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https://github.com/webbukkit/dynmap.git
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Add biome-based coloring option for surface map
This commit is contained in:
parent
2bc9b410a6
commit
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@ -227,3 +227,16 @@ Locked Chest
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95 125 91 38 255 100 72 30 255 62 45 19 255 50 36 15 255
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Trap Door
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96 111 91 54 255 88 72 43 255 55 45 27 255 44 36 21 255
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[RAINFOREST] 0 153 0 255 0 138 0 255 0 153 0 255 0 107 0 255
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[SWAMPLAND] 0 166 186 255 0 149 167 255 0 166 186 255 0 116 130 255
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[SEASONAL_FOREST] 0 189 84 255 0 170 76 255 0 189 84 255 0 132 59 255
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[FOREST] 151 207 176 255 136 186 158 255 151 207 176 255 106 145 123 255
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[SAVANNA] 192 220 192 255 173 198 173 255 192 220 192 255 134 154 134 255
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[SHRUBLAND] 255 255 153 255 230 230 138 255 255 255 153 255 179 179 107 255
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[TAIGA] 71 150 69 255 64 135 62 255 71 150 69 255 50 105 48 255
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[DESERT] 225 217 159 255 203 195 143 255 225 217 159 255 158 152 111 255
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[PLAINS] 238 200 27 255 214 180 24 255 238 200 27 255 167 140 19 255
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[ICE_DESERT] 181 181 181 255 163 163 163 255 181 181 181 255 127 127 127 255
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[TUNDRA] 255 255 255 255 230 230 230 255 255 255 255 255 179 179 179 255
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[HELL] 191 148 149 255 172 133 134 255 191 148 149 255 134 104 104 255
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@ -227,3 +227,15 @@ Locked Chest
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95 125 91 38 255 100 72 30 255 62 45 19 255 50 36 15 255
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Trap Door
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96 111 91 54 255 88 72 43 255 55 45 27 255 44 36 21 255
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[RAINFOREST] 0 153 0 255 0 138 0 255 0 153 0 255 0 107 0 255
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[SWAMPLAND] 0 166 186 255 0 149 167 255 0 166 186 255 0 116 130 255
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[SEASONAL_FOREST] 0 189 84 255 0 170 76 255 0 189 84 255 0 132 59 255
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[FOREST] 151 207 176 255 136 186 158 255 151 207 176 255 106 145 123 255
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[SAVANNA] 192 220 192 255 173 198 173 255 192 220 192 255 134 154 134 255
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[SHRUBLAND] 255 255 153 255 230 230 138 255 255 255 153 255 179 179 107 255
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[TAIGA] 71 150 69 255 64 135 62 255 71 150 69 255 50 105 48 255
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[DESERT] 225 217 159 255 203 195 143 255 225 217 159 255 158 152 111 255
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[PLAINS] 238 200 27 255 214 180 24 255 238 200 27 255 167 140 19 255
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[ICE_DESERT] 181 181 181 255 163 163 163 255 181 181 181 255 127 127 127 255
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[TUNDRA] 255 255 255 255 230 230 230 255 255 255 255 255 179 179 179 255
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[HELL] 191 148 149 255 172 133 134 255 191 148 149 255 134 104 104 255
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@ -227,4 +227,16 @@ Locked Chest
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95 125 91 38 255 100 72 30 255 62 45 19 255 50 36 15 255
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Trap Door
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96 111 91 54 255 88 72 43 255 55 45 27 255 44 36 21 255
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[RAINFOREST] 0 153 0 255 0 138 0 255 0 153 0 255 0 107 0 255
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[SWAMPLAND] 0 166 186 255 0 149 167 255 0 166 186 255 0 116 130 255
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[SEASONAL_FOREST] 0 189 84 255 0 170 76 255 0 189 84 255 0 132 59 255
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[FOREST] 151 207 176 255 136 186 158 255 151 207 176 255 106 145 123 255
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[SAVANNA] 192 220 192 255 173 198 173 255 192 220 192 255 134 154 134 255
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[SHRUBLAND] 255 255 153 255 230 230 138 255 255 255 153 255 179 179 107 255
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[TAIGA] 71 150 69 255 64 135 62 255 71 150 69 255 50 105 48 255
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[DESERT] 225 217 159 255 203 195 143 255 225 217 159 255 158 152 111 255
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[PLAINS] 238 200 27 255 214 180 24 255 238 200 27 255 167 140 19 255
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[ICE_DESERT] 181 181 181 255 163 163 163 255 181 181 181 255 127 127 127 255
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[TUNDRA] 255 255 255 255 230 230 230 255 255 255 255 255 179 179 179 255
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[HELL] 191 148 149 255 172 133 134 255 191 148 149 255 134 104 104 255
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@ -112,4 +112,16 @@
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93 159 127 80 255 72 56 25 0 181 140 64 255 144 112 51 0
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94 159 127 80 255 102 0 0 0 255 0 0 255 204 0 0 0
