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Add the forgotten colorful biomes to 1.19.3
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@ -363,6 +363,7 @@ public class DynmapPlugin {
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bmap.setWaterColorMultiplier(watermult);
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Log.verboseinfo("Set watercolormult for " + bmap.toString() + " (" + i + ") to " + Integer.toHexString(watermult));
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}
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bmap.setBiomeObject(bb);
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}
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}
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if (cnt > 0)
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@ -11,6 +11,7 @@ import net.minecraft.util.math.WordPackedArray;
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import net.minecraft.world.ChunkSerializer;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.BiomeEffects;
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import net.minecraft.world.chunk.ChunkManager;
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import net.minecraft.world.chunk.ChunkStatus;
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@ -100,4 +101,16 @@ public class FabricMapChunkCache extends GenericMapChunkCache {
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}
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return gc;
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}
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@Override
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public int getFoliageColor(BiomeMap bm, int[] colormap, int x, int z) {
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return bm.<Biome>getBiomeObject().map(Biome::getEffects).flatMap(BiomeEffects::getFoliageColor).orElse(colormap[bm.biomeLookup()]);
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}
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@Override
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public int getGrassColor(BiomeMap bm, int[] colormap, int x, int z) {
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BiomeEffects effects = bm.<Biome>getBiomeObject().map(Biome::getEffects).orElse(null);
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if (effects == null) return colormap[bm.biomeLookup()];
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return effects.getGrassColorModifier().getModifiedGrassColor(x, z, effects.getGrassColor().orElse(colormap[bm.biomeLookup()]));
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}
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}
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