Add support and templates for "The End"

This commit is contained in:
Mike Primm 2011-11-21 19:25:11 -06:00
parent f1c04f6198
commit fc824013b7
7 changed files with 160 additions and 13 deletions

View File

@ -168,7 +168,8 @@ public class DynmapPlugin extends JavaPlugin implements DynmapAPI {
/* Table of default templates - all are resources in dynmap.jar unnder templates/, and go in templates directory when needed */
private static final String[] stdtemplates = { "normal.txt", "nether.txt", "skylands.txt", "normal-lowres.txt",
"nether-lowres.txt", "skylands-lowres.txt", "normal-hires.txt", "nether-hires.txt", "skylands-hires.txt",
"normal-vlowres.txt", "skylands-vlowres.txt", "nether-vlowres.txt"
"normal-vlowres.txt", "skylands-vlowres.txt", "nether-vlowres.txt", "the_end.txt", "the_end-vlowres.txt",
"the_end-lowres.txt", "the_end-hires.txt"
};
private static final String CUSTOM_PREFIX = "custom-";

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@ -95,13 +95,13 @@ public class NewMapChunkCache implements MapChunkCache {
public final int getHighestBlockYAt() {
return snap.getHighestBlockYAt(bx, bz);
}
public final int getBlockSkyLight() {
public int getBlockSkyLight() {
return snap.getBlockSkyLight(bx, y, bz);
}
public final int getBlockEmittedLight() {
return snap.getBlockEmittedLight(bx, y, bz);
}
public Biome getBiome() {
public final Biome getBiome() {
return snap.getBiome(bx, bz);
}
public double getRawBiomeTemperature() {
@ -234,6 +234,15 @@ public class NewMapChunkCache implements MapChunkCache {
}
}
private class OurEndMapIterator extends OurMapIterator {
OurEndMapIterator(int x0, int y0, int z0) {
super(x0, y0, z0);
}
public final int getBlockSkyLight() {
return 15;
}
}
/**
* Chunk cache for representing unloaded chunk (or air)
*/
@ -377,9 +386,6 @@ public class NewMapChunkCache implements MapChunkCache {
@SuppressWarnings({ "unchecked", "rawtypes" })
public void setChunks(World w, List<DynmapChunk> chunks) {
this.w = w;
//if(w.getEnvironment() != Environment.NORMAL) {
// biome = biomeraw = false;
//}
this.chunks = chunks;
if(poppreservedchunk == null) {
/* Get CraftWorld.popPreservedChunk(x,z) - reduces memory bloat from map traversals (optional) */
@ -658,6 +664,8 @@ public class NewMapChunkCache implements MapChunkCache {
* Get cache iterator
*/
public MapIterator getIterator(int x, int y, int z) {
if(w.getEnvironment().toString().equals("THE_END"))
return new OurEndMapIterator(x, y, z);
return new OurMapIterator(x, y, z);
}
/**
@ -726,13 +734,8 @@ public class NewMapChunkCache implements MapChunkCache {
}
@Override
public boolean setChunkDataTypes(boolean blockdata, boolean biome, boolean highestblocky, boolean rawbiome) {
// if((w != null) && (w.getEnvironment() != Environment.NORMAL)) {
// this.biome = this.biomeraw = false;
// }
// else {
this.biome = biome;
this.biomeraw = rawbiome;
// }
this.biome = biome;
this.biomeraw = rawbiome;
this.highesty = highestblocky;
this.blockdata = blockdata;
return true;