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95 125 91 38 255 100 72 30 255 62 45 19 255 50 36 15 255
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96 111 91 54 255 88 72 43 255 55 45 27 255 44 36 21 255
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96 111 91 54 255 88 72 43 255 55 45 27 255 44 36 21 255
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[RAINFOREST] 0 153 0 255 0 138 0 255 0 153 0 255 0 107 0 255
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[SWAMPLAND] 0 166 186 255 0 149 167 255 0 166 186 255 0 116 130 255
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[SEASONAL_FOREST] 0 189 84 255 0 170 76 255 0 189 84 255 0 132 59 255
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[FOREST] 151 207 176 255 136 186 158 255 151 207 176 255 106 145 123 255
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[SAVANNA] 192 220 192 255 173 198 173 255 192 220 192 255 134 154 134 255
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[SHRUBLAND] 255 255 153 255 230 230 138 255 255 255 153 255 179 179 107 255
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[TAIGA] 71 150 69 255 64 135 62 255 71 150 69 255 50 105 48 255
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[DESERT] 225 217 159 255 203 195 143 255 225 217 159 255 158 152 111 255
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[PLAINS] 238 200 27 255 214 180 24 255 238 200 27 255 167 140 19 255
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[ICE_DESERT] 181 181 181 255 163 163 163 255 181 181 181 255 127 127 127 255
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[TUNDRA] 255 255 255 255 230 230 230 255 255 255 255 255 179 179 179 255
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[HELL] 191 148 149 255 172 133 134 255 191 148 149 255 134 104 104 255
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@ -178,7 +178,14 @@ templates:
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# background: "#000000"
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# # Sets the icon to 'images/block_custom.png'
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# icon: custom
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# # Biome-based mapping
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# - class: org.dynmap.kzedmap.DefaultTileRenderer
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# name: biome
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# title: "Biome"
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# prefix: b
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# maximumheight: 127
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# colorscheme: default
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# biomecolored: true
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# - class: org.dynmap.kzedmap.HighlightTileRenderer
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# prefix: ht
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# maximumheight: 127
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@ -8,19 +8,22 @@ import java.util.HashMap;
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import java.util.Scanner;
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import org.dynmap.debug.Debug;
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import org.bukkit.block.Biome;
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public class ColorScheme {
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private static final HashMap<String, ColorScheme> cache = new HashMap<String, ColorScheme>();
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public String name;
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/* Switch to arrays - faster than map */
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public Color[][] colors; /* [blk-type][step] */
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public Color[][][] datacolors; /* [bkt-type][blk-dat][step] */
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public final Color[][] colors; /* [blk-type][step] */
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public final Color[][][] datacolors; /* [bkt-type][blk-dat][step] */
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public final Color[][] biomecolors; /* [Biome.ordinal][step] */
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public ColorScheme(String name, Color[][] colors, Color[][][] datacolors) {
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public ColorScheme(String name, Color[][] colors, Color[][][] datacolors, Color[][] biomecolors) {
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this.name = name;
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this.colors = colors;
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this.datacolors = datacolors;
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this.biomecolors = biomecolors;
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}
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private static File getColorSchemeDirectory() {
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@ -42,6 +45,7 @@ public class ColorScheme {
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File colorSchemeFile = new File(getColorSchemeDirectory(), name + ".txt");
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Color[][] colors = new Color[256][];
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Color[][][] datacolors = new Color[256][][];
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Color[][] biomecolors = new Color[Biome.values().length][];
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InputStream stream;
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try {
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Debug.debug("Loading colors from '" + colorSchemeFile + "'...");
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@ -54,18 +58,38 @@ public class ColorScheme {
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if (line.startsWith("#") || line.equals("")) {
