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Add skin-url setting: allow custom source URL for skins
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@ -210,6 +210,9 @@ correct-water-lighting: true
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# Control updating of player faces, once loaded (if faces are being managed by other apps or manually)
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# Control updating of player faces, once loaded (if faces are being managed by other apps or manually)
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#refreshskins: false
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#refreshskins: false
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# Customize URL used for fetching player skins (%player% is macro for name)
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skin-url: "http://s3.amazonaws.com/MinecraftSkins/%player%.png"
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# Control behavior for new (1.0+) compass orientation (sunrise moved 90 degrees: east is now what used to be south)
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# Control behavior for new (1.0+) compass orientation (sunrise moved 90 degrees: east is now what used to be south)
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# default is 'newrose' (preserve pre-1.0 maps, rotate rose)
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# default is 'newrose' (preserve pre-1.0 maps, rotate rose)
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# 'newnorth' is used to rotate maps and rose (requires fullrender of any HDMap map - same as 'newrose' for FlatMap or KzedMap)
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# 'newnorth' is used to rotate maps and rose (requires fullrender of any HDMap map - same as 'newrose' for FlatMap or KzedMap)
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@ -350,9 +353,6 @@ defaultmap: flat
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#followzoom: 3
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#followzoom: 3
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#followmap: surface
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#followmap: surface
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# Option to enable workaround for incorrectly encoded unicode in Cyrillic MC/Bukkit (not good for other code pages)
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cyrillic-support: false
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# If true, make persistent record of IP addresses used by player logins, to support web IP to player matching
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# If true, make persistent record of IP addresses used by player logins, to support web IP to player matching
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persist-ids-by-ip: true
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persist-ids-by-ip: true
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