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@ -0,0 +1,35 @@
version: 0.20
#
# Default template for "The End" environment worlds (deftemplatesuffix="hires")
# Uses the HDMap renderer with view from the SE with the "hires" resolution (16 pixels per block edge)
#
# This file MAY need to be replaced during an upgrade - rename file to 'custom-the_end-hires.txt' if you wish to customize it
#
templates:
# The End world template (HDMap hires)
the_end-hires:
enabled: true
# Number of extra zoom-out levels for world (each level is twice as big as the previous one)
extrazoomout: 2
#center:
# x: 0
# y: 64
# z: 0
maps:
- class: org.dynmap.hdmap.HDMap
name: flat
title: "Flat"
prefix: flat
perspective: iso_S_90_lowres
shader: stdtexture
lighting: brightnight
mapzoomin: 1
- class: org.dynmap.hdmap.HDMap
name: the_end
title: "Surface"
prefix: st
perspective: iso_SE_30_hires
shader: stdtexture
lighting: brightnight
mapzoomin: 1

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@ -0,0 +1,37 @@
version: 0.20
#
# Default template for "The End" environment worlds (deftemplatesuffix="lowres")
# Uses the HDMap renderer with view from the SE with the "lowres" resolution (4 pixels per block edge)
#
# This file MAY need to be replaced during an upgrade - rename file to 'custom-the_end-lowres.txt' if you wish to customize it
#
templates:
# The End world template (HDMap lowres)
the_end-lowres:
enabled: true
# Number of extra zoom-out levels for world (each level is twice as big as the previous one)
extrazoomout: 2
#center:
# x: 0
# y: 64
# z: 0
maps:
- class: org.dynmap.hdmap.HDMap
name: flat
title: "Flat"
prefix: flat
perspective: iso_S_90_lowres
shader: stdtexture
lighting: brightnight
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
- class: org.dynmap.hdmap.HDMap
name: the_end
title: "Surface"
prefix: st
perspective: iso_SE_60_lowres
shader: stdtexture
lighting: brightnight
# Adjust extra zoom in levels - default is 2
mapzoomin: 2

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@ -0,0 +1,37 @@
version: 0.24
#
# Default template for "The End" environment worlds (deftemplatesuffix="vlowres")
# Uses the HDMap renderer with view from the SE with the "vlowres" resolution (2 pixels per block edge)
#
# This file MAY need to be replaced during an upgrade - rename file to 'custom-the_end-vlowres.txt' if you wish to customize it
#
templates:
# The End world template (HDMap vlowres)
the_end-vlowres:
enabled: true
# Number of extra zoom-out levels for world (each level is twice as big as the previous one)
extrazoomout: 2
#center:
# x: 0
# y: 64
# z: 0
maps:
- class: org.dynmap.hdmap.HDMap
name: flat
title: "Flat"
prefix: flat
perspective: iso_S_90_vlowres
shader: stdtexture
lighting: brightnight
# Adjust extra zoom in levels - default is 2
mapzoomin: 2
- class: org.dynmap.hdmap.HDMap
name: the_end
title: "Surface"
prefix: st
perspective: iso_SE_60_vlowres
shader: stdtexture
lighting: brightnight
# Adjust extra zoom in levels - default is 2
mapzoomin: 2

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@ -0,0 +1,34 @@
version: 0.20
#
# Default template for "The End" environment worlds (deftemplatesuffix="")
#
# This file MAY need to be replaced during an upgrade - rename file to 'custom-the_end.txt' if you wish to customize it
#
templates:
# The End world template (classic render)
the_end:
enabled: true
# # If bigworld set to true, use alternate directory layout better suited to large worlds
# bigworld: true
# # Number of extra zoom-out levels for world (each level is twice as big as the previous one)
# extrazoomout: 3
#center:
# x: 0
# y: 64
# z: 0
maps:
- class: org.dynmap.flat.FlatMap
name: flat
title: "Flat"
prefix: flat
colorscheme: default
# The textured setting makes the flat render toning much more consistent with the other maps: set to 'none' for the original flat texture, 'smooth' for blended tile top colors, 'dither' for dither pattern
textured: smooth
- class: org.dynmap.kzedmap.KzedMap
renderers:
- class: org.dynmap.kzedmap.DefaultTileRenderer
name: the_end
title: "Surface"
prefix: st
maximumheight: 127
colorscheme: default

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