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https://github.com/webbukkit/dynmap.git
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Fix premature timeouts on tile read waits, causing missed tile loads
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parent
97ff6a2c2d
commit
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@ -72,7 +72,9 @@ public class FileLockManager {
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String fn = f.getPath();
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synchronized(lock) {
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boolean got_lock = false;
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boolean first_wait = true;
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long starttime = 0;
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if(timeout > 0)
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starttime = System.currentTimeMillis();
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while(!got_lock) {
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Integer lockcnt = filelocks.get(fn); /* Get lock count */
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if(lockcnt == null) {
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@ -85,14 +87,16 @@ public class FileLockManager {
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}
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else { /* Write lock in place */
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try {
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if((timeout > 0) && (!first_wait)) { /* We already waited */
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return false;
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}
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if(timeout < 0)
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if(timeout < 0) {
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lock.wait();
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else
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lock.wait(timeout);
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first_wait = false;
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}
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else {
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long now = System.currentTimeMillis();
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long elapsed = now-starttime;
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if(elapsed > timeout) /* Give up on timeout */
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return false;
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lock.wait(timeout-elapsed);
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}
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} catch (InterruptedException ix) {
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Log.severe("getReadLock(" + fn + ") interrupted");
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return false;
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