rotate:id=63,data=2,rot=90
|
||||
# Signpost - facing southeast
|
||||
block:id=63,data=10,scale=16
|
||||
rotate:id=63,data=2,rot=180
|
||||
# Signpost - facing southwest
|
||||
block:id=63,data=14,scale=16
|
||||
rotate:id=63,data=2,rot=270
|
||||
# Signpost - facing west-northwest
|
||||
block:id=63,data=1,scale=16
|
||||
layer:0,1,2,3,4,5
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
-------**-------
|
||||
-------**-------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
layer:6,7,8,9,10,11,12
|
||||
----------------
|
||||
-------**-------
|
||||
-------**-------
|
||||
-------**-------
|
||||
-------**-------
|
||||
------**--------
|
||||
------**--------
|
||||
------***-------
|
||||
------***-------
|
||||
------**--------
|
||||
------**--------
|
||||
-----**---------
|
||||
-----**---------
|
||||
-----**---------
|
||||
-----**---------
|
||||
----------------
|
||||
# Signpost - facing north-northeast
|
||||
block:id=63,data=5,scale=16
|
||||
rotate:id=63,data=1,rot=90
|
||||
# Signpost - facing north-northeast
|
||||
block:id=63,data=9,scale=16
|
||||
rotate:id=63,data=1,rot=180
|
||||
# Signpost - facing north-northeast
|
||||
block:id=63,data=13,scale=16
|
||||
rotate:id=63,data=1,rot=270
|
||||
# Signpost - facing west-southwest
|
||||
block:id=63,data=15,scale=16
|
||||
layer:0,1,2,3,4,5
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
-------**-------
|
||||
-------**-------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
----------------
|
||||
layer:6,7,8,9,10,11,12
|
||||
----------------
|
||||
-----**---------
|
||||
-----**---------
|
||||
-----**---------
|
||||
-----**---------
|
||||
------**--------
|
||||
------**--------
|
||||
------***-------
|
||||
------***-------
|
||||
------**--------
|
||||
------**--------
|
||||
-------**-------
|
||||
-------**-------
|
||||
-------**-------
|
||||
-------**-------
|
||||
----------------
|
||||
# Signpost - facing north-northwest
|
||||
block:id=63,data=3,scale=16
|
||||
rotate:id=63,data=15,rot=90
|
||||
# Signpost - facing east-northeast
|
||||
block:id=63,data=7,scale=16
|
||||
rotate:id=63,data=15,rot=180
|
||||
# Signpost - facing south-southeast
|
||||
block:id=63,data=11,scale=16
|
||||
rotate:id=63,data=15,rot=270
|
||||
|
@ -31,7 +31,8 @@
|
||||
<include>shaders.txt</include>
|
||||
<include>perspectives.txt</include>
|
||||
<include>lightings.txt</include>
|
||||
<include>configuration.txt.sample-hd</include></includes></fileSet>
|
||||
<include>configuration.txt.sample-hd</include>
|
||||
<include>models.txt</include></includes></fileSet>
|
||||
</fileSets>
|
||||
<files>
|
||||
<file>
|
||||
|
@ -52,4 +52,7 @@ public class Color {
|
||||
public final int getComponent(int idx) {
|
||||
return 0xFF & (val >> ((3-idx)*8));
|
||||
}
|
||||
public final void setAlpha(int v) {
|
||||
val = (val & 0x00FFFFFF) | (v << 24);
|
||||
}
|
||||
}
|
||||
|
@ -34,6 +34,7 @@ import org.bukkit.plugin.PluginManager;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
import org.dynmap.debug.Debug;
|
||||
import org.dynmap.debug.Debugger;
|
||||
import org.dynmap.hdmap.HDBlockModels;
|
||||
import org.dynmap.permissions.NijikokunPermissions;
|
||||
import org.dynmap.permissions.OpPermissions;
|
||||
import org.dynmap.permissions.PermissionProvider;
|
||||
@ -76,7 +77,8 @@ public class DynmapPlugin extends JavaPlugin {
|
||||
permissions = new OpPermissions(new String[] { "fullrender", "reload" });
|
||||
|
||||
dataDirectory = this.getDataFolder();
