Commit Graph

1084 Commits

Author SHA1 Message Date
FrozenCow
b944b3b729 Fixed previous maptype/layer being visible in the background. 2011-07-27 16:49:48 +02:00
FrozenCow
90acf73976 Added regions-compatiblity with old configuration. 2011-07-27 16:49:48 +02:00
FrozenCow
51457464c2 Made zoom-in/out for changing tilesizes look better. 2011-07-27 16:49:48 +02:00
FrozenCow
369317ea45 Added styling to regions (thereby also changing the configuration a bit, editing HTML in configuration is not possible anymore) 2011-07-27 16:49:48 +02:00
FrozenCow
0fb56c95bb Reworked Residence to work with Leaflet (and new regions-structure). 2011-07-27 15:50:08 +02:00
FrozenCow
fd542d2b33 Fixed chatballoons for Leaflet. 2011-07-27 15:39:22 +02:00
FrozenCow
8ba8bcfc59 Added worldguard support for Leaflet. 2011-07-27 15:39:22 +02:00
FrozenCow
48683b972a Removed comment. 2011-07-27 15:39:22 +02:00
FrozenCow
eaf6ecde26 Fixed tabs. 2011-07-27 15:39:22 +02:00
FrozenCow
cce30da6be Removed old commented code. 2011-07-27 15:39:22 +02:00
FrozenCow
fc3c5be36c Removed debug. 2011-07-27 15:39:22 +02:00
FrozenCow
8b40a9761b Fixed hdmap tiling and LocationToLatLng 2011-07-27 15:39:22 +02:00
FrozenCow
674b92003c Added (proper) initial Leaflet support. 2011-07-27 15:39:22 +02:00
mikeprimm
b9225b3ed3 Merge pull request #332 from mikeprimm/master
Add help text for new commands
2011-07-27 06:20:58 -07:00
Mike Primm
d862d1aa70 Add new commands to help text 2011-07-27 08:18:12 -05:00
mikeprimm
9005b68fdb Merge pull request #331 from mikeprimm/master
Tighten up cleanup during /reload or shutdown
2011-07-27 06:07:40 -07:00
Mike Primm
df9d3494c3 Tighten up shutdown of zoom file processing during reload 2011-07-27 08:04:53 -05:00
mikeprimm
8bac8b0d23 Merge pull request #329 from mikeprimm/master
Add updated regions support for current Residence (2.3.x)
2011-07-26 21:08:52 -07:00
Mike Primm
c135a669a8 Add updated Residence support (2.3.z) 2011-07-26 23:07:20 -05:00
mikeprimm
1465795f97 Merge pull request #327 from mikeprimm/master
Make "server update failed" red banner happen after 3rd consecutive read fail,not first
2011-07-26 14:27:47 -07:00
Mike Primm
e1160f623f Add retry count to updates request - don't show red until 3rd miss 2011-07-26 16:24:04 -05:00
mikeprimm
7e0124e849 Merge pull request #325 from mikeprimm/master
Add cancelrender command
2011-07-26 13:16:59 -07:00
Mike Primm
096d2fe72e Add cancelrender command 2011-07-26 10:29:50 -05:00
mikeprimm
ef59612dad Merge pull request #324 from mikeprimm/master
Flesh out comments on selecting template sets, and which files are used for each
2011-07-25 20:05:52 -07:00
Mike Primm
f9393d70ea Flesh out comments on selecting template sets, and which files are used for each 2011-07-25 22:04:53 -05:00
mikeprimm
5762340238 Merge pull request #323 from mikeprimm/master
Add support for 'defaultmap' setting in configuration.txt
2011-07-25 19:29:12 -07:00
Mike Primm
beb3165bbe Make default consistent with existing behaviors 2011-07-25 21:26:01 -05:00
mikeprimm
1e9cfe3bc7 Merge pull request #322 from mikeprimm/master
Add max-sessions setting to configuration.txt - limits concurrent threads and sessions on internal web server
2011-07-25 19:22:34 -07:00
Mike Primm
5a9c28ae27 Add support for 'defaultmap' setting in configuration.txt 2011-07-25 21:16:42 -05:00
Mike Primm
aa29ddf141 Add max-sessions setting to configuration.txt - limits concurrent threads and sessions on internal web server 2011-07-25 20:34:37 -05:00
mikeprimm
641ce05767 Merge pull request #320 from mikeprimm/master
Render and shader performance tuning
2011-07-25 00:41:53 -07:00
Mike Primm
42132328cd Shader fine tuning 2011-07-25 02:38:30 -05:00
Mike Primm
9e7e333cc5 Tune render performance 2011-07-25 02:16:00 -05:00
mikeprimm
23db0c62fc Merge pull request #319 from mikeprimm/master
Use memory buffer for ImageIO encoding - avoid re-encoding when lock retry needed
2011-07-24 22:14:27 -07:00
Mike Primm
cf08f243d0 Modify ImageIO use to avoid re-encoding on retry, do better buffering 2011-07-25 00:12:07 -05:00
mikeprimm
31623a0676 Merge pull request #318 from mikeprimm/master
Tighten up cleanup during /reload or shutdown
2011-07-24 21:27:09 -07:00
Mike Primm
737bcb98d9 Improve handling of /reload, clean up dead code 2011-07-24 23:23:24 -05:00
mikeprimm
e0ddbcd27d Merge pull request #317 from mikeprimm/master
Make HDMap fall back to default perspective, shader or lighting as needed if unable to find configured preset
2011-07-24 18:37:58 -07:00
Mike Primm
3ddce85f89 Make HDMap fall back to default perspective, shader or lighting as needed if unable to find configured preset. 2011-07-24 20:34:39 -05:00
mikeprimm
4cacc3f92c Merge pull request #316 from mikeprimm/master
Add escape sequence '&color;' support for webprefix/websuffix - avoid frequent editor code page problems
2011-07-24 18:32:45 -07:00
Mike Primm
abd7c25d80 Add escape sequence '&color;' support for webprefix/websuffix - avoid frequent editor code page problems. 2011-07-24 20:31:12 -05:00
mikeprimm
39a6bee3ca Merge pull request #315 from mikeprimm/master
Add shader option to disable biome shading, disable biome shading on non-normal worlds
2011-07-24 15:17:03 -07:00
Mike Primm
78f571a68b Add shader option to disable biome shading, disable biome shading on non-normal worlds 2011-07-24 17:14:45 -05:00
mikeprimm
a65fd601ac Merge pull request #313 from mikeprimm/master
Add 'dynmap radiusrender <radius>' command to allow player-initiated render in radius from position
2011-07-23 22:04:26 -07:00
Mike Primm
62b42aa302 Add 'radiusrender' command to allow limited render by player in radius 2011-07-24 00:00:32 -05:00
mikeprimm
c7e176b56d Merge pull request #312 from mikeprimm/master
Fix for bedrock texture (thanks to Graloth)
2011-07-23 20:54:37 -07:00
Mike Primm
a07c03081d Fix bedrock texture (thanks, Graloth!) 2011-07-23 22:53:12 -05:00
mikeprimm
60f7773e76 Merge pull request #310 from mikeprimm/master
Sweep default files into JAR, extract as defaults when needed - prevent unneeded stomping of user customized configuration
2011-07-23 13:37:53 -07:00
Mike Primm
ddeded3e9c Package more of default data/config in JAR, lay down when needed, to avoid stomping customized configuration when unneeded 2011-07-23 15:29:47 -05:00
mikeprimm
e601a2c661 Merge pull request #309 from mikeprimm/master
Put model and texture data into own subdirectory (renderdata)
2011-07-23 07:34:26 -07:00