Mike Primm
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39281188bc
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Change autogenerate-to-visibilitylimits to have options for map-only (temporary generated chunks) versus permanent (world growing)
Fix exception catching code in thread pool
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2011-06-25 16:01:06 -05:00 |
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mikeprimm
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4678c53a48
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Merge pull request #240 from mikeprimm/master
Add option to use visibilitylimits to define area to automatically prime chunk generation
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2011-06-24 23:23:06 -07:00 |
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Mike Primm
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6dac7f0689
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Add autogenerate-to-visibilitylimits option to allow automatic priming/generating of chunks within defined visibility area
Avoid rendering tiles with nothing but empty chunks
Limit size of hash-file cache, and move hash files to world-specific tile directories
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2011-06-25 01:13:40 -05:00 |
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mikeprimm
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3310e07c9b
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Merge pull request #239 from mikeprimm/master
Add support for 'chunkgenerated' render trigger, now that CB has functional chunk generate events
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2011-06-24 17:14:16 -07:00 |
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Mike Primm
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3674ba3786
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Add support for now-functional chunk generate detection
(chunkgenerated render trigger)
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2011-06-24 19:10:10 -05:00 |
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mikeprimm
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f81dc8cdac
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Merge pull request #238 from mikeprimm/master
Fix bigworld+iso-maps+zoom-out issue with directory name logic inconsistency
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2011-06-24 12:20:23 -07:00 |
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Mike Primm
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f3ac3d9be4
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Another bigworld+isomaps+zoom-out fix - directory name inconsistency
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2011-06-24 14:18:21 -05:00 |
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mikeprimm
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fcb865ea28
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Merge pull request #237 from mikeprimm/master
Fix occasional broken zoom-out tiles due to hash code calculation error
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2011-06-24 10:06:27 -07:00 |
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Mike Primm
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5bb3249dfe
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Fix hash code problem with zoomed-out tiles - caused incomplete
updates
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2011-06-24 11:44:21 -05:00 |
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mikeprimm
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eb12834ee3
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Merge pull request #236 from mikeprimm/master
Add invalidate events to zoom out processing - avoids problems with linux file time resolution
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2011-06-24 06:32:20 -07:00 |
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Mike Primm
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214fec208d
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Add queued update triggers for zoom-out updates - deals with file time
resolution issues on Linux (1 second is too long to be reliable)
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2011-06-24 08:25:26 -05:00 |
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mikeprimm
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ec948f980e
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Merge pull request #235 from mikeprimm/master
Add file hashing to reduce zoom-out tile recalc, fix bigworld support
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2011-06-24 00:50:05 -07:00 |
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Mike Primm
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d63db655d8
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More tuning on zoom-out, fix zoomout on bigworld on iso-maps
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2011-06-24 02:46:16 -05:00 |
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mikeprimm
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2ab7339381
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Merge pull request #234 from mikeprimm/master
Per request, add 'trustclientname' option to sendMessage on InternalClientUpdaeComponent
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2011-06-23 14:40:26 -07:00 |
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Mike Primm
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c2ee0ebd42
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Add requestion option to trust client-provided name in sendMessage for
internal web server
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2011-06-23 16:35:17 -05:00 |
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mikeprimm
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654769af1e
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Merge pull request #233 from mikeprimm/master
Fix reported trap in Armor calculation when player has incomplete set of armor
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2011-06-23 06:13:32 -07:00 |
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Mike Primm
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244419d686
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Fix reported traps in Armor calculation when armor is incomplete - not
sure how this didn't happen more - possibly bukkit behavior change?