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continue;
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}
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String[] split = line.split("\t");
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/* Make parser less pedantic - tabs or spaces should be fine */
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String[] split = line.split("[\t ]");
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int cnt = 0;
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for(String s: split) { if(s.length() > 0) cnt++; }
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String[] nsplit = new String[cnt];
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cnt = 0;
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for(String s: split) { if(s.length() > 0) { nsplit[cnt] = s; cnt++; } }
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split = nsplit;
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if (split.length < 17) {
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continue;
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}
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Integer id;
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Integer dat = null;
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boolean isbiome = false;
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int idx = split[0].indexOf(':');
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if(idx > 0) { /* ID:data - data color */
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id = new Integer(split[0].substring(0, idx));
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dat = new Integer(split[0].substring(idx+1));
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}
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else if(split[0].charAt(0) == '[') { /* Biome color data */
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String bio = split[0].substring(1);
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idx = bio.indexOf(']');
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if(idx >= 0) bio = bio.substring(0, idx);
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isbiome = true;
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id = -1;
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for(Biome b : Biome.values()) {
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if(b.toString().equalsIgnoreCase(bio)) {
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id = b.ordinal();
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break;
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}
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}
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}
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else {
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id = new Integer(split[0]);
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}
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@ -78,8 +102,12 @@ public class ColorScheme {
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c[2] = new Color(Integer.parseInt(split[13]), Integer.parseInt(split[14]), Integer.parseInt(split[15]), Integer.parseInt(split[16]));
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/* Blended color - for 'smooth' option on flat map */
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c[4] = new Color((c[0].getRed()+c[2].getRed())/2, (c[0].getGreen()+c[2].getGreen())/2, (c[0].getBlue()+c[2].getBlue())/2, (c[0].getAlpha()+c[2].getAlpha())/2);
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if(dat != null) {
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if(isbiome) {
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if((id >= 0) && (id < biomecolors.length))
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biomecolors[id] = c;
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}
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else if(dat != null) {
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Color[][] dcolor = datacolors[id]; /* Existing list? */
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if(dcolor == null) {
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dcolor = new Color[16][]; /* Make 16 index long list */
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@ -115,6 +143,6 @@ public class ColorScheme {
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} catch (FileNotFoundException e) {
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Log.severe("Could not load colors '" + name + "' ('" + colorSchemeFile + "'): File not found.", e);
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}
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return new ColorScheme(name, colors, datacolors);
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return new ColorScheme(name, colors, datacolors, biomecolors);
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}
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}
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@ -180,8 +180,11 @@ public class MapManager {
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}
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World w = world.world;
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/* Fetch chunk cache from server thread */
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List<DynmapChunk> requiredChunks = tile.getMap().getRequiredChunks(tile);
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MapChunkCache cache = createMapChunkCache(world, requiredChunks);
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MapType mt = tile.getMap();
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List<DynmapChunk> requiredChunks = mt.getRequiredChunks(tile);
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MapChunkCache cache = createMapChunkCache(world, requiredChunks, mt.isBlockTypeDataNeeded(),
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mt.isHightestBlockYDataNeeded(), mt.isBiomeDataNeeded(),
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mt.isRawBiomeDataNeeded());
