Fix world load/unload handling and chunk generate/populate events

This commit is contained in:
Mike Primm 2018-12-08 12:31:16 -06:00
parent a7d7b5f6e2
commit def802bf8d
2 changed files with 28 additions and 39 deletions

View File

@ -56,10 +56,15 @@ import net.minecraft.world.IWorldEventListener;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.chunk.Chunk;
import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
import net.minecraftforge.common.ForgeChunkManager;
import net.minecraftforge.common.ForgeChunkManager.Ticket;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.ServerChatEvent;
import net.minecraftforge.event.terraingen.PopulateChunkEvent;
import net.minecraftforge.event.world.ChunkEvent;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.fml.common.Loader;
import net.minecraftforge.fml.common.ModContainer;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
@ -1631,26 +1636,27 @@ public class DynmapPlugin
}
}
/**NOTYET - need rest of forge
public class WorldTracker {
@SubscribeEvent
public void handleWorldLoad(WorldEvent.Load event) {
if(!core_enabled) return;
if(!(event.world instanceof WorldServer)) return;
final ForgeWorld w = getWorld(event.world);
World w = event.getWorld();
if(!(w instanceof WorldServer)) return;
final ForgeWorld fw = getWorld(w);
// This event can be called from off server thread, so push processing there
core.getServer().scheduleServerTask(new Runnable() {
public void run() {
if(core.processWorldLoad(w)) // Have core process load first - fire event listeners if good load after
core.listenerManager.processWorldEvent(EventType.WORLD_LOAD, w);
if(core.processWorldLoad(fw)) // Have core process load first - fire event listeners if good load after
core.listenerManager.processWorldEvent(EventType.WORLD_LOAD, fw);
}
}, 0);
}
@SubscribeEvent
public void handleWorldUnload(WorldEvent.Unload event) {
if(!core_enabled) return;
if(!(event.world instanceof WorldServer)) return;
final ForgeWorld fw = getWorld(event.world);
World w = event.getWorld();
if(!(w instanceof WorldServer)) return;
final ForgeWorld fw = getWorld(w);
if(fw != null) {
// This event can be called from off server thread, so push processing there
core.getServer().scheduleServerTask(new Runnable() {
@ -1666,14 +1672,16 @@ public class DynmapPlugin
if(wut != null) wut.world = null;
}
}
@SubscribeEvent
public void handleChunkLoad(ChunkEvent.Load event) {
if(!core_enabled) return;
if(!onchunkgenerate) return;
if(!(event.world instanceof WorldServer)) return;
World w = event.getWorld();
if(!(w instanceof WorldServer)) return;
Chunk c = event.getChunk();
if((c != null) && (c.lastSaveTime == 0)) { // If new chunk?
ForgeWorld fw = getWorld(event.world, false);
if((c != null) && (!c.isTerrainPopulated())) { // If new chunk?
ForgeWorld fw = getWorld(w, false);
if(fw == null) {
return;
}
@ -1684,8 +1692,8 @@ public class DynmapPlugin
ymax = 16*(i+1);
}
}
int x = c.xPosition << 4;
int z = c.zPosition << 4;
int x = c.x << 4;
int z = c.z << 4;
if(ymax > 0) {
mapManager.touchVolume(fw.getName(), x, 0, z, x+15, ymax, z+16, "chunkgenerate");
}
@ -1696,11 +1704,12 @@ public class DynmapPlugin
public void handleChunkPopulate(PopulateChunkEvent.Post event) {
if(!core_enabled) return;
if(!onchunkpopulate) return;
if(!(event.world instanceof WorldServer)) return;
Chunk c = event.chunkProvider.loadChunk(event.chunkX, event.chunkZ);
World w = event.getWorld();
if(!(w instanceof WorldServer)) return;
Chunk c = w.getChunkFromChunkCoords(event.getChunkX(), event.getChunkZ());
int ymin = 0, ymax = 0;
if(c != null) {
ForgeWorld fw = getWorld(event.world, false);
ForgeWorld fw = getWorld(event.getWorld(), false);
if (fw == null) return;
ExtendedBlockStorage[] sections = c.getBlockStorageArray();
@ -1709,30 +1718,13 @@ public class DynmapPlugin
ymax = 16*(i+1);
}
}
int x = c.xPosition << 4;
int z = c.zPosition << 4;
int x = c.x << 4;
int z = c.z << 4;
if(ymax > 0)
mapManager.touchVolume(fw.getName(), x, ymin, z, x+15, ymax, z+16, "chunkpopulate");
}
}
@SubscribeEvent
public void handleCommandEvent(CommandEvent event) {
if(event.isCanceled()) return;
if(event.command.getCommandName().equals("say")) {
String s = "";
for(String p : event.parameters) {
s += p + " ";
}
s = s.trim();
ChatMessage cm = new ChatMessage();
cm.message = s;
cm.sender = null;
msgqueue.add(cm);
}
}
}
*/
private boolean onblockchange = false;
private boolean onlightingchange = false;
@ -1803,19 +1795,15 @@ public class DynmapPlugin
}
}
/*NOTYET - need rest of forge
private WorldTracker worldTracker = null;
*/
private HashMap<String, WorldUpdateTracker> updateTrackers = new HashMap<String, WorldUpdateTracker>();
private void registerEvents()
{
/*NOTYET - need rest of forge
if(worldTracker == null) {
worldTracker = new WorldTracker();
MinecraftForge.EVENT_BUS.register(worldTracker);
}
*/
// To trigger rendering.
onblockchange = core.isTrigger("blockupdate");
onlightingchange = core.isTrigger("lightingupdate");

View File

@ -1,3 +1,4 @@
public net.minecraft.world.gen.ChunkProviderServer field_73247_e # chunkLoader
public net.minecraft.world.chunk.storage.AnvilChunkLoader field_75825_d # chunkSaveLocation
public net.minecraft.world.biome.Biome field_76791_y # biomeName
public net.minecraft.world.chunk.Chunk field_76641_n # lastSaveTime