|
||||
|
||||
/* Load block models */
|
||||
HDBlockModels.loadModels(dataDirectory);
|
||||
org.bukkit.util.config.Configuration bukkitConfiguration = new org.bukkit.util.config.Configuration(new File(this.getDataFolder(), "configuration.txt"));
|
||||
bukkitConfiguration.load();
|
||||
configuration = new ConfigurationNode(bukkitConfiguration);
|
||||
|
@ -163,6 +163,12 @@ public class DefaultHDShader implements HDShader {
|
||||
if (c.getAlpha() > 0) {
|
||||
/* Handle light level, if needed */
|
||||
lighting.applyLighting(ps, this, c, tmpcolor);
|
||||
/* If we got alpha from subblock model, use it instead */
|
||||
int subalpha = ps.getSubmodelAlpha();
|
||||
if(subalpha >= 0) {
|
||||
for(Color clr : tmpcolor)
|
||||
clr.setAlpha(subalpha);
|
||||
}
|
||||
/* Blend color with accumulated color (weighted by alpha) */
|
||||
if(!transparency) { /* No transparency support */
|
||||
for(i = 0; i < color.length; i++)
|
||||
|
@ -1,9 +1,14 @@
|
||||
package org.dynmap.hdmap;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.FileReader;
|
||||
import java.io.IOException;
|
||||
import java.io.LineNumberReader;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.dynmap.Log;
|
||||
|
||||
/**
|
||||
* Custom block models - used for non-cube blocks to represent the physical volume associated with the block
|
||||
@ -22,8 +27,7 @@ public class HDBlockModels {
|
||||
private short[][][] modelvectors;
|
||||
|
||||
public final short[] getScaledModel(int blocktype, int blockdata) {
|
||||
if((blocktype > modelvectors.length) || (modelvectors[blocktype] == null) ||
|
||||
(modelvectors[blocktype][blockdata] == null)) {
|
||||
if(modelvectors[blocktype] == null) {
|
||||
return null;
|
||||
}
|
||||
return modelvectors[blocktype][blockdata];
|
||||
@ -32,111 +36,6 @@ public class HDBlockModels {
|
||||
|
||||
private static HashMap<Integer, HDScaledBlockModels> scaled_models_by_scale = new HashMap<Integer, HDScaledBlockModels>();
|
||||
|
||||
/* Block models */
|
||||
private static HDBlockModels WOOD_STAIR_UP_NORTH = new HDBlockModels(Material.WOOD_STAIRS, 1<<1, 2, new long[] {
|
||||
0x03, 0x03,
|
||||
0x01, 0x01 });
|
||||
private static HDBlockModels WOOD_STAIR_UP_SOUTH = new HDBlockModels(Material.WOOD_STAIRS, 1<<0, 2, new long[] {
|
||||
0x03, 0x03,
|
||||
0x02, 0x02 });
|
||||
private static HDBlockModels WOOD_STAIR_UP_WEST = new HDBlockModels(Material.WOOD_STAIRS, 1<<2, 2, new long[] {
|
||||
0x03, 0x03,
|
||||
0x00, 0x03 });
|
||||
private static HDBlockModels WOOD_STAIR_UP_EAST = new HDBlockModels(Material.WOOD_STAIRS, 1<<3, 2, new long[] {
|
||||
0x03, 0x03,
|
||||
0x03, 0x00 });
|
||||
private static HDBlockModels COBBLE_STAIR_UP_NORTH = new HDBlockModels(Material.COBBLESTONE_STAIRS, 1<<1, WOOD_STAIR_UP_NORTH);
|
||||
private static HDBlockModels COBBLE_STAIR_UP_SOUTH = new HDBlockModels(Material.COBBLESTONE_STAIRS, 1<<0, WOOD_STAIR_UP_SOUTH);
|
||||
private static HDBlockModels COBBLE_STAIR_UP_WEST = new HDBlockModels(Material.COBBLESTONE_STAIRS, 1<<2, WOOD_STAIR_UP_WEST);
|
||||
private static HDBlockModels COBBLE_STAIR_UP_EAST = new HDBlockModels(Material.COBBLESTONE_STAIRS, 1<<3, WOOD_STAIR_UP_EAST);
|
||||
private static HDBlockModels STEP = new HDBlockModels(Material.STEP, 0x0F, 2, new long[] {
|
||||
0x03,
|
||||
0x03 });
|
||||
private static HDBlockModels SNOW = new HDBlockModels(Material.SNOW, 0x0F, 4, new long[] {
|
||||
0x0F, 0x0F, 0x0F, 0x0F });
|
||||
private static HDBlockModels TORCH_UP = new HDBlockModels(Material.TORCH, (1<<5) | (1 << 0), 4, new long[] {