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2011-06-23 08:08:33 -05:00 |
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mikeprimm
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6d6a5f4db0
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Merge pull request #232 from mikeprimm/master
Add support for configurable extra zoom out levels on each world - generates more tiers of zoomed images
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2011-06-22 23:10:35 -07:00 |
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Mike Primm
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f722c6fdc8
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Finish zoom out on normal and 'bigworld' mode, fix marker coordinates
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2011-06-23 00:53:56 -05:00 |
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Mike Primm
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9db23444db
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Fix problem with coordinate offsets due to negative coordinate walk on
kzedmaps
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2011-06-22 17:24:12 -05:00 |
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Mike Primm
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8e102446fe
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First pass UI support for extra zoom out levels
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2011-06-22 16:43:41 -05:00 |
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Mike Primm
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e7e4406e77
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Finish rest of zoom out core logic - still need to finish web UI
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2011-06-22 13:56:21 -05:00 |
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Mike Primm
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bec1108fa1
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Settable zoom out code - incomplete prototype
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2011-06-22 08:27:21 -05:00 |
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mikeprimm
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42f4d4e4a6
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Merge pull request #230 from mikeprimm/master
Add support for optional 'visibleregions' list attribute for regions component, to limit visible region population
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2011-06-20 16:50:48 -07:00 |
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Mike Primm
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a7c6a20dcc
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Add support for visibleregions list for regions component - limit
which regions are shown
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2011-06-20 18:48:23 -05:00 |
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mikeprimm
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90bff11417
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Merge pull request #229 from mikeprimm/master
Fix reading of webpath by regions component - load from top-level setting, instead of component local config
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2011-06-20 15:36:18 -07:00 |
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Mike Primm
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2c3e8fbdc0
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Fix reading of 'webpath' by Regions component - was reading its own
config instead of top-level one
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2011-06-20 17:33:01 -05:00 |
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mikeprimm
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690be9d80a
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Merge pull request #228 from mikeprimm/master
Add delay-retry on image file writes, to recover from locked file exceptions from external web servers
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2011-06-20 15:01:08 -07:00 |
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Mike Primm
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e584e3202b
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Add delay-retry loop for handling temporarily locked image file writes
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2011-06-20 16:58:07 -05:00 |
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mikeprimm
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427249b5a9
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Merge pull request #226 from mikeprimm/master
Add support for biome-data-based shading on surface map renderer
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2011-06-20 14:11:42 -07:00 |
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Mike Primm
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6efbf3a3df
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Update biomecolored to support biome-type-based,
biome-temperature-based and biome-rainfail-based shading
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2011-06-20 16:00:28 -05:00 |
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Mike Primm
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edf7d4f5c8
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Add biome-based coloring option for surface map
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2011-06-20 00:09:22 -05:00 |
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mikeprimm
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287d3cbe63
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Merge pull request #225 from mikeprimm/master
Add support for throttling chunk load rate, splitting tile loads across multiple server ticks if needed
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2011-06-18 17:50:26 -07:00 |
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Mike Primm
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2bc9b410a6
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Add support for throttling chunk load rate, spreading over ticks
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2011-06-18 19:43:47 -05:00 |
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mikeprimm
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6ecb271576
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Merge pull request #224 from mikeprimm/master
Alter 'textured' setting on flat map to have 'none'/'smooth'/'dither' choices
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2011-06-18 14:11:00 -07:00 |
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Mike Primm
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8b35f4d3b7
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Alter 'textured' setting for flat map to have none/smooth/dither opts
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2011-06-18 16:05:47 -05:00 |
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mikeprimm
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4a9eb76944
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Merge pull request #220 from mikeprimm/master
Add 'textured' option to Flat render - when set, causes color dither to match surface map (looks more consistent)
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2011-06-16 22:14:43 -07:00 |
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Mike Primm
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e18ab1a880
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Add 'textured' option for Flat - matches color scheme tone better
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2011-06-17 00:08:13 -05:00 |
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mikeprimm
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fa34aafabe
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Merge pull request #219 from mikeprimm/master
Support defining visibility limits on each world, and selectiong methods for how to present hidden areas
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2011-06-16 21:45:22 -07:00 |
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Mike Primm
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ffc08173b4
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Add support for limiting visible areas on each world, selective fill
of hidden areas (air, stone, ocean)
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2011-06-16 23:37:28 -05:00 |
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mikeprimm
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4fdcc0bf92
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Merge pull request #218 from mikeprimm/master
Report output from fullrender to command sender, not log
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2011-06-16 00:01:10 -07:00 |
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Mike Primm
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81dbb8483f
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Merge remote branch 'upstream/master'
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2011-06-16 01:58:38 -05:00 |
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Mike Primm
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fa33977469
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Log fullrender messages to commandsender, versus just log
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2011-06-16 01:58:12 -05:00 |
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mikeprimm
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5bd7c64c97
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Merge pull request #217 from mikeprimm/master
MAKE IE SUCK LESS!
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2011-06-15 11:50:07 -07:00 |
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mikeprimm
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095f7b5338
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Make IE happy (or, at least, suck much less) by providing a valid background color!
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2011-06-15 11:45:59 -07:00 |
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mikeprimm
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0b735eba40
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Merge pull request #216 from mikeprimm/master
Support new Bukkit ChunkSnapshot API, maintain legacy chunksnapshot support
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2011-06-14 23:42:57 -07:00 |
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Mike Primm
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0b7bd72231
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Merge remote branch 'upstream/master'
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2011-06-15 01:40:42 -05:00 |
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Mike Primm
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b1d1075dfe
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Add support for ChunkSnapshot API (CB860), maintain legacy support too
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2011-06-15 01:27:59 -05:00 |
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mikeprimm
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8b730dc543
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Merge pull request #215 from mikeprimm/master
Prevent chat balloons being shown when speaking player is not on currently shown world
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2011-06-14 15:59:15 -07:00 |
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Mike Primm
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dc74901638
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Clean up linefeed changes...
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2011-06-14 17:57:51 -05:00 |
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