Merge pull request #3516 from ajmadsen/v3.0

Initial pass at 1.18 snapshot support
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mikeprimm 2021-12-01 21:29:09 -06:00 committed by GitHub
commit e1696928fb
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@ -6,7 +6,9 @@ import net.minecraft.util.collection.PackedIntegerArray;
import net.minecraft.util.math.MathHelper; import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.WordPackedArray; import net.minecraft.util.math.WordPackedArray;
import org.dynmap.Log; import org.dynmap.Log;
import org.dynmap.common.BiomeMap;
import org.dynmap.renderer.DynmapBlockState; import org.dynmap.renderer.DynmapBlockState;
import net.fabricmc.fabric.api.util.NbtType;
import java.util.Arrays; import java.util.Arrays;
import java.util.LinkedList; import java.util.LinkedList;
@ -24,18 +26,20 @@ public class ChunkSnapshot {
public int getBlockEmittedLight(int x, int y, int z); public int getBlockEmittedLight(int x, int y, int z);
public boolean isEmpty(); public boolean isEmpty();
public int getBiome(int x, int y, int z);
} }
private final int x, z; private final int x, z;
private final Section[] section; private final Section[] section;
private final int sectionOffset; private final int sectionOffset;
private final int[] hmap; // Height map private final int[] hmap; // Height map
private final int[] biome;
private final long captureFulltime; private final long captureFulltime;
private final int sectionCnt; private final int sectionCnt;
private final long inhabitedTicks; private final long inhabitedTicks;
private static final int BLOCKS_PER_SECTION = 16 * 16 * 16; private static final int BLOCKS_PER_SECTION = 16 * 16 * 16;
private static final int BIOMES_PER_SECTION = 4 * 4 * 4;
private static final int COLUMNS_PER_CHUNK = 16 * 16; private static final int COLUMNS_PER_CHUNK = 16 * 16;
private static final byte[] emptyData = new byte[BLOCKS_PER_SECTION / 2]; private static final byte[] emptyData = new byte[BLOCKS_PER_SECTION / 2];
private static final byte[] fullData = new byte[BLOCKS_PER_SECTION / 2]; private static final byte[] fullData = new byte[BLOCKS_PER_SECTION / 2];
@ -64,17 +68,25 @@ public class ChunkSnapshot {
public boolean isEmpty() { public boolean isEmpty() {
return true; return true;
} }
@Override
public int getBiome(int x, int y, int z) {
return BiomeMap.PLAINS.getBiomeID();
}
} }
private static final EmptySection empty_section = new EmptySection(); private static final EmptySection empty_section = new EmptySection();
private static class StdSection implements Section { private static class StdSection implements Section {
DynmapBlockState[] states; DynmapBlockState[] states;
int[] biomes;
byte[] skylight; byte[] skylight;
byte[] emitlight; byte[] emitlight;
public StdSection() { public StdSection() {
states = new DynmapBlockState[BLOCKS_PER_SECTION]; states = new DynmapBlockState[BLOCKS_PER_SECTION];
biomes = new int[BIOMES_PER_SECTION];
Arrays.fill(biomes, BiomeMap.PLAINS.getBiomeID());
Arrays.fill(states, DynmapBlockState.AIR); Arrays.fill(states, DynmapBlockState.AIR);
skylight = emptyData; skylight = emptyData;
emitlight = emptyData; emitlight = emptyData;
@ -101,6 +113,12 @@ public class ChunkSnapshot {
public boolean isEmpty() { public boolean isEmpty() {
return false; return false;
} }
@Override
public int getBiome(int x, int y, int z) {
int off = (((y & 0xF) >> 2) << 4) | ((z >> 2) << 2) | (x >> 2);
return biomes[off];
}
} }
/** /**
@ -113,10 +131,9 @@ public class ChunkSnapshot {
this.x = x; this.x = x;
this.z = z; this.z = z;
this.captureFulltime = captime; this.captureFulltime = captime;
this.biome = new int[COLUMNS_PER_CHUNK];
this.sectionCnt = worldheight / 16; this.sectionCnt = worldheight / 16;
/* Allocate arrays indexed by section */ /* Allocate arrays indexed by section */
this.section = new Section[this.sectionCnt+1]; this.section = new Section[this.sectionCnt + 1];
this.sectionOffset = 0; this.sectionOffset = 0;
/* Fill with empty data */ /* Fill with empty data */
for (int i = 0; i <= this.sectionCnt; i++) { for (int i = 0; i <= this.sectionCnt; i++) {
@ -124,7 +141,7 @@ public class ChunkSnapshot {
} }
/* Create empty height map */ /* Create empty height map */
this.hmap = new int[16 * 16]; this.hmap = new int[COLUMNS_PER_CHUNK];
this.inhabitedTicks = inhabitedTime; this.inhabitedTicks = inhabitedTime;
} }
@ -148,13 +165,22 @@ public class ChunkSnapshot {
this.x = nbt.getInt("xPos"); this.x = nbt.getInt("xPos");
this.z = nbt.getInt("zPos"); this.z = nbt.getInt("zPos");
this.captureFulltime = 0; this.captureFulltime = 0;
this.hmap = nbt.getIntArray("HeightMap");
this.sectionCnt = worldheight / 16; this.sectionCnt = worldheight / 16;
