FrozenCow
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1d2cce6caa
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Simplified tile-mechanism again (a bit like hMod's version).
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2011-02-23 14:06:13 +01:00 |
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FrozenCow
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44748d7f07
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Changed gui by lechd + map per world client-configuration.
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2011-02-17 20:08:50 +01:00 |
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FrozenCow
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db9ced3394
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Fixed tiles not updating.
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2011-02-13 22:42:08 +01:00 |
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FrozenCow
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d2b7169884
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Workaround for IE's retardness (not yet tested).
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2011-02-06 15:09:15 +01:00 |
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FrozenCow
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455b5d3b3e
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Added showchatballoons, showplayerfacesonmap and showplayerfacesinmenu to configuration.
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2011-02-01 15:16:54 +01:00 |
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FrozenCow
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1beb4fa466
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Added server-to-client configuration and maptype-configuration: enables serverside configuration of maps and updaterate.
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2011-02-01 14:17:08 +01:00 |
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FrozenCow
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b5deec79be
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Enabled hack for faster rendering when zoomed in, which also fixed a bug that was annoying to fix.
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2011-01-15 00:02:03 +01:00 |
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FrozenCow
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dfc051743d
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Better way of handling inheriting in javascript.
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2011-01-14 23:38:50 +01:00 |
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FrozenCow
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dfe33efdc3
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Made dynmap's javascript self-contained, which allows for multiple maps on a single page.
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2011-01-14 20:08:23 +01:00 |
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FrozenCow
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27fb8a20f1
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Abstracted clock and tile-updating a bit.
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2011-01-12 01:28:45 +01:00 |
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FrozenCow
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8263918b8d
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Abstracted from cave+normal to kzedmaps. Can now have any configurable type of map.
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2011-01-10 23:58:39 +01:00 |
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