|
||||
0x00, 0x02, 0x00, 0x00,
|
||||
0x00, 0x02, 0x00, 0x00 });
|
||||
private static HDBlockModels TORCH_SOUTH = new HDBlockModels(Material.TORCH, (1<<1), 4, new long[] {
|
||||
0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x01, 0x00, 0x00,
|
||||
0x00, 0x02, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00 });
|
||||
private static HDBlockModels TORCH_NORTH = new HDBlockModels(Material.TORCH, (1<<2), 4, new long[] {
|
||||
0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x08, 0x00,
|
||||
0x00, 0x00, 0x04, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00 });
|
||||
private static HDBlockModels TORCH_WEST = new HDBlockModels(Material.TORCH, (1<<3), 4, new long[] {
|
||||
0x00, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00,
|
||||
0x00, 0x02, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00 });
|
||||
private static HDBlockModels TORCH_EAST = new HDBlockModels(Material.TORCH, (1<<4), 4, new long[] {
|
||||
0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x02,
|
||||
0x00, 0x00, 0x02, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00 });
|
||||
private static HDBlockModels REDSTONETORCHON_UP = new HDBlockModels(Material.REDSTONE_TORCH_ON, (1<<5) | (1 << 0), TORCH_UP);
|
||||
private static HDBlockModels REDSTONETORCHOFF_UP = new HDBlockModels(Material.REDSTONE_TORCH_OFF, (1<<5) | (1 << 0), TORCH_UP);
|
||||
private static HDBlockModels REDSTONETORCHON_NORTH = new HDBlockModels(Material.REDSTONE_TORCH_ON, (1<<2), TORCH_NORTH);
|
||||
private static HDBlockModels REDSTONETORCHOFF_NORTH = new HDBlockModels(Material.REDSTONE_TORCH_OFF, (1<<2), TORCH_NORTH);
|
||||
private static HDBlockModels REDSTONETORCHON_SOUTH = new HDBlockModels(Material.REDSTONE_TORCH_ON, (1<<1), TORCH_SOUTH);
|
||||
private static HDBlockModels REDSTONETORCHOFF_SOUTH = new HDBlockModels(Material.REDSTONE_TORCH_OFF, (1<<1), TORCH_SOUTH);
|
||||
private static HDBlockModels REDSTONETORCHON_EAST = new HDBlockModels(Material.REDSTONE_TORCH_ON, (1<<4), TORCH_EAST);
|
||||
private static HDBlockModels REDSTONETORCHOFF_EAST = new HDBlockModels(Material.REDSTONE_TORCH_OFF, (1<<4), TORCH_EAST);
|
||||
private static HDBlockModels REDSTONETORCHON_WEST = new HDBlockModels(Material.REDSTONE_TORCH_ON, (1<<3), TORCH_WEST);
|
||||
private static HDBlockModels REDSTONETORCHOFF_WEST = new HDBlockModels(Material.REDSTONE_TORCH_OFF, (1<<3), TORCH_WEST);
|
||||
private static HDBlockModels FENCE = new HDBlockModels(Material.FENCE, 0xFFFF, 4, new long[] {
|
||||
0x00, 0x06, 0x06, 0x00,
|
||||
0x00, 0x06, 0x06, 0x00,
|
||||
0x00, 0x06, 0x06, 0x00,
|
||||
0x00, 0x06, 0x06, 0x00 });
|
||||
private static HDBlockModels TRAPDOOR = new HDBlockModels(Material.TRAP_DOOR, 0xFFFF, 4, new long[] {
|
||||
0x0F, 0x0F, 0x0F, 0x0F });
|
||||
private static HDBlockModels WOODPRESSPLATE = new HDBlockModels(Material.WOOD_PLATE, 0xFFFF, 4, new long[] {
|
||||
0x0F, 0x0F, 0x0F, 0x0F });
|
||||
private static HDBlockModels STONEPRESSPLATE = new HDBlockModels(Material.STONE_PLATE, 0xFFFF, 4, new long[] {
|
||||
0x0F, 0x0F, 0x0F, 0x0F });
|
||||
private static HDBlockModels WALLSIGN_NORTH = new HDBlockModels(Material.WALL_SIGN, (1<<4), 4, new long[] {
|
||||
0x00, 0x00, 0x00, 0x00,
|
||||
0x08, 0x08, 0x08, 0x08,
|
||||
0x08, 0x08, 0x08, 0x08,
|
||||
0x00, 0x00, 0x00, 0x00 });
|
||||
private static HDBlockModels WALLSIGN_SOUTH = new HDBlockModels(Material.WALL_SIGN, (1<<5), 4, new long[] {
|
||||
0x00, 0x00, 0x00, 0x00,