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if(cache == null) {
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cleanup();
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return; /* Cancelled/aborted */
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@ -476,7 +479,8 @@ public class MapManager {
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/**
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* Render processor helper - used by code running on render threads to request chunk snapshot cache from server/sync thread
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*/
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public MapChunkCache createMapChunkCache(final DynmapWorld w, final List<DynmapChunk> chunks) {
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public MapChunkCache createMapChunkCache(DynmapWorld w, List<DynmapChunk> chunks,
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boolean blockdata, boolean highesty, boolean biome, boolean rawbiome) {
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MapChunkCache c = null;
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try {
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if(!use_legacy)
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@ -493,6 +497,9 @@ public class MapManager {
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c.setHiddenFillStyle(w.hiddenchunkstyle);
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}
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c.setChunks(w.world, chunks);
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if(c.setChunkDataTypes(blockdata, biome, highesty, rawbiome) == false)
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Log.severe("CraftBukkit build does not support biome APIs");
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synchronized(c) {
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chunkloads.add(c);
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try {
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@ -22,4 +22,10 @@ public abstract class MapType {
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}
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public abstract String getName();
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public boolean isBiomeDataNeeded() { return false; }
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public boolean isHightestBlockYDataNeeded() { return false; }
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public boolean isRawBiomeDataNeeded() { return false; }
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public boolean isBlockTypeDataNeeded() { return true; }
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}
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@ -117,6 +117,11 @@ public class FlatMap extends MapType {
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return result;
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}
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@Override
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public boolean isHightestBlockYDataNeeded() {
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return true;
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}
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@Override
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public boolean render(MapChunkCache cache, MapTile tile, File outputFile) {
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FlatMapTile t = (FlatMapTile) tile;
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@ -11,6 +11,7 @@ import javax.imageio.ImageIO;
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import org.bukkit.World;
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import org.bukkit.World.Environment;
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import org.bukkit.block.Biome;
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import org.dynmap.Client;
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import org.dynmap.Color;
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import org.dynmap.ColorScheme;
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@ -38,6 +39,7 @@ public class DefaultTileRenderer implements MapTileRenderer {
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protected int lightscale[]; /* scale skylight level (light = lightscale[skylight] */
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protected boolean night_and_day; /* If true, render both day (prefix+'-day') and night (prefix) tiles */
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protected boolean transparency; /* Is transparency support active? */
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protected boolean biomecolored; /* Use biome for coloring */
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@Override
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public String getName() {
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return name;
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@ -81,7 +83,9 @@ public class DefaultTileRenderer implements MapTileRenderer {
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colorScheme = ColorScheme.getScheme((String)configuration.get("colorscheme"));
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night_and_day = configuration.getBoolean("night-and-day", false);
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transparency = configuration.getBoolean("transparency", true); /* Default on */
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biomecolored = configuration.getBoolean("biomecolored", false);
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}
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public boolean isBiomeDataNeeded() { return biomecolored; }
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public boolean render(MapChunkCache cache, KzedMapTile tile, File outputFile) {
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World world = tile.getWorld();
