Commit Graph

1579 Commits

Author SHA1 Message Date
Mike Primm
ac650656b4 Fix Towny support to handle 0.75.x and 0.74.x 2011-08-27 19:13:34 -05:00
FrozenCow
a3573c7a64 Added support for Towny Advanced 0.75 2011-08-27 20:51:47 +02:00
FrozenCow
069d4c0ce5 Changed version to 0.22. 2011-08-27 17:13:56 +02:00
Mike Primm
f62d46cfbd Add hidebydefault setting to playermarkers component too 2011-08-26 14:23:32 +08:00
Mike Primm
3d385106e9 Add hidebydefault setting to playermarkers component too 2011-08-26 01:22:03 -05:00
Mike Primm
bc357dd188 Handle multiple instances of same component type (regions) 2011-08-26 13:57:05 +08:00
Mike Primm
c353d9aae6 Add hidebydefault option for regions layers 2011-08-26 13:57:05 +08:00
Mike Primm
ace7fbf838 Handle multiple instances of same component type (regions) 2011-08-26 00:55:53 -05:00
Mike Primm
aee7ea2d49 Add hidebydefault option for regions layers 2011-08-26 00:13:03 -05:00
Mike Primm
c6cccf6899 Merge remote branch 'upstream/master' 2011-08-25 23:33:57 -05:00
Mike Primm
106e470898 Add playermarkers to hide/show-able layer group 2011-08-26 06:34:37 +08:00
Mike Primm
59b095628d Add control for hide/show of component layers (only regions for now) 2011-08-26 06:34:37 +08:00
Mike Primm
1a128a6d74 Add playermarkers to hide/show-able layer group 2011-08-25 17:31:34 -05:00
Mike Primm
bfb12e4f81 Add control for hide/show of component layers (only regions for now) 2011-08-25 17:07:00 -05:00
Mike Primm
d9ad51edd6 Use towns list in Towny worlds/* files to get valid towns (old towns
still in towns/* directory)
2011-08-26 03:59:35 +08:00
Mike Primm
316440a4e0 Disable IOImage cache use for image loads 2011-08-26 03:59:35 +08:00
Mike Primm
625b62fa36 Use towns list in Towny worlds/* files to get valid towns (old towns
still in towns/* directory)
2011-08-25 14:49:32 -05:00
Mike Primm
c65b17d80b Disable IOImage cache use for image loads 2011-08-25 14:48:42 -05:00
Mike Primm
04cc6aba43 Towny fixes - multiple areas on multiple worlds per town 2011-08-25 11:15:26 +08:00
Mike Primm
627cef720c Towny fixes - multiple areas on multiple worlds per town 2011-08-24 22:11:31 -05:00
Mike Primm
ff4b036c6a Fix accessory face mixing 2011-08-24 14:25:42 +08:00
Mike Primm
586c41d23c Fix accessory face mixing 2011-08-24 01:23:05 -05:00
Mike Primm
76c8bc861d Merge remote branch 'upstream/master' 2011-08-24 01:02:47 -05:00
Mike Primm
da32c2f0bd Add server-side generation of faces : fixes face accessory issues, IE8 2011-08-24 00:51:54 -05:00
Mike Primm
9564bd8a89 Add customstyle settings for per-region style, nation style for Towny, lots for Residence 2011-08-23 11:17:40 +08:00
Mike Primm
074952265f Add customstyle settings for per-region style, nation style for Towny, lots for Residence 2011-08-22 22:16:38 -05:00
Mike Primm
669d52f01b Merge remote branch 'upstream/master' 2011-08-22 20:34:34 -05:00
Mike Primm
c37680b62c Add support for superperms/PermissionsBukkit/whatever-you-wanna-call-it 2011-08-23 08:21:38 +08:00
Mike Primm
fae27f4cea Add support for superperms/PermissionsBukkit/whatever-you-wanna-call-it 2011-08-22 19:21:03 -05:00
Mike Primm
3b7fcc67ad Fix regionstyle attributes for region outlines and fill 2011-08-22 23:32:19 +08:00
Mike Primm
75d7068fbf Fix regionstyle attributes for region outlines and fill 2011-08-22 10:31:27 -05:00
Mike Primm
0ebabf5b61 First pass of Towny region support 2011-08-22 14:19:54 +08:00
Mike Primm
d349a76660 First pass of Towny region support 2011-08-22 01:17:28 -05:00
Mike Primm
7e12574bd8 Add support in regions component for 'hiddenregions' (blacklist for regions) 2011-08-22 08:19:38 +08:00
Mike Primm
1284a8a6ed Merge remote branch 'upstream/master' 2011-08-21 19:00:14 -05:00
Mike Primm
8e22e40c16 Add support in regions component for 'hiddenregions' (blacklist for regions) 2011-08-21 18:58:38 -05:00
Mike Primm
929ca8911e Fix naming on Residence regions, make infowindow setting control popup content again 2011-08-22 04:58:21 +08:00
Mike Primm
82b0f2c4cd Fix naming on Residence regions, make infowindow setting control popup content again 2011-08-21 15:57:21 -05:00
Mike Primm
6e5482466d Switch chunkgenerate to onChunkPopulate event: chunk is better "cooked" by then 2011-08-21 10:33:09 +08:00
Mike Primm
45369006c3 Switch chunkgenerate to onChunkPopulate event: chunk is better "cooked" by then 2011-08-20 21:31:14 -05:00
Mike Primm
58d359fc1d Add setting for progressloginterval 2011-08-21 05:46:05 +08:00
Mike Primm
c5c136a30d Add setting for progressloginterval 2011-08-20 16:45:21 -05:00
Mike Primm
c327b98b97 Add progressloginterval setting - control how often progress messages done 2011-08-21 05:43:43 +08:00
Mike Primm
3f3ccf5344 Add progressloginterval setting - control how often progress messages done 2011-08-20 16:43:18 -05:00
Mike Primm
9b191bb3ab Add 'explosion' update trigger, add updated tile queue accelerator (to speed up processing if queue gets above a given threshold) 2011-08-21 05:31:07 +08:00
Mike Primm
43df59a88c Make sure we can clean up event listeners during reload (make /dynmap reload work) 2011-08-21 05:30:52 +08:00
Mike Primm
972d9b2ab7 Add 'explosion' update trigger, add updated tile queue accelerator (to speed up processing if queue gets above a given threshold) 2011-08-20 16:28:37 -05:00
Mike Primm
5ed6cf830b Make sure we can clean up event listeners during reload (make /dynmap reload work) 2011-08-20 15:21:39 -05:00
Mike Primm
e8e4aa67ce Fix boundary condition that was causing some missed tiles on chunk triggers 2011-08-20 11:38:55 +08:00
Mike Primm
e643292a7e Fix boundary condition that was causing some missed tiles on chunk triggers 2011-08-19 22:38:08 -05:00