|
||||
0x01, 0x01, 0x01, 0x01,
|
||||
0x01, 0x01, 0x01, 0x01,
|
||||
0x00, 0x00, 0x00, 0x00 });
|
||||
private static HDBlockModels WALLSIGN_EAST = new HDBlockModels(Material.WALL_SIGN, (1<<2), 4, new long[] {
|
||||
0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x0F,
|
||||
0x00, 0x00, 0x00, 0x0F,
|
||||
0x00, 0x00, 0x00, 0x00 });
|
||||
private static HDBlockModels WALLSIGN_WEST = new HDBlockModels(Material.WALL_SIGN, (1<<3), 4, new long[] {
|
||||
0x00, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00 });
|
||||
private static HDBlockModels REDSTONEWIRE = new HDBlockModels(Material.REDSTONE_WIRE, 0xFFFF, 8, new long[] {
|
||||
0x18, 0x18, 0x18, 0xFF, 0xFF, 0x18, 0x18, 0x18 });
|
||||
private static HDBlockModels SIGNPOST_EASTWEST = new HDBlockModels(Material.SIGN_POST, 0xC7C7, 8, new long[] {
|
||||
0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
|
||||
private static HDBlockModels SIGHPOST_NORTHSOUTH = new HDBlockModels(Material.SIGN_POST, 0x3838, 8, new long[] {
|
||||
0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
|
||||
0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 });
|
||||
|
||||
/**
|
||||
* Block definition - copy from other
|
||||
*/
|
||||
@ -159,22 +58,43 @@ public class HDBlockModels {
|
||||
* if array is short, other elements area are assumed to be zero (fills from bottom of block up)
|
||||
*/
|
||||
public HDBlockModels(Material blocktype, int databits, int nativeres, long[] blockflags) {
|
||||
this.blockid = blocktype.getId();
|
||||
this(blocktype.getId(), databits, nativeres, blockflags);
|
||||
}
|
||||
/**
|
||||
* Block definition - positions correspond to Bukkit coordinates (+X is south, +Y is up, +Z is west)
|
||||
* @param blockid - block ID
|
||||
* @param databits - bitmap of block data bits matching this model (bit N is set if data=N would match)
|
||||
* @param nativeres - native subblocks per edge of cube (up to 64)
|
||||
* @param blockflags - array of native^2 long integers representing volume of block (bit X of element (nativeres*Y+Z) is set if that subblock is filled)
|
||||
* if array is short, other elements area are assumed to be zero (fills from bottom of block up)
|
||||
*/
|
||||
public HDBlockModels(int blockid, int databits, int nativeres, long[] blockflags) {
|
||||
this.blockid = blockid;
|
||||
this.databits = databits;
|
||||
this.nativeres = nativeres;
|
||||
this.blockflags = new long[nativeres * nativeres];
|
||||
System.arraycopy(blockflags, 0, this.blockflags, 0, blockflags.length);
|
||||
for(int i = 0; i < 16; i++) {
|
||||
if((databits & (1<<i)) != 0)
|
||||
if((databits & (1<<i)) != 0) {
|
||||
models_by_id_data.put((blockid<<4)+i, this);
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Test if given native block is filled
|
||||
*/
|
||||
public final boolean isSubblockSet(int x, int y, int z) {
|
||||
return ((blockflags[nativeres*y+z] & (1 << x)) != 0);
|
||||
}
|
||||
/**
|
||||
* Set subblock value
|
||||
*/
|
||||
public final void setSubblock(int x, int y, int z, boolean isset) {
|
||||
if(isset)
|
||||
blockflags[nativeres*y+z] |= (1 << x);
|
||||
else
|
||||
blockflags[nativeres*y+z] &= ~(1 << x);
|
||||
}
|
||||
/**
|
||||
* Get scaled map of block: will return array of alpha levels, corresponding to how much of the
|
||||
* scaled subblocks are occupied by the original blocks (indexed by Y*res*res + Z*res + X)
|
||||
@ -330,4 +250,143 @@ public class HDBlockModels {
|
||||
}
|
||||
return model;
|
||||
}
|
||||
/**
|
||||