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@ -360,6 +364,7 @@ public class DefaultTileRenderer implements MapTileRenderer {
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MapIterator mapiter) {
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int lightlevel = 15;
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int lightlevel_day = 15;
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Biome bio = null;
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result.setTransparent();
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if(result_day != null)
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result_day.setTransparent();
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@ -384,6 +389,8 @@ public class DefaultTileRenderer implements MapTileRenderer {
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if(colorScheme.datacolors[id] != null) { /* If data colored */
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data = mapiter.getBlockData();
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}
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if(biomecolored)
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bio = mapiter.getBiome();
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if((shadowscale != null) && (mapiter.getY() < 127)) {
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/* Find light level of previous chunk */
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switch(seq) {
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@ -442,7 +449,13 @@ public class DefaultTileRenderer implements MapTileRenderer {
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return;
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}
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Color[] colors;
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if(data != 0)
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if(biomecolored) {
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if(bio != null)
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colors = colorScheme.biomecolors[bio.ordinal()];
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else
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colors = null;
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}
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else if(data != 0)
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colors = colorScheme.datacolors[id][data];
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else
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colors = colorScheme.colors[id];
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@ -310,6 +310,14 @@ public class KzedMap extends MapType {
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}
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}
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public boolean isBiomeDataNeeded() {
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for(MapTileRenderer r : renderers) {
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if(r.isBiomeDataNeeded())
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return true;
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}
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return false;
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}
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public String getName() {
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return "KzedMap";
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}
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@ -12,4 +12,6 @@ public interface MapTileRenderer {
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boolean render(MapChunkCache cache, KzedMapTile tile, File outputFile);
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void buildClientConfiguration(JSONObject worldObject);
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boolean isBiomeDataNeeded();
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}
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@ -4,8 +4,11 @@ import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.ListIterator;
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import java.lang.reflect.Field;
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import org.bukkit.ChunkSnapshot;
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import org.bukkit.World;
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import org.bukkit.Chunk;
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import org.bukkit.block.Biome;
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import org.bukkit.entity.Entity;
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import org.dynmap.DynmapChunk;
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import org.dynmap.Log;
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@ -68,6 +71,16 @@ public class LegacyMapChunkCache implements MapChunkCache {
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public final int getBlockEmittedLight() {
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return snap.getBlockEmittedLight(x & 0xF, y, z & 0xF);
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}
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public Biome getBiome() {
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return null;
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}
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public double getRawBiomeTemperature() {
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return 0.0;
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}
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public double getRawBiomeRainfall() {
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return 0.0;
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}
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public final void incrementX() {
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x++;
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if((x & 0xF) == 0) { /* Next chunk? */
