Michael Primm
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1d6346b580
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Handle tile entity lookup in 1.20.5
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2024-04-28 14:01:07 -05:00 |
mastermc05
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de510108a2
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Fix spaces
* fix 1.16.2 spaces
* fix 1.16.4 spaces
* fix 1.16
* fix 1.16.0 x2
* fix 1.17
* fix 1.18.2
* fix 1.18.2 map cache
* fix 1.18.2 map cache p2
* fix 1.18
* fix 1.16.3
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2022-03-30 15:39:58 +03:00 |
mastermc05
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b0f0a4deb5
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First idea implementation
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2022-03-29 23:55:05 +03:00 |
Mike Primm
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e284f9a3c4
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Switch from flaky SnakeYAML Base64 decoder to JDK Base64 (URL decode)
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2022-01-30 02:40:41 -06:00 |
Mike Primm
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332292c42c
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Fix mushroom stem render, cleanup System.out uses
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2021-12-28 14:37:20 -06:00 |
Mike Primm
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5b735dab3f
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Implement basic sky lighting for chunks with broken lighting (spigot)
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2021-12-24 21:55:19 -06:00 |
Mike Primm
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f56f4378c5
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Fix handling of new, additional buiomes
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2021-12-05 05:01:59 -06:00 |
Mike Primm
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37fd064434
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Put 3D biome code in spigot 1.18 - still working on grass shading...
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2021-12-05 01:57:59 -06:00 |
Mike Primm
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76557bf312
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Biome shading fixes for 1.18 (Spigot, Fabric, Forge)
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2021-12-02 22:18:03 -06:00 |
Mike Primm
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5b158a7d73
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Some more cleanup
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2021-12-01 21:27:21 -06:00 |
Mike Primm
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039ff30f61
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We're rendering now on Spigot 1.18 - still more to do, but progress
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2021-12-01 21:00:42 -06:00 |
Mike Primm
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d52f02d88e
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Some more Spigot 1.18 work - still NOT functional
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2021-12-01 00:47:19 -06:00 |
Mike Primm
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a1e32588b2
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Initial compiling Spigot code (doesn't work, but it does compile...)
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2021-11-30 23:08:54 -06:00 |
Mike Primm
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50e75e17d2
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Start 1.18 Spigot work... need to sort through obfuscation bullshit
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2021-11-23 16:43:55 -06:00 |