* Load models from model.txt file
|
||||
*/
|
||||
public static void loadModels(File plugindir) {
|
||||
LineNumberReader rdr = null;
|
||||
int cnt = 0;
|
||||
try {
|
||||
String line;
|
||||
ArrayList<HDBlockModels> modlist = new ArrayList<HDBlockModels>();
|
||||
int layerbits = 0;
|
||||
int rownum = 0;
|
||||
int scale = 0;
|
||||
rdr = new LineNumberReader(new FileReader(new File(plugindir, "models.txt")));
|
||||
while((line = rdr.readLine()) != null) {
|
||||
if(line.startsWith("block:")) {
|
||||
ArrayList<Integer> blkids = new ArrayList<Integer>();
|
||||
int databits = 0;
|
||||
scale = 0;
|
||||
line = line.substring(6);
|
||||
String[] args = line.split(",");
|
||||
for(String a : args) {
|
||||
String[] av = a.split("=");
|
||||
if(av.length < 2) continue;
|
||||
if(av[0].equals("id")) {
|
||||
blkids.add(Integer.parseInt(av[1]));
|
||||
}
|
||||
else if(av[0].equals("data")) {
|
||||
if(av[1].equals("*"))
|
||||
databits = 0xFFFF;
|
||||
else
|
||||
databits |= (1 << Integer.parseInt(av[1]));
|
||||
}
|
||||
else if(av[0].equals("scale")) {
|
||||
scale = Integer.parseInt(av[1]);
|
||||
}
|
||||
}
|
||||
/* If we have everything, build block */
|
||||
if((blkids.size() > 0) && (databits != 0) && (scale > 0)) {
|
||||
modlist.clear();
|
||||
for(Integer id : blkids) {
|
||||
modlist.add(new HDBlockModels(id.intValue(), databits, scale, new long[0]));
|
||||
cnt++;
|
||||
}
|
||||
}
|
||||
else {
|
||||
Log.severe("Block model missing required parameters = line " + rdr.getLineNumber() + " of models.txt");
|
||||
}
|
||||
layerbits = 0;
|
||||
}
|
||||
else if(line.startsWith("layer:")) {
|
||||
line = line.substring(6);
|
||||
String args[] = line.split(",");
|
||||
layerbits = 0;
|
||||
rownum = 0;
|
||||
for(String a: args) {
|
||||
layerbits |= (1 << Integer.parseInt(a));
|
||||
}
|
||||
}
|
||||
else if(line.startsWith("rotate:")) {
|
||||
line = line.substring(7);
|
||||
String args[] = line.split(",");
|
||||
int id = -1;
|
||||
int data = -1;
|
||||
int rot = -1;
|
||||
for(String a : args) {
|
||||
String[] av = a.split("=");
|
||||
if(av.length < 2) continue;
|
||||
if(av[0].equals("id")) { id = Integer.parseInt(av[1]); }
|
||||
if(av[0].equals("data")) { data = Integer.parseInt(av[1]); }
|
||||
if(av[0].equals("rot")) { rot = Integer.parseInt(av[1]); }
|
||||
}
|
||||
/* get old model to be rotated */
|
||||
HDBlockModels mod = models_by_id_data.get((id<<4)+data);
|
||||
if((mod != null) && ((rot%90) == 0)) {
|
||||
for(int x = 0; x < scale; x++) {
|
||||
for(int y = 0; y < scale; y++) {
|
||||
for(int z = 0; z < scale; z++) {
|
||||
if(mod.isSubblockSet(x, y, z) == false) continue;
|
||||
switch(rot) {
|
||||
case 0:
|
||||
for(HDBlockModels bm : modlist)
|
||||
bm.setSubblock(x, y, z, true);
|
||||
break;
|
||||
case 90:
|
||||
for(HDBlockModels bm : modlist)
|
||||
bm.setSubblock(scale-z-1, y, x, true);
|
||||
break;
|
||||
case 180:
|
||||
for(HDBlockModels bm : modlist)
|
||||
bm.setSubblock(scale-x-1, y, scale-z-1, true);
|
||||
break;
|
||||
case 270:
|
||||
for(HDBlockModels bm : modlist)
|
||||
bm.setSubblock(z, y, scale-x-1, true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(line.startsWith("#") || line.startsWith(";")) {
|
||||
}
|
||||
else if(layerbits != 0) { /* If we're working pattern lines */
|
||||
/* Layerbits determine Y, rows count from North to South (X=0 to X=N-1), columns Z are West to East (N-1 to 0) */
|
||||
for(int i = 0; (i < scale) && (i < line.length()); i++) {
|
||||