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@ -377,6 +390,16 @@ public class LegacyMapChunkCache implements MapChunkCache {
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LegacyChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
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return ss.getBlockEmittedLight(x & 0xF, y, z & 0xF);
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}
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public Biome getBiome(int x, int z) {
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return null;
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}
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public double getRawBiomeTemperature(int x, int z) {
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return 0.0;
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}
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public double getRawBiomeRainfall(int x, int z) {
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return 0.0;
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}
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/**
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* Get cache iterator
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*/
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@ -412,4 +435,10 @@ public class LegacyMapChunkCache implements MapChunkCache {
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visible_limits = new ArrayList<VisibilityLimit>();
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visible_limits.add(limit);
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}
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@Override
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public boolean setChunkDataTypes(boolean blockdata, boolean biome, boolean highestblocky, boolean rawbiome) {
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if(biome || rawbiome) /* Legacy doesn't support these */
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return false;
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return true;
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}
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}
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@ -1,5 +1,7 @@
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package org.dynmap.utils;
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import org.bukkit.World;
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import org.bukkit.block.Biome;
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import java.util.List;
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import org.dynmap.DynmapChunk;
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@ -16,6 +18,15 @@ public interface MapChunkCache {
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* Set chunks to load, and world to load from
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*/
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void setChunks(World w, List<DynmapChunk> chunks);
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/**
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* Set chunk data type needed
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* @param blockdata - need block type and data for chunk
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* @param biome - need biome data
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* @param highestblocky - need highest-block-y data
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* @param rawbiome - need raw biome temp/rain data
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* @return true if all data types can be retrieved, false if not
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*/
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boolean setChunkDataTypes(boolean blockdata, boolean biome, boolean highestblocky, boolean rawbiome);
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/**
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* Load chunks into cache
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* @param maxToLoad - maximum number to load at once
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@ -50,6 +61,18 @@ public interface MapChunkCache {
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* Get emitted light level
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*/
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int getBlockEmittedLight(int x, int y, int z);
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/**
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* Get biome at coordinates
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*/
|
||||
public Biome getBiome(int x, int z);
|
||||
/**
|
||||
* Get raw temperature data (0.0-1.0)
|
||||
*/
|
||||
public double getRawBiomeTemperature(int x, int z);
|
||||
/**
|
||||
* Get raw rainfall data (0.0-1.0)
|
||||
*/
|
||||
public double getRawBiomeRainfall(int x, int z);
|
||||
/**
|
||||
* Get cache iterator
|
||||
*/
|
||||
|
@ -1,5 +1,7 @@
|
||||
package org.dynmap.utils;
|
||||
|
||||
import org.bukkit.block.Biome;
|
||||
|
||||
/**
|
||||
* Iterator for traversing map chunk cache (base is for non-snapshot)
|
||||
*/
|
||||
@ -38,6 +40,18 @@ public interface MapIterator {
|
||||
* @return emitted light level
|
||||
*/
|
||||
int getBlockEmittedLight();
|
||||
/**
|
||||
* Get biome at coordinates
|
||||
*/
|
||||
public Biome getBiome();
|
||||
/**
|
||||
* Get raw temperature data (0.0-1.0)
|
||||
*/
|
||||
public double getRawBiomeTemperature();
|
||||
/**
|
||||
* Get raw rainfall data (0.0-1.0)
|
||||
*/
|
||||
public double getRawBiomeRainfall();
|
||||
/**
|
||||
* Increment X of current position
|
||||
*/
|
||||
|
@ -1,5 +1,6 @@
|
||||
package org.dynmap.utils;
|
||||
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.lang.reflect.Method;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@ -17,13 +18,17 @@ import org.dynmap.Log;
|
||||
* Container for managing chunks - dependent upon using chunk snapshots, since rendering is off server thread
|
||||
*/
|
||||