if (nbt.contains("InhabitedTime")) { if (nbt.contains("InhabitedTime")) {
this.inhabitedTicks = nbt.getLong("InhabitedTime"); this.inhabitedTicks = nbt.getLong("InhabitedTime");
} else { } else {
this.inhabitedTicks = 0; this.inhabitedTicks = 0;
} }
this.hmap = new int[COLUMNS_PER_CHUNK];
if (nbt.contains("Heightmaps")) {
NbtCompound hmaps = nbt.getCompound("Heightmaps");
long[] phmap = hmaps.getLongArray("WORLD_SURFACE");
PackedIntegerArray hmap = new PackedIntegerArray((phmap.length * 64) / COLUMNS_PER_CHUNK, COLUMNS_PER_CHUNK,
phmap);
for (int i = 0; i < this.hmap.length; i++) {
this.hmap[i] = hmap.get(i);
}
}
/* Allocate arrays indexed by section */ /* Allocate arrays indexed by section */
LinkedList<Section> sections = new LinkedList<Section>(); LinkedList<Section> sections = new LinkedList<Section>();
int sectoff = 0; // Default to zero int sectoff = 0; // Default to zero
@ -186,11 +212,12 @@ public class ChunkSnapshot {
sections.set(secnum + sectoff, cursect); sections.set(secnum + sectoff, cursect);
DynmapBlockState[] states = cursect.states; DynmapBlockState[] states = cursect.states;
DynmapBlockState[] palette = null; DynmapBlockState[] palette = null;
NbtCompound block_states = sec.getCompound("block_states"); int[] biomes = cursect.biomes;
// If we've block state data, process non-empty section // If we've got palette and block states list, process non-empty section
if (block_states.contains("data", 12)) { if (sec.contains("block_states", NbtType.COMPOUND)) {
long[] statelist = block_states.getLongArray("data"); NbtCompound bstat = sec.getCompound("block_states");
NbtList plist = block_states.getList("palette", 10); NbtList plist = bstat.getList("palette", 10);
long[] statelist = bstat.getLongArray("data");
palette = new DynmapBlockState[plist.size()]; palette = new DynmapBlockState[plist.size()];
for (int pi = 0; pi < plist.size(); pi++) { for (int pi = 0; pi < plist.size(); pi++) {
NbtCompound tc = plist.getCompound(pi); NbtCompound tc = plist.getCompound(pi);
@ -212,6 +239,7 @@ public class ChunkSnapshot {
} }
} }
if (statelist.length > 0) {
PackedIntegerArray db = null; PackedIntegerArray db = null;
WordPackedArray dbp = null; WordPackedArray dbp = null;
@ -224,7 +252,8 @@ public class ChunkSnapshot {
if (statelist.length == expectedLegacyStatelistLength) { if (statelist.length == expectedLegacyStatelistLength) {
dbp = new WordPackedArray(bitsperblock, 4096, statelist); dbp = new WordPackedArray(bitsperblock, 4096, statelist);
} else { } else {
throw new StateListException(x, z, statelist.length, expectedStatelistLength, expectedLegacyStatelistLength); throw new StateListException(x, z, statelist.length, expectedStatelistLength,
expectedLegacyStatelistLength);
} }
} }
@ -240,34 +269,23 @@ public class ChunkSnapshot {
} }
} }
} }
}
if (sec.contains("BlockLight")) { if (sec.contains("BlockLight")) {
cursect.emitlight = sec.getByteArray("BlockLight"); cursect.emitlight = sec.getByteArray("BlockLight");
} }
if (sec.contains("SkyLight")) { if (sec.contains("SkyLight")) {
cursect.skylight = sec.getByteArray("SkyLight"); cursect.skylight = sec.getByteArray("SkyLight");
} }
} if (sec.contains("biomes")) {
/* Get biome data */ NbtCompound nbtbiomes = sec.getCompound("biomes");
// TODO: Update to new 1.18 format (3D biomes, sectioned): long[] bdataPacked = nbtbiomes.getLongArray("data");
this.biome = new int[COLUMNS_PER_CHUNK]; NbtList bpalette = nbtbiomes.getList("palette", NbtType.STRING);
if (nbt.contains("Biomes")) { PackedIntegerArray bdata = null;
int[] bb = nbt.getIntArray("Biomes"); if (bdataPacked.length > 0)
if (bb != null) { bdata = new PackedIntegerArray(bdataPacked.length, 64, bdataPacked);
// If v1.15+ format for (int j = 0; j < 64; j++) {
if (bb.length > COLUMNS_PER_CHUNK) { int b = bdata != null ? bdata.get(j) : 0;
// For now, just pad the grid with the first 16 biomes[j] = b < bpalette.size() ? BiomeMap.byBiomeName(bpalette.getString(b)).getBiomeID() : -1;
for (int i = 0; i < COLUMNS_PER_CHUNK; i++) {
int off = ((i >> 4) & 0xC) + ((i >> 2) & 0x3);
int bv = bb[off + 64]; // Offset to y=64
if (bv < 0) bv = 0;
this.biome[i] = bv;
}
} else { // Else, older chunks
for (int i = 0; i < bb.length; i++) {
int bv = bb[i];
if (bv < 0) bv = 0;
this.biome[i] = bv;
}
} }
} }
} }
@ -310,7 +328,11 @@ public class ChunkSnapshot {
} }
public int getBiome(int x, int z) { public int getBiome(int x, int z) {
return biome[z << 4 | x]; int y = getHighestBlockYAt(x, z);
final int idx = (y >> 4) + sectionOffset;
if ((idx < 0) || (idx >= section.length))
return 0;
return section[idx].getBiome(x % 16, y % 16, z % 16);
} }
public final long getCaptureFullTime() { public final long getCaptureFullTime() {