if(line.charAt(i) == '*') { /* If an asterix, set flag */
|
||||
for(int y = 0; y < scale; y++) {
|
||||
if((layerbits & (1<<y)) != 0) {
|
||||
for(HDBlockModels mod : modlist) {
|
||||
mod.setSubblock(rownum, y, scale-i-1, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/* See if we're done with layer */
|
||||
rownum++;
|
||||
if(rownum >= scale) {
|
||||
rownum = 0;
|
||||
layerbits = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
Log.info("Loaded " + cnt + " block models");
|
||||
} catch (IOException iox) {
|
||||
Log.severe("Error reading models.txt - " + iox.toString());
|
||||
} catch (NumberFormatException nfx) {
|
||||
Log.severe("Format error - line " + rdr.getLineNumber() + " of models.txt");
|
||||
} finally {
|
||||
if(rdr != null) {
|
||||
try {
|
||||
rdr.close();
|
||||
rdr = null;
|
||||
} catch (IOException e) {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -52,4 +52,8 @@ public interface HDPerspectiveState {
|
||||
* Get pixel Y coordinate
|
||||
*/
|
||||
int getPixelY();
|
||||
/**
|
||||
* Return submodel alpha value (-1 if no submodel rendered)
|
||||
*/
|
||||
int getSubmodelAlpha();
|
||||
}
|
||||
|
@ -86,6 +86,7 @@ public class IsoHDPerspective implements HDPerspective {
|
||||
int x_inc, y_inc, z_inc;
|
||||
double t_next_y, t_next_x, t_next_z;
|
||||
boolean nonairhit;
|
||||
int subalpha;
|
||||
/**
|
||||
* Get sky light level - only available if shader requested it
|
||||
*/
|
||||
@ -126,7 +127,12 @@ public class IsoHDPerspective implements HDPerspective {
|
||||
* Get pixel Y coordinate
|
||||
*/
|
||||
public final int getPixelY() { return py; }
|
||||
|
||||
/**
|
||||
* Return submodel alpha value (-1 if no submodel rendered)
|
||||
*/
|
||||
public int getSubmodelAlpha() {
|
||||
return subalpha;
|
||||
}
|
||||
/**
|
||||
* Initialize raytrace state variables
|
||||
*/
|
||||
@ -213,11 +219,15 @@ public class IsoHDPerspective implements HDPerspective {
|
||||
if(nonairhit || (blocktypeid != 0)) {
|
||||
blockdata = mapiter.getBlockData();
|
||||
boolean missed = false;
|
||||
|
||||
/* Look up to see if block is modelled */
|
||||
short[] model = scalemodels.getScaledModel(blocktypeid, blockdata);
|
||||
if(model != null) {
|
||||
missed = raytraceSubblock(model);
|
||||
}
|
||||
else {
|
||||
subalpha = -1;
|
||||
}
|
||||
if(!missed) {
|
||||
boolean done = true;
|
||||
for(int i = 0; i < shaderstate.length; i++) {
|
||||
@ -329,9 +339,12 @@ public class IsoHDPerspective implements HDPerspective {
|
||||
mt_next_z = mt + (togo - Math.floor(togo)) * mdt_dz;
|
||||
}
|
||||
double mtend = Math.min(t_next_x, Math.min(t_next_y, t_next_z));
|
||||
subalpha = -1;
|
||||
while(mt < mtend) {
|
||||
try {
|
||||
if(model[modscale*modscale*my + modscale*mz + mx] > 0) {
|
||||
int blkalpha = model[modscale*modscale*my + modscale*mz + mx];
|
||||
if(blkalpha > 0) {
|
||||
subalpha = blkalpha;
|
||||
return false;
|
||||
}
|
||||
} catch (ArrayIndexOutOfBoundsException aioobx) { /* We're outside the model, so miss */
|
||||
@ -451,11 +464,7 @@ public class IsoHDPerspective implements HDPerspective {
|
||||
block.y = inity;
|
||||
block.x += 1;
|
||||
}
|
||||
MapTile[] result = tiles.toArray(new MapTile[tiles.size()]);
|
||||
Log.info("processed update for " + loc);
|
||||
for(MapTile mt : result)
|
||||
Log.info("need to render " + mt);
|
||||
return result;
|
||||
return tiles.toArray(new MapTile[tiles.size()]);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
Loading…
Reference in New Issue
Block a user