public class NewMapChunkCache implements MapChunkCache {
|
||||
private static boolean init = false;
|
||||
private static Method poppreservedchunk = null;
|
||||
private static Method getsnapshot2 = null;
|
||||
private static Method getemptysnapshot = null;
|
||||
|
||||
private World w;
|
||||
private List<DynmapChunk> chunks;
|
||||
private ListIterator<DynmapChunk> iterator;
|
||||
private int x_min, x_max, z_min, z_max;
|
||||
private int x_dim;
|
||||
private boolean biome, biomeraw, highesty, blockdata;
|
||||
private HiddenChunkStyle hidestyle = HiddenChunkStyle.FILL_AIR;
|
||||
private List<VisibilityLimit> visible_limits = null;
|
||||
|
||||
@ -64,6 +69,15 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
public final int getBlockEmittedLight() {
|
||||
return snap.getBlockEmittedLight(x & 0xF, y, z & 0xF);
|
||||
}
|
||||
public Biome getBiome() {
|
||||
return snap.getBiome(x & 0xF, z & 0xF);
|
||||
}
|
||||
public double getRawBiomeTemperature() {
|
||||
return snap.getRawBiomeTemperature(x & 0xf, z & 0xf);
|
||||
}
|
||||
public double getRawBiomeRainfall() {
|
||||
return snap.getRawBiomeRainfall(x & 0xf, z & 0xf);
|
||||
}
|
||||
public final void incrementX() {
|
||||
x++;
|
||||
if((x & 0xF) == 0) { /* Next chunk? */
|
||||
@ -126,9 +140,6 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
public int getX() { return 0; }
|
||||
public int getZ() { return 0; }
|
||||
public String getWorldName() { return ""; }
|
||||
public Biome getBiome(int x, int z) { return null; }
|
||||
public double getRawBiomeTemperature(int x, int z) { return 0.0; }
|
||||
public double getRawBiomeRainfall(int x, int z) { return 0.0; }
|
||||
public long getCaptureFullTime() { return 0; }
|
||||
|
||||
public final int getBlockTypeId(int x, int y, int z) {
|
||||
@ -146,6 +157,15 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
public final int getHighestBlockYAt(int x, int z) {
|
||||
return 0;
|
||||
}
|
||||
public Biome getBiome(int x, int z) {
|
||||
return null;
|
||||
}
|
||||
public double getRawBiomeTemperature(int x, int z) {
|
||||
return 0.0;
|
||||
}
|
||||
public double getRawBiomeRainfall(int x, int z) {
|
||||
return 0.0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -186,12 +206,36 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
private static final EmptyChunk EMPTY = new EmptyChunk();
|
||||
private static final PlainChunk STONE = new PlainChunk(1);
|
||||
private static final PlainChunk OCEAN = new PlainChunk(9);
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Construct empty cache
|
||||
*/
|
||||
@SuppressWarnings({ "rawtypes", "unchecked" })
|
||||
public NewMapChunkCache() {
|
||||
if(!init) {
|
||||
/* Get CraftWorld.popPreservedChunk(x,z) - reduces memory bloat from map traversals (optional) */
|
||||
try {
|
||||
Class c = Class.forName("org.bukkit.craftbukkit.CraftWorld");
|
||||
poppreservedchunk = c.getDeclaredMethod("popPreservedChunk", new Class[] { int.class, int.class });
|
||||
/* getEmptyChunkSnapshot(int x, int z, boolean includeBiome, boolean includeBiomeTempRain) */
|
||||
getemptysnapshot = c.getDeclaredMethod("getEmptyChunkSnapshot", new Class[] { int.class, int.class,
|
||||
boolean.class, boolean.class });
|
||||
} catch (ClassNotFoundException cnfx) {
|
||||
} catch (NoSuchMethodException nsmx) {
|
||||
}
|
||||
/* Get CraftChunk.getChunkSnapshot(boolean,boolean,boolean) */
|
||||
try {
|
||||
Class c = Class.forName("org.bukkit.craftbukkit.CraftChunk");
|
||||
getsnapshot2 = c.getDeclaredMethod("getChunkSnapshot", new Class[] { boolean.class, boolean.class, boolean.class });
|
||||
} catch (ClassNotFoundException cnfx) {
|
||||
} catch (NoSuchMethodException nsmx) {
|
||||
}
|
||||
if(getsnapshot2 != null)
|
||||
Log.info("Biome data support is enabled");
|
||||
else
|
||||
Log.info("Biome data support is disabled");
|
||||
init = true;
|
||||
}
|
||||
}
|
||||
@SuppressWarnings({ "unchecked", "rawtypes" })
|
||||
public void setChunks(World w, List<DynmapChunk> chunks) {
|
||||
@ -266,7 +310,19 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
}
|
||||
else {
|
||||
Chunk c = w.getChunkAt(chunk.x, chunk.z);
|
||||
ss = c.getChunkSnapshot();
|
||||
if(getsnapshot2 != null) {
|
||||
try {
|
||||
if(blockdata || highesty)
|
||||
ss = (ChunkSnapshot)getsnapshot2.invoke(c, highesty, biome, biomeraw);
|
||||
else
|
||||
ss = (ChunkSnapshot)getemptysnapshot.invoke(w, chunk.x, chunk.z, biome, biomeraw);
|
||||
} catch (InvocationTargetException itx) {
|
||||
} catch (IllegalArgumentException e) {
|
||||
} catch (IllegalAccessException e) {
|
||||
}
|
||||
}
|
||||
else
|
||||
ss = c.getChunkSnapshot();
|
||||
}
|
||||
snaparray[(chunk.x-x_min) + (chunk.z - z_min)*x_dim] = ss;
|
||||
}
|
||||
@ -355,6 +411,19 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return ss.getBlockEmittedLight(x & 0xF, y, z & 0xF);
|
||||
}
|
||||
public Biome getBiome(int x, int z) {
|
||||
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return ss.getBiome(x & 0xF, z & 0xF);
|
||||
}
|
||||
public double getRawBiomeTemperature(int x, int z) {
|
||||
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return ss.getRawBiomeTemperature(x & 0xF, z & 0xF);
|
||||
}
|
||||
public double getRawBiomeRainfall(int x, int z) {
|
||||
ChunkSnapshot ss = snaparray[((x>>4) - x_min) + ((z>>4) - z_min) * x_dim];
|
||||
return ss.getRawBiomeRainfall(x & 0xF, z & 0xF);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get cache iterator
|
||||
*/
|
||||
@ -390,4 +459,14 @@ public class NewMapChunkCache implements MapChunkCache {
|
||||
visible_limits = new ArrayList<VisibilityLimit>();
|
||||
visible_limits.add(limit);
|
||||
}
|
||||
@Override
|
||||
public boolean setChunkDataTypes(boolean blockdata, boolean biome, boolean highestblocky, boolean rawbiome) {
|
||||
if((getsnapshot2 == null) && (biome || rawbiome))
|
||||
return false;
|
||||
this.biome = biome;
|
||||
this.biomeraw = rawbiome;
|
||||
this.highesty = highestblocky;
|
||||
this.blockdata = blockdata;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user